1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_formats.h"
24 #include "r600_shader.h"
25 #include "r600d.h"
26
27 #include "pipe/p_shader_tokens.h"
28 #include "util/u_pack_color.h"
29 #include "util/u_memory.h"
30 #include "util/u_framebuffer.h"
31 #include "util/u_dual_blend.h"
32
r600_translate_blend_function(int blend_func)33 static uint32_t r600_translate_blend_function(int blend_func)
34 {
35 switch (blend_func) {
36 case PIPE_BLEND_ADD:
37 return V_028804_COMB_DST_PLUS_SRC;
38 case PIPE_BLEND_SUBTRACT:
39 return V_028804_COMB_SRC_MINUS_DST;
40 case PIPE_BLEND_REVERSE_SUBTRACT:
41 return V_028804_COMB_DST_MINUS_SRC;
42 case PIPE_BLEND_MIN:
43 return V_028804_COMB_MIN_DST_SRC;
44 case PIPE_BLEND_MAX:
45 return V_028804_COMB_MAX_DST_SRC;
46 default:
47 R600_ERR("Unknown blend function %d\n", blend_func);
48 assert(0);
49 break;
50 }
51 return 0;
52 }
53
r600_translate_blend_factor(int blend_fact)54 static uint32_t r600_translate_blend_factor(int blend_fact)
55 {
56 switch (blend_fact) {
57 case PIPE_BLENDFACTOR_ONE:
58 return V_028804_BLEND_ONE;
59 case PIPE_BLENDFACTOR_SRC_COLOR:
60 return V_028804_BLEND_SRC_COLOR;
61 case PIPE_BLENDFACTOR_SRC_ALPHA:
62 return V_028804_BLEND_SRC_ALPHA;
63 case PIPE_BLENDFACTOR_DST_ALPHA:
64 return V_028804_BLEND_DST_ALPHA;
65 case PIPE_BLENDFACTOR_DST_COLOR:
66 return V_028804_BLEND_DST_COLOR;
67 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
68 return V_028804_BLEND_SRC_ALPHA_SATURATE;
69 case PIPE_BLENDFACTOR_CONST_COLOR:
70 return V_028804_BLEND_CONST_COLOR;
71 case PIPE_BLENDFACTOR_CONST_ALPHA:
72 return V_028804_BLEND_CONST_ALPHA;
73 case PIPE_BLENDFACTOR_ZERO:
74 return V_028804_BLEND_ZERO;
75 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
76 return V_028804_BLEND_ONE_MINUS_SRC_COLOR;
77 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
78 return V_028804_BLEND_ONE_MINUS_SRC_ALPHA;
79 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
80 return V_028804_BLEND_ONE_MINUS_DST_ALPHA;
81 case PIPE_BLENDFACTOR_INV_DST_COLOR:
82 return V_028804_BLEND_ONE_MINUS_DST_COLOR;
83 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
84 return V_028804_BLEND_ONE_MINUS_CONST_COLOR;
85 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
86 return V_028804_BLEND_ONE_MINUS_CONST_ALPHA;
87 case PIPE_BLENDFACTOR_SRC1_COLOR:
88 return V_028804_BLEND_SRC1_COLOR;
89 case PIPE_BLENDFACTOR_SRC1_ALPHA:
90 return V_028804_BLEND_SRC1_ALPHA;
91 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
92 return V_028804_BLEND_INV_SRC1_COLOR;
93 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
94 return V_028804_BLEND_INV_SRC1_ALPHA;
95 default:
96 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
97 assert(0);
98 break;
99 }
100 return 0;
101 }
102
r600_tex_dim(unsigned dim,unsigned nr_samples)103 static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples)
104 {
105 switch (dim) {
106 default:
107 case PIPE_TEXTURE_1D:
108 return V_038000_SQ_TEX_DIM_1D;
109 case PIPE_TEXTURE_1D_ARRAY:
110 return V_038000_SQ_TEX_DIM_1D_ARRAY;
111 case PIPE_TEXTURE_2D:
112 case PIPE_TEXTURE_RECT:
113 return nr_samples > 1 ? V_038000_SQ_TEX_DIM_2D_MSAA :
114 V_038000_SQ_TEX_DIM_2D;
115 case PIPE_TEXTURE_2D_ARRAY:
116 return nr_samples > 1 ? V_038000_SQ_TEX_DIM_2D_ARRAY_MSAA :
117 V_038000_SQ_TEX_DIM_2D_ARRAY;
118 case PIPE_TEXTURE_3D:
119 return V_038000_SQ_TEX_DIM_3D;
120 case PIPE_TEXTURE_CUBE:
121 case PIPE_TEXTURE_CUBE_ARRAY:
122 return V_038000_SQ_TEX_DIM_CUBEMAP;
123 }
124 }
125
r600_translate_dbformat(enum pipe_format format)126 static uint32_t r600_translate_dbformat(enum pipe_format format)
127 {
128 switch (format) {
129 case PIPE_FORMAT_Z16_UNORM:
130 return V_028010_DEPTH_16;
131 case PIPE_FORMAT_Z24X8_UNORM:
132 return V_028010_DEPTH_X8_24;
133 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
134 return V_028010_DEPTH_8_24;
135 case PIPE_FORMAT_Z32_FLOAT:
136 return V_028010_DEPTH_32_FLOAT;
137 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
138 return V_028010_DEPTH_X24_8_32_FLOAT;
139 default:
140 return ~0U;
141 }
142 }
143
r600_is_sampler_format_supported(struct pipe_screen * screen,enum pipe_format format)144 static bool r600_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
145 {
146 return r600_translate_texformat(screen, format, NULL, NULL, NULL,
147 FALSE) != ~0U;
148 }
149
r600_is_colorbuffer_format_supported(enum chip_class chip,enum pipe_format format)150 static bool r600_is_colorbuffer_format_supported(enum chip_class chip, enum pipe_format format)
151 {
152 return r600_translate_colorformat(chip, format, FALSE) != ~0U &&
153 r600_translate_colorswap(format, FALSE) != ~0U;
154 }
155
r600_is_zs_format_supported(enum pipe_format format)156 static bool r600_is_zs_format_supported(enum pipe_format format)
157 {
158 return r600_translate_dbformat(format) != ~0U;
159 }
160
r600_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned usage)161 boolean r600_is_format_supported(struct pipe_screen *screen,
162 enum pipe_format format,
163 enum pipe_texture_target target,
164 unsigned sample_count,
165 unsigned usage)
166 {
167 struct r600_screen *rscreen = (struct r600_screen*)screen;
168 unsigned retval = 0;
169
170 if (target >= PIPE_MAX_TEXTURE_TYPES) {
171 R600_ERR("r600: unsupported texture type %d\n", target);
172 return FALSE;
173 }
174
175 if (!util_format_is_supported(format, usage))
176 return FALSE;
177
178 if (sample_count > 1) {
179 if (!rscreen->has_msaa)
180 return FALSE;
181
182 /* R11G11B10 is broken on R6xx. */
183 if (rscreen->b.chip_class == R600 &&
184 format == PIPE_FORMAT_R11G11B10_FLOAT)
185 return FALSE;
186
187 /* MSAA integer colorbuffers hang. */
188 if (util_format_is_pure_integer(format) &&
189 !util_format_is_depth_or_stencil(format))
190 return FALSE;
191
192 switch (sample_count) {
193 case 2:
194 case 4:
195 case 8:
196 break;
197 default:
198 return FALSE;
199 }
200 }
201
202 if (usage & PIPE_BIND_SAMPLER_VIEW) {
203 if (target == PIPE_BUFFER) {
204 if (r600_is_vertex_format_supported(format))
205 retval |= PIPE_BIND_SAMPLER_VIEW;
206 } else {
207 if (r600_is_sampler_format_supported(screen, format))
208 retval |= PIPE_BIND_SAMPLER_VIEW;
209 }
210 }
211
212 if ((usage & (PIPE_BIND_RENDER_TARGET |
213 PIPE_BIND_DISPLAY_TARGET |
214 PIPE_BIND_SCANOUT |
215 PIPE_BIND_SHARED |
216 PIPE_BIND_BLENDABLE)) &&
217 r600_is_colorbuffer_format_supported(rscreen->b.chip_class, format)) {
218 retval |= usage &
219 (PIPE_BIND_RENDER_TARGET |
220 PIPE_BIND_DISPLAY_TARGET |
221 PIPE_BIND_SCANOUT |
222 PIPE_BIND_SHARED);
223 if (!util_format_is_pure_integer(format) &&
224 !util_format_is_depth_or_stencil(format))
225 retval |= usage & PIPE_BIND_BLENDABLE;
226 }
227
228 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
229 r600_is_zs_format_supported(format)) {
230 retval |= PIPE_BIND_DEPTH_STENCIL;
231 }
232
233 if ((usage & PIPE_BIND_VERTEX_BUFFER) &&
234 r600_is_vertex_format_supported(format)) {
235 retval |= PIPE_BIND_VERTEX_BUFFER;
236 }
237
238 if ((usage & PIPE_BIND_LINEAR) &&
239 !util_format_is_compressed(format) &&
240 !(usage & PIPE_BIND_DEPTH_STENCIL))
241 retval |= PIPE_BIND_LINEAR;
242
243 return retval == usage;
244 }
245
r600_emit_polygon_offset(struct r600_context * rctx,struct r600_atom * a)246 static void r600_emit_polygon_offset(struct r600_context *rctx, struct r600_atom *a)
247 {
248 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
249 struct r600_poly_offset_state *state = (struct r600_poly_offset_state*)a;
250 float offset_units = state->offset_units;
251 float offset_scale = state->offset_scale;
252 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
253
254 if (!state->offset_units_unscaled) {
255 switch (state->zs_format) {
256 case PIPE_FORMAT_Z24X8_UNORM:
257 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
258 offset_units *= 2.0f;
259 pa_su_poly_offset_db_fmt_cntl =
260 S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-24);
261 break;
262 case PIPE_FORMAT_Z16_UNORM:
263 offset_units *= 4.0f;
264 pa_su_poly_offset_db_fmt_cntl =
265 S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-16);
266 break;
267 default:
268 pa_su_poly_offset_db_fmt_cntl =
269 S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-23) |
270 S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
271 }
272 }
273
274 radeon_set_context_reg_seq(cs, R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE, 4);
275 radeon_emit(cs, fui(offset_scale));
276 radeon_emit(cs, fui(offset_units));
277 radeon_emit(cs, fui(offset_scale));
278 radeon_emit(cs, fui(offset_units));
279
280 radeon_set_context_reg(cs, R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
281 pa_su_poly_offset_db_fmt_cntl);
282 }
283
r600_get_blend_control(const struct pipe_blend_state * state,unsigned i)284 static uint32_t r600_get_blend_control(const struct pipe_blend_state *state, unsigned i)
285 {
286 int j = state->independent_blend_enable ? i : 0;
287
288 unsigned eqRGB = state->rt[j].rgb_func;
289 unsigned srcRGB = state->rt[j].rgb_src_factor;
290 unsigned dstRGB = state->rt[j].rgb_dst_factor;
291
292 unsigned eqA = state->rt[j].alpha_func;
293 unsigned srcA = state->rt[j].alpha_src_factor;
294 unsigned dstA = state->rt[j].alpha_dst_factor;
295 uint32_t bc = 0;
296
297 if (!state->rt[j].blend_enable)
298 return 0;
299
300 bc |= S_028804_COLOR_COMB_FCN(r600_translate_blend_function(eqRGB));
301 bc |= S_028804_COLOR_SRCBLEND(r600_translate_blend_factor(srcRGB));
302 bc |= S_028804_COLOR_DESTBLEND(r600_translate_blend_factor(dstRGB));
303
304 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
305 bc |= S_028804_SEPARATE_ALPHA_BLEND(1);
306 bc |= S_028804_ALPHA_COMB_FCN(r600_translate_blend_function(eqA));
307 bc |= S_028804_ALPHA_SRCBLEND(r600_translate_blend_factor(srcA));
308 bc |= S_028804_ALPHA_DESTBLEND(r600_translate_blend_factor(dstA));
309 }
310 return bc;
311 }
312
r600_create_blend_state_mode(struct pipe_context * ctx,const struct pipe_blend_state * state,int mode)313 static void *r600_create_blend_state_mode(struct pipe_context *ctx,
314 const struct pipe_blend_state *state,
315 int mode)
316 {
317 struct r600_context *rctx = (struct r600_context *)ctx;
318 uint32_t color_control = 0, target_mask = 0;
319 struct r600_blend_state *blend = CALLOC_STRUCT(r600_blend_state);
320
321 if (!blend) {
322 return NULL;
323 }
324
325 r600_init_command_buffer(&blend->buffer, 20);
326 r600_init_command_buffer(&blend->buffer_no_blend, 20);
327
328 /* R600 does not support per-MRT blends */
329 if (rctx->b.family > CHIP_R600)
330 color_control |= S_028808_PER_MRT_BLEND(1);
331
332 if (state->logicop_enable) {
333 color_control |= (state->logicop_func << 16) | (state->logicop_func << 20);
334 } else {
335 color_control |= (0xcc << 16);
336 }
337 /* we pretend 8 buffer are used, CB_SHADER_MASK will disable unused one */
338 if (state->independent_blend_enable) {
339 for (int i = 0; i < 8; i++) {
340 if (state->rt[i].blend_enable) {
341 color_control |= S_028808_TARGET_BLEND_ENABLE(1 << i);
342 }
343 target_mask |= (state->rt[i].colormask << (4 * i));
344 }
345 } else {
346 for (int i = 0; i < 8; i++) {
347 if (state->rt[0].blend_enable) {
348 color_control |= S_028808_TARGET_BLEND_ENABLE(1 << i);
349 }
350 target_mask |= (state->rt[0].colormask << (4 * i));
351 }
352 }
353
354 if (target_mask)
355 color_control |= S_028808_SPECIAL_OP(mode);
356 else
357 color_control |= S_028808_SPECIAL_OP(V_028808_DISABLE);
358
359 /* only MRT0 has dual src blend */
360 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
361 blend->cb_target_mask = target_mask;
362 blend->cb_color_control = color_control;
363 blend->cb_color_control_no_blend = color_control & C_028808_TARGET_BLEND_ENABLE;
364 blend->alpha_to_one = state->alpha_to_one;
365
366 r600_store_context_reg(&blend->buffer, R_028D44_DB_ALPHA_TO_MASK,
367 S_028D44_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
368 S_028D44_ALPHA_TO_MASK_OFFSET0(2) |
369 S_028D44_ALPHA_TO_MASK_OFFSET1(2) |
370 S_028D44_ALPHA_TO_MASK_OFFSET2(2) |
371 S_028D44_ALPHA_TO_MASK_OFFSET3(2));
372
373 /* Copy over the registers set so far into buffer_no_blend. */
374 memcpy(blend->buffer_no_blend.buf, blend->buffer.buf, blend->buffer.num_dw * 4);
375 blend->buffer_no_blend.num_dw = blend->buffer.num_dw;
376
377 /* Only add blend registers if blending is enabled. */
378 if (!G_028808_TARGET_BLEND_ENABLE(color_control)) {
379 return blend;
380 }
381
382 /* The first R600 does not support per-MRT blends */
383 r600_store_context_reg(&blend->buffer, R_028804_CB_BLEND_CONTROL,
384 r600_get_blend_control(state, 0));
385
386 if (rctx->b.family > CHIP_R600) {
387 r600_store_context_reg_seq(&blend->buffer, R_028780_CB_BLEND0_CONTROL, 8);
388 for (int i = 0; i < 8; i++) {
389 r600_store_value(&blend->buffer, r600_get_blend_control(state, i));
390 }
391 }
392 return blend;
393 }
394
r600_create_blend_state(struct pipe_context * ctx,const struct pipe_blend_state * state)395 static void *r600_create_blend_state(struct pipe_context *ctx,
396 const struct pipe_blend_state *state)
397 {
398 return r600_create_blend_state_mode(ctx, state, V_028808_SPECIAL_NORMAL);
399 }
400
r600_create_dsa_state(struct pipe_context * ctx,const struct pipe_depth_stencil_alpha_state * state)401 static void *r600_create_dsa_state(struct pipe_context *ctx,
402 const struct pipe_depth_stencil_alpha_state *state)
403 {
404 unsigned db_depth_control, alpha_test_control, alpha_ref;
405 struct r600_dsa_state *dsa = CALLOC_STRUCT(r600_dsa_state);
406
407 if (!dsa) {
408 return NULL;
409 }
410
411 r600_init_command_buffer(&dsa->buffer, 3);
412
413 dsa->valuemask[0] = state->stencil[0].valuemask;
414 dsa->valuemask[1] = state->stencil[1].valuemask;
415 dsa->writemask[0] = state->stencil[0].writemask;
416 dsa->writemask[1] = state->stencil[1].writemask;
417 dsa->zwritemask = state->depth.writemask;
418
419 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
420 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
421 S_028800_ZFUNC(state->depth.func);
422
423 /* stencil */
424 if (state->stencil[0].enabled) {
425 db_depth_control |= S_028800_STENCIL_ENABLE(1);
426 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func); /* translates straight */
427 db_depth_control |= S_028800_STENCILFAIL(r600_translate_stencil_op(state->stencil[0].fail_op));
428 db_depth_control |= S_028800_STENCILZPASS(r600_translate_stencil_op(state->stencil[0].zpass_op));
429 db_depth_control |= S_028800_STENCILZFAIL(r600_translate_stencil_op(state->stencil[0].zfail_op));
430
431 if (state->stencil[1].enabled) {
432 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
433 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func); /* translates straight */
434 db_depth_control |= S_028800_STENCILFAIL_BF(r600_translate_stencil_op(state->stencil[1].fail_op));
435 db_depth_control |= S_028800_STENCILZPASS_BF(r600_translate_stencil_op(state->stencil[1].zpass_op));
436 db_depth_control |= S_028800_STENCILZFAIL_BF(r600_translate_stencil_op(state->stencil[1].zfail_op));
437 }
438 }
439
440 /* alpha */
441 alpha_test_control = 0;
442 alpha_ref = 0;
443 if (state->alpha.enabled) {
444 alpha_test_control = S_028410_ALPHA_FUNC(state->alpha.func);
445 alpha_test_control |= S_028410_ALPHA_TEST_ENABLE(1);
446 alpha_ref = fui(state->alpha.ref_value);
447 }
448 dsa->sx_alpha_test_control = alpha_test_control & 0xff;
449 dsa->alpha_ref = alpha_ref;
450
451 r600_store_context_reg(&dsa->buffer, R_028800_DB_DEPTH_CONTROL, db_depth_control);
452 return dsa;
453 }
454
r600_create_rs_state(struct pipe_context * ctx,const struct pipe_rasterizer_state * state)455 static void *r600_create_rs_state(struct pipe_context *ctx,
456 const struct pipe_rasterizer_state *state)
457 {
458 struct r600_context *rctx = (struct r600_context *)ctx;
459 unsigned tmp, sc_mode_cntl, spi_interp;
460 float psize_min, psize_max;
461 struct r600_rasterizer_state *rs = CALLOC_STRUCT(r600_rasterizer_state);
462
463 if (!rs) {
464 return NULL;
465 }
466
467 r600_init_command_buffer(&rs->buffer, 30);
468
469 rs->scissor_enable = state->scissor;
470 rs->clip_halfz = state->clip_halfz;
471 rs->flatshade = state->flatshade;
472 rs->sprite_coord_enable = state->sprite_coord_enable;
473 rs->rasterizer_discard = state->rasterizer_discard;
474 rs->two_side = state->light_twoside;
475 rs->clip_plane_enable = state->clip_plane_enable;
476 rs->pa_sc_line_stipple = state->line_stipple_enable ?
