Searched defs:released (Results 1 – 3 of 3) sorted by relevance
293 unsigned released = decreaseAvailableFrames_Locked(framesToRelease); in setAvailableFrames_Locked() local
103 camera_metadata_t *released = mBuffer; in release() local
1686 bool released = (*buffers)->releaseBuffer(buffer, nullptr, true); in queueInputBufferInternal() local1851 bool released = false; in renderOutputBuffer() local2013 bool released = false; in discardBuffer() local