1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_HANDLES_H_ 6 #define V8_HANDLES_H_ 7 8 #include <type_traits> 9 10 #include "include/v8.h" 11 #include "src/base/functional.h" 12 #include "src/base/macros.h" 13 #include "src/checks.h" 14 #include "src/globals.h" 15 #include "src/zone/zone.h" 16 17 namespace v8 { 18 namespace internal { 19 20 // Forward declarations. 21 class DeferredHandles; 22 class HandleScopeImplementer; 23 class Isolate; 24 template <typename T> 25 class MaybeHandle; 26 class Object; 27 28 // ---------------------------------------------------------------------------- 29 // Base class for Handle instantiations. Don't use directly. 30 class HandleBase { 31 public: HandleBase(Object ** location)32 V8_INLINE explicit HandleBase(Object** location) : location_(location) {} 33 V8_INLINE explicit HandleBase(Object* object, Isolate* isolate); 34 35 // Check if this handle refers to the exact same object as the other handle. is_identical_to(const HandleBase that)36 V8_INLINE bool is_identical_to(const HandleBase that) const { 37 // Dereferencing deferred handles to check object equality is safe. 38 SLOW_DCHECK((this->location_ == nullptr || 39 this->IsDereferenceAllowed(NO_DEFERRED_CHECK)) && 40 (that.location_ == nullptr || 41 that.IsDereferenceAllowed(NO_DEFERRED_CHECK))); 42 if (this->location_ == that.location_) return true; 43 if (this->location_ == nullptr || that.location_ == nullptr) return false; 44 return *this->location_ == *that.location_; 45 } 46 is_null()47 V8_INLINE bool is_null() const { return location_ == nullptr; } 48 49 // Returns the raw address where this handle is stored. This should only be 50 // used for hashing handles; do not ever try to dereference it. address()51 V8_INLINE Address address() const { return bit_cast<Address>(location_); } 52 53 protected: 54 // Provides the C++ dereference operator. 55 V8_INLINE Object* operator*() const { 56 SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK)); 57 return *location_; 58 } 59 60 // Returns the address to where the raw pointer is stored. location()61 V8_INLINE Object** location() const { 62 SLOW_DCHECK(location_ == nullptr || 63 IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK)); 64 return location_; 65 } 66 67 enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK }; 68 #ifdef DEBUG 69 bool V8_EXPORT_PRIVATE IsDereferenceAllowed(DereferenceCheckMode mode) const; 70 #else 71 V8_INLINE IsDereferenceAllowed(DereferenceCheckMode mode)72 bool V8_EXPORT_PRIVATE IsDereferenceAllowed(DereferenceCheckMode mode) const { 73 return true; 74 } 75 #endif // DEBUG 76 77 Object** location_; 78 }; 79 80 81 // ---------------------------------------------------------------------------- 82 // A Handle provides a reference to an object that survives relocation by 83 // the garbage collector. 84 // 85 // Handles are only valid within a HandleScope. When a handle is created 86 // for an object a cell is allocated in the current HandleScope. 87 // 88 // Also note that Handles do not provide default equality comparison or hashing 89 // operators on purpose. Such operators would be misleading, because intended 90 // semantics is ambiguous between Handle location and object identity. Instead 91 // use either {is_identical_to} or {location} explicitly. 92 template <typename T> 93 class Handle final : public HandleBase { 94 public: 95 V8_INLINE explicit Handle(T** location = nullptr) HandleBase(reinterpret_cast<Object ** > (location))96 : HandleBase(reinterpret_cast<Object**>(location)) { 97 // Type check: 98 static_assert(std::is_convertible<T*, Object*>::value, 99 "static type violation"); 100 } 101 102 V8_INLINE Handle(T* object, Isolate* isolate); 103 104 // Allocate a new handle for the object, do not canonicalize. 105 V8_INLINE static Handle<T> New(T* object, Isolate* isolate); 106 107 // Constructor for handling automatic up casting. 108 // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected. 109 template <typename S, typename = typename std::enable_if< 110 std::is_convertible<S*, T*>::value>::type> Handle(Handle<S> handle)111 V8_INLINE Handle(Handle<S> handle) : HandleBase(handle) {} 112 113 V8_INLINE T* operator->() const { return operator*(); } 114 115 // Provides the C++ dereference operator. 