477 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
478 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
479 rs->pa_cl_clip_cntl =
480 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
481 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
482 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
483 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
484 if (rctx->b.chip_class == R700) {
485 rs->pa_cl_clip_cntl |=
486 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard);
487 }
488 rs->multisample_enable = state->multisample;
489
490 /* offset */
491 rs->offset_units = state->offset_units;
492 rs->offset_scale = state->offset_scale * 16.0f;
493 rs->offset_enable = state->offset_point || state->offset_line || state->offset_tri;
494 rs->offset_units_unscaled = state->offset_units_unscaled;
495
496 if (state->point_size_per_vertex) {
497 psize_min = util_get_min_point_size(state);
498 psize_max = 8192;
499 } else {
500 /* Force the point size to be as if the vertex output was disabled. */
501 psize_min = state->point_size;
502 psize_max = state->point_size;
503 }
504
505 sc_mode_cntl = S_028A4C_MSAA_ENABLE(state->multisample) |
506 S_028A4C_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
507 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
508 S_028A4C_PS_ITER_SAMPLE(state->multisample && rctx->ps_iter_samples > 1);
509 if (rctx->b.family == CHIP_RV770) {
510 /* workaround possible rendering corruption on RV770 with hyperz together with sample shading */
511 sc_mode_cntl |= S_028A4C_TILE_COVER_DISABLE(state->multisample && rctx->ps_iter_samples > 1);
512 }
513 if (rctx->b.chip_class >= R700) {
514 sc_mode_cntl |= S_028A4C_FORCE_EOV_REZ_ENABLE(1) |
515 S_028A4C_R700_ZMM_LINE_OFFSET(1) |
516 S_028A4C_R700_VPORT_SCISSOR_ENABLE(1);
517 } else {
518 sc_mode_cntl |= S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1);
519 }
520
521 spi_interp = S_0286D4_FLAT_SHADE_ENA(1);
522 if (state->sprite_coord_enable) {
523 spi_interp |= S_0286D4_PNT_SPRITE_ENA(1) |
524 S_0286D4_PNT_SPRITE_OVRD_X(2) |
525 S_0286D4_PNT_SPRITE_OVRD_Y(3) |
526 S_0286D4_PNT_SPRITE_OVRD_Z(0) |
527 S_0286D4_PNT_SPRITE_OVRD_W(1);
528 if (state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT) {
529 spi_interp |= S_0286D4_PNT_SPRITE_TOP_1(1);
530 }
531 }
532
533 r600_store_context_reg_seq(&rs->buffer, R_028A00_PA_SU_POINT_SIZE, 3);
534 /* point size 12.4 fixed point (divide by two, because 0.5 = 1 pixel. */
535 tmp = r600_pack_float_12p4(state->point_size/2);
536 r600_store_value(&rs->buffer, /* R_028A00_PA_SU_POINT_SIZE */
537 S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
538 r600_store_value(&rs->buffer, /* R_028A04_PA_SU_POINT_MINMAX */
539 S_028A04_MIN_SIZE(r600_pack_float_12p4(psize_min/2)) |
540 S_028A04_MAX_SIZE(r600_pack_float_12p4(psize_max/2)));
541 r600_store_value(&rs->buffer, /* R_028A08_PA_SU_LINE_CNTL */
542 S_028A08_WIDTH(r600_pack_float_12p4(state->line_width/2)));
543
544 r600_store_context_reg(&rs->buffer, R_0286D4_SPI_INTERP_CONTROL_0, spi_interp);
545 r600_store_context_reg(&rs->buffer, R_028A4C_PA_SC_MODE_CNTL, sc_mode_cntl);
546 r600_store_context_reg(&rs->buffer, R_028C08_PA_SU_VTX_CNTL,
547 S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
548 S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
549 r600_store_context_reg(&rs->buffer, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
550
551 rs->pa_su_sc_mode_cntl = S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
552 S_028814_CULL_FRONT(state->cull_face & PIPE_FACE_FRONT ? 1 : 0) |
553 S_028814_CULL_BACK(state->cull_face & PIPE_FACE_BACK ? 1 : 0) |
554 S_028814_FACE(!state->front_ccw) |
555 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
556 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
557 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
558 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
559 state->fill_back != PIPE_POLYGON_MODE_FILL) |
560 S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
561 S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back));
562 if (rctx->b.chip_class == R700) {
563 r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL, rs->pa_su_sc_mode_cntl);
564 }
565 if (rctx->b.chip_class == R600) {
566 r600_store_context_reg(&rs->buffer, R_028350_SX_MISC,
567 S_028350_MULTIPASS(state->rasterizer_discard));
568 }
569 return rs;
570 }
571
r600_tex_filter(unsigned filter,unsigned max_aniso)572 static unsigned r600_tex_filter(unsigned filter, unsigned max_aniso)
573 {
574 if (filter == PIPE_TEX_FILTER_LINEAR)
575 return max_aniso > 1 ? V_03C000_SQ_TEX_XY_FILTER_ANISO_BILINEAR
576 : V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
577 else
578 return max_aniso > 1 ? V_03C000_SQ_TEX_XY_FILTER_ANISO_POINT
579 : V_03C000_SQ_TEX_XY_FILTER_POINT;
580 }
581
r600_create_sampler_state(struct pipe_context * ctx,const struct pipe_sampler_state * state)582 static void *r600_create_sampler_state(struct pipe_context *ctx,
583 const struct pipe_sampler_state *state)
584 {
585 struct r600_common_screen *rscreen = (struct r600_common_screen*)ctx->screen;
586 struct r600_pipe_sampler_state *ss = CALLOC_STRUCT(r600_pipe_sampler_state);
587 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
588 : state->max_anisotropy;
589 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
590
591 if (!ss) {
592 return NULL;
593 }
594
595 ss->seamless_cube_map = state->seamless_cube_map;
596 ss->border_color_use = sampler_state_needs_border_color(state);
597
598 /* R_03C000_SQ_TEX_SAMPLER_WORD0_0 */
599 ss->tex_sampler_words[0] =
600 S_03C000_CLAMP_X(r600_tex_wrap(state->wrap_s)) |
601 S_03C000_CLAMP_Y(r600_tex_wrap(state->wrap_t)) |
602 S_03C000_CLAMP_Z(r600_tex_wrap(state->wrap_r)) |
603 S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter, max_aniso)) |
604 S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter, max_aniso)) |
605 S_03C000_MIP_FILTER(r600_tex_mipfilter(state->min_mip_filter)) |
606 S_03C000_MAX_ANISO_RATIO(max_aniso_ratio) |
607 S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func)) |
608 S_03C000_BORDER_COLOR_TYPE(ss->border_color_use ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0);
609 /* R_03C004_SQ_TEX_SAMPLER_WORD1_0 */
610 ss->tex_sampler_words[1] =
611 S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) |
612 S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)) |
613 S_03C004_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6));
614 /* R_03C008_SQ_TEX_SAMPLER_WORD2_0 */
615 ss->tex_sampler_words[2] = S_03C008_TYPE(1);
616
617 if (ss->border_color_use) {
618 memcpy(&ss->border_color, &state->border_color, sizeof(state->border_color));
619 }
620 return ss;
621 }
622
623 static struct pipe_sampler_view *
texture_buffer_sampler_view(struct r600_pipe_sampler_view * view,unsigned width0,unsigned height0)624 texture_buffer_sampler_view(struct r600_pipe_sampler_view *view,
625 unsigned width0, unsigned height0)
626
627 {
628 struct r600_texture *tmp = (struct r600_texture*)view->base.texture;
629 int stride = util_format_get_blocksize(view->base.format);
630 unsigned format, num_format, format_comp, endian;
631 uint64_t offset = view->base.u.buf.offset;
632 unsigned size = view->base.u.buf.size;
633
634 r600_vertex_data_type(view->base.format,
635 &format, &num_format, &format_comp,
636 &endian);
637
638 view->tex_resource = &tmp->resource;
639 view->skip_mip_address_reloc = true;
640
641 view->tex_resource_words[0] = offset;
642 view->tex_resource_words[1] = size - 1;
643 view->tex_resource_words[2] = S_038008_BASE_ADDRESS_HI(offset >> 32UL) |
644 S_038008_STRIDE(stride) |
645 S_038008_DATA_FORMAT(format) |
646 S_038008_NUM_FORMAT_ALL(num_format) |
647 S_038008_FORMAT_COMP_ALL(format_comp) |
648 S_038008_ENDIAN_SWAP(endian);
649 view->tex_resource_words[3] = 0;
650 /*
651 * in theory dword 4 is for number of elements, for use with resinfo,
652 * but it seems to utterly fail to work, the amd gpu shader analyser
653 * uses a const buffer to store the element sizes for buffer txq
654 */
655 view->tex_resource_words[4] = 0;
656 view->tex_resource_words[5] = 0;
657 view->tex_resource_words[6] = S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_BUFFER);
658 return &view->base;
659 }
660
661 struct pipe_sampler_view *
r600_create_sampler_view_custom(struct pipe_context * ctx,struct pipe_resource * texture,const struct pipe_sampler_view * state,unsigned width_first_level,unsigned height_first_level)662 r600_create_sampler_view_custom(struct pipe_context *ctx,
663 struct pipe_resource *texture,
664 const struct pipe_sampler_view *state,
665 unsigned width_first_level, unsigned height_first_level)
666 {
667 struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
668 struct r600_texture *tmp = (struct r600_texture*)texture;
669 unsigned format, endian;
670 uint32_t word4 = 0, yuv_format = 0, pitch = 0;
671 unsigned char swizzle[4], array_mode = 0;
672 unsigned width, height, depth, offset_level, last_level;
673 bool do_endian_swap = FALSE;
674
675 if (!view)
676 return NULL;
677
678 /* initialize base object */
679 view->base = *state;
680 view->base.texture = NULL;
681 pipe_reference(NULL, &texture->reference);
682 view->base.texture = texture;
683 view->base.reference.count = 1;
684 view->base.context = ctx;
685
686 if (texture->target == PIPE_BUFFER)
687 return texture_buffer_sampler_view(view, texture->width0, 1);
688
689 swizzle[0] = state->swizzle_r;
690 swizzle[1] = state->swizzle_g;
691 swizzle[2] = state->swizzle_b;
692 swizzle[3] = state->swizzle_a;
693
694 if (R600_BIG_ENDIAN)
695 do_endian_swap = !tmp->db_compatible;
696
697 format = r600_translate_texformat(ctx->screen, state->format,
698 swizzle,
699 &word4, &yuv_format, do_endian_swap);
700 assert(format != ~0);
701 if (format == ~0) {
702 FREE(view);
703 return NULL;
704 }
705
706 if (state->format == PIPE_FORMAT_X24S8_UINT ||
707 state->format == PIPE_FORMAT_S8X24_UINT ||
708 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
709 state->format == PIPE_FORMAT_S8_UINT)
710 view->is_stencil_sampler = true;
711
712 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
713 if (!r600_init_flushed_depth_texture(ctx, texture, NULL)) {
714 FREE(view);
715 return NULL;
716 }
717 tmp = tmp->flushed_depth_texture;
718 }
719
720 endian = r600_colorformat_endian_swap(format, do_endian_swap);
721
722 offset_level = state->u.tex.first_level;
723 last_level = state->u.tex.last_level - offset_level;
724 width = width_first_level;
725 height = height_first_level;
726 depth = u_minify(texture->depth0, offset_level);
727 pitch = tmp->surface.u.legacy.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
728
729 if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
730 height = 1;
731 depth = texture->array_size;
732 } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
733 depth = texture->array_size;
734 } else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
735 depth = texture->array_size / 6;
736
737 switch (tmp->surface.u.legacy.level[offset_level].mode) {
738 default:
739 case RADEON_SURF_MODE_LINEAR_ALIGNED:
740 array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
741 break;
742 case RADEON_SURF_MODE_1D:
743 array_mode = V_038000_ARRAY_1D_TILED_THIN1;
744 break;
745 case RADEON_SURF_MODE_2D:
746 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
747 break;
748 }
749
750 view->tex_resource = &tmp->resource;
751 view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target, texture->nr_samples)) |
752 S_038000_TILE_MODE(array_mode) |
753 S_038000_TILE_TYPE(tmp->non_disp_tiling) |
754 S_038000_PITCH((pitch / 8) - 1) |
755 S_038000_TEX_WIDTH(width - 1));
756 view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
757 S_038004_TEX_DEPTH(depth - 1) |
758 S_038004_DATA_FORMAT(format));
759 view->tex_resource_words[2] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
760 if (offset_level >= tmp->resource.b.b.last_level) {
761 view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
762 } else {
763 view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level + 1].offset >> 8;
764 }
765 view->tex_resource_words[4] = (word4 |
766 S_038010_REQUEST_SIZE(1) |
767 S_038010_ENDIAN_SWAP(endian) |
768 S_038010_BASE_LEVEL(0));
769 view->tex_resource_words[5] = (S_038014_BASE_ARRAY(state->u.tex.first_layer) |
770 S_038014_LAST_ARRAY(state->u.tex.last_layer));
771 if (texture->nr_samples > 1) {
772 /* LAST_LEVEL holds log2(nr_samples) for multisample textures */
773 view->tex_resource_words[5] |= S_038014_LAST_LEVEL(util_logbase2(texture->nr_samples));
774 } else {
775 view->tex_resource_words[5] |= S_038014_LAST_LEVEL(last_level);
776 }
777 view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
778 S_038018_MAX_ANISO(4 /* max 16 samples */));
779 return &view->base;
780 }
781
782 static struct pipe_sampler_view *
r600_create_sampler_view(struct pipe_context * ctx,struct pipe_resource * tex,const struct pipe_sampler_view * state)783 r600_create_sampler_view(struct pipe_context *ctx,
784 struct pipe_resource *tex,
785 const struct pipe_sampler_view *state)
786 {
787 return r600_create_sampler_view_custom(ctx, tex, state,
788 u_minify(tex->width0, state->u.tex.first_level),
789 u_minify(tex->height0, state->u.tex.first_level));
790 }
791
r600_emit_clip_state(struct r600_context * rctx,struct r600_atom * atom)792 static void r600_emit_clip_state(struct r600_context *rctx, struct r600_atom *atom)
793 {
794 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
795 struct pipe_clip_state *state = &rctx->clip_state.state;
796
797 radeon_set_context_reg_seq(cs, R_028E20_PA_CL_UCP0_X, 6*4);
798 radeon_emit_array(cs, (unsigned*)state, 6*4);
799 }
800
r600_set_polygon_stipple(struct pipe_context * ctx,const struct pipe_poly_stipple * state)801 static void r600_set_polygon_stipple(struct pipe_context *ctx,
802 const struct pipe_poly_stipple *state)
803 {
804 }
805
r600_init_color_surface(struct r600_context * rctx,struct r600_surface * surf,bool force_cmask_fmask)806 static void r600_init_color_surface(struct r600_context *rctx,
807 struct r600_surface *surf,
808 bool force_cmask_fmask)
809 {
810 struct r600_screen *rscreen = rctx->screen;
811 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
812 unsigned level = surf->base.u.tex.level;
813 unsigned pitch, slice;
814 unsigned color_info;
815 unsigned color_view;
816 unsigned format, swap, ntype, endian;
817 unsigned offset;
818 const struct util_format_description *desc;
819 int i;
820 bool blend_bypass = 0, blend_clamp = 0, do_endian_swap = FALSE;
821
822 if (rtex->db_compatible && !r600_can_sample_zs(rtex, false)) {
823 r600_init_flushed_depth_texture(&rctx->b.b, surf->base.texture, NULL);
824 rtex = rtex->flushed_depth_texture;
825 assert(rtex);
826 }
827
828 offset = rtex->surface.u.legacy.level[level].offset;
829 color_view = S_028080_SLICE_START(surf->base.u.tex.first_layer) |
830 S_028080_SLICE_MAX(surf->base.u.tex.last_layer);
831
832 pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
833 slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
834 if (slice) {
835 slice = slice - 1;
836 }
837 color_info = 0;
838 switch (rtex->surface.u.legacy.level[level].mode) {
839 default:
840 case RADEON_SURF_MODE_LINEAR_ALIGNED:
841 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
842 break;
843 case RADEON_SURF_MODE_1D:
844 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
845 break;
846 case RADEON_SURF_MODE_2D:
847 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
848 break;
849 }
850
851 desc = util_format_description(surf->base.format);
852
853 for (i = 0; i < 4; i++) {
854 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
855 break;
856 }
857 }
858
859 ntype = V_0280A0_NUMBER_UNORM;
860 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
861 ntype = V_0280A0_NUMBER_SRGB;
862 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
863 if (desc->channel[i].normalized)
864 ntype = V_0280A0_NUMBER_SNORM;
865 else if (desc->channel[i].pure_integer)
866 ntype = V_0280A0_NUMBER_SINT;
867 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
868 if (desc->channel[i].normalized)
869 ntype = V_0280A0_NUMBER_UNORM;
870 else if (desc->channel[i].pure_integer)
871 ntype = V_0280A0_NUMBER_UINT;
872 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
873 ntype = V_0280A0_NUMBER_FLOAT;
874 }
875
876 if (R600_BIG_ENDIAN)
877 do_endian_swap = !rtex->db_compatible;
878
879 format = r600_translate_colorformat(rctx->b.chip_class, surf->base.format,
880 do_endian_swap);
881 assert(format != ~0);
882
883 swap = r600_translate_colorswap(surf->base.format, do_endian_swap);
884 assert(swap != ~0);
885
886 endian = r600_colorformat_endian_swap(format, do_endian_swap);
887
888 /* blend clamp should be set for all NORM/SRGB types */
889 if (ntype == V_0280A0_NUMBER_UNORM || ntype == V_0280A0_NUMBER_SNORM ||
890 ntype == V_0280A0_NUMBER_SRGB)
891 blend_clamp = 1;
892
893 /* set blend bypass according to docs if SINT/UINT or
894 8/24 COLOR variants */
895 if (ntype == V_0280A0_NUMBER_UINT || ntype == V_0280A0_NUMBER_SINT ||
896 format == V_0280A0_COLOR_8_24 || format == V_0280A0_COLOR_24_8 ||
897 format == V_0280A0_COLOR_X24_8_32_FLOAT) {
898 blend_clamp = 0;
899 blend_bypass = 1;
900 }
901
902 surf->alphatest_bypass = ntype == V_0280A0_NUMBER_UINT || ntype == V_0280A0_NUMBER_SINT;
903
904 color_info |= S_0280A0_FORMAT(format) |
905 S_0280A0_COMP_SWAP(swap) |
906 S_0280A0_BLEND_BYPASS(blend_bypass) |
907 S_0280A0_BLEND_CLAMP(blend_clamp) |
908 S_0280A0_SIMPLE_FLOAT(1) |
909 S_0280A0_NUMBER_TYPE(ntype) |
910 S_0280A0_ENDIAN(endian);
911
912 /* EXPORT_NORM is an optimzation that can be enabled for better
913 * performance in certain cases
914 */
915 if (rctx->b.chip_class == R600) {
916 /* EXPORT_NORM can be enabled if:
917 * - 11-bit or smaller UNORM/SNORM/SRGB
918 * - BLEND_CLAMP is enabled
919 * - BLEND_FLOAT32 is disabled
920 */
921 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
922 (desc->channel[i].size < 12 &&
923 desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
924 ntype != V_0280A0_NUMBER_UINT &&
925 ntype != V_0280A0_NUMBER_SINT) &&
926 G_0280A0_BLEND_CLAMP(color_info) &&
927 /* XXX this condition is always true since BLEND_FLOAT32 is never set (bug?). */
928 !G_0280A0_BLEND_FLOAT32(color_info)) {
929 color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
930 surf->export_16bpc = true;
931 }
932 } else {
933 /* EXPORT_NORM can be enabled if:
934 * - 11-bit or smaller UNORM/SNORM/SRGB
935 * - 16-bit or smaller FLOAT
936 */
937 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
938 ((desc->channel[i].size < 12 &&
939 desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
940 ntype != V_0280A0_NUMBER_UINT && ntype != V_0280A0_NUMBER_SINT) ||
941 (desc->channel[i].size < 17 &&
942 desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT))) {
943 color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
944 surf->export_16bpc = true;
945 }
946 }
947
948 /* These might not always be initialized to zero. */
949 surf->cb_color_base = offset >> 8;
950 surf->cb_color_size = S_028060_PITCH_TILE_MAX(pitch) |
951 S_028060_SLICE_TILE_MAX(slice);
952 surf->cb_color_fmask = surf->cb_color_base;
953 surf->cb_color_cmask = surf->cb_color_base;
954 surf->cb_color_mask = 0;
955
956 r600_resource_reference(&surf->cb_buffer_cmask, &rtex->resource);
957 r600_resource_reference(&surf->cb_buffer_fmask, &rtex->resource);
958
959 if (rtex->cmask.size) {
960 surf->cb_color_cmask = rtex->cmask.offset >> 8;
961 surf->cb_color_mask |= S_028100_CMASK_BLOCK_MAX(rtex->cmask.slice_tile_max);
962
963 if (rtex->fmask.size) {
964 color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
965 surf->cb_color_fmask = rtex->fmask.offset >> 8;
966 surf->cb_color_mask |= S_028100_FMASK_TILE_MAX(rtex->fmask.slice_tile_max);
967 } else { /* cmask only */
968 color_info |= S_0280A0_TILE_MODE(V_0280A0_CLEAR_ENABLE);
969 }
970 } else if (force_cmask_fmask) {
971 /* Allocate dummy FMASK and CMASK if they aren't allocated already.
