1 /*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "ToneGenerator"
19
20 #include <math.h>
21 #include <utils/Log.h>
22 #include <cutils/properties.h>
23 #include "media/ToneGenerator.h"
24
25
26 namespace android {
27
28
29 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
30 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
33 .repeatCnt = ToneGenerator::TONEGEN_INF,
34 .repeatSegment = 0 }, // TONE_DTMF_0
35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37 .repeatCnt = ToneGenerator::TONEGEN_INF,
38 .repeatSegment = 0 }, // TONE_DTMF_1
39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41 .repeatCnt = ToneGenerator::TONEGEN_INF,
42 .repeatSegment = 0 }, // TONE_DTMF_2
43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45 .repeatCnt = ToneGenerator::TONEGEN_INF,
46 .repeatSegment = 0 }, // TONE_DTMF_3
47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49 .repeatCnt = ToneGenerator::TONEGEN_INF,
50 .repeatSegment = 0 }, // TONE_DTMF_4
51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53 .repeatCnt = ToneGenerator::TONEGEN_INF,
54 .repeatSegment = 0 }, // TONE_DTMF_5
55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57 .repeatCnt = ToneGenerator::TONEGEN_INF,
58 .repeatSegment = 0 }, // TONE_DTMF_6
59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61 .repeatCnt = ToneGenerator::TONEGEN_INF,
62 .repeatSegment = 0 }, // TONE_DTMF_7
63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65 .repeatCnt = ToneGenerator::TONEGEN_INF,
66 .repeatSegment = 0 }, // TONE_DTMF_8
67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69 .repeatCnt = ToneGenerator::TONEGEN_INF,
70 .repeatSegment = 0 }, // TONE_DTMF_9
71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73 .repeatCnt = ToneGenerator::TONEGEN_INF,
74 .repeatSegment = 0 }, // TONE_DTMF_S
75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77 .repeatCnt = ToneGenerator::TONEGEN_INF,
78 .repeatSegment = 0 }, // TONE_DTMF_P
79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81 .repeatCnt = ToneGenerator::TONEGEN_INF,
82 .repeatSegment = 0 }, // TONE_DTMF_A
83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85 .repeatCnt = ToneGenerator::TONEGEN_INF,
86 .repeatSegment = 0 }, // TONE_DTMF_B
87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89 .repeatCnt = ToneGenerator::TONEGEN_INF,
90 .repeatSegment = 0 }, // TONE_DTMF_C
91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93 .repeatCnt = ToneGenerator::TONEGEN_INF,
94 .repeatSegment = 0 }, // TONE_DTMF_D
95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97 .repeatCnt = ToneGenerator::TONEGEN_INF,
98 .repeatSegment = 0 }, // TONE_SUP_DIAL
99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
100 { .duration = 500, .waveFreq = { 0 }, 0, 0},
101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
102 .repeatCnt = ToneGenerator::TONEGEN_INF,
103 .repeatSegment = 0 }, // TONE_SUP_BUSY
104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
105 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
107 .repeatCnt = ToneGenerator::TONEGEN_INF,
108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION
109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111 .repeatCnt = 0,
112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK
113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
114 { .duration = 200, .waveFreq = { 0 }, 0, 0},
115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
116 .repeatCnt = 2,
117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL
118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
119 { .duration = 1000, .waveFreq = { 0 }, 0, 0},
120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
121 .repeatCnt = ToneGenerator::TONEGEN_INF,
122 .repeatSegment = 0 }, // TONE_SUP_ERROR
123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
124 { .duration = 600, .waveFreq = { 0 }, 0, 0 },
125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
128 .repeatCnt = ToneGenerator::TONEGEN_INF,
129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING
130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
133 .repeatCnt = ToneGenerator::TONEGEN_INF,
134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE
135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137 .repeatCnt = 0,
138 .repeatSegment = 0 }, // TONE_PROP_BEEP
139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
140 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
142 .repeatCnt = 1,
143 .repeatSegment = 0 }, // TONE_PROP_ACK
144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146 .repeatCnt = 0,
147 .repeatSegment = 0 }, // TONE_PROP_NACK
148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150 .repeatCnt = 0,
151 .repeatSegment = 0 }, // TONE_PROP_PROMPT
152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
156 .repeatCnt = 0,
157 .repeatSegment = 0 }, // TONE_PROP_BEEP2
158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
161 .repeatCnt = ToneGenerator::TONEGEN_INF,
162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT
163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
166 .repeatCnt = 7,
167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV
168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
169 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
171 .repeatCnt = 7,
172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV
173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
174 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
176 .repeatCnt = 2,
177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM
178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
179 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
181 .repeatCnt = 3,
182 .repeatSegment = 0 }, // TONE_SUP_PIP
183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185 .repeatCnt = ToneGenerator::TONEGEN_INF,
186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE
187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
190 .repeatCnt = ToneGenerator::TONEGEN_INF,
191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK
192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
195 .repeatCnt = ToneGenerator::TONEGEN_INF,
196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT
197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
200 .repeatCnt = 0,
201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT
202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
203 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
205 .repeatCnt = ToneGenerator::TONEGEN_INF,
206 .repeatSegment = 0 }, // TONE_CDMA_REORDER
207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
208 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
210 .repeatCnt = 7,
211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER
212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
213 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
215 .repeatCnt = ToneGenerator::TONEGEN_INF,
216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY
217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
218 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
220 .repeatCnt = 2,
221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM
222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224 .repeatCnt = 0,
225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER
226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228 .repeatCnt = 0,
229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING
230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
231 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
233 .repeatCnt = 3,
234 .repeatSegment = 0 }, // TONE_CDMA_PIP
235
236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
240 { .duration = 4000, .waveFreq = { 0 }, 0, 0},
241 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
242 .repeatCnt = 0,
243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
247 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 },
250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
253 .repeatCnt = 0,
254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
258 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
264 .repeatCnt = 0,
265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
267 .repeatCnt = 0,
268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } },
273 .repeatCnt = 0,
274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
276 .repeatCnt = 0,
277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
279 .repeatCnt = 0,
280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
282 .repeatCnt = 0,
283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
284
285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
289 .repeatCnt = ToneGenerator::TONEGEN_INF,
290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L
291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
295 .repeatCnt = ToneGenerator::TONEGEN_INF,
296 .repeatSegment = 0 }, // TONE_CDMA_MED_L
297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
301 .repeatCnt = ToneGenerator::TONEGEN_INF,
302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L
