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1 /*
2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_
12 #define WEBRTC_BASE_ASYNCPACKETSOCKET_H_
13 
14 #include "webrtc/base/dscp.h"
15 #include "webrtc/base/sigslot.h"
16 #include "webrtc/base/socket.h"
17 #include "webrtc/base/timeutils.h"
18 
19 namespace rtc {
20 
21 // This structure holds the info needed to update the packet send time header
22 // extension, including the information needed to update the authentication tag
23 // after changing the value.
24 struct PacketTimeUpdateParams {
25   PacketTimeUpdateParams();
26   ~PacketTimeUpdateParams();
27 
28   int rtp_sendtime_extension_id;    // extension header id present in packet.
29   std::vector<char> srtp_auth_key;  // Authentication key.
30   int srtp_auth_tag_len;            // Authentication tag length.
31   int64_t srtp_packet_index;        // Required for Rtp Packet authentication.
32 };
33 
34 // This structure holds meta information for the packet which is about to send
35 // over network.
36 struct PacketOptions {
PacketOptionsPacketOptions37   PacketOptions() : dscp(DSCP_NO_CHANGE), packet_id(-1) {}
PacketOptionsPacketOptions38   explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp), packet_id(-1) {}
39 
40   DiffServCodePoint dscp;
41   int packet_id;  // 16 bits, -1 represents "not set".
42   PacketTimeUpdateParams packet_time_params;
43 };
44 
45 // This structure will have the information about when packet is actually
46 // received by socket.
47 struct PacketTime {
PacketTimePacketTime48   PacketTime() : timestamp(-1), not_before(-1) {}
PacketTimePacketTime49   PacketTime(int64_t timestamp, int64_t not_before)
50       : timestamp(timestamp), not_before(not_before) {}
51 
52   int64_t timestamp;   // Receive time after socket delivers the data.
53 
54   // Earliest possible time the data could have arrived, indicating the
55   // potential error in the |timestamp| value, in case the system, is busy. For
56   // example, the time of the last select() call.
57   // If unknown, this value will be set to zero.
58   int64_t not_before;
59 };
60 
CreatePacketTime(int64_t not_before)61 inline PacketTime CreatePacketTime(int64_t not_before) {
62   return PacketTime(TimeMicros(), not_before);
63 }
64 
65 // Provides the ability to receive packets asynchronously. Sends are not
66 // buffered since it is acceptable to drop packets under high load.
67 class AsyncPacketSocket : public sigslot::has_slots<> {
68  public:
69   enum State {
70     STATE_CLOSED,
71     STATE_BINDING,
72     STATE_BOUND,
73     STATE_CONNECTING,
74     STATE_CONNECTED
75   };
76 
77   AsyncPacketSocket();
78   ~AsyncPacketSocket() override;
79 
80   // Returns current local address. Address may be set to NULL if the
81   // socket is not bound yet (GetState() returns STATE_BINDING).
82   virtual SocketAddress GetLocalAddress() const = 0;
83 
84   // Returns remote address. Returns zeroes if this is not a client TCP socket.
85   virtual SocketAddress GetRemoteAddress() const = 0;
86 
87   // Send a packet.
88   virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0;
89   virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr,
90                      const PacketOptions& options) = 0;
91 
92   // Close the socket.
93   virtual int Close() = 0;
94 
95   // Returns current state of the socket.
96   virtual State GetState() const = 0;
97 
98   // Get/set options.
99   virtual int GetOption(Socket::Option opt, int* value) = 0;
100   virtual int SetOption(Socket::Option opt, int value) = 0;
101 
102   // Get/Set current error.
103   // TODO: Remove SetError().
104   virtual int GetError() const = 0;
105   virtual void SetError(int error) = 0;
106 
107   // Emitted each time a packet is read. Used only for UDP and
108   // connected TCP sockets.
109   sigslot::signal5<AsyncPacketSocket*, const char*, size_t,
110                    const SocketAddress&,
111                    const PacketTime&> SignalReadPacket;
112 
113   // Emitted each time a packet is sent.
114   sigslot::signal2<AsyncPacketSocket*, const SentPacket&> SignalSentPacket;
115 
116   // Emitted when the socket is currently able to send.
117   sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend;
118 
119   // Emitted after address for the socket is allocated, i.e. binding
120   // is finished. State of the socket is changed from BINDING to BOUND
121   // (for UDP and server TCP sockets) or CONNECTING (for client TCP
122   // sockets).
123   sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady;
124 
125   // Emitted for client TCP sockets when state is changed from
126   // CONNECTING to CONNECTED.
127   sigslot::signal1<AsyncPacketSocket*> SignalConnect;
128 
129   // Emitted for client TCP sockets when state is changed from
130   // CONNECTED to CLOSED.
131   sigslot::signal2<AsyncPacketSocket*, int> SignalClose;
132 
133   // Used only for listening TCP sockets.
134   sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection;
135 
136  private:
137   RTC_DISALLOW_COPY_AND_ASSIGN(AsyncPacketSocket);
138 };
139 
140 }  // namespace rtc
141 
142 #endif  // WEBRTC_BASE_ASYNCPACKETSOCKET_H_
143