1 /************************************************************************** 2 * 3 * Copyright 2007 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /** 29 * @file 30 * 31 * Screen, Adapter or GPU 32 * 33 * These are driver functions/facilities that are context independent. 34 */ 35 36 37 #ifndef P_SCREEN_H 38 #define P_SCREEN_H 39 40 41 #include "pipe/p_compiler.h" 42 #include "pipe/p_format.h" 43 #include "pipe/p_defines.h" 44 #include "pipe/p_video_enums.h" 45 46 47 48 #ifdef __cplusplus 49 extern "C" { 50 #endif 51 52 53 /** Opaque types */ 54 struct winsys_handle; 55 struct pipe_fence_handle; 56 struct pipe_resource; 57 struct pipe_surface; 58 struct pipe_transfer; 59 struct pipe_box; 60 struct pipe_memory_info; 61 struct disk_cache; 62 struct driOptionCache; 63 struct u_transfer_helper; 64 65 /** 66 * Gallium screen/adapter context. Basically everything 67 * hardware-specific that doesn't actually require a rendering 68 * context. 69 */ 70 struct pipe_screen { 71 72 /** 73 * For drivers using u_transfer_helper: 74 */ 75 struct u_transfer_helper *transfer_helper; 76 77 void (*destroy)( struct pipe_screen * ); 78 79 const char *(*get_name)( struct pipe_screen * ); 80 81 const char *(*get_vendor)( struct pipe_screen * ); 82 83 /** 84 * Returns the device vendor. 85 * 86 * The returned value should return the actual device vendor/manufacturer, 87 * rather than a potentially generic driver string. 88 */ 89 const char *(*get_device_vendor)( struct pipe_screen * ); 90 91 /** 92 * Query an integer-valued capability/parameter/limit 93 * \param param one of PIPE_CAP_x 94 */ 95 int (*get_param)( struct pipe_screen *, enum pipe_cap param ); 96 97 /** 98 * Query a float-valued capability/parameter/limit 99 * \param param one of PIPE_CAP_x 100 */ 101 float (*get_paramf)( struct pipe_screen *, enum pipe_capf param ); 102 103 /** 104 * Query a per-shader-stage integer-valued capability/parameter/limit 105 * \param param one of PIPE_CAP_x 106 */ 107 int (*get_shader_param)( struct pipe_screen *, enum pipe_shader_type shader, 108 enum pipe_shader_cap param ); 109 110 /** 111 * Query an integer-valued capability/parameter/limit for a codec/profile 112 * \param param one of PIPE_VIDEO_CAP_x 113 */ 114 int (*get_video_param)( struct pipe_screen *, 115 enum pipe_video_profile profile, 116 enum pipe_video_entrypoint entrypoint, 117 enum pipe_video_cap param ); 118 119 /** 120 * Query a compute-specific capability/parameter/limit. 121 * \param ir_type shader IR type for which the param applies, or don't care 122 * if the param is not shader related 123 * \param param one of PIPE_COMPUTE_CAP_x 124 * \param ret pointer to a preallocated buffer that will be 125 * initialized to the parameter value, or NULL. 126 * \return size in bytes of the parameter value that would be 127 * returned. 128 */ 129 int (*get_compute_param)(struct pipe_screen *, 130 enum pipe_shader_ir ir_type, 131 enum pipe_compute_cap param, 132 void *ret); 133 134 /** 135 * Query a timestamp in nanoseconds. The returned value should match 136 * PIPE_QUERY_TIMESTAMP. This function returns immediately and doesn't 137 * wait for rendering to complete (which cannot be achieved with queries). 138 */ 139 uint64_t (*get_timestamp)(struct pipe_screen *); 140 141 /** 142 * Create a context. 143 * 144 * \param screen pipe screen 145 * \param priv a pointer to set in pipe_context::priv 146 * \param flags a mask of PIPE_CONTEXT_* flags 147 */ 148 struct pipe_context * (*context_create)(struct pipe_screen *screen, 149 void *priv, unsigned flags); 150 151 /** 152 * Check if the given pipe_format is supported as a texture or 153 * drawing surface. 154 * \param bindings bitmask of PIPE_BIND_* 155 */ 156 boolean (*is_format_supported)( struct pipe_screen *, 157 enum pipe_format format, 158 enum pipe_texture_target target, 159 unsigned sample_count, 160 unsigned bindings ); 161 162 /** 163 * Check if the given pipe_format is supported as output for this codec/profile. 164 * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN 165 */ 166 boolean (*is_video_format_supported)( struct pipe_screen *, 167 enum pipe_format format, 168 enum pipe_video_profile profile, 169 enum pipe_video_entrypoint entrypoint ); 170 171 /** 172 * Check if we can actually create the given resource (test the dimension, 173 * overall size, etc). Used to implement proxy textures. 174 * \return TRUE if size is OK, FALSE if too large. 175 */ 176 boolean (*can_create_resource)(struct pipe_screen *screen, 177 const struct pipe_resource *templat); 178 179 /** 180 * Create a new texture object, using the given template info. 181 */ 182 struct pipe_resource * (*resource_create)(struct pipe_screen *, 183 const struct pipe_resource *templat); 184 185 struct pipe_resource * (*resource_create_front)(struct pipe_screen *, 186 const struct pipe_resource *templat, 187 const void *map_front_private); 188 189 /** 190 * Create a texture from a winsys_handle. The handle is often created in 191 * another process by first creating a pipe texture and then calling 192 * resource_get_handle. 