Searched defs:position1 (Results 1 – 3 of 3) sorted by relevance
264 const tcu::IVec2 position1 = packet.position + tcu::IVec2(1, 0); in shadeFragments() local
1329 …const tcu::Vec4 position1 = basePosition + tcu::Vec4(deFloatCos(angle), -deFloatSin(angle), 0.0f,… in shadePrimitives() local1551 …const tcu::Vec4 position1 = vertex->position + tcu::Vec4(deFloatCos(l_angle+0.1f) * l_radius, … in shadePrimitives() local
419 CFX_PointF& position1 = vertex1.position; in DrawGouraud() local