303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
305 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
307 .repeatCnt = ToneGenerator::TONEGEN_INF,
308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS
309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
311 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
313 .repeatCnt = ToneGenerator::TONEGEN_INF,
314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS
315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
317 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
319 .repeatCnt = ToneGenerator::TONEGEN_INF,
320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS
321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
323 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
326 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
331 .repeatCnt = ToneGenerator::TONEGEN_INF,
332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL
333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
335 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
338 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
343 .repeatCnt = ToneGenerator::TONEGEN_INF,
344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL
345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
347 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
350 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
355 .repeatCnt = ToneGenerator::TONEGEN_INF,
356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL
357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
364 .repeatCnt = ToneGenerator::TONEGEN_INF,
365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2
366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
373 .repeatCnt = ToneGenerator::TONEGEN_INF,
374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2
375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
382 .repeatCnt = ToneGenerator::TONEGEN_INF,
383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2
384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
386 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
389 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
394 .repeatCnt = ToneGenerator::TONEGEN_INF,
395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS
396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
398 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
401 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
406 .repeatCnt = ToneGenerator::TONEGEN_INF,
407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS
408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
410 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
413 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
418 .repeatCnt = ToneGenerator::TONEGEN_INF,
419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS
420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
422 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
425 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
428 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
433 .repeatCnt = ToneGenerator::TONEGEN_INF,
434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4
435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
437 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
440 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
443 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
448 .repeatCnt = ToneGenerator::TONEGEN_INF,
449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4
450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
452 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
455 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
458 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
463 .repeatCnt = ToneGenerator::TONEGEN_INF,
464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4
465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
469 .repeatCnt = ToneGenerator::TONEGEN_INF,
470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L
471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
475 .repeatCnt = ToneGenerator::TONEGEN_INF,
476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L
477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
481 .repeatCnt = ToneGenerator::TONEGEN_INF,
482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L
483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
485 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
490 .repeatCnt = ToneGenerator::TONEGEN_INF,
491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS
492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
494 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
499 .repeatCnt = ToneGenerator::TONEGEN_INF,
500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS
501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
503 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
508 .repeatCnt = ToneGenerator::TONEGEN_INF,
509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS
510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
512 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
515 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
520 .repeatCnt = ToneGenerator::TONEGEN_INF,
521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL
522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
524 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
527 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
532 .repeatCnt = ToneGenerator::TONEGEN_INF,
533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL
534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
536 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
539 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
544 .repeatCnt = ToneGenerator::TONEGEN_INF,
545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL
546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
548 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
551 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
556 .repeatCnt = ToneGenerator::TONEGEN_INF,
557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS
558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
560 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
563 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
568 .repeatCnt = ToneGenerator::TONEGEN_INF,
569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS
570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
572 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
575 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
580 .repeatCnt = ToneGenerator::TONEGEN_INF,
581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS
582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
584 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
587 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
590 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
593 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
595 .repeatCnt = ToneGenerator::TONEGEN_INF,
596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4
597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
599 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
602 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
605 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
608 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
610 .repeatCnt = ToneGenerator::TONEGEN_INF,
611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4
612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
614 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
617 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
620 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
623 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
625 .repeatCnt = ToneGenerator::TONEGEN_INF,
626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4
627
628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 },
631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 },
632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
634 .repeatCnt = 0,
635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE
636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 },
638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
640 .repeatCnt = 0,
641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE
642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
644 .repeatCnt = 0,
645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP
646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
648 .repeatCnt = 0,
649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
653 .repeatCnt = 0,
654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE
655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
664 .repeatCnt = 0,
665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE
666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
667 { .duration = 10, .waveFreq = { 0 }, 2, 0 },
668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 },
669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
670 .repeatCnt = ToneGenerator::TONEGEN_INF,
