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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp443 const shaderDefinition* pass_through_fragment_shader; member
475 shaderDefinition pass_through_fragment_shader; member in glcts::TextureCubeMapArraySamplingTest::shaderCollectionForTextureFormat