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1 /*
2  * Copyright 2009 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19  * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /*
26  * This file holds the function implementation for one of the rbug extensions.
27  * Prototypes and declerations of functions and structs is in the same folder
28  * in the header file matching this file's name.
29  *
30  * The functions starting rbug_send_* encodes a call to the write format and
31  * sends that to the supplied connection, while functions starting with
32  * rbug_demarshal_* demarshal data in the wire protocol.
33  *
34  * Functions ending with _reply are replies to requests.
35  */
36 
37 #include "rbug_internal.h"
38 #include "rbug_shader.h"
39 
rbug_send_shader_list(struct rbug_connection * __con,rbug_context_t context,uint32_t * __serial)40 int rbug_send_shader_list(struct rbug_connection *__con,
41                           rbug_context_t context,
42                           uint32_t *__serial)
43 {
44 	uint32_t __len = 0;
45 	uint32_t __pos = 0;
46 	uint8_t *__data = NULL;
47 	int __ret = 0;
48 
49 	LEN(8); /* header */
50 	LEN(8); /* context */
51 
52 	/* align */
53 	PAD(__len, 8);
54 
55 	__data = (uint8_t*)MALLOC(__len);
56 	if (!__data)
57 		return -ENOMEM;
58 
59 	WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST));
60 	WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
61 	WRITE(8, rbug_context_t, context); /* context */
62 
63 	/* final pad */
64 	PAD(__pos, 8);
65 
66 	if (__pos != __len) {
67 		__ret = -EINVAL;
68 	} else {
69 		rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
70 		rbug_connection_write(__con, __data, __len);
71 		__ret = rbug_connection_send_finish(__con, __serial);
72 	}
73 
74 	FREE(__data);
75 	return __ret;
76 }
77 
rbug_send_shader_info(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint32_t * __serial)78 int rbug_send_shader_info(struct rbug_connection *__con,
79                           rbug_context_t context,
80                           rbug_shader_t shader,
81                           uint32_t *__serial)
82 {
83 	uint32_t __len = 0;
84 	uint32_t __pos = 0;
85 	uint8_t *__data = NULL;
86 	int __ret = 0;
87 
88 	LEN(8); /* header */
89 	LEN(8); /* context */
90 	LEN(8); /* shader */
91 
92 	/* align */
93 	PAD(__len, 8);
94 
95 	__data = (uint8_t*)MALLOC(__len);
96 	if (!__data)
97 		return -ENOMEM;
98 
99 	WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO));
100 	WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
101 	WRITE(8, rbug_context_t, context); /* context */
102 	WRITE(8, rbug_shader_t, shader); /* shader */
103 
104 	/* final pad */
105 	PAD(__pos, 8);
106 
107 	if (__pos != __len) {
108 		__ret = -EINVAL;
109 	} else {
110 		rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
111 		rbug_connection_write(__con, __data, __len);
112 		__ret = rbug_connection_send_finish(__con, __serial);
113 	}
114 
115 	FREE(__data);
116 	return __ret;
117 }
118 
rbug_send_shader_disable(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint8_t disable,uint32_t * __serial)119 int rbug_send_shader_disable(struct rbug_connection *__con,
120                              rbug_context_t context,
121                              rbug_shader_t shader,
122                              uint8_t disable,
123                              uint32_t *__serial)
124 {
125 	uint32_t __len = 0;
126 	uint32_t __pos = 0;
127 	uint8_t *__data = NULL;
128 	int __ret = 0;
129 
130 	LEN(8); /* header */
131 	LEN(8); /* context */
132 	LEN(8); /* shader */
133 	LEN(1); /* disable */
134 
135 	/* align */
136 	PAD(__len, 8);
137 
138 	__data = (uint8_t*)MALLOC(__len);
139 	if (!__data)
140 		return -ENOMEM;
141 
142 	WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE));
143 	WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
144 	WRITE(8, rbug_context_t, context); /* context */
145 	WRITE(8, rbug_shader_t, shader); /* shader */
146 	WRITE(1, uint8_t, disable); /* disable */
147 
148 	/* final pad */
149 	PAD(__pos, 8);
150 
151 	if (__pos != __len) {
152 		__ret = -EINVAL;
153 	} else {
154 		rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len);
155 		rbug_connection_write(__con, __data, __len);
156 		__ret = rbug_connection_send_finish(__con, __serial);
157 	}
158 
159 	FREE(__data);
160 	return __ret;
161 }
162 
rbug_send_shader_replace(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint32_t * tokens,uint32_t tokens_len,uint32_t * __serial)163 int rbug_send_shader_replace(struct rbug_connection *__con,