972 *
973 * R6xx needs FMASK and CMASK for the destination buffer of color resolve,
974 * otherwise it hangs. We don't have FMASK and CMASK pre-allocated,
975 * because it's not an MSAA buffer.
976 */
977 struct r600_cmask_info cmask;
978 struct r600_fmask_info fmask;
979
980 r600_texture_get_cmask_info(&rscreen->b, rtex, &cmask);
981 r600_texture_get_fmask_info(&rscreen->b, rtex, 8, &fmask);
982
983 /* CMASK. */
984 if (!rctx->dummy_cmask ||
985 rctx->dummy_cmask->b.b.width0 < cmask.size ||
986 rctx->dummy_cmask->buf->alignment % cmask.alignment != 0) {
987 struct pipe_transfer *transfer;
988 void *ptr;
989
990 r600_resource_reference(&rctx->dummy_cmask, NULL);
991 rctx->dummy_cmask = (struct r600_resource*)
992 r600_aligned_buffer_create(&rscreen->b.b, 0,
993 PIPE_USAGE_DEFAULT,
994 cmask.size, cmask.alignment);
995
996 if (unlikely(!rctx->dummy_cmask)) {
997 surf->color_initialized = false;
998 return;
999 }
1000
1001 /* Set the contents to 0xCC. */
1002 ptr = pipe_buffer_map(&rctx->b.b, &rctx->dummy_cmask->b.b, PIPE_TRANSFER_WRITE, &transfer);
1003 memset(ptr, 0xCC, cmask.size);
1004 pipe_buffer_unmap(&rctx->b.b, transfer);
1005 }
1006 r600_resource_reference(&surf->cb_buffer_cmask, rctx->dummy_cmask);
1007
1008 /* FMASK. */
1009 if (!rctx->dummy_fmask ||
1010 rctx->dummy_fmask->b.b.width0 < fmask.size ||
1011 rctx->dummy_fmask->buf->alignment % fmask.alignment != 0) {
1012 r600_resource_reference(&rctx->dummy_fmask, NULL);
1013 rctx->dummy_fmask = (struct r600_resource*)
1014 r600_aligned_buffer_create(&rscreen->b.b, 0,
1015 PIPE_USAGE_DEFAULT,
1016 fmask.size, fmask.alignment);
1017
1018 if (unlikely(!rctx->dummy_fmask)) {
1019 surf->color_initialized = false;
1020 return;
1021 }
1022 }
1023 r600_resource_reference(&surf->cb_buffer_fmask, rctx->dummy_fmask);
1024
1025 /* Init the registers. */
1026 color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
1027 surf->cb_color_cmask = 0;
1028 surf->cb_color_fmask = 0;
1029 surf->cb_color_mask = S_028100_CMASK_BLOCK_MAX(cmask.slice_tile_max) |
1030 S_028100_FMASK_TILE_MAX(fmask.slice_tile_max);
1031 }
1032
1033 surf->cb_color_info = color_info;
1034 surf->cb_color_view = color_view;
1035 surf->color_initialized = true;
1036 }
1037
r600_init_depth_surface(struct r600_context * rctx,struct r600_surface * surf)1038 static void r600_init_depth_surface(struct r600_context *rctx,
1039 struct r600_surface *surf)
1040 {
1041 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
1042 unsigned level, pitch, slice, format, offset, array_mode;
1043
1044 level = surf->base.u.tex.level;
1045 offset = rtex->surface.u.legacy.level[level].offset;
1046 pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
1047 slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
1048 if (slice) {
1049 slice = slice - 1;
1050 }
1051 switch (rtex->surface.u.legacy.level[level].mode) {
1052 case RADEON_SURF_MODE_2D:
1053 array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
1054 break;
1055 case RADEON_SURF_MODE_1D:
1056 case RADEON_SURF_MODE_LINEAR_ALIGNED:
1057 default:
1058 array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
1059 break;
1060 }
1061
1062 format = r600_translate_dbformat(surf->base.format);
1063 assert(format != ~0);
1064
1065 surf->db_depth_info = S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format);
1066 surf->db_depth_base = offset >> 8;
1067 surf->db_depth_view = S_028004_SLICE_START(surf->base.u.tex.first_layer) |
1068 S_028004_SLICE_MAX(surf->base.u.tex.last_layer);
1069 surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
1070 surf->db_prefetch_limit = (rtex->surface.u.legacy.level[level].nblk_y / 8) - 1;
1071
1072 if (r600_htile_enabled(rtex, level)) {
1073 surf->db_htile_data_base = rtex->htile_offset >> 8;
1074 surf->db_htile_surface = S_028D24_HTILE_WIDTH(1) |
1075 S_028D24_HTILE_HEIGHT(1) |
1076 S_028D24_FULL_CACHE(1);
1077 /* preload is not working properly on r6xx/r7xx */
1078 surf->db_depth_info |= S_028010_TILE_SURFACE_ENABLE(1);
1079 }
1080
1081 surf->depth_initialized = true;
1082 }
1083
r600_set_framebuffer_state(struct pipe_context * ctx,const struct pipe_framebuffer_state * state)1084 static void r600_set_framebuffer_state(struct pipe_context *ctx,
1085 const struct pipe_framebuffer_state *state)
1086 {
1087 struct r600_context *rctx = (struct r600_context *)ctx;
1088 struct r600_surface *surf;
1089 struct r600_texture *rtex;
1090 unsigned i;
1091
1092 /* Flush TC when changing the framebuffer state, because the only
1093 * client not using TC that can change textures is the framebuffer.
1094 * Other places don't typically have to flush TC.
1095 */
1096 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE |
1097 R600_CONTEXT_FLUSH_AND_INV |
1098 R600_CONTEXT_FLUSH_AND_INV_CB |
1099 R600_CONTEXT_FLUSH_AND_INV_CB_META |
1100 R600_CONTEXT_FLUSH_AND_INV_DB |
1101 R600_CONTEXT_FLUSH_AND_INV_DB_META |
1102 R600_CONTEXT_INV_TEX_CACHE;
1103
1104 /* Set the new state. */
1105 util_copy_framebuffer_state(&rctx->framebuffer.state, state);
1106
1107 rctx->framebuffer.export_16bpc = state->nr_cbufs != 0;
1108 rctx->framebuffer.cb0_is_integer = state->nr_cbufs && state->cbufs[0] &&
1109 util_format_is_pure_integer(state->cbufs[0]->format);
1110 rctx->framebuffer.compressed_cb_mask = 0;
1111 rctx->framebuffer.is_msaa_resolve = state->nr_cbufs == 2 &&
1112 state->cbufs[0] && state->cbufs[1] &&
1113 state->cbufs[0]->texture->nr_samples > 1 &&
1114 state->cbufs[1]->texture->nr_samples <= 1;
1115 rctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
1116
1117 /* Colorbuffers. */
1118 for (i = 0; i < state->nr_cbufs; i++) {
1119 /* The resolve buffer must have CMASK and FMASK to prevent hardlocks on R6xx. */
1120 bool force_cmask_fmask = rctx->b.chip_class == R600 &&
1121 rctx->framebuffer.is_msaa_resolve &&
1122 i == 1;
1123
1124 surf = (struct r600_surface*)state->cbufs[i];
1125 if (!surf)
1126 continue;
1127
1128 rtex = (struct r600_texture*)surf->base.texture;
1129 r600_context_add_resource_size(ctx, state->cbufs[i]->texture);
1130
1131 if (!surf->color_initialized || force_cmask_fmask) {
1132 r600_init_color_surface(rctx, surf, force_cmask_fmask);
1133 if (force_cmask_fmask) {
1134 /* re-initialize later without compression */
1135 surf->color_initialized = false;
1136 }
1137 }
1138
1139 if (!surf->export_16bpc) {
1140 rctx->framebuffer.export_16bpc = false;
1141 }
1142
1143 if (rtex->fmask.size) {
1144 rctx->framebuffer.compressed_cb_mask |= 1 << i;
1145 }
1146 }
1147
1148 /* Update alpha-test state dependencies.
1149 * Alpha-test is done on the first colorbuffer only. */
1150 if (state->nr_cbufs) {
1151 bool alphatest_bypass = false;
1152
1153 surf = (struct r600_surface*)state->cbufs[0];
1154 if (surf) {
1155 alphatest_bypass = surf->alphatest_bypass;
1156 }
1157
1158 if (rctx->alphatest_state.bypass != alphatest_bypass) {
1159 rctx->alphatest_state.bypass = alphatest_bypass;
1160 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
1161 }
1162 }
1163
1164 /* ZS buffer. */
1165 if (state->zsbuf) {
1166 surf = (struct r600_surface*)state->zsbuf;
1167
1168 r600_context_add_resource_size(ctx, state->zsbuf->texture);
1169
1170 if (!surf->depth_initialized) {
1171 r600_init_depth_surface(rctx, surf);
1172 }
1173
1174 if (state->zsbuf->format != rctx->poly_offset_state.zs_format) {
1175 rctx->poly_offset_state.zs_format = state->zsbuf->format;
1176 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
1177 }
1178
1179 if (rctx->db_state.rsurf != surf) {
1180 rctx->db_state.rsurf = surf;
1181 r600_mark_atom_dirty(rctx, &rctx->db_state.atom);
1182 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
1183 }
1184 } else if (rctx->db_state.rsurf) {
1185 rctx->db_state.rsurf = NULL;
1186 r600_mark_atom_dirty(rctx, &rctx->db_state.atom);
1187 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
1188 }
1189
1190 if (rctx->cb_misc_state.nr_cbufs != state->nr_cbufs) {
1191 rctx->cb_misc_state.nr_cbufs = state->nr_cbufs;
1192 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1193 }
1194
1195 if (state->nr_cbufs == 0 && rctx->alphatest_state.bypass) {
1196 rctx->alphatest_state.bypass = false;
1197 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
1198 }
1199
1200 /* Calculate the CS size. */
1201 rctx->framebuffer.atom.num_dw =
1202 10 /*COLOR_INFO*/ + 4 /*SCISSOR*/ + 3 /*SHADER_CONTROL*/ + 8 /*MSAA*/;
1203
1204 if (rctx->framebuffer.state.nr_cbufs) {
1205 rctx->framebuffer.atom.num_dw += 15 * rctx->framebuffer.state.nr_cbufs;
1206 rctx->framebuffer.atom.num_dw += 3 * (2 + rctx->framebuffer.state.nr_cbufs);
1207 }
1208 if (rctx->framebuffer.state.zsbuf) {
1209 rctx->framebuffer.atom.num_dw += 16;
1210 } else if (rctx->screen->b.info.drm_minor >= 18) {
1211 rctx->framebuffer.atom.num_dw += 3;
1212 }
1213 if (rctx->b.family > CHIP_R600 && rctx->b.family < CHIP_RV770) {
1214 rctx->framebuffer.atom.num_dw += 2;
1215 }
1216
1217 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1218
1219 r600_set_sample_locations_constant_buffer(rctx);
1220 rctx->framebuffer.do_update_surf_dirtiness = true;
1221 }
1222
1223 static uint32_t sample_locs_2x[] = {
1224 FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
1225 FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
1226 };
1227 static unsigned max_dist_2x = 4;
1228
1229 static uint32_t sample_locs_4x[] = {
1230 FILL_SREG(-2, -2, 2, 2, -6, 6, 6, -6),
1231 FILL_SREG(-2, -2, 2, 2, -6, 6, 6, -6),
1232 };
1233 static unsigned max_dist_4x = 6;
1234 static uint32_t sample_locs_8x[] = {
1235 FILL_SREG(-1, 1, 1, 5, 3, -5, 5, 3),
1236 FILL_SREG(-7, -1, -3, -7, 7, -3, -5, 7),
1237 };
1238 static unsigned max_dist_8x = 7;
1239
r600_get_sample_position(struct pipe_context * ctx,unsigned sample_count,unsigned sample_index,float * out_value)1240 static void r600_get_sample_position(struct pipe_context *ctx,
1241 unsigned sample_count,
1242 unsigned sample_index,
1243 float *out_value)
1244 {
1245 int offset, index;
1246 struct {
1247 int idx:4;
1248 } val;
1249 switch (sample_count) {
1250 case 1:
1251 default:
1252 out_value[0] = out_value[1] = 0.5;
1253 break;
1254 case 2:
1255 offset = 4 * (sample_index * 2);
1256 val.idx = (sample_locs_2x[0] >> offset) & 0xf;
1257 out_value[0] = (float)(val.idx + 8) / 16.0f;
1258 val.idx = (sample_locs_2x[0] >> (offset + 4)) & 0xf;
1259 out_value[1] = (float)(val.idx + 8) / 16.0f;
1260 break;
1261 case 4:
1262 offset = 4 * (sample_index * 2);
1263 val.idx = (sample_locs_4x[0] >> offset) & 0xf;
1264 out_value[0] = (float)(val.idx + 8) / 16.0f;
1265 val.idx = (sample_locs_4x[0] >> (offset + 4)) & 0xf;
1266 out_value[1] = (float)(val.idx + 8) / 16.0f;
1267 break;
1268 case 8:
1269 offset = 4 * (sample_index % 4 * 2);
1270 index = (sample_index / 4);
1271 val.idx = (sample_locs_8x[index] >> offset) & 0xf;
1272 out_value[0] = (float)(val.idx + 8) / 16.0f;
1273 val.idx = (sample_locs_8x[index] >> (offset + 4)) & 0xf;
1274 out_value[1] = (float)(val.idx + 8) / 16.0f;
1275 break;
1276 }
1277 }
1278
r600_emit_msaa_state(struct r600_context * rctx,int nr_samples)1279 static void r600_emit_msaa_state(struct r600_context *rctx, int nr_samples)
1280 {
1281 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1282 unsigned max_dist = 0;
1283
1284 if (rctx->b.family == CHIP_R600) {
1285 switch (nr_samples) {
1286 default:
1287 nr_samples = 0;
1288 break;
1289 case 2:
1290 radeon_set_config_reg(cs, R_008B40_PA_SC_AA_SAMPLE_LOCS_2S, sample_locs_2x[0]);
1291 max_dist = max_dist_2x;
1292 break;
1293 case 4:
1294 radeon_set_config_reg(cs, R_008B44_PA_SC_AA_SAMPLE_LOCS_4S, sample_locs_4x[0]);
1295 max_dist = max_dist_4x;
1296 break;
1297 case 8:
1298 radeon_set_config_reg_seq(cs, R_008B48_PA_SC_AA_SAMPLE_LOCS_8S_WD0, 2);
1299 radeon_emit(cs, sample_locs_8x[0]); /* R_008B48_PA_SC_AA_SAMPLE_LOCS_8S_WD0 */
1300 radeon_emit(cs, sample_locs_8x[1]); /* R_008B4C_PA_SC_AA_SAMPLE_LOCS_8S_WD1 */
1301 max_dist = max_dist_8x;
1302 break;
1303 }
1304 } else {
1305 switch (nr_samples) {
1306 default:
1307 radeon_set_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1308 radeon_emit(cs, 0); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1309 radeon_emit(cs, 0); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1310 nr_samples = 0;
1311 break;
1312 case 2:
1313 radeon_set_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1314 radeon_emit(cs, sample_locs_2x[0]); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1315 radeon_emit(cs, sample_locs_2x[1]); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1316 max_dist = max_dist_2x;
1317 break;
1318 case 4:
1319 radeon_set_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1320 radeon_emit(cs, sample_locs_4x[0]); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1321 radeon_emit(cs, sample_locs_4x[1]); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1322 max_dist = max_dist_4x;
1323 break;
1324 case 8:
1325 radeon_set_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1326 radeon_emit(cs, sample_locs_8x[0]); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1327 radeon_emit(cs, sample_locs_8x[1]); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1328 max_dist = max_dist_8x;
1329 break;
1330 }
1331 }
1332
1333 if (nr_samples > 1) {
1334 radeon_set_context_reg_seq(cs, R_028C00_PA_SC_LINE_CNTL, 2);
1335 radeon_emit(cs, S_028C00_LAST_PIXEL(1) |
1336 S_028C00_EXPAND_LINE_WIDTH(1)); /* R_028C00_PA_SC_LINE_CNTL */
1337 radeon_emit(cs, S_028C04_MSAA_NUM_SAMPLES(util_logbase2(nr_samples)) |
1338 S_028C04_MAX_SAMPLE_DIST(max_dist)); /* R_028C04_PA_SC_AA_CONFIG */
1339 } else {
1340 radeon_set_context_reg_seq(cs, R_028C00_PA_SC_LINE_CNTL, 2);
1341 radeon_emit(cs, S_028C00_LAST_PIXEL(1)); /* R_028C00_PA_SC_LINE_CNTL */
1342 radeon_emit(cs, 0); /* R_028C04_PA_SC_AA_CONFIG */
1343 }
1344 }
1345
r600_emit_framebuffer_state(struct r600_context * rctx,struct r600_atom * atom)1346 static void r600_emit_framebuffer_state(struct r600_context *rctx, struct r600_atom *atom)
1347 {
1348 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1349 struct pipe_framebuffer_state *state = &rctx->framebuffer.state;
1350 unsigned nr_cbufs = state->nr_cbufs;
1351 struct r600_surface **cb = (struct r600_surface**)&state->cbufs[0];
1352 unsigned i, sbu = 0;
1353
1354 /* Colorbuffers. */
1355 radeon_set_context_reg_seq(cs, R_0280A0_CB_COLOR0_INFO, 8);
1356 for (i = 0; i < nr_cbufs; i++) {
1357 radeon_emit(cs, cb[i] ? cb[i]->cb_color_info : 0);
1358 }
1359 /* set CB_COLOR1_INFO for possible dual-src blending */
1360 if (rctx->framebuffer.dual_src_blend && i == 1 && cb[0]) {
1361 radeon_emit(cs, cb[0]->cb_color_info);
1362 i++;
1363 }
1364 for (; i < 8; i++) {
1365 radeon_emit(cs, 0);
1366 }
1367
1368 if (nr_cbufs) {
1369 for (i = 0; i < nr_cbufs; i++) {
1370 unsigned reloc;
1371
1372 if (!cb[i])
1373 continue;
1374
1375 /* COLOR_BASE */
1376 radeon_set_context_reg(cs, R_028040_CB_COLOR0_BASE + i*4, cb[i]->cb_color_base);
1377
1378 reloc = radeon_add_to_buffer_list(&rctx->b,
1379 &rctx->b.gfx,
1380 (struct r600_resource*)cb[i]->base.texture,
1381 RADEON_USAGE_READWRITE,
1382 cb[i]->base.texture->nr_samples > 1 ?
