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Searched defs:props2 (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp522 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
1698 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
1987 GLenum props2[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES }; in Run() local
3086 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
3746 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
3851 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
3933 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
4022 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
4119 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
4845 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
/external/deqp/external/openglcts/modules/gles31/
Des31cProgramInterfaceQueryTests.cpp428 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
1413 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
1766 GLenum props2[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES }; in Run() local
2330 GLenum props2[] = { GL_NAME_LENGTH, GL_BUFFER_BINDING, GL_REFERENCED_BY_COMPUTE_SHADER, in Run() local
2789 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
2862 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
3390 GLenum props2[] = { GL_NAME_LENGTH, in Run() local
/external/lzma/CPP/7zip/Bundles/LzmaCon/
DLzmaAlone.cpp319 static void AddProp(CObjectVector<CProperty> &props2, const char *name, const wchar_t *val) in AddProp()
379 CObjectVector<CProperty> props2; in main2() local
/external/lzma/C/
DLzmaEnc.c89 UInt32 LzmaEncProps_GetDictSize(const CLzmaEncProps *props2) in LzmaEncProps_GetDictSize()
450 SRes LzmaEnc_SetProps(CLzmaEncHandle pp, const CLzmaEncProps *props2) in LzmaEnc_SetProps()
/external/tensorflow/tensorflow/core/grappler/costs/
Dgraph_properties_test.cc487 const auto props2 = properties.GetOutputProperties("Dequeue2"); in TEST_F() local
/external/libmtp/src/
Dptp.c2886 uint16_t *props1 = NULL,*props2 = NULL; in ptp_sony_get_vendorpropcodes() local