671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK
672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
673 { .duration = 125, .waveFreq = { 0 }, 0, 0 },
674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
675 .repeatCnt = 2,
676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD
677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 },
679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
680 .repeatCnt = 0,
681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE
682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 },
685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
686 .repeatCnt = 0,
687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE
688
689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
690 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
692 .repeatCnt = 0,
693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696 .repeatCnt = 0,
697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT
698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
699 .repeatCnt = 0,
700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF
701
702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
704 .repeatCnt = ToneGenerator::TONEGEN_INF,
705 .repeatSegment = 0 }, // TONE_ANSI_DIAL
706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
707 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
709 .repeatCnt = ToneGenerator::TONEGEN_INF,
710 .repeatSegment = 0 }, // TONE_ANSI_BUSY
711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
712 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
714 .repeatCnt = ToneGenerator::TONEGEN_INF,
715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION
716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
719 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
722 .repeatCnt = ToneGenerator::TONEGEN_INF,
723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING
724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
727 .repeatCnt = ToneGenerator::TONEGEN_INF,
728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE
729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731 .repeatCnt = ToneGenerator::TONEGEN_INF,
732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL
733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
734 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
736 .repeatCnt = ToneGenerator::TONEGEN_INF,
737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY
738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
741 .repeatCnt = ToneGenerator::TONEGEN_INF,
742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK
743 { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 },
744 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
745 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
746 .repeatCnt = ToneGenerator::TONEGEN_INF,
747 .repeatSegment = 0 }, // TONE_GB_BUSY
748 { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 },
749 { .duration = 350, .waveFreq = { 0 }, 0, 0 },
750 { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 },
751 { .duration = 525, .waveFreq = { 0 }, 0, 0 },
752 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
753 .repeatCnt = ToneGenerator::TONEGEN_INF,
754 .repeatSegment = 0 }, // TONE_GB_CONGESTION
755 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
756 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
757 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
758 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
759 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
760 .repeatCnt = ToneGenerator::TONEGEN_INF,
761 .repeatSegment = 0 }, // TONE_GB_RINGTONE
762 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 425, 450, 0 }, 0, 0 },
763 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
764 .repeatCnt = ToneGenerator::TONEGEN_INF,
765 .repeatSegment = 0 }, // TONE_AUSTRALIA_DIAL
766 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
767 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
768 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
769 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
770 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
771 .repeatCnt = ToneGenerator::TONEGEN_INF,
772 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE
773 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
774 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
775 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
776 .repeatCnt = ToneGenerator::TONEGEN_INF,
777 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY
778 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
779 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
780 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
781 { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
782 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
783 .repeatCnt = ToneGenerator::TONEGEN_INF,
784 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING
785 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
786 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
787 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
788 .repeatCnt = ToneGenerator::TONEGEN_INF,
789 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION
790 { .segments = { { .duration = 750, .waveFreq = { 425, 0 }, 0, 0 },
791 { .duration = 750, .waveFreq = { 0 }, 0, 0 },
792 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
793 .repeatCnt = ToneGenerator::TONEGEN_INF,
794 .repeatSegment = 0 }, // TONE_SG_BUSY
795 { .segments = { { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
796 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
797 { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
798 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
799 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
800 .repeatCnt = ToneGenerator::TONEGEN_INF,
801 .repeatSegment = 0 }, // TONE_SG_RINGTONE
802 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
803 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
804 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
805 .repeatCnt = ToneGenerator::TONEGEN_INF,
806 .repeatSegment = 0 }, // TONE_HK_BUSY
807 { .segments = { { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
808 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
809 { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
810 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
811 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
812 .repeatCnt = ToneGenerator::TONEGEN_INF,
813 .repeatSegment = 0 }, // TONE_HK_RINGTONE
814 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
815 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
816 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
817 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
818 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
819 .repeatCnt = ToneGenerator::TONEGEN_INF,
820 .repeatSegment = 0 }, // TONE_IE_RINGTONE
821 { .segments = { { .duration = 180, .waveFreq = { 425, 0 }, 0, 0 },
822 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
823 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
824 { .duration = 4500, .waveFreq = { 0 }, 0, 0 },
825 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
826 .repeatCnt = ToneGenerator::TONEGEN_INF,
827 .repeatSegment = 0 }, // TONE_IE_CALL_WAITING
828 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
829 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
830 .repeatCnt = ToneGenerator::TONEGEN_INF,
831 .repeatSegment = 0 }, // TONE_INDIA_DIAL
832 { .segments = { { .duration = 750, .waveFreq = { 400, 0 }, 0, 0 },
833 { .duration = 750, .waveFreq = { 0 }, 0, 0 },
834 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
835 .repeatCnt = ToneGenerator::TONEGEN_INF,
836 .repeatSegment = 0 }, // TONE_INDIA_BUSY
837 { .segments = { { .duration = 250, .waveFreq = { 400, 0 }, 0, 0 },
838 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
839 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
840 .repeatCnt = ToneGenerator::TONEGEN_INF,
841 .repeatSegment = 0 }, // TONE_INDIA_CONGESTION
842 { .segments = { { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
843 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
844 { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
845 { .duration = 7500, .waveFreq = { 0 }, 0, 0 },
846 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
847 .repeatCnt = ToneGenerator::TONEGEN_INF,
848 .repeatSegment = 0 }, // TONE_INDIA_CALL_WAITING
849 { .segments = { { .duration = 400, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
850 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
851 { .duration = 400, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
852 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
853 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
854 .repeatCnt = ToneGenerator::TONEGEN_INF,
855 .repeatSegment = 0 }, // TONE_INDIA_RINGTONE
856 };
857
858 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
859 // to actual tone for current region.