1383 RADEON_PRIO_COLOR_BUFFER_MSAA :
1384 RADEON_PRIO_COLOR_BUFFER);
1385 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1386 radeon_emit(cs, reloc);
1387
1388 /* FMASK */
1389 radeon_set_context_reg(cs, R_0280E0_CB_COLOR0_FRAG + i*4, cb[i]->cb_color_fmask);
1390
1391 reloc = radeon_add_to_buffer_list(&rctx->b,
1392 &rctx->b.gfx,
1393 cb[i]->cb_buffer_fmask,
1394 RADEON_USAGE_READWRITE,
1395 cb[i]->base.texture->nr_samples > 1 ?
1396 RADEON_PRIO_COLOR_BUFFER_MSAA :
1397 RADEON_PRIO_COLOR_BUFFER);
1398 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1399 radeon_emit(cs, reloc);
1400
1401 /* CMASK */
1402 radeon_set_context_reg(cs, R_0280C0_CB_COLOR0_TILE + i*4, cb[i]->cb_color_cmask);
1403
1404 reloc = radeon_add_to_buffer_list(&rctx->b,
1405 &rctx->b.gfx,
1406 cb[i]->cb_buffer_cmask,
1407 RADEON_USAGE_READWRITE,
1408 cb[i]->base.texture->nr_samples > 1 ?
1409 RADEON_PRIO_COLOR_BUFFER_MSAA :
1410 RADEON_PRIO_COLOR_BUFFER);
1411 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1412 radeon_emit(cs, reloc);
1413 }
1414
1415 radeon_set_context_reg_seq(cs, R_028060_CB_COLOR0_SIZE, nr_cbufs);
1416 for (i = 0; i < nr_cbufs; i++) {
1417 radeon_emit(cs, cb[i] ? cb[i]->cb_color_size : 0);
1418 }
1419
1420 radeon_set_context_reg_seq(cs, R_028080_CB_COLOR0_VIEW, nr_cbufs);
1421 for (i = 0; i < nr_cbufs; i++) {
1422 radeon_emit(cs, cb[i] ? cb[i]->cb_color_view : 0);
1423 }
1424
1425 radeon_set_context_reg_seq(cs, R_028100_CB_COLOR0_MASK, nr_cbufs);
1426 for (i = 0; i < nr_cbufs; i++) {
1427 radeon_emit(cs, cb[i] ? cb[i]->cb_color_mask : 0);
1428 }
1429
1430 sbu |= SURFACE_BASE_UPDATE_COLOR_NUM(nr_cbufs);
1431 }
1432
1433 /* SURFACE_BASE_UPDATE */
1434 if (rctx->b.family > CHIP_R600 && rctx->b.family < CHIP_RV770 && sbu) {
1435 radeon_emit(cs, PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0));
1436 radeon_emit(cs, sbu);
1437 sbu = 0;
1438 }
1439
1440 /* Zbuffer. */
1441 if (state->zsbuf) {
1442 struct r600_surface *surf = (struct r600_surface*)state->zsbuf;
1443 unsigned reloc = radeon_add_to_buffer_list(&rctx->b,
1444 &rctx->b.gfx,
1445 (struct r600_resource*)state->zsbuf->texture,
1446 RADEON_USAGE_READWRITE,
1447 surf->base.texture->nr_samples > 1 ?
1448 RADEON_PRIO_DEPTH_BUFFER_MSAA :
1449 RADEON_PRIO_DEPTH_BUFFER);
1450
1451 radeon_set_context_reg_seq(cs, R_028000_DB_DEPTH_SIZE, 2);
1452 radeon_emit(cs, surf->db_depth_size); /* R_028000_DB_DEPTH_SIZE */
1453 radeon_emit(cs, surf->db_depth_view); /* R_028004_DB_DEPTH_VIEW */
1454 radeon_set_context_reg_seq(cs, R_02800C_DB_DEPTH_BASE, 2);
1455 radeon_emit(cs, surf->db_depth_base); /* R_02800C_DB_DEPTH_BASE */
1456 radeon_emit(cs, surf->db_depth_info); /* R_028010_DB_DEPTH_INFO */
1457
1458 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1459 radeon_emit(cs, reloc);
1460
1461 radeon_set_context_reg(cs, R_028D34_DB_PREFETCH_LIMIT, surf->db_prefetch_limit);
1462
1463 sbu |= SURFACE_BASE_UPDATE_DEPTH;
1464 } else if (rctx->screen->b.info.drm_minor >= 18) {
1465 /* DRM 2.6.18 allows the INVALID format to disable depth/stencil.
1466 * Older kernels are out of luck. */
1467 radeon_set_context_reg(cs, R_028010_DB_DEPTH_INFO, S_028010_FORMAT(V_028010_DEPTH_INVALID));
1468 }
1469
1470 /* SURFACE_BASE_UPDATE */
1471 if (rctx->b.family > CHIP_R600 && rctx->b.family < CHIP_RV770 && sbu) {
1472 radeon_emit(cs, PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0));
1473 radeon_emit(cs, sbu);
1474 sbu = 0;
1475 }
1476
1477 /* Framebuffer dimensions. */
1478 radeon_set_context_reg_seq(cs, R_028204_PA_SC_WINDOW_SCISSOR_TL, 2);
1479 radeon_emit(cs, S_028240_TL_X(0) | S_028240_TL_Y(0) |
1480 S_028240_WINDOW_OFFSET_DISABLE(1)); /* R_028204_PA_SC_WINDOW_SCISSOR_TL */
1481 radeon_emit(cs, S_028244_BR_X(state->width) |
1482 S_028244_BR_Y(state->height)); /* R_028208_PA_SC_WINDOW_SCISSOR_BR */
1483
1484 if (rctx->framebuffer.is_msaa_resolve) {
1485 radeon_set_context_reg(cs, R_0287A0_CB_SHADER_CONTROL, 1);
1486 } else {
1487 /* Always enable the first colorbuffer in CB_SHADER_CONTROL. This
1488 * will assure that the alpha-test will work even if there is
1489 * no colorbuffer bound. */
1490 radeon_set_context_reg(cs, R_0287A0_CB_SHADER_CONTROL,
1491 (1ull << MAX2(nr_cbufs, 1)) - 1);
1492 }
1493
1494 r600_emit_msaa_state(rctx, rctx->framebuffer.nr_samples);
1495 }
1496
r600_set_min_samples(struct pipe_context * ctx,unsigned min_samples)1497 static void r600_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
1498 {
1499 struct r600_context *rctx = (struct r600_context *)ctx;
1500
1501 if (rctx->ps_iter_samples == min_samples)
1502 return;
1503
1504 rctx->ps_iter_samples = min_samples;
1505 if (rctx->framebuffer.nr_samples > 1) {
1506 r600_mark_atom_dirty(rctx, &rctx->rasterizer_state.atom);
1507 if (rctx->b.chip_class == R600)
1508 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
1509 }
1510 }
1511
r600_emit_cb_misc_state(struct r600_context * rctx,struct r600_atom * atom)1512 static void r600_emit_cb_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1513 {
1514 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1515 struct r600_cb_misc_state *a = (struct r600_cb_misc_state*)atom;
1516
1517 if (G_028808_SPECIAL_OP(a->cb_color_control) == V_028808_SPECIAL_RESOLVE_BOX) {
1518 radeon_set_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
1519 if (rctx->b.chip_class == R600) {
1520 radeon_emit(cs, 0xff); /* R_028238_CB_TARGET_MASK */
1521 radeon_emit(cs, 0xff); /* R_02823C_CB_SHADER_MASK */
1522 } else {
1523 radeon_emit(cs, 0xf); /* R_028238_CB_TARGET_MASK */
1524 radeon_emit(cs, 0xf); /* R_02823C_CB_SHADER_MASK */
1525 }
1526 radeon_set_context_reg(cs, R_028808_CB_COLOR_CONTROL, a->cb_color_control);
1527 } else {
1528 unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
1529 unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
1530 unsigned multiwrite = a->multiwrite && a->nr_cbufs > 1;
1531
1532 radeon_set_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
1533 radeon_emit(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
1534 /* Always enable the first color output to make sure alpha-test works even without one. */
1535 radeon_emit(cs, 0xf | (multiwrite ? fb_colormask : ps_colormask)); /* R_02823C_CB_SHADER_MASK */
1536 radeon_set_context_reg(cs, R_028808_CB_COLOR_CONTROL,
1537 a->cb_color_control |
1538 S_028808_MULTIWRITE_ENABLE(multiwrite));
1539 }
1540 }
1541
r600_emit_db_state(struct r600_context * rctx,struct r600_atom * atom)1542 static void r600_emit_db_state(struct r600_context *rctx, struct r600_atom *atom)
1543 {
1544 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1545 struct r600_db_state *a = (struct r600_db_state*)atom;
1546
1547 if (a->rsurf && a->rsurf->db_htile_surface) {
1548 struct r600_texture *rtex = (struct r600_texture *)a->rsurf->base.texture;
1549 unsigned reloc_idx;
1550
1551 radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value));
1552 radeon_set_context_reg(cs, R_028D24_DB_HTILE_SURFACE, a->rsurf->db_htile_surface);
1553 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, a->rsurf->db_htile_data_base);
1554 reloc_idx = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, &rtex->resource,
1555 RADEON_USAGE_READWRITE, RADEON_PRIO_HTILE);
1556 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1557 radeon_emit(cs, reloc_idx);
1558 } else {
1559 radeon_set_context_reg(cs, R_028D24_DB_HTILE_SURFACE, 0);
1560 }
1561 }
1562
r600_emit_db_misc_state(struct r600_context * rctx,struct r600_atom * atom)1563 static void r600_emit_db_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1564 {
1565 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1566 struct r600_db_misc_state *a = (struct r600_db_misc_state*)atom;
1567 unsigned db_render_control = 0;
1568 unsigned db_render_override =
1569 S_028D10_FORCE_HIS_ENABLE0(V_028D10_FORCE_DISABLE) |
1570 S_028D10_FORCE_HIS_ENABLE1(V_028D10_FORCE_DISABLE);
1571
1572 if (rctx->b.chip_class >= R700) {
1573 switch (a->ps_conservative_z) {
1574 default: /* fall through */
1575 case TGSI_FS_DEPTH_LAYOUT_ANY:
1576 db_render_control |= S_028D0C_CONSERVATIVE_Z_EXPORT(V_028D0C_EXPORT_ANY_Z);
1577 break;
1578 case TGSI_FS_DEPTH_LAYOUT_GREATER:
1579 db_render_control |= S_028D0C_CONSERVATIVE_Z_EXPORT(V_028D0C_EXPORT_GREATER_THAN_Z);
1580 break;
1581 case TGSI_FS_DEPTH_LAYOUT_LESS:
1582 db_render_control |= S_028D0C_CONSERVATIVE_Z_EXPORT(V_028D0C_EXPORT_LESS_THAN_Z);
1583 break;
1584 }
1585 }
1586
1587 if (rctx->b.num_occlusion_queries > 0 &&
1588 !a->occlusion_queries_disabled) {
1589 if (rctx->b.chip_class >= R700) {
1590 db_render_control |= S_028D0C_R700_PERFECT_ZPASS_COUNTS(1);
1591 }
1592 db_render_override |= S_028D10_NOOP_CULL_DISABLE(1);
1593 } else {
1594 db_render_control |= S_028D0C_ZPASS_INCREMENT_DISABLE(1);
1595 }
1596
1597 if (rctx->db_state.rsurf && rctx->db_state.rsurf->db_htile_surface) {
1598 /* FORCE_OFF means HiZ/HiS are determined by DB_SHADER_CONTROL */
1599 db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_OFF);
1600 /* This is to fix a lockup when hyperz and alpha test are enabled at
1601 * the same time somehow GPU get confuse on which order to pick for
1602 * z test
1603 */
1604 if (rctx->alphatest_state.sx_alpha_test_control) {
1605 db_render_override |= S_028D10_FORCE_SHADER_Z_ORDER(1);
1606 }
1607 } else {
1608 db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE);
1609 }
1610 if (rctx->b.chip_class == R600 && rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0) {
1611 /* sample shading and hyperz causes lockups on R6xx chips */
1612 db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE);
1613 }
1614 if (a->flush_depthstencil_through_cb) {
1615 assert(a->copy_depth || a->copy_stencil);
1616
1617 db_render_control |= S_028D0C_DEPTH_COPY_ENABLE(a->copy_depth) |
1618 S_028D0C_STENCIL_COPY_ENABLE(a->copy_stencil) |
1619 S_028D0C_COPY_CENTROID(1) |
1620 S_028D0C_COPY_SAMPLE(a->copy_sample);
1621
1622 if (rctx->b.chip_class == R600)
1623 db_render_override |= S_028D10_NOOP_CULL_DISABLE(1);
1624
1625 if (rctx->b.family == CHIP_RV610 || rctx->b.family == CHIP_RV630 ||
1626 rctx->b.family == CHIP_RV620 || rctx->b.family == CHIP_RV635)
1627 db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE);
1628 } else if (a->flush_depth_inplace || a->flush_stencil_inplace) {
1629 db_render_control |= S_028D0C_DEPTH_COMPRESS_DISABLE(a->flush_depth_inplace) |
1630 S_028D0C_STENCIL_COMPRESS_DISABLE(a->flush_stencil_inplace);
1631 db_render_override |= S_028D10_NOOP_CULL_DISABLE(1);
1632 }
1633 if (a->htile_clear) {
1634 db_render_control |= S_028D0C_DEPTH_CLEAR_ENABLE(1);
1635 }
1636
1637 /* RV770 workaround for a hang with 8x MSAA. */
1638 if (rctx->b.family == CHIP_RV770 && a->log_samples == 3) {
1639 db_render_override |= S_028D10_MAX_TILES_IN_DTT(6);
1640 }
1641
1642 radeon_set_context_reg_seq(cs, R_028D0C_DB_RENDER_CONTROL, 2);
1643 radeon_emit(cs, db_render_control); /* R_028D0C_DB_RENDER_CONTROL */
1644 radeon_emit(cs, db_render_override); /* R_028D10_DB_RENDER_OVERRIDE */
1645 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL, a->db_shader_control);
1646 }
1647
r600_emit_config_state(struct r600_context * rctx,struct r600_atom * atom)1648 static void r600_emit_config_state(struct r600_context *rctx, struct r600_atom *atom)
1649 {
1650 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1651 struct r600_config_state *a = (struct r600_config_state*)atom;
1652
1653 radeon_set_config_reg(cs, R_008C04_SQ_GPR_RESOURCE_MGMT_1, a->sq_gpr_resource_mgmt_1);
1654 radeon_set_config_reg(cs, R_008C08_SQ_GPR_RESOURCE_MGMT_2, a->sq_gpr_resource_mgmt_2);
1655 }
1656
r600_emit_vertex_buffers(struct r600_context * rctx,struct r600_atom * atom)1657 static void r600_emit_vertex_buffers(struct r600_context *rctx, struct r600_atom *atom)
1658 {
1659 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1660 uint32_t dirty_mask = rctx->vertex_buffer_state.dirty_mask;
1661
1662 while (dirty_mask) {
1663 struct pipe_vertex_buffer *vb;
1664 struct r600_resource *rbuffer;
1665 unsigned offset;
1666 unsigned buffer_index = u_bit_scan(&dirty_mask);
1667
1668 vb = &rctx->vertex_buffer_state.vb[buffer_index];
1669 rbuffer = (struct r600_resource*)vb->buffer.resource;
1670 assert(rbuffer);
1671
1672 offset = vb->buffer_offset;
1673
1674 /* fetch resources start at index 320 (OFFSET_FS) */
1675 radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
1676 radeon_emit(cs, (R600_FETCH_CONSTANTS_OFFSET_FS + buffer_index) * 7);
1677 radeon_emit(cs, offset); /* RESOURCEi_WORD0 */
1678 radeon_emit(cs, rbuffer->b.b.width0 - offset - 1); /* RESOURCEi_WORD1 */
1679 radeon_emit(cs, /* RESOURCEi_WORD2 */
1680 S_038008_ENDIAN_SWAP(r600_endian_swap(32)) |
1681 S_038008_STRIDE(vb->stride));
1682 radeon_emit(cs, 0); /* RESOURCEi_WORD3 */
1683 radeon_emit(cs, 0); /* RESOURCEi_WORD4 */
1684 radeon_emit(cs, 0); /* RESOURCEi_WORD5 */
1685 radeon_emit(cs, 0xc0000000); /* RESOURCEi_WORD6 */
1686
1687 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1688 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1689 RADEON_USAGE_READ, RADEON_PRIO_VERTEX_BUFFER));
1690 }
1691 }
1692
r600_emit_constant_buffers(struct r600_context * rctx,struct r600_constbuf_state * state,unsigned buffer_id_base,unsigned reg_alu_constbuf_size,unsigned reg_alu_const_cache)1693 static void r600_emit_constant_buffers(struct r600_context *rctx,
1694 struct r600_constbuf_state *state,
1695 unsigned buffer_id_base,
1696 unsigned reg_alu_constbuf_size,
1697 unsigned reg_alu_const_cache)
1698 {
1699 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1700 uint32_t dirty_mask = state->dirty_mask;
1701
1702 while (dirty_mask) {
1703 struct pipe_constant_buffer *cb;
1704 struct r600_resource *rbuffer;
1705 unsigned offset;
1706 unsigned buffer_index = ffs(dirty_mask) - 1;
1707 unsigned gs_ring_buffer = (buffer_index == R600_GS_RING_CONST_BUFFER);
1708 cb = &state->cb[buffer_index];
1709 rbuffer = (struct r600_resource*)cb->buffer;
1710 assert(rbuffer);
1711
1712 offset = cb->buffer_offset;
1713
1714 if (!gs_ring_buffer) {
1715 assert(buffer_index < R600_MAX_HW_CONST_BUFFERS);
1716 radeon_set_context_reg(cs, reg_alu_constbuf_size + buffer_index * 4,
1717 DIV_ROUND_UP(cb->buffer_size, 256));
1718 radeon_set_context_reg(cs, reg_alu_const_cache + buffer_index * 4, offset >> 8);
