Searched defs:players (Results 1 – 3 of 3) sorted by relevance
141 Player *players = (Player *) calloc(numPlayers, sizeof(Player)); in main() local
662 synchronized void unduckUid(int uid, HashMap<Integer, AudioPlaybackConfiguration> players) { in unduckUid()735 void removeUnduckAll(HashMap<Integer, AudioPlaybackConfiguration> players) { in removeUnduckAll()
100 SortedVector< sp<MediaPlayer2> > players; //to serialise the mutex unlock & client destruction. in dumpPlayers() local