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Searched defs:pixelPtr (Results 1 – 7 of 7) sorted by relevance

/external/skqp/src/codec/
DSkSampledCodec.cpp293 void* pixelPtr = pixels; in sampledDecode() local
318 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
/external/skia/src/codec/
DSkSampledCodec.cpp293 void* pixelPtr = pixels; in sampledDecode() local
318 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp111 float get16bitDepthComponent(deUint8* pixelPtr) in get16bitDepthComponent()
117 float get24bitDepthComponent(deUint8* pixelPtr) in get24bitDepthComponent()
126 float get32bitDepthComponent(deUint8* pixelPtr) in get32bitDepthComponent()
809 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyDepth() local
890 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyStencil() local
/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h89 PIXEL_TYPE *pixelPtr; in NAME() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp772 void convertNormalizedFormat (const void* pixelPtr, in convertNormalizedFormat()
886 void convertFloatFormat (const void* pixelPtr, in convertFloatFormat()
927 void convertFormat (const void* pixelPtr, in convertFormat()
DvktSampleVerifier.cpp99 const void* pixelPtr = DE_NULL; in fetchTexelWrapped() local
/external/deqp/framework/common/
DtcuTexture.cpp985 const deUint8* pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixel() local
1084 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixelInt() local
1186 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixDepth() local
1218 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixStencil() local
1251 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixel() local
1401 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixel() local
1507 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixDepth() local
1544 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixStencil() local