1719 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1720 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1721 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER));
1722 }
1723
1724 radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
1725 radeon_emit(cs, (buffer_id_base + buffer_index) * 7);
1726 radeon_emit(cs, offset); /* RESOURCEi_WORD0 */
1727 radeon_emit(cs, rbuffer->b.b.width0 - offset - 1); /* RESOURCEi_WORD1 */
1728 radeon_emit(cs, /* RESOURCEi_WORD2 */
1729 S_038008_ENDIAN_SWAP(gs_ring_buffer ? ENDIAN_NONE : r600_endian_swap(32)) |
1730 S_038008_STRIDE(gs_ring_buffer ? 4 : 16));
1731 radeon_emit(cs, 0); /* RESOURCEi_WORD3 */
1732 radeon_emit(cs, 0); /* RESOURCEi_WORD4 */
1733 radeon_emit(cs, 0); /* RESOURCEi_WORD5 */
1734 radeon_emit(cs, 0xc0000000); /* RESOURCEi_WORD6 */
1735
1736 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1737 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1738 RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER));
1739
1740 dirty_mask &= ~(1 << buffer_index);
1741 }
1742 state->dirty_mask = 0;
1743 }
1744
r600_emit_vs_constant_buffers(struct r600_context * rctx,struct r600_atom * atom)1745 static void r600_emit_vs_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
1746 {
1747 r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX],
1748 R600_FETCH_CONSTANTS_OFFSET_VS,
1749 R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
1750 R_028980_ALU_CONST_CACHE_VS_0);
1751 }
1752
r600_emit_gs_constant_buffers(struct r600_context * rctx,struct r600_atom * atom)1753 static void r600_emit_gs_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
1754 {
1755 r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY],
1756 R600_FETCH_CONSTANTS_OFFSET_GS,
1757 R_0281C0_ALU_CONST_BUFFER_SIZE_GS_0,
1758 R_0289C0_ALU_CONST_CACHE_GS_0);
1759 }
1760
r600_emit_ps_constant_buffers(struct r600_context * rctx,struct r600_atom * atom)1761 static void r600_emit_ps_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
1762 {
1763 r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_FRAGMENT],
1764 R600_FETCH_CONSTANTS_OFFSET_PS,
1765 R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
1766 R_028940_ALU_CONST_CACHE_PS_0);
1767 }
1768
r600_emit_sampler_views(struct r600_context * rctx,struct r600_samplerview_state * state,unsigned resource_id_base)1769 static void r600_emit_sampler_views(struct r600_context *rctx,
1770 struct r600_samplerview_state *state,
1771 unsigned resource_id_base)
1772 {
1773 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1774 uint32_t dirty_mask = state->dirty_mask;
1775
1776 while (dirty_mask) {
1777 struct r600_pipe_sampler_view *rview;
1778 unsigned resource_index = u_bit_scan(&dirty_mask);
1779 unsigned reloc;
1780
1781 rview = state->views[resource_index];
1782 assert(rview);
1783
1784 radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
1785 radeon_emit(cs, (resource_id_base + resource_index) * 7);
1786 radeon_emit_array(cs, rview->tex_resource_words, 7);
1787
1788 reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rview->tex_resource,
1789 RADEON_USAGE_READ,
1790 r600_get_sampler_view_priority(rview->tex_resource));
1791 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1792 radeon_emit(cs, reloc);
1793 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1794 radeon_emit(cs, reloc);
1795 }
1796 state->dirty_mask = 0;
1797 }
1798
1799
r600_emit_vs_sampler_views(struct r600_context * rctx,struct r600_atom * atom)1800 static void r600_emit_vs_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
1801 {
1802 r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].views, R600_FETCH_CONSTANTS_OFFSET_VS + R600_MAX_CONST_BUFFERS);
1803 }
1804
r600_emit_gs_sampler_views(struct r600_context * rctx,struct r600_atom * atom)1805 static void r600_emit_gs_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
1806 {
1807 r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].views, R600_FETCH_CONSTANTS_OFFSET_GS + R600_MAX_CONST_BUFFERS);
1808 }
1809
r600_emit_ps_sampler_views(struct r600_context * rctx,struct r600_atom * atom)1810 static void r600_emit_ps_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
1811 {
1812 r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].views, R600_FETCH_CONSTANTS_OFFSET_PS + R600_MAX_CONST_BUFFERS);
1813 }
1814
r600_emit_sampler_states(struct r600_context * rctx,struct r600_textures_info * texinfo,unsigned resource_id_base,unsigned border_color_reg)1815 static void r600_emit_sampler_states(struct r600_context *rctx,
1816 struct r600_textures_info *texinfo,
1817 unsigned resource_id_base,
1818 unsigned border_color_reg)
1819 {
1820 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1821 uint32_t dirty_mask = texinfo->states.dirty_mask;
1822
1823 while (dirty_mask) {
1824 struct r600_pipe_sampler_state *rstate;
1825 struct r600_pipe_sampler_view *rview;
1826 unsigned i = u_bit_scan(&dirty_mask);
1827
1828 rstate = texinfo->states.states[i];
1829 assert(rstate);
1830 rview = texinfo->views.views[i];
1831
1832 /* TEX_ARRAY_OVERRIDE must be set for array textures to disable
1833 * filtering between layers.
1834 * Don't update TEX_ARRAY_OVERRIDE if we don't have the sampler view.
1835 */
1836 if (rview) {
1837 enum pipe_texture_target target = rview->base.texture->target;
1838 if (target == PIPE_TEXTURE_1D_ARRAY ||
1839 target == PIPE_TEXTURE_2D_ARRAY) {
1840 rstate->tex_sampler_words[0] |= S_03C000_TEX_ARRAY_OVERRIDE(1);
1841 texinfo->is_array_sampler[i] = true;
1842 } else {
1843 rstate->tex_sampler_words[0] &= C_03C000_TEX_ARRAY_OVERRIDE;
1844 texinfo->is_array_sampler[i] = false;
1845 }
1846 }
1847
1848 radeon_emit(cs, PKT3(PKT3_SET_SAMPLER, 3, 0));
1849 radeon_emit(cs, (resource_id_base + i) * 3);
1850 radeon_emit_array(cs, rstate->tex_sampler_words, 3);
1851
1852 if (rstate->border_color_use) {
1853 unsigned offset;
1854
1855 offset = border_color_reg;
1856 offset += i * 16;
1857 radeon_set_config_reg_seq(cs, offset, 4);
1858 radeon_emit_array(cs, rstate->border_color.ui, 4);
1859 }
1860 }
1861 texinfo->states.dirty_mask = 0;
1862 }
1863
r600_emit_vs_sampler_states(struct r600_context * rctx,struct r600_atom * atom)1864 static void r600_emit_vs_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
1865 {
1866 r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_VERTEX], 18, R_00A600_TD_VS_SAMPLER0_BORDER_RED);
1867 }
1868
r600_emit_gs_sampler_states(struct r600_context * rctx,struct r600_atom * atom)1869 static void r600_emit_gs_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
1870 {
1871 r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY], 36, R_00A800_TD_GS_SAMPLER0_BORDER_RED);
1872 }
1873
r600_emit_ps_sampler_states(struct r600_context * rctx,struct r600_atom * atom)1874 static void r600_emit_ps_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
1875 {
1876 r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT], 0, R_00A400_TD_PS_SAMPLER0_BORDER_RED);
1877 }
1878
r600_emit_seamless_cube_map(struct r600_context * rctx,struct r600_atom * atom)1879 static void r600_emit_seamless_cube_map(struct r600_context *rctx, struct r600_atom *atom)
1880 {
1881 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1882 unsigned tmp;
1883
1884 tmp = S_009508_DISABLE_CUBE_ANISO(1) |
1885 S_009508_SYNC_GRADIENT(1) |
1886 S_009508_SYNC_WALKER(1) |
1887 S_009508_SYNC_ALIGNER(1);
1888 if (!rctx->seamless_cube_map.enabled) {
1889 tmp |= S_009508_DISABLE_CUBE_WRAP(1);
1890 }
1891 radeon_set_config_reg(cs, R_009508_TA_CNTL_AUX, tmp);
1892 }
1893
r600_emit_sample_mask(struct r600_context * rctx,struct r600_atom * a)1894 static void r600_emit_sample_mask(struct r600_context *rctx, struct r600_atom *a)
1895 {
1896 struct r600_sample_mask *s = (struct r600_sample_mask*)a;
1897 uint8_t mask = s->sample_mask;
1898
1899 radeon_set_context_reg(rctx->b.gfx.cs, R_028C48_PA_SC_AA_MASK,
1900 mask | (mask << 8) | (mask << 16) | (mask << 24));
1901 }
1902
r600_emit_vertex_fetch_shader(struct r600_context * rctx,struct r600_atom * a)1903 static void r600_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600_atom *a)
1904 {
1905 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1906 struct r600_cso_state *state = (struct r600_cso_state*)a;
1907 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso;
1908
1909 if (!shader)
1910 return;
1911
1912 radeon_set_context_reg(cs, R_028894_SQ_PGM_START_FS, shader->offset >> 8);
1913 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1914 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->buffer,
1915 RADEON_USAGE_READ,
1916 RADEON_PRIO_SHADER_BINARY));
1917 }
1918
r600_emit_shader_stages(struct r600_context * rctx,struct r600_atom * a)1919 static void r600_emit_shader_stages(struct r600_context *rctx, struct r600_atom *a)
1920 {
1921 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1922 struct r600_shader_stages_state *state = (struct r600_shader_stages_state*)a;
1923
1924 uint32_t v2 = 0, primid = 0;
1925
1926 if (rctx->vs_shader->current->shader.vs_as_gs_a) {
1927 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
1928 primid = 1;
1929 }
1930
1931 if (state->geom_enable) {
1932 uint32_t cut_val;
1933
1934 if (rctx->gs_shader->gs_max_out_vertices <= 128)
1935 cut_val = V_028A40_GS_CUT_128;
1936 else if (rctx->gs_shader->gs_max_out_vertices <= 256)
1937 cut_val = V_028A40_GS_CUT_256;
1938 else if (rctx->gs_shader->gs_max_out_vertices <= 512)
1939 cut_val = V_028A40_GS_CUT_512;
1940 else
1941 cut_val = V_028A40_GS_CUT_1024;
1942
1943 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
1944 S_028A40_CUT_MODE(cut_val);
1945
1946 if (rctx->gs_shader->current->shader.gs_prim_id_input)
1947 primid = 1;
1948 }
1949
1950 radeon_set_context_reg(cs, R_028A40_VGT_GS_MODE, v2);
1951 radeon_set_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, primid);
1952 }
1953
r600_emit_gs_rings(struct r600_context * rctx,struct r600_atom * a)1954 static void r600_emit_gs_rings(struct r600_context *rctx, struct r600_atom *a)
1955 {
1956 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1957 struct r600_gs_rings_state *state = (struct r600_gs_rings_state*)a;
1958 struct r600_resource *rbuffer;
1959
1960 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1961 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1962 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1963
1964 if (state->enable) {
1965 rbuffer =(struct r600_resource*)state->esgs_ring.buffer;
1966 radeon_set_config_reg(cs, R_008C40_SQ_ESGS_RING_BASE, 0);
1967 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1968 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1969 RADEON_USAGE_READWRITE,
1970 RADEON_PRIO_SHADER_RINGS));
1971 radeon_set_config_reg(cs, R_008C44_SQ_ESGS_RING_SIZE,
1972 state->esgs_ring.buffer_size >> 8);
1973
1974 rbuffer =(struct r600_resource*)state->gsvs_ring.buffer;
1975 radeon_set_config_reg(cs, R_008C48_SQ_GSVS_RING_BASE, 0);
1976 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1977 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1978 RADEON_USAGE_READWRITE,
1979 RADEON_PRIO_SHADER_RINGS));
1980 radeon_set_config_reg(cs, R_008C4C_SQ_GSVS_RING_SIZE,
1981 state->gsvs_ring.buffer_size >> 8);
1982 } else {
1983 radeon_set_config_reg(cs, R_008C44_SQ_ESGS_RING_SIZE, 0);
1984 radeon_set_config_reg(cs, R_008C4C_SQ_GSVS_RING_SIZE, 0);
1985 }
1986
1987 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1988 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1989 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1990 }
1991
1992 /* Adjust GPR allocation on R6xx/R7xx */
r600_adjust_gprs(struct r600_context * rctx)1993 bool r600_adjust_gprs(struct r600_context *rctx)
1994 {
1995 unsigned num_gprs[R600_NUM_HW_STAGES];
1996 unsigned new_gprs[R600_NUM_HW_STAGES];
1997 unsigned cur_gprs[R600_NUM_HW_STAGES];
1998 unsigned def_gprs[R600_NUM_HW_STAGES];
1999 unsigned def_num_clause_temp_gprs = rctx->r6xx_num_clause_temp_gprs;
2000 unsigned max_gprs;
2001 unsigned tmp, tmp2;
2002 unsigned i;
2003 bool need_recalc = false, use_default = true;
2004
2005 /* hardware will reserve twice num_clause_temp_gprs */
2006 max_gprs = def_num_clause_temp_gprs * 2;
2007 for (i = 0; i < R600_NUM_HW_STAGES; i++) {
2008 def_gprs[i] = rctx->default_gprs[i];
2009 max_gprs += def_gprs[i];
2010 }
2011
2012 cur_gprs[R600_HW_STAGE_PS] = G_008C04_NUM_PS_GPRS(rctx->config_state.sq_gpr_resource_mgmt_1);
2013 cur_gprs[R600_HW_STAGE_VS] = G_008C04_NUM_VS_GPRS(rctx->config_state.sq_gpr_resource_mgmt_1);
2014 cur_gprs[R600_HW_STAGE_GS] = G_008C08_NUM_GS_GPRS(rctx->config_state.sq_gpr_resource_mgmt_2);
2015 cur_gprs[R600_HW_STAGE_ES] = G_008C08_NUM_ES_GPRS(rctx->config_state.sq_gpr_resource_mgmt_2);
2016
2017 num_gprs[R600_HW_STAGE_PS] = rctx->ps_shader->current->shader.bc.ngpr;
2018 if (rctx->gs_shader) {
2019 num_gprs[R600_HW_STAGE_ES] = rctx->vs_shader->current->shader.bc.ngpr;
2020 num_gprs[R600_HW_STAGE_GS] = rctx->gs_shader->current->shader.bc.ngpr;
2021 num_gprs[R600_HW_STAGE_VS] = rctx->gs_shader->current->gs_copy_shader->shader.bc.ngpr;
2022 } else {
2023 num_gprs[R600_HW_STAGE_ES] = 0;
2024 num_gprs[R600_HW_STAGE_GS] = 0;
2025 num_gprs[R600_HW_STAGE_VS] = rctx->vs_shader->current->shader.bc.ngpr;
2026 }
2027
2028 for (i = 0; i < R600_NUM_HW_STAGES; i++) {
2029 new_gprs[i] = num_gprs[i];
2030 if (new_gprs[i] > cur_gprs[i])
2031 need_recalc = true;
2032 if (new_gprs[i] > def_gprs[i])
2033 use_default = false;
2034 }
2035
2036 /* the sum of all SQ_GPR_RESOURCE_MGMT*.NUM_*_GPRS must <= to max_gprs */
2037 if (!need_recalc)
2038 return true;
2039
2040 /* try to use switch back to default */
2041 if (!use_default) {
2042 /* always privilege vs stage so that at worst we have the
2043 * pixel stage producing wrong output (not the vertex
2044 * stage) */
2045 new_gprs[R600_HW_STAGE_PS] = max_gprs - def_num_clause_temp_gprs * 2;
2046 for (i = R600_HW_STAGE_VS; i < R600_NUM_HW_STAGES; i++)
2047 new_gprs[R600_HW_STAGE_PS] -= new_gprs[i];
2048 } else {
2049 for (i = 0; i < R600_NUM_HW_STAGES; i++)
2050 new_gprs[i] = def_gprs[i];
2051 }
2052
2053 /* SQ_PGM_RESOURCES_*.NUM_GPRS must always be program to a value <=
2054 * SQ_GPR_RESOURCE_MGMT*.NUM_*_GPRS otherwise the GPU will lockup
2055 * Also if a shader use more gpr than SQ_GPR_RESOURCE_MGMT*.NUM_*_GPRS
2056 * it will lockup. So in this case just discard the draw command
2057 * and don't change the current gprs repartitions.
