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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.gallery3d.filtershow.imageshow;
18 
19 import android.graphics.Canvas;
20 import android.graphics.Color;
21 import android.graphics.Paint;
22 import android.graphics.Path;
23 import android.graphics.drawable.Drawable;
24 import android.util.Log;
25 
26 import java.util.Collections;
27 import java.util.Vector;
28 
29 public class Spline {
30     private final Vector<ControlPoint> mPoints;
31     private static Drawable mCurveHandle;
32     private static int mCurveHandleSize;
33     private static int mCurveWidth;
34 
35     public static final int RGB = 0;
36     public static final int RED = 1;
37     public static final int GREEN = 2;
38     public static final int BLUE = 3;
39     private static final String LOGTAG = "Spline";
40 
41     private final Paint gPaint = new Paint();
42     private ControlPoint mCurrentControlPoint = null;
43 
Spline()44     public Spline() {
45         mPoints = new Vector<ControlPoint>();
46     }
47 
Spline(Spline spline)48     public Spline(Spline spline) {
49         mPoints = new Vector<ControlPoint>();
50         for (int i = 0; i < spline.mPoints.size(); i++) {
51             ControlPoint p = spline.mPoints.elementAt(i);
52             ControlPoint newPoint = new ControlPoint(p);
53             mPoints.add(newPoint);
54             if (spline.mCurrentControlPoint == p) {
55                 mCurrentControlPoint = newPoint;
56             }
57         }
58         Collections.sort(mPoints);
59     }
60 
setCurveHandle(Drawable drawable, int size)61     public static void setCurveHandle(Drawable drawable, int size) {
62         mCurveHandle = drawable;
63         mCurveHandleSize = size;
64     }
65 
setCurveWidth(int width)66     public static void setCurveWidth(int width) {
67         mCurveWidth = width;
68     }
69 
curveHandleSize()70     public static int curveHandleSize() {
71         return mCurveHandleSize;
72     }
73 
colorForCurve(int curveIndex)74     public static int colorForCurve(int curveIndex) {
75         switch (curveIndex) {
76             case Spline.RED:
77                 return Color.RED;
78             case GREEN:
79                 return Color.GREEN;
80             case BLUE:
81                 return Color.BLUE;
82         }
83         return Color.WHITE;
84     }
85 
sameValues(Spline other)86     public boolean sameValues(Spline other) {
87         if (this == other) {
88             return true;
89         }
90         if (other == null) {
91             return false;
92         }
93 
94         if (getNbPoints() != other.getNbPoints()) {
95             return false;
96         }
97 
98         for (int i = 0; i < getNbPoints(); i++) {
99             ControlPoint p = mPoints.elementAt(i);
100             ControlPoint otherPoint = other.mPoints.elementAt(i);
101             if (!p.sameValues(otherPoint)) {
102                 return false;
103             }
104         }
105         return true;
106     }
107 
didMovePoint(ControlPoint point)108     private void didMovePoint(ControlPoint point) {
109         mCurrentControlPoint = point;
110     }
111 
movePoint(int pick, float x, float y)112     public void movePoint(int pick, float x, float y) {
113         if (pick < 0 || pick > mPoints.size() - 1) {
114             return;
115         }
116         ControlPoint point = mPoints.elementAt(pick);
117         point.x = x;
118         point.y = y;
119         didMovePoint(point);
120     }
121 
isOriginal()122     public boolean isOriginal() {
123         if (this.getNbPoints() != 2) {
124             return false;
125         }
126         if (mPoints.elementAt(0).x != 0 || mPoints.elementAt(0).y != 1) {
127             return false;
128         }
129         if (mPoints.elementAt(1).x != 1 || mPoints.elementAt(1).y != 0) {
130             return false;
131         }
132         return true;
133     }
134 
reset()135     public void reset() {
136         mPoints.clear();
137         addPoint(0.0f, 1.0f);
138         addPoint(1.0f, 0.0f);
139     }
140 
drawHandles(Canvas canvas, Drawable indicator, float centerX, float centerY)141     private void drawHandles(Canvas canvas, Drawable indicator, float centerX, float centerY) {
142         int left = (int) centerX - mCurveHandleSize / 2;
143         int top = (int) centerY - mCurveHandleSize / 2;
144         indicator.setBounds(left, top, left + mCurveHandleSize, top + mCurveHandleSize);
145         indicator.draw(canvas);
146     }
147 
getAppliedCurve()148     public float[] getAppliedCurve() {
149         float[] curve = new float[256];
150         ControlPoint[] points = new ControlPoint[mPoints.size()];
151         for (int i = 0; i < mPoints.size(); i++) {
152             ControlPoint p = mPoints.get(i);