164                              rbug_context_t context,
165                              rbug_shader_t shader,
166                              uint32_t *tokens,
167                              uint32_t tokens_len,
168                              uint32_t *__serial)
169 {
170 	uint32_t __len = 0;
171 	uint32_t __pos = 0;
172 	uint8_t *__data = NULL;
173 	int __ret = 0;
174 
175 	LEN(8); /* header */
176 	LEN(8); /* context */
177 	LEN(8); /* shader */
178 	LEN_ARRAY(4, tokens); /* tokens */
179 
180 	/* align */
181 	PAD(__len, 8);
182 
183 	__data = (uint8_t*)MALLOC(__len);
184 	if (!__data)
185 		return -ENOMEM;
186 
187 	WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE));
188 	WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
189 	WRITE(8, rbug_context_t, context); /* context */
190 	WRITE(8, rbug_shader_t, shader); /* shader */
191 	WRITE_ARRAY(4, uint32_t, tokens); /* tokens */
192 
193 	/* final pad */
194 	PAD(__pos, 8);
195 
196 	if (__pos != __len) {
197 		__ret = -EINVAL;
198 	} else {
199 		rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len);
200 		rbug_connection_write(__con, __data, __len);
201 		__ret = rbug_connection_send_finish(__con, __serial);
202 	}
203 
204 	FREE(__data);
205 	return __ret;
206 }
207 
rbug_send_shader_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t * shaders,uint32_t shaders_len,uint32_t * __serial)208 int rbug_send_shader_list_reply(struct rbug_connection *__con,
209                                 uint32_t serial,
210                                 rbug_shader_t *shaders,
211                                 uint32_t shaders_len,
212                                 uint32_t *__serial)
213 {
214 	uint32_t __len = 0;
215 	uint32_t __pos = 0;
216 	uint8_t *__data = NULL;
217 	int __ret = 0;
218 
219 	LEN(8); /* header */
220 	LEN(4); /* serial */
221 	LEN_ARRAY(8, shaders); /* shaders */
222 
223 	/* align */
224 	PAD(__len, 8);
225 
226 	__data = (uint8_t*)MALLOC(__len);
227 	if (!__data)
228 		return -ENOMEM;
229 
230 	WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY));
231 	WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
232 	WRITE(4, uint32_t, serial); /* serial */
233 	WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */
234 
235 	/* final pad */
236 	PAD(__pos, 8);
237 
238 	if (__pos != __len) {
239 		__ret = -EINVAL;
240 	} else {
241 		rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len);
242 		rbug_connection_write(__con, __data, __len);
243 		__ret = rbug_connection_send_finish(__con, __serial);
244 	}
245 
246 	FREE(__data);
247 	return __ret;
248 }
249 
rbug_send_shader_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * original,uint32_t original_len,uint32_t * replaced,uint32_t replaced_len,uint8_t disabled,uint32_t * __serial)250 int rbug_send_shader_info_reply(struct rbug_connection *__con,
251                                 uint32_t serial,
252                                 uint32_t *original,
253                                 uint32_t original_len,
254                                 uint32_t *replaced,
255                                 uint32_t replaced_len,
256                                 uint8_t disabled,
257                                 uint32_t *__serial)
258 {
259 	uint32_t __len = 0;
260 	uint32_t __pos = 0;
261 	uint8_t *__data = NULL;
262 	int __ret = 0;
263 
264 	LEN(8); /* header */
265 	LEN(4); /* serial */
266 	LEN_ARRAY(4, original); /* original */
267 	LEN_ARRAY(4, replaced); /* replaced */
268 	LEN(1); /* disabled */
269 
270 	/* align */
271 	PAD(__len, 8);
272 
273 	__data = (uint8_t*)MALLOC(__len);
274 	if (!__data)
275 		return -ENOMEM;
276 
277 	WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY));
278 	WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
279 	WRITE(4, uint32_t, serial); /* serial */
280 	WRITE_ARRAY(4, uint32_t, original); /* original */
281 	WRITE_ARRAY(4, uint32_t, replaced); /* replaced */
282 	WRITE(1, uint8_t, disabled); /* disabled */
283 
284 	/* final pad */
285 	PAD(__pos, 8);
286 
287 	if (__pos != __len) {
288 		__ret = -EINVAL;
289 	} else {
290 		rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len);
291 		rbug_connection_write(__con, __data, __len);
292 		__ret = rbug_connection_send_finish(__con, __serial);
293 	}
294 
295 	FREE(__data);
296 	return __ret;
297 }
298 
rbug_demarshal_shader_list(struct rbug_proto_header * header)299 struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header)
300 {
301 	uint32_t len = 0;
