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Searched defs:samplerIndex (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp291 GLint Program::getSamplerMapping(sw::SamplerType type, unsigned int samplerIndex) in getSamplerMapping()
325 TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex) in getSamplerTextureType()
2396 unsigned int samplerIndex = targetUniform->psRegisterIndex + i; in applyUniform1iv() local
2410 unsigned int samplerIndex = targetUniform->vsRegisterIndex + i; in applyUniform1iv() local
2498 unsigned int samplerIndex = targetUniform->psRegisterIndex + i; in applyUniform1uiv() local
2512 unsigned int samplerIndex = targetUniform->vsRegisterIndex + i; in applyUniform1uiv() local
DContext.cpp3086 for(int samplerIndex = 0; samplerIndex < samplerCount; samplerIndex++) in applyTextures() local
/external/skia/src/sksl/
DSkSLCPPCodeGenerator.cpp955 int samplerIndex = 0; in writeSetData() local
/external/skqp/src/sksl/
DSkSLCPPCodeGenerator.cpp922 int samplerIndex = 0; in writeSetData() local
/external/swiftshader/src/Shader/
DPixelProgram.cpp753 …Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx… in sampleTexture()
/external/swiftshader/src/Pipeline/
DPixelProgram.cpp741 …Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx… in sampleTexture()