2058 */
2059 for (i = 0; i < R600_NUM_HW_STAGES; i++) {
2060 if (num_gprs[i] > new_gprs[i]) {
2061 R600_ERR("shaders require too many register (%d + %d + %d + %d) "
2062 "for a combined maximum of %d\n",
2063 num_gprs[R600_HW_STAGE_PS], num_gprs[R600_HW_STAGE_VS], num_gprs[R600_HW_STAGE_ES], num_gprs[R600_HW_STAGE_GS], max_gprs);
2064 return false;
2065 }
2066 }
2067
2068 /* in some case we endup recomputing the current value */
2069 tmp = S_008C04_NUM_PS_GPRS(new_gprs[R600_HW_STAGE_PS]) |
2070 S_008C04_NUM_VS_GPRS(new_gprs[R600_HW_STAGE_VS]) |
2071 S_008C04_NUM_CLAUSE_TEMP_GPRS(def_num_clause_temp_gprs);
2072
2073 tmp2 = S_008C08_NUM_ES_GPRS(new_gprs[R600_HW_STAGE_ES]) |
2074 S_008C08_NUM_GS_GPRS(new_gprs[R600_HW_STAGE_GS]);
2075 if (rctx->config_state.sq_gpr_resource_mgmt_1 != tmp || rctx->config_state.sq_gpr_resource_mgmt_2 != tmp2) {
2076 rctx->config_state.sq_gpr_resource_mgmt_1 = tmp;
2077 rctx->config_state.sq_gpr_resource_mgmt_2 = tmp2;
2078 r600_mark_atom_dirty(rctx, &rctx->config_state.atom);
2079 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
2080 }
2081 return true;
2082 }
2083
r600_init_atom_start_cs(struct r600_context * rctx)2084 void r600_init_atom_start_cs(struct r600_context *rctx)
2085 {
2086 int ps_prio;
2087 int vs_prio;
2088 int gs_prio;
2089 int es_prio;
2090 int num_ps_gprs;
2091 int num_vs_gprs;
2092 int num_gs_gprs;
2093 int num_es_gprs;
2094 int num_temp_gprs;
2095 int num_ps_threads;
2096 int num_vs_threads;
2097 int num_gs_threads;
2098 int num_es_threads;
2099 int num_ps_stack_entries;
2100 int num_vs_stack_entries;
2101 int num_gs_stack_entries;
2102 int num_es_stack_entries;
2103 enum radeon_family family;
2104 struct r600_command_buffer *cb = &rctx->start_cs_cmd;
2105 uint32_t tmp, i;
2106
2107 r600_init_command_buffer(cb, 256);
2108
2109 /* R6xx requires this packet at the start of each command buffer */
2110 if (rctx->b.chip_class == R600) {
2111 r600_store_value(cb, PKT3(PKT3_START_3D_CMDBUF, 0, 0));
2112 r600_store_value(cb, 0);
2113 }
2114 /* All asics require this one */
2115 r600_store_value(cb, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
2116 r600_store_value(cb, 0x80000000);
2117 r600_store_value(cb, 0x80000000);
2118
2119 /* We're setting config registers here. */
2120 r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
2121 r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
2122
2123 /* This enables pipeline stat & streamout queries.
2124 * They are only disabled by blits.
2125 */
2126 r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
2127 r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_PIPELINESTAT_START) | EVENT_INDEX(0));
2128
2129 family = rctx->b.family;
2130 ps_prio = 0;
2131 vs_prio = 1;
2132 gs_prio = 2;
2133 es_prio = 3;
2134 switch (family) {
2135 case CHIP_R600:
2136 num_ps_gprs = 192;
2137 num_vs_gprs = 56;
2138 num_temp_gprs = 4;
2139 num_gs_gprs = 0;
2140 num_es_gprs = 0;
2141 num_ps_threads = 136;
2142 num_vs_threads = 48;
2143 num_gs_threads = 4;
2144 num_es_threads = 4;
2145 num_ps_stack_entries = 128;
2146 num_vs_stack_entries = 128;
2147 num_gs_stack_entries = 0;
2148 num_es_stack_entries = 0;
2149 break;
2150 case CHIP_RV630:
2151 case CHIP_RV635:
2152 num_ps_gprs = 84;
2153 num_vs_gprs = 36;
2154 num_temp_gprs = 4;
2155 num_gs_gprs = 0;
2156 num_es_gprs = 0;
2157 num_ps_threads = 144;
2158 num_vs_threads = 40;
2159 num_gs_threads = 4;
2160 num_es_threads = 4;
2161 num_ps_stack_entries = 40;
2162 num_vs_stack_entries = 40;
2163 num_gs_stack_entries = 32;
2164 num_es_stack_entries = 16;
2165 break;
2166 case CHIP_RV610:
2167 case CHIP_RV620:
2168 case CHIP_RS780:
2169 case CHIP_RS880:
2170 default:
2171 num_ps_gprs = 84;
2172 num_vs_gprs = 36;
2173 num_temp_gprs = 4;
2174 num_gs_gprs = 0;
2175 num_es_gprs = 0;
2176 /* use limits 40 VS and at least 16 ES/GS */
2177 num_ps_threads = 120;
2178 num_vs_threads = 40;
2179 num_gs_threads = 16;
2180 num_es_threads = 16;
2181 num_ps_stack_entries = 40;
2182 num_vs_stack_entries = 40;
2183 num_gs_stack_entries = 32;
2184 num_es_stack_entries = 16;
2185 break;
2186 case CHIP_RV670:
2187 num_ps_gprs = 144;
2188 num_vs_gprs = 40;
2189 num_temp_gprs = 4;
2190 num_gs_gprs = 0;
2191 num_es_gprs = 0;
2192 num_ps_threads = 136;
2193 num_vs_threads = 48;
2194 num_gs_threads = 4;
2195 num_es_threads = 4;
2196 num_ps_stack_entries = 40;
2197 num_vs_stack_entries = 40;
2198 num_gs_stack_entries = 32;
2199 num_es_stack_entries = 16;
2200 break;
2201 case CHIP_RV770:
2202 num_ps_gprs = 130;
2203 num_vs_gprs = 56;
2204 num_temp_gprs = 4;
2205 num_gs_gprs = 31;
2206 num_es_gprs = 31;
2207 num_ps_threads = 180;
2208 num_vs_threads = 60;
2209 num_gs_threads = 4;
2210 num_es_threads = 4;
2211 num_ps_stack_entries = 128;
2212 num_vs_stack_entries = 128;
2213 num_gs_stack_entries = 128;
2214 num_es_stack_entries = 128;
2215 break;
2216 case CHIP_RV730:
2217 case CHIP_RV740:
2218 num_ps_gprs = 84;
2219 num_vs_gprs = 36;
2220 num_temp_gprs = 4;
2221 num_gs_gprs = 0;
2222 num_es_gprs = 0;
2223 num_ps_threads = 180;
2224 num_vs_threads = 60;
2225 num_gs_threads = 4;
2226 num_es_threads = 4;
2227 num_ps_stack_entries = 128;
2228 num_vs_stack_entries = 128;
2229 num_gs_stack_entries = 0;
2230 num_es_stack_entries = 0;
2231 break;
2232 case CHIP_RV710:
2233 num_ps_gprs = 192;
2234 num_vs_gprs = 56;
2235 num_temp_gprs = 4;
2236 num_gs_gprs = 0;
2237 num_es_gprs = 0;
2238 num_ps_threads = 136;
2239 num_vs_threads = 48;
2240 num_gs_threads = 4;
2241 num_es_threads = 4;
2242 num_ps_stack_entries = 128;
2243 num_vs_stack_entries = 128;
2244 num_gs_stack_entries = 0;
2245 num_es_stack_entries = 0;
2246 break;
2247 }
2248
2249 rctx->default_gprs[R600_HW_STAGE_PS] = num_ps_gprs;
2250 rctx->default_gprs[R600_HW_STAGE_VS] = num_vs_gprs;
2251 rctx->default_gprs[R600_HW_STAGE_GS] = 0;
2252 rctx->default_gprs[R600_HW_STAGE_ES] = 0;
2253
2254 rctx->r6xx_num_clause_temp_gprs = num_temp_gprs;
2255
2256 /* SQ_CONFIG */
2257 tmp = 0;
2258 switch (family) {
2259 case CHIP_RV610:
2260 case CHIP_RV620:
2261 case CHIP_RS780:
2262 case CHIP_RS880:
2263 case CHIP_RV710:
2264 break;
2265 default:
2266 tmp |= S_008C00_VC_ENABLE(1);
2267 break;
2268 }
2269 tmp |= S_008C00_DX9_CONSTS(0);
2270 tmp |= S_008C00_ALU_INST_PREFER_VECTOR(1);
2271 tmp |= S_008C00_PS_PRIO(ps_prio);
2272 tmp |= S_008C00_VS_PRIO(vs_prio);
2273 tmp |= S_008C00_GS_PRIO(gs_prio);
2274 tmp |= S_008C00_ES_PRIO(es_prio);
2275 r600_store_config_reg(cb, R_008C00_SQ_CONFIG, tmp);
2276
2277 /* SQ_GPR_RESOURCE_MGMT_2 */
2278 tmp = S_008C08_NUM_GS_GPRS(num_gs_gprs);
2279 tmp |= S_008C08_NUM_ES_GPRS(num_es_gprs);
2280 r600_store_config_reg_seq(cb, R_008C08_SQ_GPR_RESOURCE_MGMT_2, 4);
2281 r600_store_value(cb, tmp);
2282
2283 /* SQ_THREAD_RESOURCE_MGMT */
2284 tmp = S_008C0C_NUM_PS_THREADS(num_ps_threads);
2285 tmp |= S_008C0C_NUM_VS_THREADS(num_vs_threads);
2286 tmp |= S_008C0C_NUM_GS_THREADS(num_gs_threads);
2287 tmp |= S_008C0C_NUM_ES_THREADS(num_es_threads);
2288 r600_store_value(cb, tmp); /* R_008C0C_SQ_THREAD_RESOURCE_MGMT */
2289
2290 /* SQ_STACK_RESOURCE_MGMT_1 */
2291 tmp = S_008C10_NUM_PS_STACK_ENTRIES(num_ps_stack_entries);
2292 tmp |= S_008C10_NUM_VS_STACK_ENTRIES(num_vs_stack_entries);
2293 r600_store_value(cb, tmp); /* R_008C10_SQ_STACK_RESOURCE_MGMT_1 */
2294
2295 /* SQ_STACK_RESOURCE_MGMT_2 */
2296 tmp = S_008C14_NUM_GS_STACK_ENTRIES(num_gs_stack_entries);
2297 tmp |= S_008C14_NUM_ES_STACK_ENTRIES(num_es_stack_entries);
2298 r600_store_value(cb, tmp); /* R_008C14_SQ_STACK_RESOURCE_MGMT_2 */
2299
2300 r600_store_config_reg(cb, R_009714_VC_ENHANCE, 0);
2301
2302 if (rctx->b.chip_class >= R700) {
2303 r600_store_context_reg(cb, R_028A50_VGT_ENHANCE, 4);
2304 r600_store_config_reg(cb, R_008D8C_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, 0x00004000);
2305 r600_store_config_reg(cb, R_009830_DB_DEBUG, 0);
2306 r600_store_config_reg(cb, R_009838_DB_WATERMARKS, 0x00420204);
2307 r600_store_context_reg(cb, R_0286C8_SPI_THREAD_GROUPING, 0);
2308 } else {
2309 r600_store_config_reg(cb, R_008D8C_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, 0);
2310 r600_store_config_reg(cb, R_009830_DB_DEBUG, 0x82000000);
2311 r600_store_config_reg(cb, R_009838_DB_WATERMARKS, 0x01020204);
2312 r600_store_context_reg(cb, R_0286C8_SPI_THREAD_GROUPING, 1);
2313 }
2314 r600_store_context_reg_seq(cb, R_0288A8_SQ_ESGS_RING_ITEMSIZE, 9);
2315 r600_store_value(cb, 0); /* R_0288A8_SQ_ESGS_RING_ITEMSIZE */
2316 r600_store_value(cb, 0); /* R_0288AC_SQ_GSVS_RING_ITEMSIZE */
2317 r600_store_value(cb, 0); /* R_0288B0_SQ_ESTMP_RING_ITEMSIZE */
2318 r600_store_value(cb, 0); /* R_0288B4_SQ_GSTMP_RING_ITEMSIZE */
2319 r600_store_value(cb, 0); /* R_0288B8_SQ_VSTMP_RING_ITEMSIZE */
2320 r600_store_value(cb, 0); /* R_0288BC_SQ_PSTMP_RING_ITEMSIZE */
2321 r600_store_value(cb, 0); /* R_0288C0_SQ_FBUF_RING_ITEMSIZE */
2322 r600_store_value(cb, 0); /* R_0288C4_SQ_REDUC_RING_ITEMSIZE */
2323 r600_store_value(cb, 0); /* R_0288C8_SQ_GS_VERT_ITEMSIZE */
2324
2325 /* to avoid GPU doing any preloading of constant from random address */
2326 r600_store_context_reg_seq(cb, R_028140_ALU_CONST_BUFFER_SIZE_PS_0, 16);
2327 for (i = 0; i < 16; i++)
2328 r600_store_value(cb, 0);
2329
2330 r600_store_context_reg_seq(cb, R_028180_ALU_CONST_BUFFER_SIZE_VS_0, 16);
2331 for (i = 0; i < 16; i++)
2332 r600_store_value(cb, 0);
2333
2334 r600_store_context_reg_seq(cb, R_0281C0_ALU_CONST_BUFFER_SIZE_GS_0, 16);
2335 for (i = 0; i < 16; i++)
2336 r600_store_value(cb, 0);
2337
2338 r600_store_context_reg_seq(cb, R_028A10_VGT_OUTPUT_PATH_CNTL, 13);
2339 r600_store_value(cb, 0); /* R_028A10_VGT_OUTPUT_PATH_CNTL */
2340 r600_store_value(cb, 0); /* R_028A14_VGT_HOS_CNTL */
2341 r600_store_value(cb, 0); /* R_028A18_VGT_HOS_MAX_TESS_LEVEL */
2342 r600_store_value(cb, 0); /* R_028A1C_VGT_HOS_MIN_TESS_LEVEL */
2343 r600_store_value(cb, 0); /* R_028A20_VGT_HOS_REUSE_DEPTH */
2344 r600_store_value(cb, 0); /* R_028A24_VGT_GROUP_PRIM_TYPE */
2345 r600_store_value(cb, 0); /* R_028A28_VGT_GROUP_FIRST_DECR */
2346 r600_store_value(cb, 0); /* R_028A2C_VGT_GROUP_DECR */
2347 r600_store_value(cb, 0); /* R_028A30_VGT_GROUP_VECT_0_CNTL */
2348 r600_store_value(cb, 0); /* R_028A34_VGT_GROUP_VECT_1_CNTL */
2349 r600_store_value(cb, 0); /* R_028A38_VGT_GROUP_VECT_0_FMT_CNTL */
2350 r600_store_value(cb, 0); /* R_028A3C_VGT_GROUP_VECT_1_FMT_CNTL */
2351 r600_store_value(cb, 0); /* R_028A40_VGT_GS_MODE, 0); */
2352
2353 r600_store_context_reg(cb, R_028A84_VGT_PRIMITIVEID_EN, 0);
2354 r600_store_context_reg(cb, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 0);
2355 r600_store_context_reg(cb, R_028AA4_VGT_INSTANCE_STEP_RATE_1, 0);
2356
2357 r600_store_context_reg_seq(cb, R_028AB4_VGT_REUSE_OFF, 2);
2358 r600_store_value(cb, 1); /* R_028AB4_VGT_REUSE_OFF */
2359 r600_store_value(cb, 0); /* R_028AB8_VGT_VTX_CNT_EN */
2360
2361 r600_store_context_reg(cb, R_028B20_VGT_STRMOUT_BUFFER_EN, 0);
2362
2363 r600_store_ctl_const(cb, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
2364
2365 r600_store_context_reg(cb, R_028028_DB_STENCIL_CLEAR, 0);
2366
2367 r600_store_context_reg_seq(cb, R_0286DC_SPI_FOG_CNTL, 3);
2368 r600_store_value(cb, 0); /* R_0286DC_SPI_FOG_CNTL */
2369 r600_store_value(cb, 0); /* R_0286E0_SPI_FOG_FUNC_SCALE */
2370 r600_store_value(cb, 0); /* R_0286E4_SPI_FOG_FUNC_BIAS */
2371
2372 r600_store_context_reg_seq(cb, R_028D28_DB_SRESULTS_COMPARE_STATE0, 3);
2373 r600_store_value(cb, 0); /* R_028D28_DB_SRESULTS_COMPARE_STATE0 */
2374 r600_store_value(cb, 0); /* R_028D2C_DB_SRESULTS_COMPARE_STATE1 */
2375 r600_store_value(cb, 0); /* R_028D30_DB_PRELOAD_CONTROL */
2376
2377 r600_store_context_reg(cb, R_028820_PA_CL_NANINF_CNTL, 0);
2378 r600_store_context_reg(cb, R_028A48_PA_SC_MPASS_PS_CNTL, 0);
2379
2380 r600_store_context_reg(cb, R_028200_PA_SC_WINDOW_OFFSET, 0);
2381 r600_store_context_reg(cb, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
2382
2383 if (rctx->b.chip_class >= R700) {
2384 r600_store_context_reg(cb, R_028230_PA_SC_EDGERULE, 0xAAAAAAAA);
2385 }
2386
2387 r600_store_context_reg_seq(cb, R_028C30_CB_CLRCMP_CONTROL, 4);
2388 r600_store_value(cb, 0x1000000); /* R_028C30_CB_CLRCMP_CONTROL */
2389 r600_store_value(cb, 0); /* R_028C34_CB_CLRCMP_SRC */
2390 r600_store_value(cb, 0xFF); /* R_028C38_CB_CLRCMP_DST */
2391 r600_store_value(cb, 0xFFFFFFFF); /* R_028C3C_CB_CLRCMP_MSK */
2392
2393 r600_store_context_reg_seq(cb, R_028030_PA_SC_SCREEN_SCISSOR_TL, 2);
2394 r600_store_value(cb, 0); /* R_028030_PA_SC_SCREEN_SCISSOR_TL */
2395 r600_store_value(cb, S_028034_BR_X(8192) | S_028034_BR_Y(8192)); /* R_028034_PA_SC_SCREEN_SCISSOR_BR */
2396
2397 r600_store_context_reg_seq(cb, R_028240_PA_SC_GENERIC_SCISSOR_TL, 2);
2398 r600_store_value(cb, 0); /* R_028240_PA_SC_GENERIC_SCISSOR_TL */
2399 r600_store_value(cb, S_028244_BR_X(8192) | S_028244_BR_Y(8192)); /* R_028244_PA_SC_GENERIC_SCISSOR_BR */
2400
2401 r600_store_context_reg_seq(cb, R_0288CC_SQ_PGM_CF_OFFSET_PS, 5);
2402 r600_store_value(cb, 0); /* R_0288CC_SQ_PGM_CF_OFFSET_PS */
2403 r600_store_value(cb, 0); /* R_0288D0_SQ_PGM_CF_OFFSET_VS */
2404 r600_store_value(cb, 0); /* R_0288D4_SQ_PGM_CF_OFFSET_GS */
2405 r600_store_value(cb, 0); /* R_0288D8_SQ_PGM_CF_OFFSET_ES */
2406 r600_store_value(cb, 0); /* R_0288DC_SQ_PGM_CF_OFFSET_FS */
2407
2408 r600_store_context_reg(cb, R_0288E0_SQ_VTX_SEMANTIC_CLEAR, ~0);
2409
2410 r600_store_context_reg_seq(cb, R_028400_VGT_MAX_VTX_INDX, 2);
2411 r600_store_value(cb, ~0); /* R_028400_VGT_MAX_VTX_INDX */
2412 r600_store_value(cb, 0); /* R_028404_VGT_MIN_VTX_INDX */
2413
2414 r600_store_context_reg(cb, R_0288A4_SQ_PGM_RESOURCES_FS, 0);
2415
2416 if (rctx->b.chip_class == R700)
2417 r600_store_context_reg(cb, R_028350_SX_MISC, 0);
2418 if (rctx->b.chip_class == R700 && rctx->screen->b.has_streamout)
2419 r600_store_context_reg(cb, R_028354_SX_SURFACE_SYNC, S_028354_SURFACE_SYNC_MASK(0xf));
2420
2421 r600_store_context_reg(cb, R_028800_DB_DEPTH_CONTROL, 0);
2422 if (rctx->screen->b.has_streamout) {
2423 r600_store_context_reg(cb, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
2424 }
2425
2426 r600_store_loop_const(cb, R_03E200_SQ_LOOP_CONST_0, 0x1000FFF);
2427 r600_store_loop_const(cb, R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x1000FFF);
2428 r600_store_loop_const(cb, R_03E200_SQ_LOOP_CONST_0 + (64 * 4), 0x1000FFF);
2429 }
2430
r600_update_ps_state(struct pipe_context * ctx,struct r600_pipe_shader * shader)2431 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2432 {
2433 struct r600_context *rctx = (struct r600_context *)ctx;
