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1 
2 #ifndef __NVC0_PROGRAM_H__
3 #define __NVC0_PROGRAM_H__
4 
5 #include "pipe/p_state.h"
6 
7 #define NVC0_CAP_MAX_PROGRAM_TEMPS 128
8 
9 
10 struct nvc0_transform_feedback_state {
11    uint32_t stride[4];
12    uint8_t stream[4];
13    uint8_t varying_count[4];
14    uint8_t varying_index[4][128];
15 };
16 
17 
18 #define NVC0_SHADER_HEADER_SIZE (20 * 4)
19 
20 struct nvc0_program {
21    struct pipe_shader_state pipe;
22 
23    ubyte type;
24    bool translated;
25    bool need_tls;
26    uint8_t num_gprs;
27 
28    uint32_t *code;
29    unsigned code_base;
30    unsigned code_size;
31    unsigned parm_size; /* size of non-bindable uniforms (c0[]) */
32 
33    uint32_t hdr[20];
34    uint32_t flags[2];
35 
36    struct {
37       uint32_t clip_mode; /* clip/cull selection */
38       uint8_t clip_enable; /* mask of defined clip planes */
39       uint8_t cull_enable; /* mask of defined cull distances */
40       uint8_t num_ucps; /* also set to max if ClipDistance is used */
41       uint8_t edgeflag; /* attribute index of edgeflag input */
42       bool need_vertex_id;
43       bool need_draw_parameters;
44    } vp;
45    struct {
46       uint8_t early_z;
47       uint8_t colors;
48       uint8_t color_interp[2];
49       bool sample_mask_in;
50       bool force_persample_interp;
51       bool flatshade;
52       bool reads_framebuffer;
53       bool post_depth_coverage;
54    } fp;
55    struct {
56       uint32_t tess_mode; /* ~0 if defined by the other stage */
57       uint32_t input_patch_size;
58    } tp;
59    struct {
60       uint32_t lmem_size; /* local memory (TGSI PRIVATE resource) size */
61       uint32_t smem_size; /* shared memory (TGSI LOCAL resource) size */
62       void *syms;
63       unsigned num_syms;
64    } cp;
65    uint8_t num_barriers;
66 
67    void *relocs;
68    void *fixups;
69 
70    struct nvc0_transform_feedback_state *tfb;
71 
72    struct nouveau_heap *mem;
73 };
74 
75 #endif
76