Searched defs:pixelPtr (Results 1 – 7 of 7) sorted by relevance
/external/skqp/src/codec/ |
D | SkSampledCodec.cpp | 293 void* pixelPtr = pixels; in sampledDecode() local 318 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
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/external/skia/src/codec/ |
D | SkSampledCodec.cpp | 293 void* pixelPtr = pixels; in sampledDecode() local 318 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDepthStencilResolveTests.cpp | 111 float get16bitDepthComponent(deUint8* pixelPtr) in get16bitDepthComponent() 117 float get24bitDepthComponent(deUint8* pixelPtr) in get24bitDepthComponent() 126 float get32bitDepthComponent(deUint8* pixelPtr) in get32bitDepthComponent() 809 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyDepth() local 890 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyStencil() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_linetemp.h | 89 PIXEL_TYPE *pixelPtr; in NAME() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktSampleVerifierUtil.cpp | 772 void convertNormalizedFormat (const void* pixelPtr, in convertNormalizedFormat() 886 void convertFloatFormat (const void* pixelPtr, in convertFloatFormat() 927 void convertFormat (const void* pixelPtr, in convertFormat()
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D | vktSampleVerifier.cpp | 99 const void* pixelPtr = DE_NULL; in fetchTexelWrapped() local
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/external/deqp/framework/common/ |
D | tcuTexture.cpp | 985 const deUint8* pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixel() local 1084 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixelInt() local 1186 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixDepth() local 1218 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixStencil() local 1251 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixel() local 1401 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixel() local 1507 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixDepth() local 1544 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixStencil() local
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