116 V8_INLINE T* operator*() const { 117 return reinterpret_cast<T*>(HandleBase::operator*()); 118 } 119 120 // Returns the address to where the raw pointer is stored. location()121 V8_INLINE T** location() const { 122 return reinterpret_cast<T**>(HandleBase::location()); 123 } 124 125 template <typename S> 126 inline static const Handle<T> cast(Handle<S> that); 127 128 // TODO(yangguo): Values that contain empty handles should be declared as 129 // MaybeHandle to force validation before being used as handles. null()130 static const Handle<T> null() { return Handle<T>(); } 131 132 // Location equality. equals(Handle<T> other)133 bool equals(Handle<T> other) const { return address() == other.address(); } 134 135 // Provide function object for location equality comparison. 136 struct equal_to : public std::binary_function<Handle<T>, Handle<T>, bool> { operatorequal_to137 V8_INLINE bool operator()(Handle<T> lhs, Handle<T> rhs) const { 138 return lhs.equals(rhs); 139 } 140 }; 141 142 // Provide function object for location hashing. 143 struct hash : public std::unary_function<Handle<T>, size_t> { operatorhash144 V8_INLINE size_t operator()(Handle<T> const& handle) const { 145 return base::hash<Address>()(handle.address()); 146 } 147 }; 148 149 private: 150 // Handles of different classes are allowed to access each other's location_. 151 template <typename> 152 friend class Handle; 153 // MaybeHandle is allowed to access location_. 154 template <typename> 155 friend class MaybeHandle; 156 }; 157 158 template <typename T> 159 inline std::ostream& operator<<(std::ostream& os, Handle<T> handle); 160 161 // ---------------------------------------------------------------------------- 162 // A stack-allocated class that governs a number of local handles. 163 // After a handle scope has been created, all local handles will be 164 // allocated within that handle scope until either the handle scope is 165 // deleted or another handle scope is created. If there is already a 166 // handle scope and a new one is created, all allocations will take 167 // place in the new handle scope until it is deleted. After that, 168 // new handles will again be allocated in the original handle scope. 169 // 170 // After the handle scope of a local handle has been deleted the 171 // garbage collector will no longer track the object stored in the 172 // handle and may deallocate it. The behavior of accessing a handle 173 // for which the handle scope has been deleted is undefined. 174 class HandleScope { 175 public: 176 explicit inline HandleScope(Isolate* isolate); 177 178 inline ~HandleScope(); 179 180 // Counts the number of allocated handles. 181 V8_EXPORT_PRIVATE static int NumberOfHandles(Isolate* isolate); 182 183 // Create a new handle or lookup a canonical handle. 184 V8_INLINE static Object** GetHandle(Isolate* isolate, Object* value); 185 186 // Creates a new handle with the given value. 187 V8_INLINE static Object** CreateHandle(Isolate* isolate, Object* value); 188 189 // Deallocates any extensions used by the current scope. 190 V8_EXPORT_PRIVATE static void DeleteExtensions(Isolate* isolate); 191 192 static Address current_next_address(Isolate* isolate); 193 static Address current_limit_address(Isolate* isolate); 194 static Address current_level_address(Isolate* isolate); 195 196 // Closes the HandleScope (invalidating all handles 197 // created in the scope of the HandleScope) and returns 198 // a Handle backed by the parent scope holding the 199 // value of the argument handle. 200 template <typename T> 201 Handle<T> CloseAndEscape(Handle<T> handle_value); 202 isolate()203 Isolate* isolate() { return isolate_; } 204 205 // Limit for number of handles with --check-handle-count. This is 206 // large enough to compile natives and pass unit tests with some 207 // slack for future changes to natives. 208 static const int kCheckHandleThreshold = 30 * 1024; 209 210 private: 211 // Prevent heap allocation or illegal handle scopes. 212 void* operator new(size_t size); 213 void operator delete(void* size_t); 214 215 Isolate* isolate_; 216 Object** prev_next_; 217 Object** prev_limit_; 218 219 // Close the handle scope resetting limits to a previous state. 220 static inline void CloseScope(Isolate* isolate, 221 Object** prev_next, 222 Object** prev_limit); 223 224 // Extend the handle scope making room for more handles. 