193 * 194 * NOTE: in the case of DRM_API_HANDLE_TYPE_FD handles, the caller 195 * retains ownership of the FD. (This is consistent with 196 * EGL_EXT_image_dma_buf_import) 197 * 198 * \param usage A combination of PIPE_HANDLE_USAGE_* flags. 199 */ 200 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *, 201 const struct pipe_resource *templat, 202 struct winsys_handle *handle, 203 unsigned usage); 204 205 /** 206 * Create a resource from user memory. This maps the user memory into 207 * the device address space. 208 */ 209 struct pipe_resource * (*resource_from_user_memory)(struct pipe_screen *, 210 const struct pipe_resource *t, 211 void *user_memory); 212 213 /** 214 * Unlike pipe_resource::bind, which describes what state trackers want, 215 * resources can have much greater capabilities in practice, often implied 216 * by the tiling layout or memory placement. This function allows querying 217 * whether a capability is supported beyond what was requested by state 218 * trackers. It's also useful for querying capabilities of imported 219 * resources where the capabilities are unknown at first. 220 * 221 * Only these flags are allowed: 222 * - PIPE_BIND_SCANOUT 223 * - PIPE_BIND_CURSOR 224 * - PIPE_BIND_LINEAR 225 */ 226 bool (*check_resource_capability)(struct pipe_screen *screen, 227 struct pipe_resource *resource, 228 unsigned bind); 229 230 /** 231 * Get a winsys_handle from a texture. Some platforms/winsys requires 232 * that the texture is created with a special usage flag like 233 * DISPLAYTARGET or PRIMARY. 234 * 235 * The context parameter can optionally be used to flush the resource and 236 * the context to make sure the resource is coherent with whatever user 237 * will use it. Some drivers may also use the context to convert 238 * the resource into a format compatible for sharing. The use case is 239 * OpenGL-OpenCL interop. The context parameter is allowed to be NULL. 240 * 241 * NOTE: in the case of DRM_API_HANDLE_TYPE_FD handles, the caller 242 * takes ownership of the FD. (This is consistent with 243 * EGL_MESA_image_dma_buf_export) 244 * 245 * \param usage A combination of PIPE_HANDLE_USAGE_* flags. 246 */ 247 boolean (*resource_get_handle)(struct pipe_screen *, 248 struct pipe_context *context, 249 struct pipe_resource *tex, 250 struct winsys_handle *handle, 251 unsigned usage); 252 253 /** 254 * Mark the resource as changed so derived internal resources will be 255 * recreated on next use. 256 * 257 * This is necessary when reimporting external images that can't be directly 258 * used as texture sampler source, to avoid sampling from old copies. 259 */ 260 void (*resource_changed)(struct pipe_screen *, struct pipe_resource *pt); 261 262 void (*resource_destroy)(struct pipe_screen *, 263 struct pipe_resource *pt); 264 265 266 /** 267 * Do any special operations to ensure frontbuffer contents are 268 * displayed, eg copy fake frontbuffer. 269 * \param winsys_drawable_handle an opaque handle that the calling context 270 * gets out-of-band 271 * \param subbox an optional sub region to flush 272 */ 273 void (*flush_frontbuffer)( struct pipe_screen *screen, 274 struct pipe_resource *resource, 275 unsigned level, unsigned layer, 276 void *winsys_drawable_handle, 277 struct pipe_box *subbox ); 278 279 /** Set ptr = fence, with reference counting */ 280 void (*fence_reference)( struct pipe_screen *screen, 281 struct pipe_fence_handle **ptr, 282 struct pipe_fence_handle *fence ); 283 284 /** 285 * Wait for the fence to finish. 286 * 287 * If the fence was created with PIPE_FLUSH_DEFERRED, and the context is 288 * still unflushed, and the ctx parameter of fence_finish is equal to 289 * the context where the fence was created, fence_finish will flush 290 * the context prior to waiting for the fence. 291 * 292 * In all other cases, the ctx parameter has no effect. 293 * 294 * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE). 295 */ 296 boolean (*fence_finish)(struct pipe_screen *screen, 297 struct pipe_context *ctx, 298 struct pipe_fence_handle *fence, 299 uint64_t timeout); 300 301 /** 302 * For fences created with PIPE_FLUSH_FENCE_FD (exported fd) or 303 * by create_fence_fd() (imported fd), return the native fence fd 304 * associated with the fence. This may return -1 for fences 305 * created with PIPE_FLUSH_DEFERRED if the fence command has not 306 * been flushed yet. 307 */ 308 int (*fence_get_fd)(struct pipe_screen *screen, 309 struct pipe_fence_handle *fence); 310 311 /** 312 * Returns a driver-specific query. 