860 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
861 { // ANSI
862 TONE_ANSI_DIAL, // TONE_SUP_DIAL
863 TONE_ANSI_BUSY, // TONE_SUP_BUSY
864 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION
865 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
866 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
867 TONE_SUP_ERROR, // TONE_SUP_ERROR
868 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING
869 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE
870 },
871 { // JAPAN
872 TONE_JAPAN_DIAL, // TONE_SUP_DIAL
873 TONE_JAPAN_BUSY, // TONE_SUP_BUSY
874 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
875 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK
876 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
877 TONE_SUP_ERROR, // TONE_SUP_ERROR
878 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
879 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE
880 },
881 { // GB
882 TONE_ANSI_DIAL, // TONE_SUP_DIAL
883 TONE_GB_BUSY, // TONE_SUP_BUSY
884 TONE_GB_CONGESTION, // TONE_SUP_CONGESTION
885 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
886 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
887 TONE_SUP_ERROR, // TONE_SUP_ERROR
888 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
889 TONE_GB_RINGTONE // TONE_SUP_RINGTONE
890 },
891 { // AUSTRALIA
892 TONE_AUSTRALIA_DIAL, // TONE_SUP_DIAL
893 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY
894 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION
895 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
896 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
897 TONE_SUP_ERROR, // TONE_SUP_ERROR
898 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
899 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE
900 },
901 { // SINGAPORE
902 TONE_SUP_DIAL, // TONE_SUP_DIAL
903 TONE_SG_BUSY, // TONE_SUP_BUSY
904 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
905 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
906 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
907 TONE_SUP_ERROR, // TONE_SUP_ERROR
908 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
909 TONE_SG_RINGTONE // TONE_SUP_RINGTONE
910 },
911 { // HONGKONG
912 TONE_SUP_DIAL, // TONE_SUP_DIAL
913 TONE_HK_BUSY, // TONE_SUP_BUSY
914 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
915 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
916 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
917 TONE_SUP_ERROR, // TONE_SUP_ERROR
918 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
919 TONE_HK_RINGTONE // TONE_SUP_RINGTONE
920 },
921 { // IRELAND
922 TONE_SUP_DIAL, // TONE_SUP_DIAL
923 TONE_SUP_BUSY, // TONE_SUP_BUSY
924 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
925 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
926 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
927 TONE_SUP_ERROR, // TONE_SUP_ERROR
928 TONE_IE_CALL_WAITING, // TONE_SUP_CALL_WAITING
929 TONE_IE_RINGTONE // TONE_SUP_RINGTONE
930 },
931 { // INDIA
932 TONE_INDIA_DIAL, // TONE_SUP_DIAL
933 TONE_INDIA_BUSY, // TONE_SUP_BUSY
934 TONE_INDIA_CONGESTION, // TONE_SUP_CONGESTION
935 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
936 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
937 TONE_SUP_ERROR, // TONE_SUP_ERROR
938 TONE_INDIA_CALL_WAITING, // TONE_SUP_CALL_WAITING
939 TONE_INDIA_RINGTONE // TONE_SUP_RINGTONE
940 }
941 };
942
943
944 ////////////////////////////////////////////////////////////////////////////////
945 // ToneGenerator class Implementation
946 ////////////////////////////////////////////////////////////////////////////////
947
948
949 //---------------------------------- public methods ----------------------------
950
951
952 ////////////////////////////////////////////////////////////////////////////////
953 //
954 // Method: ToneGenerator::ToneGenerator()
955 //
956 // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave
957 // generators, instantiates output audio track.
958 //
959 // Input:
960 // streamType: Type of stream used for tone playback
961 // volume: volume applied to tone (0.0 to 1.0)
962 //
963 // Output:
964 // none
965 //
966 ////////////////////////////////////////////////////////////////////////////////
ToneGenerator(audio_stream_type_t streamType,float volume,bool threadCanCallJava)967 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
968
969 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
970
971 mState = TONE_IDLE;
972
973 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
974 ALOGE("Unable to marshal AudioFlinger");
975 return;
976 }
977 mThreadCanCallJava = threadCanCallJava;
978 mStreamType = streamType;
979 mVolume = volume;
980 mpToneDesc = NULL;
981 mpNewToneDesc = NULL;
982 // Generate tone by chunks of 20 ms to keep cadencing precision
983 mProcessSize = (mSamplingRate * 20) / 1000;
984
985 char value[PROPERTY_VALUE_MAX];
986 if (property_get("gsm.operator.iso-country", value, "") == 0) {
987 property_get("gsm.sim.operator.iso-country", value, "");
988 }
989 // If dual sim device has two SIM cards inserted and is not registerd to any network,
990 // "," is set to "gsm.operator.iso-country" prop.
991 // In this case, "gsm.sim.operator.iso-country" prop should be used.
992 if (strlen(value) == 1 && strstr(value, ",") != NULL) {
993 property_get("gsm.sim.operator.iso-country", value, "");
994 }
995
996 if (strstr(value, "us") != NULL ||
997 strstr(value, "ca") != NULL) {
998 mRegion = ANSI;
999 } else if (strstr(value, "jp") != NULL) {
1000 mRegion = JAPAN;
1001 } else if (strstr(value, "gb") != NULL) {
1002 mRegion = GB;
1003 } else if (strstr(value, "au") != NULL) {
1004 mRegion = AUSTRALIA;
1005 } else if (strstr(value, "sg") != NULL) {
1006 mRegion = SINGAPORE;
1007 } else if (strstr(value, "hk") != NULL) {
1008 mRegion = HONGKONG;
1009 } else if (strstr(value, "ie") != NULL) {
1010 mRegion = IRELAND;
1011 } else if (strstr(value, "in") != NULL) {
1012 mRegion = INDIA;
1013 } else {
1014 mRegion = CEPT;
1015 }
1016
1017 if (initAudioTrack()) {
1018 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
1019 } else {
1020 ALOGV("!!!ToneGenerator INIT FAILED!!!");
1021 }
1022 }
1023
1024
1025
1026
1027 ////////////////////////////////////////////////////////////////////////////////
1028 //
1029 // Method: ToneGenerator::~ToneGenerator()
1030 //
1031 // Description: Destructor. Stop sound playback and delete audio track if
1032 // needed and delete sine wave generators.
1033 //
1034 // Input:
1035 // none
1036 //
1037 // Output:
1038 // none
1039 //
1040 ////////////////////////////////////////////////////////////////////////////////
~ToneGenerator()1041 ToneGenerator::~ToneGenerator() {
1042 ALOGV("ToneGenerator destructor");
1043
1044 if (mpAudioTrack != 0) {
1045 stopTone();
1046 ALOGV("Delete Track: %p", mpAudioTrack.get());
1047 mpAudioTrack.clear();
1048 }
1049 clearWaveGens();
1050 }
1051
1052 ////////////////////////////////////////////////////////////////////////////////
1053 //
1054 // Method: ToneGenerator::startTone()
1055 //
1056 // Description: Starts tone playback.
