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Searched defs:samplerState (Results 1 – 25 of 45) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkSampler.cpp29 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, const GrSamplerState& samplerState, in Create()
129 GrVkSampler::Key GrVkSampler::GenerateKey(const GrSamplerState& samplerState, in GenerateKey()
DGrVkCopyManager.cpp261 GrSamplerState samplerState = GrSamplerState::ClampNearest(); in copySurfaceAsDraw() local
/external/skqp/src/gpu/vk/
DGrVkSampler.cpp29 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, const GrSamplerState& samplerState, in Create()
129 GrVkSampler::Key GrVkSampler::GenerateKey(const GrSamplerState& samplerState, in GenerateKey()
DGrVkCopyManager.cpp261 GrSamplerState samplerState = GrSamplerState::ClampNearest(); in copySurfaceAsDraw() local
/external/skia/src/gpu/
DGrPrimitiveProcessor.cpp58 const GrSamplerState& samplerState, in TextureSampler()
72 const GrSamplerState& samplerState, in reset()
DGrTextureProducer.cpp76 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter); in CopyOnGpu() local
219 GrSamplerState samplerState(wrapMode, *filterOrNullForBicubic); in createFragmentProcessorForDomainAndFilter() local
DGrPaint.cpp43 const GrSamplerState& samplerState) { in addColorTextureProcessor()
DGrFragmentProcessor.cpp429 const GrSamplerState& samplerState) { in TextureSampler()
440 const GrSamplerState& samplerState) { in reset()
DGrPrimitiveProcessor.h275 const GrSamplerState& samplerState() const { return fSamplerState; } in samplerState() function
/external/skqp/src/gpu/
DGrPrimitiveProcessor.cpp58 const GrSamplerState& samplerState, in TextureSampler()
72 const GrSamplerState& samplerState, in reset()
DGrTextureProducer.cpp73 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter); in CopyOnGpu() local
211 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, *filterOrNullForBicubic); in CreateFragmentProcessorForDomainAndFilter() local
DGrPaint.cpp43 const GrSamplerState& samplerState) { in addColorTextureProcessor()
DGrTextureMaker.cpp124 GrSamplerState samplerState; in createFragmentProcessor() local
DGrTextureAdjuster.cpp122 GrSamplerState samplerState; in createFragmentProcessor() local
DGrPrimitiveProcessor.h275 const GrSamplerState& samplerState() const { return fSamplerState; } in samplerState() function
/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp60 SamplingState samplerState; member
119 SamplingState samplerState; member
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp295 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
590 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
911 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
DGrBitmapTextGeoProc.cpp209 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp295 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
590 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
910 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
DGrBitmapTextGeoProc.cpp210 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
/external/skqp/src/gpu/ops/
DGrAtlasTextOp.cpp317 GrSamplerState samplerState = fNeedsGlyphTransform ? GrSamplerState::ClampBilerp() in onPrepareDraws() local
420 GrSamplerState samplerState = fNeedsGlyphTransform ? GrSamplerState::ClampBilerp() in flush() local
DGrQuadPerEdgeAA.cpp519 const GrSamplerState& samplerState, in Make()
686 const GrSamplerState& samplerState, in QuadPerEdgeAAGeometryProcessor()
761 const GrSamplerState& samplerState, uint32_t extraSamplerKey, in MakeTexturedProcessor()
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp140 unsigned long samplerState[16 + 4][D3DSAMP_DMAPOFFSET + 1]; member in D3D9::Direct3DStateBlock9
DDirect3DDevice9.hpp295 unsigned long samplerState[16 + 4][D3DSAMP_DMAPOFFSET + 1]; member in D3D9::Direct3DDevice9
/external/skia/src/gpu/ops/
DGrAtlasTextOp.cpp317 GrSamplerState samplerState = fNeedsGlyphTransform ? GrSamplerState::ClampBilerp() in onPrepareDraws() local
426 GrSamplerState samplerState = fNeedsGlyphTransform ? GrSamplerState::ClampBilerp() in flush() local

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