Searched defs:roundDown (Results 1 – 2 of 2) sorted by relevance
711 bool roundDown = roundingutils::getRoundingDirection((trailingDigit % 2) == 0, in roundToMagnitude() local
370 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState() local419 …const glw::GLint64 roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(… in verifyState() local