313 * 314 * If \p info is NULL, the number of available queries is returned. 315 * Otherwise, the driver query at the specified \p index is returned 316 * in \p info. The function returns non-zero on success. 317 */ 318 int (*get_driver_query_info)(struct pipe_screen *screen, 319 unsigned index, 320 struct pipe_driver_query_info *info); 321 322 /** 323 * Returns a driver-specific query group. 324 * 325 * If \p info is NULL, the number of available groups is returned. 326 * Otherwise, the driver query group at the specified \p index is returned 327 * in \p info. The function returns non-zero on success. 328 */ 329 int (*get_driver_query_group_info)(struct pipe_screen *screen, 330 unsigned index, 331 struct pipe_driver_query_group_info *info); 332 333 /** 334 * Query information about memory usage. 335 */ 336 void (*query_memory_info)(struct pipe_screen *screen, 337 struct pipe_memory_info *info); 338 339 /** 340 * Get IR specific compiler options struct. For PIPE_SHADER_IR_NIR this 341 * returns a 'struct nir_shader_compiler_options'. Drivers reporting 342 * NIR as the preferred IR must implement this. 343 */ 344 const void *(*get_compiler_options)(struct pipe_screen *screen, 345 enum pipe_shader_ir ir, 346 enum pipe_shader_type shader); 347 348 /** 349 * Returns a pointer to a driver-specific on-disk shader cache. If the 350 * driver failed to create the cache or does not support an on-disk shader 351 * cache NULL is returned. The callback itself may also be NULL if the 352 * driver doesn't support an on-disk shader cache. 353 */ 354 struct disk_cache *(*get_disk_shader_cache)(struct pipe_screen *screen); 355 356 /** 357 * Create a new texture object from the given template info, taking 358 * format modifiers into account. \p modifiers specifies a list of format 359 * modifier tokens, as defined in drm_fourcc.h. The driver then picks the 360 * best modifier among these and creates the resource. \p count must 361 * contain the size of \p modifiers array. 362 * 363 * Returns NULL if an entry in \p modifiers is unsupported by the driver, 364 * or if only DRM_FORMAT_MOD_INVALID is provided. 365 */ 366 struct pipe_resource * (*resource_create_with_modifiers)( 367 struct pipe_screen *, 368 const struct pipe_resource *templat, 369 const uint64_t *modifiers, int count); 370 371 /** 372 * Get supported modifiers for a format. 373 * If \p max is 0, the total number of supported modifiers for the supplied 374 * format is returned in \p count, with no modification to \p modifiers. 375 * Otherwise, \p modifiers is filled with upto \p max supported modifier 376 * codes, and \p count with the number of modifiers copied. 377 * The \p external_only array is used to return whether the format and 378 * modifier combination can only be used with an external texture target. 379 */ 380 void (*query_dmabuf_modifiers)(struct pipe_screen *screen, 381 enum pipe_format format, int max, 382 uint64_t *modifiers, 383 unsigned int *external_only, int *count); 384 385 /** 386 * Create a memory object from a winsys handle 387 * 388 * The underlying memory is most often allocated in by a foregin API. 389 * Then the underlying memory object is then exported through interfaces 390 * compatible with EXT_external_resources. 391 * 392 * Note: For DRM_API_HANDLE_TYPE_FD handles, the caller retains ownership 393 * of the fd. 394 * 395 * \param handle A handle representing the memory object to import 396 */ 397 struct pipe_memory_object *(*memobj_create_from_handle)(struct pipe_screen *screen, 398 struct winsys_handle *handle, 399 bool dedicated); 400 401 /** 402 * Destroy a memory object 403 * 404 * \param memobj The memory object to destroy 405 */ 406 void (*memobj_destroy)(struct pipe_screen *screen, 407 struct pipe_memory_object *memobj); 408 409 /** 410 * Create a texture from a memory object 411 * 412 * \param t texture template 413 * \param memobj The memory object used to back the texture 414 */ 415 struct pipe_resource * (*resource_from_memobj)(struct pipe_screen *screen, 416 const struct pipe_resource *t, 417 struct pipe_memory_object *memobj, 418 uint64_t offset); 419 420 /** 421 * Fill @uuid with a unique driver identifier 422 * 423 * \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes 424 */ 425 void (*get_driver_uuid)(struct pipe_screen *screen, char *uuid); 426 427 /** 428 * Fill @uuid with a unique device identifier 429 * 430 * \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes 431 */ 432 void (*get_device_uuid)(struct pipe_screen *screen, char *uuid); 433 }; 434 435 436 /** 437 * Global configuration options for screen creation. 438 */ 439 struct pipe_screen_config { 440 const struct driOptionCache *options; 441 }; 442 443 444 #ifdef __cplusplus 445 } 446 #endif 447 448 #endif /* P_SCREEN_H */ 449