302 	uint32_t pos = 0;
303 	uint8_t *data =  NULL;
304 	struct rbug_proto_shader_list *ret;
305 
306 	if (!header)
307 		return NULL;
308 	if (header->opcode != (int32_t)RBUG_OP_SHADER_LIST)
309 		return NULL;
310 
311 	pos = 0;
312 	len = header->length * 4;
313 	data = (uint8_t*)&header[1];
314 	ret = MALLOC(sizeof(*ret));
315 	if (!ret)
316 		return NULL;
317 
318 	ret->header.__message = header;
319 	ret->header.opcode = header->opcode;
320 
321 	READ(8, rbug_context_t, context); /* context */
322 
323 	return ret;
324 }
325 
rbug_demarshal_shader_info(struct rbug_proto_header * header)326 struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header)
327 {
328 	uint32_t len = 0;
329 	uint32_t pos = 0;
330 	uint8_t *data =  NULL;
331 	struct rbug_proto_shader_info *ret;
332 
333 	if (!header)
334 		return NULL;
335 	if (header->opcode != (int32_t)RBUG_OP_SHADER_INFO)
336 		return NULL;
337 
338 	pos = 0;
339 	len = header->length * 4;
340 	data = (uint8_t*)&header[1];
341 	ret = MALLOC(sizeof(*ret));
342 	if (!ret)
343 		return NULL;
344 
345 	ret->header.__message = header;
346 	ret->header.opcode = header->opcode;
347 
348 	READ(8, rbug_context_t, context); /* context */
349 	READ(8, rbug_shader_t, shader); /* shader */
350 
351 	return ret;
352 }
353 
rbug_demarshal_shader_disable(struct rbug_proto_header * header)354 struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header)
355 {
356 	uint32_t len = 0;
357 	uint32_t pos = 0;
358 	uint8_t *data =  NULL;
359 	struct rbug_proto_shader_disable *ret;
360 
361 	if (!header)
362 		return NULL;
363 	if (header->opcode != (int32_t)RBUG_OP_SHADER_DISABLE)
364 		return NULL;
365 
366 	pos = 0;
367 	len = header->length * 4;
368 	data = (uint8_t*)&header[1];
369 	ret = MALLOC(sizeof(*ret));
370 	if (!ret)
371 		return NULL;
372 
373 	ret->header.__message = header;
374 	ret->header.opcode = header->opcode;
375 
376 	READ(8, rbug_context_t, context); /* context */
377 	READ(8, rbug_shader_t, shader); /* shader */
378 	READ(1, uint8_t, disable); /* disable */
379 
380 	return ret;
381 }
382 
rbug_demarshal_shader_replace(struct rbug_proto_header * header)383 struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header)
384 {
385 	uint32_t len = 0;
386 	uint32_t pos = 0;
387 	uint8_t *data =  NULL;
388 	struct rbug_proto_shader_replace *ret;
389 
390 	if (!header)
391 		return NULL;
392 	if (header->opcode != (int32_t)RBUG_OP_SHADER_REPLACE)
393 		return NULL;
394 
395 	pos = 0;
396 	len = header->length * 4;
397 	data = (uint8_t*)&header[1];
398 	ret = MALLOC(sizeof(*ret));
399 	if (!ret)
400 		return NULL;
401 
402 	ret->header.__message = header;
403 	ret->header.opcode = header->opcode;
404 
405 	READ(8, rbug_context_t, context); /* context */
406 	READ(8, rbug_shader_t, shader); /* shader */
407 	READ_ARRAY(4, uint32_t, tokens); /* tokens */
408 
409 	return ret;
410 }
411 
rbug_demarshal_shader_list_reply(struct rbug_proto_header * header)412 struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header)
413 {
414 	uint32_t len = 0;
415 	uint32_t pos = 0;
416 	uint8_t *data =  NULL;
417 	struct rbug_proto_shader_list_reply *ret;
418 
419 	if (!header)
420 		return NULL;
421 	if (header->opcode != (int32_t)RBUG_OP_SHADER_LIST_REPLY)
422 		return NULL;
423 
424 	pos = 0;
425 	len = header->length * 4;
426 	data = (uint8_t*)&header[1];
427 	ret = MALLOC(sizeof(*ret));
428 	if (!ret)
429 		return NULL;
430 
431 	ret->header.__message = header;
432 	ret->header.opcode = header->opcode;
433 
434 	READ(4, uint32_t, serial); /* serial */
435 	READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
436 
437 	return ret;
438 }
439 
rbug_demarshal_shader_info_reply(struct rbug_proto_header * header)440 struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header)
441 {
442 	uint32_t len = 0;
443 	uint32_t pos = 0;
444 	uint8_t *data =  NULL;
445 	struct rbug_proto_shader_info_reply *ret;
446 
447 	if (!header)
448 		return NULL;
449 	if (header->opcode != (int32_t)RBUG_OP_SHADER_INFO_REPLY)
450 		return NULL;
451 
452 	pos = 0;
453 	len = header->length * 4;
454 	data = (uint8_t*)&header[1];
455 	ret = MALLOC(sizeof(*ret));
456 	if (!ret)
457 		return NULL;
458 
459 	ret->header.__message = header;
460 	ret->header.opcode = header->opcode;
461 
462 	READ(4, uint32_t, serial); /* serial */
463 	READ_ARRAY(4, uint32_t, original); /* original */
464 	READ_ARRAY(4, uint32_t, replaced); /* replaced */
465 	READ(1, uint8_t, disabled); /* disabled */
466 
467 	return ret;
468 }
469