1057 //
1058 // Input:
1059 // toneType: Type of tone generated (values in enum tone_type)
1060 // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition,
1061 // the actual duration will be the minimum of durationMs and the defined tone duration.
1062 // Ommiting or setting durationMs to -1 does not limit tone duration.
1063 //
1064 // Output:
1065 // none
1066 //
1067 ////////////////////////////////////////////////////////////////////////////////
startTone(tone_type toneType,int durationMs)1068 bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
1069 bool lResult = false;
1070 status_t lStatus;
1071
1072 if (toneType >= NUM_TONES)
1073 return lResult;
1074
1075 toneType = getToneForRegion(toneType);
1076 if (toneType == TONE_CDMA_SIGNAL_OFF) {
1077 return true;
1078 }
1079
1080 if (mState == TONE_IDLE) {
1081 ALOGV("startTone: try to re-init AudioTrack");
1082 if (!initAudioTrack()) {
1083 return lResult;
1084 }
1085 }
1086
1087 ALOGV("startTone toneType %d", toneType);
1088
1089 mLock.lock();
1090
1091 // Get descriptor for requested tone
1092 mpNewToneDesc = &sToneDescriptors[toneType];
1093
1094 mDurationMs = durationMs;
1095
1096 if (mState == TONE_STOPPED) {
1097 ALOGV("Start waiting for previous tone to stop");
1098 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1099 if (lStatus != NO_ERROR) {
1100 ALOGE("--- start wait for stop timed out, status %d", lStatus);
1101 mState = TONE_IDLE;
1102 mLock.unlock();
1103 return lResult;
1104 }
1105 }
1106
1107 if (mState == TONE_INIT) {
1108 if (prepareWave()) {
1109 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
1110 lResult = true;
1111 mState = TONE_STARTING;
1112 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1113 mStartTime.tv_sec = 0;
1114 }
1115 mLock.unlock();
1116 mpAudioTrack->start();
1117 mLock.lock();
1118 if (mState == TONE_STARTING) {
1119 ALOGV("Wait for start callback");
1120 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1121 if (lStatus != NO_ERROR) {
1122 ALOGE("--- Immediate start timed out, status %d", lStatus);
1123 mState = TONE_IDLE;
1124 lResult = false;
1125 }
1126 }
1127 } else {
1128 mState = TONE_IDLE;
1129 }
1130 } else {
1131 ALOGV("Delayed start");
1132 mState = TONE_RESTARTING;
1133 mStartTime.tv_sec = 0;
1134 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1135 if (lStatus == NO_ERROR) {
1136 if (mState != TONE_IDLE) {
1137 lResult = true;
1138 }
1139 ALOGV("cond received");
1140 } else {
1141 ALOGE("--- Delayed start timed out, status %d", lStatus);
1142 mState = TONE_IDLE;
1143 }
1144 }
1145 mLock.unlock();
1146
1147 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1148 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1149
1150 return lResult;
1151 }
1152
1153 ////////////////////////////////////////////////////////////////////////////////
1154 //
1155 // Method: ToneGenerator::stopTone()
1156 //
1157 // Description: Stops tone playback.
1158 //
1159 // Input:
1160 // none
1161 //
1162 // Output:
1163 // none
1164 //
1165 ////////////////////////////////////////////////////////////////////////////////
stopTone()1166 void ToneGenerator::stopTone() {
1167 ALOGV("stopTone");
1168
1169 mLock.lock();
1170 if (mState != TONE_IDLE && mState != TONE_INIT) {
1171 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1172 struct timespec stopTime;
1173 // If the start time is valid, make sure that the number of audio samples produced
1174 // corresponds at least to the time between the start and stop commands.
1175 // This is needed in case of cold start of the output stream.
1176 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1177 time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1178 auto nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1179 if (nsec < 0) {
1180 --sec;
1181 nsec += 1000000000;
1182 }
1183
1184 if ((sec + 1) > ((time_t)(INT_MAX / mSamplingRate))) {
1185 mMaxSmp = sec * mSamplingRate;
1186 } else {
1187 // mSamplingRate is always > 1000
1188 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1189 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1190 }
1191 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp);
1192 } else {
1193 mState = TONE_STOPPING;
1194 }
1195 }
1196 ALOGV("waiting cond");
1197 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1198 if (lStatus == NO_ERROR) {
1199 // If the tone was restarted exit now before calling clearWaveGens();
1200 if (mState != TONE_INIT) {
1201 mLock.unlock();
1202 return;
1203 }
1204 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1205 } else {
1206 ALOGE("--- Stop timed out");
1207 mState = TONE_IDLE;
1208 mpAudioTrack->stop();
1209 }
1210 clearWaveGens();
1211 }
1212
1213 mLock.unlock();
1214 }
1215
1216 //---------------------------------- private methods ---------------------------
1217
1218
1219
1220
1221 ////////////////////////////////////////////////////////////////////////////////
1222 //
1223 // Method: ToneGenerator::initAudioTrack()
1224 //
1225 // Description: Allocates and configures AudioTrack used for PCM output.
1226 //
1227 // Input:
1228 // none
1229 //
1230 // Output:
1231 // none
1232 //
1233 ////////////////////////////////////////////////////////////////////////////////
initAudioTrack()1234 bool ToneGenerator::initAudioTrack() {
1235 // Open audio track in mono, PCM 16bit, default sampling rate.