153             points[i] = new ControlPoint(p.x, p.y);
154         }
155         double[] derivatives = solveSystem(points);
156         int start = 0;
157         int end = 256;
158         if (points[0].x != 0) {
159             start = (int) (points[0].x * 256);
160         }
161         if (points[points.length - 1].x != 1) {
162             end = (int) (points[points.length - 1].x * 256);
163         }
164         for (int i = 0; i < start; i++) {
165             curve[i] = 1.0f - points[0].y;
166         }
167         for (int i = end; i < 256; i++) {
168             curve[i] = 1.0f - points[points.length - 1].y;
169         }
170         for (int i = start; i < end; i++) {
171             ControlPoint cur = null;
172             ControlPoint next = null;
173             double x = i / 256.0;
174             int pivot = 0;
175             for (int j = 0; j < points.length - 1; j++) {
176                 if (x >= points[j].x && x <= points[j + 1].x) {
177                     pivot = j;
178                 }
179             }
180             cur = points[pivot];
181             next = points[pivot + 1];
182             if (x <= next.x) {
183                 double x1 = cur.x;
184                 double x2 = next.x;
185                 double y1 = cur.y;
186                 double y2 = next.y;
187 
188                 // Use the second derivatives to apply the cubic spline
189                 // equation:
190                 double delta = (x2 - x1);
191                 double delta2 = delta * delta;
192                 double b = (x - x1) / delta;
193                 double a = 1 - b;
194                 double ta = a * y1;
195                 double tb = b * y2;
196                 double tc = (a * a * a - a) * derivatives[pivot];
197                 double td = (b * b * b - b) * derivatives[pivot + 1];
198                 double y = ta + tb + (delta2 / 6) * (tc + td);
199                 if (y > 1.0f) {
200                     y = 1.0f;
201                 }
202                 if (y < 0) {
203                     y = 0;
204                 }
205                 curve[i] = (float) (1.0f - y);
206             } else {
207                 curve[i] = 1.0f - next.y;
208             }
209         }
210         return curve;
211     }
212 
drawGrid(Canvas canvas, float w, float h)213     private void drawGrid(Canvas canvas, float w, float h) {
214         // Grid
215         gPaint.setARGB(128, 150, 150, 150);
216         gPaint.setStrokeWidth(1);
217 
218         float stepH = h / 9;
219         float stepW = w / 9;
220 
221         // central diagonal
222         gPaint.setARGB(255, 100, 100, 100);
223         gPaint.setStrokeWidth(2);
224         canvas.drawLine(0, h, w, 0, gPaint);
225 
226         gPaint.setARGB(128, 200, 200, 200);
227         gPaint.setStrokeWidth(4);
228         stepH = h / 3;
229         stepW = w / 3;
230         for (int j = 1; j < 3; j++) {
231             canvas.drawLine(0, j * stepH, w, j * stepH, gPaint);
232             canvas.drawLine(j * stepW, 0, j * stepW, h, gPaint);
233         }
234         canvas.drawLine(0, 0, 0, h, gPaint);
235         canvas.drawLine(w, 0, w, h, gPaint);
236         canvas.drawLine(0, 0, w, 0, gPaint);
237         canvas.drawLine(0, h, w, h, gPaint);
238     }
239 
draw(Canvas canvas, int color, int canvasWidth, int canvasHeight, boolean showHandles, boolean moving)240     public void draw(Canvas canvas, int color, int canvasWidth, int canvasHeight,
241             boolean showHandles, boolean moving) {
242         float w = canvasWidth - mCurveHandleSize;
243         float h = canvasHeight - mCurveHandleSize;
244         float dx = mCurveHandleSize / 2;
245         float dy = mCurveHandleSize / 2;
246 
247         // The cubic spline equation is (from numerical recipes in C):
248         // y = a(y_i) + b(y_i+1) + c(y"_i) + d(y"_i+1)
249         //
250         // with c(y"_i) and d(y"_i+1):
251         // c(y"_i) = 1/6 (a^3 - a) delta^2 (y"_i)
252         // d(y"_i_+1) = 1/6 (b^3 - b) delta^2 (y"_i+1)
253         //
254         // and delta:
255         // delta = x_i+1 - x_i
256         //
257         // To find the second derivatives y", we can rearrange the equation as:
258         // A(y"_i-1) + B(y"_i) + C(y"_i+1) = D
259         //
260         // With the coefficients A, B, C, D:
261         // A = 1/6 (x_i - x_i-1)
262         // B = 1/3 (x_i+1 - x_i-1)
263         // C = 1/6 (x_i+1 - x_i)
264         // D = (y_i+1 - y_i)/(x_i+1 - x_i) - (y_i - y_i-1)/(x_i - x_i-1)
265         //
266         // We can now easily solve the equation to find the second derivatives:
267         ControlPoint[] points = new ControlPoint[mPoints.size()];
268         for (int i = 0; i < mPoints.size(); i++) {
269             ControlPoint p = mPoints.get(i);
