Home
last modified time | relevance | path

Searched defs:sampleID (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/media/jni/soundpool/
DSoundPoolThread.cpp101 void SoundPoolThread::loadSample(int sampleID) { in loadSample()
105 void SoundPoolThread::doLoadSample(int sampleID) { in doLoadSample()
DSoundPool.cpp188 sp<Sample> SoundPool::findSample(int sampleID) in findSample()
194 sp<Sample> SoundPool::findSample_l(int sampleID) in findSample_l()
223 int sampleID; in load() local
240 bool SoundPool::unload(int sampleID) in unload()
247 int SoundPool::play(int sampleID, float leftVolume, float rightVolume, in play()
285 SoundChannel* SoundPool::allocateChannel_l(int priority, int sampleID) in allocateChannel_l()
483 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length) in Sample()
Dandroid_media_SoundPool.cpp61 android_media_SoundPool_unload(JNIEnv *env, jobject thiz, jint sampleID) { in android_media_SoundPool_unload()
69 android_media_SoundPool_play(JNIEnv *env, jobject thiz, jint sampleID, in android_media_SoundPool_play()
DSoundPool.h57 int sampleID() { return mSampleID; } in sampleID() function