1236 mpAudioTrack = new AudioTrack();
1237 ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1238
1239 audio_attributes_t attr;
1240 audio_stream_type_t streamType = mStreamType;
1241 if (mStreamType == AUDIO_STREAM_VOICE_CALL) {
1242 streamType = AUDIO_STREAM_DTMF;
1243 }
1244 attr = AudioSystem::streamTypeToAttributes(streamType);
1245
1246 const size_t frameCount = mProcessSize;
1247 status_t status = mpAudioTrack->set(
1248 AUDIO_STREAM_DEFAULT,
1249 0, // sampleRate
1250 AUDIO_FORMAT_PCM_16_BIT,
1251 AUDIO_CHANNEL_OUT_MONO,
1252 frameCount,
1253 AUDIO_OUTPUT_FLAG_FAST,
1254 audioCallback,
1255 this, // user
1256 0, // notificationFrames
1257 0, // sharedBuffer
1258 mThreadCanCallJava,
1259 AUDIO_SESSION_ALLOCATE,
1260 AudioTrack::TRANSFER_CALLBACK,
1261 nullptr,
1262 AUDIO_UID_INVALID,
1263 -1,
1264 &attr);
1265
1266 if (status != NO_ERROR) {
1267 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1268 mpAudioTrack.clear();
1269 return false;
1270 }
1271
1272 mpAudioTrack->setVolume(mVolume);
1273 mState = TONE_INIT;
1274 return true;
1275 }
1276
1277 ////////////////////////////////////////////////////////////////////////////////
1278 //
1279 // Method: ToneGenerator::audioCallback()
1280 //
1281 // Description: AudioTrack callback implementation. Generates a block of
1282 // PCM samples
1283 // and manages tone generator sequencer: tones pulses, tone duration...
1284 //
1285 // Input:
1286 // user reference (pointer to our ToneGenerator)
1287 // info audio buffer descriptor
1288 //
1289 // Output:
1290 // returned value: always true.
1291 //
1292 ////////////////////////////////////////////////////////////////////////////////
audioCallback(int event,void * user,void * info)1293 void ToneGenerator::audioCallback(int event, void* user, void *info) {
1294
1295 if (event != AudioTrack::EVENT_MORE_DATA) return;
1296
1297 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1298 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1299 int16_t *lpOut = buffer->i16;
1300 unsigned int lNumSmp = buffer->size/sizeof(int16_t);
1301 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1302
1303 if (buffer->size == 0) return;
1304
1305
1306 // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1307 memset(lpOut, 0, buffer->size);
1308
1309 while (lNumSmp) {
1310 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1311 unsigned int lGenSmp;
1312 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1313 bool lSignal = false;
1314
1315 lpToneGen->mLock.lock();
1316
1317
1318 // Update pcm frame count and end time (current time at the end of this process)
1319 lpToneGen->mTotalSmp += lReqSmp;
1320
1321 // Update tone gen state machine and select wave gen command
1322 switch (lpToneGen->mState) {
1323 case TONE_PLAYING:
1324 lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1325 break;
1326 case TONE_STARTING:
1327 ALOGV("Starting Cbk");
1328
1329 lWaveCmd = WaveGenerator::WAVEGEN_START;
1330 break;
1331 case TONE_STOPPING:
1332 case TONE_RESTARTING:
1333 ALOGV("Stop/restart Cbk");
1334
1335 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1336 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1337 break;
1338 case TONE_STOPPED:
1339 ALOGV("Stopped Cbk");
1340 goto audioCallback_EndLoop;
1341 default:
1342 ALOGV("Extra Cbk");
1343 goto audioCallback_EndLoop;
1344 }
1345
1346 // Exit if tone sequence is over
1347 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1348 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1349 if (lpToneGen->mState == TONE_PLAYING) {
1350 lpToneGen->mState = TONE_STOPPING;
1351 }
1352 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1353 goto audioCallback_EndLoop;
1354 }
1355 // fade out before stopping if maximum duration reached
1356 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1357 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1358 }
1359
1360 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1361 // Time to go to next sequence segment
1362
1363 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1364
1365 lGenSmp = lReqSmp;
1366
1367 // If segment, ON -> OFF transition : ramp volume down
1368 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1369 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1370 unsigned int lFreqIdx = 0;
1371 uint16_t lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1372
1373 while (lFrequency != 0) {
1374 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1375 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1376 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1377 }
1378 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1379 }
1380
1381 // check if we need to loop and loop for the reqd times
1382 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1383 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1384 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1385 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1386 lpToneGen->mLoopCounter,
1387 lpToneGen->mCurSegment);
1388 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1389 ++lpToneGen->mLoopCounter;
1390 } else {
1391 // completed loop. go to next segment
1392 lpToneGen->mLoopCounter = 0;
1393 lpToneGen->mCurSegment++;
1394 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1395 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1396 lpToneGen->mLoopCounter,
1397 lpToneGen->mCurSegment);
1398 }
1399 } else {
1400 lpToneGen->mCurSegment++;
1401 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1402 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1403 lpToneGen->mLoopCounter,
1404 lpToneGen->mCurSegment);
1405
1406 }
1407
1408 // Handle loop if last segment reached
1409 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1410 ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1411
1412 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1413 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1414 ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1415
1416 lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1417 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1418 lWaveCmd = WaveGenerator::WAVEGEN_START;
1419 }
1420