2434 struct r600_command_buffer *cb = &shader->command_buffer;
2435 struct r600_shader *rshader = &shader->shader;
2436 unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
2437 int pos_index = -1, face_index = -1, fixed_pt_position_index = -1;
2438 unsigned tmp, sid, ufi = 0;
2439 int need_linear = 0;
2440 unsigned z_export = 0, stencil_export = 0, mask_export = 0;
2441 unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
2442
2443 if (!cb->buf) {
2444 r600_init_command_buffer(cb, 64);
2445 } else {
2446 cb->num_dw = 0;
2447 }
2448
2449 r600_store_context_reg_seq(cb, R_028644_SPI_PS_INPUT_CNTL_0, rshader->ninput);
2450 for (i = 0; i < rshader->ninput; i++) {
2451 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
2452 pos_index = i;
2453 if (rshader->input[i].name == TGSI_SEMANTIC_FACE && face_index == -1)
2454 face_index = i;
2455 if (rshader->input[i].name == TGSI_SEMANTIC_SAMPLEID)
2456 fixed_pt_position_index = i;
2457
2458 sid = rshader->input[i].spi_sid;
2459
2460 tmp = S_028644_SEMANTIC(sid);
2461
2462 /* D3D 9 behaviour. GL is undefined */
2463 if (rshader->input[i].name == TGSI_SEMANTIC_COLOR && rshader->input[i].sid == 0)
2464 tmp |= S_028644_DEFAULT_VAL(3);
2465
2466 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
2467 rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
2468 (rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
2469 rctx->rasterizer && rctx->rasterizer->flatshade))
2470 tmp |= S_028644_FLAT_SHADE(1);
2471
2472 if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
2473 sprite_coord_enable & (1 << rshader->input[i].sid)) {
2474 tmp |= S_028644_PT_SPRITE_TEX(1);
2475 }
2476
2477 if (rshader->input[i].interpolate_location == TGSI_INTERPOLATE_LOC_CENTROID)
2478 tmp |= S_028644_SEL_CENTROID(1);
2479
2480 if (rshader->input[i].interpolate_location == TGSI_INTERPOLATE_LOC_SAMPLE)
2481 tmp |= S_028644_SEL_SAMPLE(1);
2482
2483 if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) {
2484 need_linear = 1;
2485 tmp |= S_028644_SEL_LINEAR(1);
2486 }
2487
2488 r600_store_value(cb, tmp);
2489 }
2490
2491 db_shader_control = 0;
2492 for (i = 0; i < rshader->noutput; i++) {
2493 if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
2494 z_export = 1;
2495 if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
2496 stencil_export = 1;
2497 if (rshader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK &&
2498 rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0)
2499 mask_export = 1;
2500 }
2501 db_shader_control |= S_02880C_Z_EXPORT_ENABLE(z_export);
2502 db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(stencil_export);
2503 db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export);
2504 if (rshader->uses_kill)
2505 db_shader_control |= S_02880C_KILL_ENABLE(1);
2506
2507 exports_ps = 0;
2508 for (i = 0; i < rshader->noutput; i++) {
2509 if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
2510 rshader->output[i].name == TGSI_SEMANTIC_STENCIL ||
2511 rshader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK) {
2512 exports_ps |= 1;
2513 }
2514 }
2515 num_cout = rshader->nr_ps_color_exports;
2516 exports_ps |= S_028854_EXPORT_COLORS(num_cout);
2517 if (!exports_ps) {
2518 /* always at least export 1 component per pixel */
2519 exports_ps = 2;
2520 }
2521
2522 shader->nr_ps_color_outputs = num_cout;
2523
2524 spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) |
2525 S_0286CC_PERSP_GRADIENT_ENA(1)|
2526 S_0286CC_LINEAR_GRADIENT_ENA(need_linear);
2527 spi_input_z = 0;
2528 if (pos_index != -1) {
2529 spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) |
2530 S_0286CC_POSITION_CENTROID(rshader->input[pos_index].interpolate_location == TGSI_INTERPOLATE_LOC_CENTROID) |
2531 S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) |
2532 S_0286CC_BARYC_SAMPLE_CNTL(1)) |
2533 S_0286CC_POSITION_SAMPLE(rshader->input[pos_index].interpolate_location == TGSI_INTERPOLATE_LOC_SAMPLE);
2534 spi_input_z |= S_0286D8_PROVIDE_Z_TO_SPI(1);
2535 }
2536
2537 spi_ps_in_control_1 = 0;
2538 if (face_index != -1) {
2539 spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
2540 S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
2541 }
2542 if (fixed_pt_position_index != -1) {
2543 spi_ps_in_control_1 |= S_0286D0_FIXED_PT_POSITION_ENA(1) |
2544 S_0286D0_FIXED_PT_POSITION_ADDR(rshader->input[fixed_pt_position_index].gpr);
2545 }
2546
2547 /* HW bug in original R600 */
2548 if (rctx->b.family == CHIP_R600)
2549 ufi = 1;
2550
2551 r600_store_context_reg_seq(cb, R_0286CC_SPI_PS_IN_CONTROL_0, 2);
2552 r600_store_value(cb, spi_ps_in_control_0); /* R_0286CC_SPI_PS_IN_CONTROL_0 */
2553 r600_store_value(cb, spi_ps_in_control_1); /* R_0286D0_SPI_PS_IN_CONTROL_1 */
2554
2555 r600_store_context_reg(cb, R_0286D8_SPI_INPUT_Z, spi_input_z);
2556
2557 r600_store_context_reg_seq(cb, R_028850_SQ_PGM_RESOURCES_PS, 2);
2558 r600_store_value(cb, /* R_028850_SQ_PGM_RESOURCES_PS*/
2559 S_028850_NUM_GPRS(rshader->bc.ngpr) |
2560 /*
2561 * docs are misleading about the dx10_clamp bit. This only affects
2562 * instructions using CLAMP dst modifier, in which case they will
2563 * return 0 with this set for a NaN (otherwise NaN).
2564 */
2565 S_028850_DX10_CLAMP(1) |
2566 S_028850_STACK_SIZE(rshader->bc.nstack) |
2567 S_028850_UNCACHED_FIRST_INST(ufi));
2568 r600_store_value(cb, exports_ps); /* R_028854_SQ_PGM_EXPORTS_PS */
2569
2570 r600_store_context_reg(cb, R_028840_SQ_PGM_START_PS, 0);
2571 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2572
2573 /* only set some bits here, the other bits are set in the dsa state */
2574 shader->db_shader_control = db_shader_control;
2575 shader->ps_depth_export = z_export | stencil_export | mask_export;
2576
2577 shader->sprite_coord_enable = sprite_coord_enable;
2578 if (rctx->rasterizer)
2579 shader->flatshade = rctx->rasterizer->flatshade;
2580 }
2581
r600_update_vs_state(struct pipe_context * ctx,struct r600_pipe_shader * shader)2582 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2583 {
2584 struct r600_command_buffer *cb = &shader->command_buffer;
2585 struct r600_shader *rshader = &shader->shader;
2586 unsigned spi_vs_out_id[10] = {};
2587 unsigned i, tmp, nparams = 0;
2588
2589 for (i = 0; i < rshader->noutput; i++) {
2590 if (rshader->output[i].spi_sid) {
2591 tmp = rshader->output[i].spi_sid << ((nparams & 3) * 8);
2592 spi_vs_out_id[nparams / 4] |= tmp;
2593 nparams++;
2594 }
2595 }
2596
2597 r600_init_command_buffer(cb, 32);
2598
2599 r600_store_context_reg_seq(cb, R_028614_SPI_VS_OUT_ID_0, 10);
2600 for (i = 0; i < 10; i++) {
2601 r600_store_value(cb, spi_vs_out_id[i]);
2602 }
2603
2604 /* Certain attributes (position, psize, etc.) don't count as params.
2605 * VS is required to export at least one param and r600_shader_from_tgsi()
2606 * takes care of adding a dummy export.
2607 */
2608 if (nparams < 1)
2609 nparams = 1;
2610
2611 r600_store_context_reg(cb, R_0286C4_SPI_VS_OUT_CONFIG,
2612 S_0286C4_VS_EXPORT_COUNT(nparams - 1));
2613 r600_store_context_reg(cb, R_028868_SQ_PGM_RESOURCES_VS,
2614 S_028868_NUM_GPRS(rshader->bc.ngpr) |
2615 S_028868_DX10_CLAMP(1) |
2616 S_028868_STACK_SIZE(rshader->bc.nstack));
2617 if (rshader->vs_position_window_space) {
2618 r600_store_context_reg(cb, R_028818_PA_CL_VTE_CNTL,
2619 S_028818_VTX_XY_FMT(1) | S_028818_VTX_Z_FMT(1));
2620 } else {
2621 r600_store_context_reg(cb, R_028818_PA_CL_VTE_CNTL,
2622 S_028818_VTX_W0_FMT(1) |
2623 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
2624 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
2625 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
2626
2627 }
2628 r600_store_context_reg(cb, R_028858_SQ_PGM_START_VS, 0);
2629 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2630
2631 shader->pa_cl_vs_out_cntl =
2632 S_02881C_VS_OUT_CCDIST0_VEC_ENA((rshader->clip_dist_write & 0x0F) != 0) |
2633 S_02881C_VS_OUT_CCDIST1_VEC_ENA((rshader->clip_dist_write & 0xF0) != 0) |
2634 S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write) |
2635 S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size) |
2636 S_02881C_USE_VTX_EDGE_FLAG(rshader->vs_out_edgeflag) |
2637 S_02881C_USE_VTX_RENDER_TARGET_INDX(rshader->vs_out_layer) |
2638 S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport);
2639 }
2640
2641 #define RV610_GSVS_ALIGN 32
2642 #define R600_GSVS_ALIGN 16
2643
r600_update_gs_state(struct pipe_context * ctx,struct r600_pipe_shader * shader)2644 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2645 {
2646 struct r600_context *rctx = (struct r600_context *)ctx;
2647 struct r600_command_buffer *cb = &shader->command_buffer;
2648 struct r600_shader *rshader = &shader->shader;
2649 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader;
2650 unsigned gsvs_itemsize =
2651 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2;
2652
2653 /* some r600s needs gsvs itemsize aligned to cacheline size
2654 this was fixed in rs780 and above. */
2655 switch (rctx->b.family) {
2656 case CHIP_RV610:
2657 gsvs_itemsize = align(gsvs_itemsize, RV610_GSVS_ALIGN);
2658 break;
2659 case CHIP_R600:
2660 case CHIP_RV630:
2661 case CHIP_RV670:
2662 case CHIP_RV620:
2663 case CHIP_RV635:
2664 gsvs_itemsize = align(gsvs_itemsize, R600_GSVS_ALIGN);
2665 break;
2666 default:
2667 break;
2668 }
2669
2670 r600_init_command_buffer(cb, 64);
2671
2672 /* VGT_GS_MODE is written by r600_emit_shader_stages */
2673 r600_store_context_reg(cb, R_028AB8_VGT_VTX_CNT_EN, 1);
2674
2675 if (rctx->b.chip_class >= R700) {
2676 r600_store_context_reg(cb, R_028B38_VGT_GS_MAX_VERT_OUT,
2677 S_028B38_MAX_VERT_OUT(shader->selector->gs_max_out_vertices));
2678 }
2679 r600_store_context_reg(cb, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
2680 r600_conv_prim_to_gs_out(shader->selector->gs_output_prim));
2681
2682 r600_store_context_reg(cb, R_0288C8_SQ_GS_VERT_ITEMSIZE,
2683 cp_shader->ring_item_sizes[0] >> 2);
2684
2685 r600_store_context_reg(cb, R_0288A8_SQ_ESGS_RING_ITEMSIZE,
2686 (rshader->ring_item_sizes[0]) >> 2);
2687
2688 r600_store_context_reg(cb, R_0288AC_SQ_GSVS_RING_ITEMSIZE,
2689 gsvs_itemsize);
2690
2691 /* FIXME calculate these values somehow ??? */
2692 r600_store_config_reg_seq(cb, R_0088C8_VGT_GS_PER_ES, 2);
2693 r600_store_value(cb, 0x80); /* GS_PER_ES */
2694 r600_store_value(cb, 0x100); /* ES_PER_GS */
2695 r600_store_config_reg_seq(cb, R_0088E8_VGT_GS_PER_VS, 1);
2696 r600_store_value(cb, 0x2); /* GS_PER_VS */
2697
2698 r600_store_context_reg(cb, R_02887C_SQ_PGM_RESOURCES_GS,
2699 S_02887C_NUM_GPRS(rshader->bc.ngpr) |
2700 S_02887C_DX10_CLAMP(1) |
2701 S_02887C_STACK_SIZE(rshader->bc.nstack));
2702 r600_store_context_reg(cb, R_02886C_SQ_PGM_START_GS, 0);
2703 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2704 }
2705
r600_update_es_state(struct pipe_context * ctx,struct r600_pipe_shader * shader)2706 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2707 {
2708 struct r600_command_buffer *cb = &shader->command_buffer;
2709 struct r600_shader *rshader = &shader->shader;
2710
2711 r600_init_command_buffer(cb, 32);
2712
2713 r600_store_context_reg(cb, R_028890_SQ_PGM_RESOURCES_ES,
2714 S_028890_NUM_GPRS(rshader->bc.ngpr) |
2715 S_028890_DX10_CLAMP(1) |
2716 S_028890_STACK_SIZE(rshader->bc.nstack));
2717 r600_store_context_reg(cb, R_028880_SQ_PGM_START_ES, 0);
2718 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2719 }
2720
2721
r600_create_resolve_blend(struct r600_context * rctx)2722 void *r600_create_resolve_blend(struct r600_context *rctx)
2723 {
2724 struct pipe_blend_state blend;
2725 unsigned i;
2726
2727 memset(&blend, 0, sizeof(blend));
2728 blend.independent_blend_enable = true;
2729 for (i = 0; i < 2; i++) {
2730 blend.rt[i].colormask = 0xf;
2731 blend.rt[i].blend_enable = 1;
2732 blend.rt[i].rgb_func = PIPE_BLEND_ADD;
2733 blend.rt[i].alpha_func = PIPE_BLEND_ADD;
2734 blend.rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
2735 blend.rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
2736 blend.rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
2737 blend.rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
2738 }
2739 return r600_create_blend_state_mode(&rctx->b.b, &blend, V_028808_SPECIAL_RESOLVE_BOX);
2740 }
2741
r700_create_resolve_blend(struct r600_context * rctx)2742 void *r700_create_resolve_blend(struct r600_context *rctx)
2743 {
2744 struct pipe_blend_state blend;
2745
2746 memset(&blend, 0, sizeof(blend));
2747 blend.independent_blend_enable = true;
2748 blend.rt[0].colormask = 0xf;
2749 return r600_create_blend_state_mode(&rctx->b.b, &blend, V_028808_SPECIAL_RESOLVE_BOX);
2750 }
2751
r600_create_decompress_blend(struct r600_context * rctx)2752 void *r600_create_decompress_blend(struct r600_context *rctx)
2753 {
2754 struct pipe_blend_state blend;
2755
2756 memset(&blend, 0, sizeof(blend));
2757 blend.independent_blend_enable = true;
2758 blend.rt[0].colormask = 0xf;
2759 return r600_create_blend_state_mode(&rctx->b.b, &blend, V_028808_SPECIAL_EXPAND_SAMPLES);
2760 }
2761
r600_create_db_flush_dsa(struct r600_context * rctx)2762 void *r600_create_db_flush_dsa(struct r600_context *rctx)
2763 {
2764 struct pipe_depth_stencil_alpha_state dsa;
2765 boolean quirk = false;
2766
2767 if (rctx->b.family == CHIP_RV610 || rctx->b.family == CHIP_RV630 ||
2768 rctx->b.family == CHIP_RV620 || rctx->b.family == CHIP_RV635)
2769 quirk = true;
2770
2771 memset(&dsa, 0, sizeof(dsa));
2772
2773 if (quirk) {
2774 dsa.depth.enabled = 1;
2775 dsa.depth.func = PIPE_FUNC_LEQUAL;
2776 dsa.stencil[0].enabled = 1;
2777 dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
2778 dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP;
2779 dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_INCR;
2780 dsa.stencil[0].writemask = 0xff;
2781 }
2782
2783 return rctx->b.b.create_depth_stencil_alpha_state(&rctx->b.b, &dsa);
2784 }
2785
r600_update_db_shader_control(struct r600_context * rctx)2786 void r600_update_db_shader_control(struct r600_context * rctx)
2787 {
2788 bool dual_export;
2789 unsigned db_shader_control;
2790 uint8_t ps_conservative_z;
2791
2792 if (!rctx->ps_shader) {
2793 return;
2794 }
2795
2796 dual_export = rctx->framebuffer.export_16bpc &&
2797 !rctx->ps_shader->current->ps_depth_export;
2798
2799 db_shader_control = rctx->ps_shader->current->db_shader_control |
2800 S_02880C_DUAL_EXPORT_ENABLE(dual_export);
2801
2802 ps_conservative_z = rctx->ps_shader->current->shader.ps_conservative_z;
2803
2804 /* When alpha test is enabled we can't trust the hw to make the proper
2805 * decision on the order in which ztest should be run related to fragment
2806 * shader execution.
