Searched defs:pitchP (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/src/Device/ |
D | Sampler.cpp | 131 int pitchP = surface->getInternalPitchP(); in setTextureLevel() local
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D | Sampler.hpp | 39 int4 pitchP; member
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D | Surface.hpp | 103 int pitchP; member
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D | Surface.cpp | 750 … depth, int border, int samples, VkFormat format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() 1352 int Surface::pitchP(int width, int border, VkFormat format, bool target) in pitchP() function in sw::Surface
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 132 int pitchP = surface->getInternalPitchP(); in setTextureLevel() local
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D | Sampler.hpp | 39 int4 pitchP; member
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D | Surface.hpp | 269 int pitchP; member
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D | Surface.cpp | 1231 …nt depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() 1797 int Surface::pitchP(int width, int border, Format format, bool target) in pitchP() function in sw::Surface
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 118 Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in Image()
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D | Image.cpp | 1033 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in ImageImplementation() 1079 Image *Image::create(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in create() 1124 int ClientBuffer::pitchP() const in pitchP() function in egl::ClientBuffer
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 1137 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat2D() local 1206 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat3D() local
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1228 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat2D() local 1297 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat3D() local
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