1421 ALOGV("New segment %d, Next Time: %lld", lpToneGen->mCurSegment,
1422 ((long long)(lpToneGen->mNextSegSmp)*1000)/lpToneGen->mSamplingRate);
1423
1424
1425 } else {
1426 lGenSmp = 0;
1427 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1428 }
1429 } else {
1430 ALOGV("New segment %d, Next Time: %lld", lpToneGen->mCurSegment,
1431 ((long long)(lpToneGen->mNextSegSmp)*1000)/lpToneGen->mSamplingRate);
1432
1433 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1434 // If next segment is not silent, OFF -> ON transition : reset wave generator
1435 lWaveCmd = WaveGenerator::WAVEGEN_START;
1436
1437 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1438 } else {
1439 lGenSmp = 0;
1440 }
1441 }
1442
1443 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1444 lpToneGen->mNextSegSmp
1445 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1446
1447 } else {
1448 // Inside a segment keep tone ON or OFF
1449 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1450 lGenSmp = 0; // If odd segment, tone is currently OFF
1451 } else {
1452 lGenSmp = lReqSmp; // If event segment, tone is currently ON
1453 }
1454 }
1455
1456 if (lGenSmp) {
1457 // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1458 unsigned int lFreqIdx = 0;
1459 uint16_t lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1460
1461 while (lFrequency != 0) {
1462 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1463 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1464 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1465 }
1466 }
1467
1468 lNumSmp -= lReqSmp;
1469 lpOut += lReqSmp;
1470
1471 audioCallback_EndLoop:
1472
1473 switch (lpToneGen->mState) {
1474 case TONE_RESTARTING:
1475 ALOGV("Cbk restarting track");
1476 if (lpToneGen->prepareWave()) {
1477 lpToneGen->mState = TONE_STARTING;
1478 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1479 lpToneGen->mStartTime.tv_sec = 0;
1480 }
1481 // must reload lpToneDesc as prepareWave() may change mpToneDesc
1482 lpToneDesc = lpToneGen->mpToneDesc;
1483 } else {
1484 ALOGW("Cbk restarting prepareWave() failed");
1485 lpToneGen->mState = TONE_IDLE;
1486 lpToneGen->mpAudioTrack->stop();
1487 // Force loop exit
1488 lNumSmp = 0;
1489 }
1490 lSignal = true;
1491 break;
1492 case TONE_STOPPING:
1493 ALOGV("Cbk Stopping");
1494 lpToneGen->mState = TONE_STOPPED;
1495 // Force loop exit
1496 lNumSmp = 0;
1497 break;
1498 case TONE_STOPPED:
1499 lpToneGen->mState = TONE_INIT;
1500 ALOGV("Cbk Stopped track");
1501 lpToneGen->mpAudioTrack->stop();
1502 // Force loop exit
1503 lNumSmp = 0;
1504 buffer->size = 0;
1505 lSignal = true;
1506 break;
1507 case TONE_STARTING:
1508 ALOGV("Cbk starting track");
1509 lpToneGen->mState = TONE_PLAYING;
1510 lSignal = true;
1511 break;
1512 case TONE_PLAYING:
1513 break;
1514 default:
1515 // Force loop exit
1516 lNumSmp = 0;
1517 buffer->size = 0;
1518 break;
1519 }
1520
1521 if (lSignal)
1522 lpToneGen->mWaitCbkCond.broadcast();
1523 lpToneGen->mLock.unlock();
1524 }
1525 }
1526
1527
1528 ////////////////////////////////////////////////////////////////////////////////
1529 //
1530 // Method: ToneGenerator::prepareWave()
1531 //
1532 // Description: Prepare wave generators and reset tone sequencer state machine.
1533 // mpNewToneDesc must have been initialized before calling this function.
1534 // Input:
1535 // none
1536 //
1537 // Output:
1538 // returned value: true if wave generators have been created, false otherwise
1539 //
1540 ////////////////////////////////////////////////////////////////////////////////
prepareWave()1541 bool ToneGenerator::prepareWave() {
1542 unsigned int segmentIdx = 0;
1543
1544 if (mpNewToneDesc == NULL) {
1545 return false;
1546 }
1547
1548 // Remove existing wave generators if any
1549 clearWaveGens();
1550
1551 mpToneDesc = mpNewToneDesc;
1552
1553 if (mDurationMs == -1) {
1554 mMaxSmp = TONEGEN_INF;
1555 } else {
1556 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1557 mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1558 } else {
1559 mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1560 }
1561 ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1562 }
1563
1564 while (mpToneDesc->segments[segmentIdx].duration) {
1565 // Get total number of sine waves: needed to adapt sine wave gain.
1566 unsigned int lNumWaves = numWaves(segmentIdx);
1567 unsigned int freqIdx = 0;
1568 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1569 while (frequency) {
1570 // Instantiate a wave generator if ot already done for this frequency
1571 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1572 ToneGenerator::WaveGenerator *lpWaveGen =
1573 new ToneGenerator::WaveGenerator(mSamplingRate,
1574 frequency,
1575 TONEGEN_GAIN/lNumWaves);
1576 mWaveGens.add(frequency, lpWaveGen);
1577 }
1578 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1579 }
1580 segmentIdx++;
1581 }
1582
1583 // Initialize tone sequencer
1584 mTotalSmp = 0;
1585 mCurSegment = 0;
1586 mCurCount = 0;
1587 mLoopCounter = 0;
1588 if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1589 mNextSegSmp = TONEGEN_INF;
1590 } else{
1591 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1592 }
1593
1594 return true;
1595 }
1596
1597
1598 ////////////////////////////////////////////////////////////////////////////////
1599 //
1600 // Method: ToneGenerator::numWaves()
1601 //
1602 // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1603 //
1604 // Input:
1605 // segmentIdx tone segment index
1606 //
1607 // Output:
1608 // returned value: nummber of sine waves
1609 //
1610 ////////////////////////////////////////////////////////////////////////////////
numWaves(unsigned int segmentIdx)1611 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1612 unsigned int lCnt = 0;
1613
1614 if (mpToneDesc->segments[segmentIdx].duration) {
1615 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1616 lCnt++;
1617 }
1618 lCnt++;
1619 }
1620
1621 return lCnt;
1622 }
1623
1624
1625 ////////////////////////////////////////////////////////////////////////////////
1626 //
1627 // Method: ToneGenerator::clearWaveGens()
1628 //
1629 // Description: Removes all wave generators.