2807 *
2808 * If alpha test is enabled perform z test after fragment. RE_Z (early
2809 * z test but no write to the zbuffer) seems to cause lockup on r6xx/r7xx
2810 */
2811 if (rctx->alphatest_state.sx_alpha_test_control) {
2812 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
2813 } else {
2814 db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
2815 }
2816
2817 if (db_shader_control != rctx->db_misc_state.db_shader_control ||
2818 ps_conservative_z != rctx->db_misc_state.ps_conservative_z) {
2819 rctx->db_misc_state.db_shader_control = db_shader_control;
2820 rctx->db_misc_state.ps_conservative_z = ps_conservative_z;
2821 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2822 }
2823 }
2824
r600_array_mode(unsigned mode)2825 static inline unsigned r600_array_mode(unsigned mode)
2826 {
2827 switch (mode) {
2828 default:
2829 case RADEON_SURF_MODE_LINEAR_ALIGNED: return V_0280A0_ARRAY_LINEAR_ALIGNED;
2830 break;
2831 case RADEON_SURF_MODE_1D: return V_0280A0_ARRAY_1D_TILED_THIN1;
2832 break;
2833 case RADEON_SURF_MODE_2D: return V_0280A0_ARRAY_2D_TILED_THIN1;
2834 }
2835 }
2836
r600_dma_copy_tile(struct r600_context * rctx,struct pipe_resource * dst,unsigned dst_level,unsigned dst_x,unsigned dst_y,unsigned dst_z,struct pipe_resource * src,unsigned src_level,unsigned src_x,unsigned src_y,unsigned src_z,unsigned copy_height,unsigned pitch,unsigned bpp)2837 static boolean r600_dma_copy_tile(struct r600_context *rctx,
2838 struct pipe_resource *dst,
2839 unsigned dst_level,
2840 unsigned dst_x,
2841 unsigned dst_y,
2842 unsigned dst_z,
2843 struct pipe_resource *src,
2844 unsigned src_level,
2845 unsigned src_x,
2846 unsigned src_y,
2847 unsigned src_z,
2848 unsigned copy_height,
2849 unsigned pitch,
2850 unsigned bpp)
2851 {
2852 struct radeon_winsys_cs *cs = rctx->b.dma.cs;
2853 struct r600_texture *rsrc = (struct r600_texture*)src;
2854 struct r600_texture *rdst = (struct r600_texture*)dst;
2855 unsigned array_mode, lbpp, pitch_tile_max, slice_tile_max, size;
2856 unsigned ncopy, height, cheight, detile, i, x, y, z, src_mode, dst_mode;
2857 uint64_t base, addr;
2858
2859 dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
2860 src_mode = rsrc->surface.u.legacy.level[src_level].mode;
2861 assert(dst_mode != src_mode);
2862
2863 y = 0;
2864 lbpp = util_logbase2(bpp);
2865 pitch_tile_max = ((pitch / bpp) / 8) - 1;
2866
2867 if (dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED) {
2868 /* T2L */
2869 array_mode = r600_array_mode(src_mode);
2870 slice_tile_max = (rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.u.legacy.level[src_level].nblk_y) / (8*8);
2871 slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
2872 /* linear height must be the same as the slice tile max height, it's ok even
2873 * if the linear destination/source have smaller heigh as the size of the
2874 * dma packet will be using the copy_height which is always smaller or equal
2875 * to the linear height
2876 */
2877 height = u_minify(rsrc->resource.b.b.height0, src_level);
2878 detile = 1;
2879 x = src_x;
2880 y = src_y;
2881 z = src_z;
2882 base = rsrc->surface.u.legacy.level[src_level].offset;
2883 addr = rdst->surface.u.legacy.level[dst_level].offset;
2884 addr += (uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z;
2885 addr += dst_y * pitch + dst_x * bpp;
2886 } else {
2887 /* L2T */
2888 array_mode = r600_array_mode(dst_mode);
2889 slice_tile_max = (rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.u.legacy.level[dst_level].nblk_y) / (8*8);
2890 slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
2891 /* linear height must be the same as the slice tile max height, it's ok even
2892 * if the linear destination/source have smaller heigh as the size of the
2893 * dma packet will be using the copy_height which is always smaller or equal
2894 * to the linear height
2895 */
2896 height = u_minify(rdst->resource.b.b.height0, dst_level);
2897 detile = 0;
2898 x = dst_x;
2899 y = dst_y;
2900 z = dst_z;
2901 base = rdst->surface.u.legacy.level[dst_level].offset;
2902 addr = rsrc->surface.u.legacy.level[src_level].offset;
2903 addr += (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_z;
2904 addr += src_y * pitch + src_x * bpp;
2905 }
2906 /* check that we are in dw/base alignment constraint */
2907 if (addr % 4 || base % 256) {
2908 return FALSE;
2909 }
2910
2911 /* It's a r6xx/r7xx limitation, the blit must be on 8 boundary for number
2912 * line in the blit. Compute max 8 line we can copy in the size limit
2913 */
2914 cheight = ((R600_DMA_COPY_MAX_SIZE_DW * 4) / pitch) & 0xfffffff8;
2915 ncopy = (copy_height / cheight) + !!(copy_height % cheight);
2916 r600_need_dma_space(&rctx->b, ncopy * 7, &rdst->resource, &rsrc->resource);
2917
2918 for (i = 0; i < ncopy; i++) {
2919 cheight = cheight > copy_height ? copy_height : cheight;
2920 size = (cheight * pitch) / 4;
2921 /* emit reloc before writing cs so that cs is always in consistent state */
2922 radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, &rsrc->resource, RADEON_USAGE_READ,
2923 RADEON_PRIO_SDMA_TEXTURE);
2924 radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, &rdst->resource, RADEON_USAGE_WRITE,
2925 RADEON_PRIO_SDMA_TEXTURE);
2926 radeon_emit(cs, DMA_PACKET(DMA_PACKET_COPY, 1, 0, size));
2927 radeon_emit(cs, base >> 8);
2928 radeon_emit(cs, (detile << 31) | (array_mode << 27) |
2929 (lbpp << 24) | ((height - 1) << 10) |
2930 pitch_tile_max);
2931 radeon_emit(cs, (slice_tile_max << 12) | (z << 0));
2932 radeon_emit(cs, (x << 3) | (y << 17));
2933 radeon_emit(cs, addr & 0xfffffffc);
2934 radeon_emit(cs, (addr >> 32UL) & 0xff);
2935 copy_height -= cheight;
2936 addr += cheight * pitch;
2937 y += cheight;
2938 }
2939 return TRUE;
2940 }
2941
r600_dma_copy(struct pipe_context * ctx,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)2942 static void r600_dma_copy(struct pipe_context *ctx,
2943 struct pipe_resource *dst,
2944 unsigned dst_level,
2945 unsigned dstx, unsigned dsty, unsigned dstz,
2946 struct pipe_resource *src,
2947 unsigned src_level,
2948 const struct pipe_box *src_box)
2949 {
2950 struct r600_context *rctx = (struct r600_context *)ctx;
2951 struct r600_texture *rsrc = (struct r600_texture*)src;
2952 struct r600_texture *rdst = (struct r600_texture*)dst;
2953 unsigned dst_pitch, src_pitch, bpp, dst_mode, src_mode, copy_height;
2954 unsigned src_w, dst_w;
2955 unsigned src_x, src_y;
2956 unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
2957
2958 if (rctx->b.dma.cs == NULL) {
2959 goto fallback;
2960 }
2961
2962 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
2963 if (dst_x % 4 || src_box->x % 4 || src_box->width % 4)
2964 goto fallback;
2965
2966 r600_dma_copy_buffer(rctx, dst, src, dst_x, src_box->x, src_box->width);
2967 return;
2968 }
2969
2970 if (src_box->depth > 1 ||
2971 !r600_prepare_for_dma_blit(&rctx->b, rdst, dst_level, dstx, dsty,
2972 dstz, rsrc, src_level, src_box))
2973 goto fallback;
2974
2975 src_x = util_format_get_nblocksx(src->format, src_box->x);
2976 dst_x = util_format_get_nblocksx(src->format, dst_x);
2977 src_y = util_format_get_nblocksy(src->format, src_box->y);
2978 dst_y = util_format_get_nblocksy(src->format, dst_y);
2979
2980 bpp = rdst->surface.bpe;
2981 dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe;
2982 src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe;
2983 src_w = u_minify(rsrc->resource.b.b.width0, src_level);
2984 dst_w = u_minify(rdst->resource.b.b.width0, dst_level);
2985 copy_height = src_box->height / rsrc->surface.blk_h;
2986
2987 dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
2988 src_mode = rsrc->surface.u.legacy.level[src_level].mode;
2989
2990 if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w) {
2991 /* strict requirement on r6xx/r7xx */
2992 goto fallback;
2993 }
2994 /* lot of constraint on alignment this should capture them all */
2995 if (src_pitch % 8 || src_box->y % 8 || dst_y % 8) {
2996 goto fallback;
2997 }
2998
2999 if (src_mode == dst_mode) {
3000 uint64_t dst_offset, src_offset, size;
3001
3002 /* simple dma blit would do NOTE code here assume :
3003 * src_box.x/y == 0
3004 * dst_x/y == 0
3005 * dst_pitch == src_pitch
3006 */
3007 src_offset= rsrc->surface.u.legacy.level[src_level].offset;
3008 src_offset += (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_box->z;
3009 src_offset += src_y * src_pitch + src_x * bpp;
3010 dst_offset = rdst->surface.u.legacy.level[dst_level].offset;
3011 dst_offset += (uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z;
3012 dst_offset += dst_y * dst_pitch + dst_x * bpp;
3013 size = src_box->height * src_pitch;
3014 /* must be dw aligned */
3015 if (dst_offset % 4 || src_offset % 4 || size % 4) {
3016 goto fallback;
3017 }
3018 r600_dma_copy_buffer(rctx, dst, src, dst_offset, src_offset, size);
3019 } else {
3020 if (!r600_dma_copy_tile(rctx, dst, dst_level, dst_x, dst_y, dst_z,
3021 src, src_level, src_x, src_y, src_box->z,
3022 copy_height, dst_pitch, bpp)) {
3023 goto fallback;
3024 }
3025 }
3026 return;
3027
3028 fallback:
3029 r600_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
3030 src, src_level, src_box);
3031 }
3032
r600_init_state_functions(struct r600_context * rctx)3033 void r600_init_state_functions(struct r600_context *rctx)
3034 {
3035 unsigned id = 1;
3036 unsigned i;
3037 /* !!!
3038 * To avoid GPU lockup registers must be emited in a specific order
3039 * (no kidding ...). The order below is important and have been
3040 * partialy infered from analyzing fglrx command stream.
3041 *
3042 * Don't reorder atom without carefully checking the effect (GPU lockup
3043 * or piglit regression).
3044 * !!!
3045 */
3046
3047 r600_init_atom(rctx, &rctx->framebuffer.atom, id++, r600_emit_framebuffer_state, 0);
3048
3049 /* shader const */
3050 r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX].atom, id++, r600_emit_vs_constant_buffers, 0);
3051 r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY].atom, id++, r600_emit_gs_constant_buffers, 0);
3052 r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_FRAGMENT].atom, id++, r600_emit_ps_constant_buffers, 0);
3053
3054 /* sampler must be emited before TA_CNTL_AUX otherwise DISABLE_CUBE_WRAP change
3055 * does not take effect (TA_CNTL_AUX emited by r600_emit_seamless_cube_map)
3056 */
3057 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].states.atom, id++, r600_emit_vs_sampler_states, 0);
3058 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].states.atom, id++, r600_emit_gs_sampler_states, 0);
3059 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].states.atom, id++, r600_emit_ps_sampler_states, 0);
3060 /* resource */
3061 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].views.atom, id++, r600_emit_vs_sampler_views, 0);
3062 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].views.atom, id++, r600_emit_gs_sampler_views, 0);
3063 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].views.atom, id++, r600_emit_ps_sampler_views, 0);
3064 r600_init_atom(rctx, &rctx->vertex_buffer_state.atom, id++, r600_emit_vertex_buffers, 0);
3065
3066 r600_init_atom(rctx, &rctx->vgt_state.atom, id++, r600_emit_vgt_state, 10);
3067
3068 r600_init_atom(rctx, &rctx->seamless_cube_map.atom, id++, r600_emit_seamless_cube_map, 3);
3069 r600_init_atom(rctx, &rctx->sample_mask.atom, id++, r600_emit_sample_mask, 3);
3070 rctx->sample_mask.sample_mask = ~0;
3071
3072 r600_init_atom(rctx, &rctx->alphatest_state.atom, id++, r600_emit_alphatest_state, 6);
3073 r600_init_atom(rctx, &rctx->blend_color.atom, id++, r600_emit_blend_color, 6);
3074 r600_init_atom(rctx, &rctx->blend_state.atom, id++, r600_emit_cso_state, 0);
3075 r600_init_atom(rctx, &rctx->cb_misc_state.atom, id++, r600_emit_cb_misc_state, 7);
3076 r600_init_atom(rctx, &rctx->clip_misc_state.atom, id++, r600_emit_clip_misc_state, 6);
3077 r600_init_atom(rctx, &rctx->clip_state.atom, id++, r600_emit_clip_state, 26);
3078 r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 7);
3079 r600_init_atom(rctx, &rctx->db_state.atom, id++, r600_emit_db_state, 11);
3080 r600_init_atom(rctx, &rctx->dsa_state.atom, id++, r600_emit_cso_state, 0);
3081 r600_init_atom(rctx, &rctx->poly_offset_state.atom, id++, r600_emit_polygon_offset, 9);
3082 r600_init_atom(rctx, &rctx->rasterizer_state.atom, id++, r600_emit_cso_state, 0);
3083 r600_add_atom(rctx, &rctx->b.scissors.atom, id++);
3084 r600_add_atom(rctx, &rctx->b.viewports.atom, id++);
3085 r600_init_atom(rctx, &rctx->config_state.atom, id++, r600_emit_config_state, 3);
3086 r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
3087 r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, r600_emit_vertex_fetch_shader, 5);
3088 r600_add_atom(rctx, &rctx->b.render_cond_atom, id++);
3089 r600_add_atom(rctx, &rctx->b.streamout.begin_atom, id++);
3090 r600_add_atom(rctx, &rctx->b.streamout.enable_atom, id++);
3091 for (i = 0; i < R600_NUM_HW_STAGES; i++)
3092 r600_init_atom(rctx, &rctx->hw_shader_stages[i].atom, id++, r600_emit_shader, 0);
3093 r600_init_atom(rctx, &rctx->shader_stages.atom, id++, r600_emit_shader_stages, 0);
3094 r600_init_atom(rctx, &rctx->gs_rings.atom, id++, r600_emit_gs_rings, 0);
3095
3096 rctx->b.b.create_blend_state = r600_create_blend_state;
3097 rctx->b.b.create_depth_stencil_alpha_state = r600_create_dsa_state;
3098 rctx->b.b.create_rasterizer_state = r600_create_rs_state;
3099 rctx->b.b.create_sampler_state = r600_create_sampler_state;
3100 rctx->b.b.create_sampler_view = r600_create_sampler_view;
3101 rctx->b.b.set_framebuffer_state = r600_set_framebuffer_state;
3102 rctx->b.b.set_polygon_stipple = r600_set_polygon_stipple;
3103 rctx->b.b.set_min_samples = r600_set_min_samples;
3104 rctx->b.b.get_sample_position = r600_get_sample_position;
3105 rctx->b.dma_copy = r600_dma_copy;
3106 }
3107 /* this function must be last */
3108