225 V8_EXPORT_PRIVATE static Object** Extend(Isolate* isolate); 226 227 #ifdef ENABLE_HANDLE_ZAPPING 228 // Zaps the handles in the half-open interval [start, end). 229 V8_EXPORT_PRIVATE static void ZapRange(Object** start, Object** end); 230 #endif 231 232 friend class v8::HandleScope; 233 friend class DeferredHandles; 234 friend class DeferredHandleScope; 235 friend class HandleScopeImplementer; 236 friend class Isolate; 237 238 DISALLOW_COPY_AND_ASSIGN(HandleScope); 239 }; 240 241 242 // Forward declarations for CanonicalHandleScope. 243 template <typename V, class AllocationPolicy> 244 class IdentityMap; 245 class RootIndexMap; 246 247 248 // A CanonicalHandleScope does not open a new HandleScope. It changes the 249 // existing HandleScope so that Handles created within are canonicalized. 250 // This does not apply to nested inner HandleScopes unless a nested 251 // CanonicalHandleScope is introduced. Handles are only canonicalized within 252 // the same CanonicalHandleScope, but not across nested ones. 253 class V8_EXPORT_PRIVATE CanonicalHandleScope final { 254 public: 255 explicit CanonicalHandleScope(Isolate* isolate); 256 ~CanonicalHandleScope(); 257 258 private: 259 Object** Lookup(Object* object); 260 261 Isolate* isolate_; 262 Zone zone_; 263 RootIndexMap* root_index_map_; 264 IdentityMap<Object**, ZoneAllocationPolicy>* identity_map_; 265 // Ordinary nested handle scopes within the current one are not canonical. 266 int canonical_level_; 267 // We may have nested canonical scopes. Handles are canonical within each one. 268 CanonicalHandleScope* prev_canonical_scope_; 269 270 friend class HandleScope; 271 }; 272 273 // A DeferredHandleScope is a HandleScope in which handles are not destroyed 274 // when the DeferredHandleScope is left. Instead the DeferredHandleScope has to 275 // be detached with {Detach}, and the result of {Detach} has to be destroyed 276 // explicitly. A DeferredHandleScope should only be used with the following 277 // design pattern: 278 // 1) Open a HandleScope (not a DeferredHandleScope). 279 // HandleScope scope(isolate_); 280 // 2) Create handles. 281 // Handle<Object> h1 = handle(object1, isolate); 282 // Handle<Object> h2 = handle(object2, isolate); 283 // 3) Open a DeferredHandleScope. 284 // DeferredHandleScope deferred_scope(isolate); 285 // 4) Reopen handles which should be in the DeferredHandleScope, e.g only h1. 286 // h1 = handle(*h1, isolate); 287 // 5) Detach the DeferredHandleScope. 288 // DeferredHandles* deferred_handles = deferred_scope.Detach(); 289 // 6) Destroy the deferred handles. 290 // delete deferred_handles; 291 // 292 // Note: A DeferredHandleScope must not be opened within a DeferredHandleScope. 293 class V8_EXPORT_PRIVATE DeferredHandleScope final { 294 public: 295 explicit DeferredHandleScope(Isolate* isolate); 296 // The DeferredHandles object returned stores the Handles created 297 // since the creation of this DeferredHandleScope. The Handles are 298 // alive as long as the DeferredHandles object is alive. 299 DeferredHandles* Detach(); 300 ~DeferredHandleScope(); 301 302 private: 303 Object** prev_limit_; 304 Object** prev_next_; 305 HandleScopeImplementer* impl_; 306 307 #ifdef DEBUG 308 bool handles_detached_ = false; 309 int prev_level_; 310 #endif 311 312 friend class HandleScopeImplementer; 313 }; 314 315 316 // Seal off the current HandleScope so that new handles can only be created 317 // if a new HandleScope is entered. 318 class SealHandleScope final { 319 public: 320 #ifndef DEBUG SealHandleScope(Isolate * isolate)321 explicit SealHandleScope(Isolate* isolate) {} ~SealHandleScope()322 ~SealHandleScope() {} 323 #else 324 explicit inline SealHandleScope(Isolate* isolate); 325 inline ~SealHandleScope(); 326 private: 327 Isolate* isolate_; 328 Object** prev_limit_; 329 int prev_sealed_level_; 330 #endif 331 }; 332 333 334 struct HandleScopeData final { 335 Object** next; 336 Object** limit; 337 int level; 338 int sealed_level; 339 CanonicalHandleScope* canonical_scope; 340 Initializefinal341 void Initialize() { 342 next = limit = nullptr; 343 sealed_level = level = 0; 344 canonical_scope = nullptr; 345 } 346 }; 347 348 } // namespace internal 349 } // namespace v8 350 351 #endif // V8_HANDLES_H_ 352