1630 //
1631 // Input:
1632 // none
1633 //
1634 // Output:
1635 // none
1636 //
1637 ////////////////////////////////////////////////////////////////////////////////
clearWaveGens()1638 void ToneGenerator::clearWaveGens() {
1639 ALOGV("Clearing mWaveGens:");
1640
1641 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1642 delete mWaveGens.valueAt(lIdx);
1643 }
1644 mWaveGens.clear();
1645 }
1646
1647 ////////////////////////////////////////////////////////////////////////////////
1648 //
1649 // Method: ToneGenerator::getToneForRegion()
1650 //
1651 // Description: Get correct ringtone type according to current region.
1652 // The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1653 //
1654 // Input:
1655 // none
1656 //
1657 // Output:
1658 // none
1659 //
1660 ////////////////////////////////////////////////////////////////////////////////
getToneForRegion(tone_type toneType)1661 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1662 tone_type regionTone;
1663
1664 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1665 regionTone = toneType;
1666 } else {
1667 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1668 }
1669
1670 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1671
1672 return regionTone;
1673 }
1674
1675
1676 ////////////////////////////////////////////////////////////////////////////////
1677 // WaveGenerator::WaveGenerator class Implementation
1678 ////////////////////////////////////////////////////////////////////////////////
1679
1680 //---------------------------------- public methods ----------------------------
1681
1682 ////////////////////////////////////////////////////////////////////////////////
1683 //
1684 // Method: WaveGenerator::WaveGenerator()
1685 //
1686 // Description: Constructor.
1687 //
1688 // Input:
1689 // samplingRate: Output sampling rate in Hz
1690 // frequency: Frequency of the sine wave to generate in Hz
1691 // volume: volume (0.0 to 1.0)
1692 //
1693 // Output:
1694 // none
1695 //
1696 ////////////////////////////////////////////////////////////////////////////////
WaveGenerator(uint32_t samplingRate,uint16_t frequency,float volume)1697 ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1698 uint16_t frequency, float volume) {
1699 double d0;
1700 double F_div_Fs; // frequency / samplingRate
1701
1702 F_div_Fs = frequency / (double)samplingRate;
1703 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1704 mS2_0 = (int16_t)d0;
1705 mS1 = 0;
1706 mS2 = mS2_0;
1707
1708 mAmplitude_Q15 = (int16_t)(32767. * 32767. * volume / GEN_AMP);
1709 // take some margin for amplitude fluctuation
1710 if (mAmplitude_Q15 > 32500)
1711 mAmplitude_Q15 = 32500;
1712
1713 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos()
1714 if (d0 > 32767)
1715 d0 = 32767;
1716 mA1_Q14 = (int16_t) d0;
1717
1718 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1719 mA1_Q14, mS2_0, mAmplitude_Q15);
1720 }
1721
1722 ////////////////////////////////////////////////////////////////////////////////
1723 //
1724 // Method: WaveGenerator::~WaveGenerator()
1725 //
1726 // Description: Destructor.
1727 //
1728 // Input:
1729 // none
1730 //
1731 // Output:
1732 // none
1733 //
1734 ////////////////////////////////////////////////////////////////////////////////
~WaveGenerator()1735 ToneGenerator::WaveGenerator::~WaveGenerator() {
1736 }
1737
1738 ////////////////////////////////////////////////////////////////////////////////
1739 //
1740 // Method: WaveGenerator::getSamples()
1741 //
1742 // Description: Generates count samples of a sine wave and accumulates
1743 // result in outBuffer.
1744 //
1745 // Input:
1746 // outBuffer: Output buffer where to accumulate samples.
1747 // count: number of samples to produce.
1748 // command: special action requested (see enum gen_command).
1749 //
1750 // Output:
1751 // none
1752 //
1753 ////////////////////////////////////////////////////////////////////////////////
getSamples(int16_t * outBuffer,unsigned int count,unsigned int command)1754 void ToneGenerator::WaveGenerator::getSamples(int16_t *outBuffer,
1755 unsigned int count, unsigned int command) {
1756 long lS1, lS2;
1757 long lA1, lAmplitude;
1758 long Sample; // current sample
1759
1760 // init local
1761 if (command == WAVEGEN_START) {
1762 lS1 = (long)0;
1763 lS2 = (long)mS2_0;
1764 } else {
1765 lS1 = mS1;
1766 lS2 = mS2;
1767 }
1768 lA1 = (long)mA1_Q14;
1769 lAmplitude = (long)mAmplitude_Q15;
1770
1771 if (command == WAVEGEN_STOP) {
1772 lAmplitude <<= 16;
1773 if (count == 0) {
1774 return;
1775 }
1776 long dec = lAmplitude/count;
1777 // loop generation
1778 while (count) {
1779 count--;
1780 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1781 // shift delay
1782 lS2 = lS1;
1783 lS1 = Sample;
1784 Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1785 *(outBuffer++) += (int16_t)Sample; // put result in buffer
1786 lAmplitude -= dec;
1787 }
1788 } else {
1789 // loop generation
1790 while (count) {
1791 count--;
1792 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1793 // shift delay
1794 lS2 = lS1;
1795 lS1 = Sample;
1796 Sample = (lAmplitude * Sample) >> S_Q15;
1797 *(outBuffer++) += (int16_t)Sample; // put result in buffer
1798 }
1799 }
1800
1801 // save status
1802 mS1 = lS1;
1803 mS2 = lS2;
1804 }
1805
1806 } // end namespace android
1807