/external/deqp-deps/glslang/SPIRV/ |
D | SpvBuilder.h | 163 Id getTypeId(Id resultId) const { return module.getTypeId(resultId); } in getTypeId() 168 int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); } in getNumComponents() 177 bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); } in isPointer() 178 bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); } in isScalar() 179 bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); } in isVector() 180 bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); } in isMatrix() 181 bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); } in isAggregate() 182 bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); } in isSampledImage() 203 bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); } in isConstant() 204 bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; } in isConstantScalar() [all …]
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D | spvIR.h | 94 …Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode… in Instruction() 181 Id resultId; variable 355 spv::Id resultId = instruction->getResultId(); in mapInstruction() local 364 spv::Id getTypeId(Id resultId) const { in getTypeId()
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D | disassemble.cpp | 204 Id resultId = 0; in processInstructions() local 337 void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode, int numOperands) in disassembleInstruction() argument
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D | SpvPostProcess.cpp | 351 Id resultId = inst.getResultId(); in postProcess() local
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D | SPVRemapper.cpp | 432 const spv::Id resultId = asId(word++); in buildLocalMaps() local
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D | SpvBuilder.cpp | 1958 Id resultId = textureInst->getResultId(); in createTextureCall() local 2052 Id resultId = NoResult; in createCompositeCompare() local
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D | GlslangToSpv.cpp | 4272 spv::Id resultId = builder.createOp(spv::OpImageSparseRead, resultTypeId, operands); local 6065 spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands); local
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/external/swiftshader/src/Pipeline/ |
D | SpirvShader.cpp | 111 auto resultId = insn.word(1); local 145 auto resultId = insn.word(2); local 176 auto resultId = insn.word(2); local 205 auto resultId = object.definition.word(2); in ProcessInterfaceVariable() local
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/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | strength_reduction_pass.cpp | 159 uint32_t resultId = TakeNextId(); in GetConstantId() local
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D | inline_pass.cpp | 37 uint32_t resultId = TakeNextId(); in AddPointerToType() local 91 void InlinePass::AddLoad(uint32_t type_id, uint32_t resultId, uint32_t ptr_id, in AddLoad()
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D | local_access_chain_convert_pass.cpp | 36 SpvOp opcode, uint32_t typeId, uint32_t resultId, in BuildAndAppendInst()
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D | common_uniform_elim_pass.cpp | 211 std::vector<std::unique_ptr<Instruction>>* newInsts, uint32_t* resultId) { in GenACLoadRepl()
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D | type_manager.cpp | 403 uint32_t resultId = context()->TakeNextId(); in FindPointerToType() local
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | strength_reduction_pass.cpp | 159 uint32_t resultId = TakeNextId(); in GetConstantId() local
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D | inline_pass.cpp | 37 uint32_t resultId = context()->TakeNextId(); in AddPointerToType() local 95 void InlinePass::AddLoad(uint32_t type_id, uint32_t resultId, uint32_t ptr_id, in AddLoad()
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D | local_access_chain_convert_pass.cpp | 36 SpvOp opcode, uint32_t typeId, uint32_t resultId, in BuildAndAppendInst()
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D | common_uniform_elim_pass.cpp | 211 std::vector<std::unique_ptr<Instruction>>* newInsts, uint32_t* resultId) { in GenACLoadRepl()
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D | type_manager.cpp | 403 uint32_t resultId = context()->TakeNextId(); in FindPointerToType() local
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/external/skia/src/sksl/ |
D | SkSLSPIRVCodeGenerator.cpp | 377 SpvId resultId) { in writeStruct()
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/external/skqp/src/sksl/ |
D | SkSLSPIRVCodeGenerator.cpp | 378 SpvId resultId) { in writeStruct()
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