270             points[i] = new ControlPoint(p.x * w, p.y * h);
271         }
272         double[] derivatives = solveSystem(points);
273 
274         Path path = new Path();
275         path.moveTo(0, points[0].y);
276         for (int i = 0; i < points.length - 1; i++) {
277             double x1 = points[i].x;
278             double x2 = points[i + 1].x;
279             double y1 = points[i].y;
280             double y2 = points[i + 1].y;
281 
282             for (double x = x1; x < x2; x += 20) {
283                 // Use the second derivatives to apply the cubic spline
284                 // equation:
285                 double delta = (x2 - x1);
286                 double delta2 = delta * delta;
287                 double b = (x - x1) / delta;
288                 double a = 1 - b;
289                 double ta = a * y1;
290                 double tb = b * y2;
291                 double tc = (a * a * a - a) * derivatives[i];
292                 double td = (b * b * b - b) * derivatives[i + 1];
293                 double y = ta + tb + (delta2 / 6) * (tc + td);
294                 if (y > h) {
295                     y = h;
296                 }
297                 if (y < 0) {
298                     y = 0;
299                 }
300                 path.lineTo((float) x, (float) y);
301             }
302         }
303         canvas.save();
304         canvas.translate(dx, dy);
305         drawGrid(canvas, w, h);
306         ControlPoint lastPoint = points[points.length - 1];
307         path.lineTo(lastPoint.x, lastPoint.y);
308         path.lineTo(w, lastPoint.y);
309         Paint paint = new Paint();
310         paint.setAntiAlias(true);
311         paint.setFilterBitmap(true);
312         paint.setDither(true);
313         paint.setStyle(Paint.Style.STROKE);
314         int curveWidth = mCurveWidth;
315         if (showHandles) {
316             curveWidth *= 1.5;
317         }
318         paint.setStrokeWidth(curveWidth + 2);
319         paint.setColor(Color.BLACK);
320         canvas.drawPath(path, paint);
321 
322         if (moving && mCurrentControlPoint != null) {
323             float px = mCurrentControlPoint.x * w;
324             float py = mCurrentControlPoint.y * h;
325             paint.setStrokeWidth(3);
326             paint.setColor(Color.BLACK);
327             canvas.drawLine(px, py, px, h, paint);
328             canvas.drawLine(0, py, px, py, paint);
329             paint.setStrokeWidth(1);
330             paint.setColor(color);
331             canvas.drawLine(px, py, px, h, paint);
332             canvas.drawLine(0, py, px, py, paint);
333         }
334 
335         paint.setStrokeWidth(curveWidth);
336         paint.setColor(color);
337         canvas.drawPath(path, paint);
338         if (showHandles) {
339             for (int i = 0; i < points.length; i++) {
340                 float x = points[i].x;
341                 float y = points[i].y;
342                 drawHandles(canvas, mCurveHandle, x, y);
343             }
344         }
345         canvas.restore();
346     }
347 
solveSystem(ControlPoint[] points)348     double[] solveSystem(ControlPoint[] points) {
349         int n = points.length;
350         double[][] system = new double[n][3];
351         double[] result = new double[n]; // d
352         double[] solution = new double[n]; // returned coefficients
353         system[0][1] = 1;
354         system[n - 1][1] = 1;
355         double d6 = 1.0 / 6.0;
356         double d3 = 1.0 / 3.0;
357 
358         // let's create a tridiagonal matrix representing the
359         // system, and apply the TDMA algorithm to solve it
360         // (see http://en.wikipedia.org/wiki/Tridiagonal_matrix_algorithm)
361         for (int i = 1; i < n - 1; i++) {
362             double deltaPrevX = points[i].x - points[i - 1].x;
363             double deltaX = points[i + 1].x - points[i - 1].x;
364             double deltaNextX = points[i + 1].x - points[i].x;
365             double deltaNextY = points[i + 1].y - points[i].y;
366             double deltaPrevY = points[i].y - points[i - 1].y;
367             system[i][0] = d6 * deltaPrevX; // a_i
368             system[i][1] = d3 * deltaX; // b_i
369             system[i][2] = d6 * deltaNextX; // c_i
370             result[i] = (deltaNextY / deltaNextX) - (deltaPrevY / deltaPrevX); // d_i
371         }
372 
373         // Forward sweep
374         for (int i = 1; i < n; i++) {
375             // m = a_i/b_i-1
376             double m = system[i][0] / system[i - 1][1];
377             // b_i = b_i - m(c_i-1)
378             system[i][1] = system[i][1] - m * system[i - 1][2];
379             // d_i = d_i - m(d_i-1)
380             result[i] = result[i] - m * result[i - 1];
381         }
382 
383         // Back substitution
384         solution[n - 1] = result[n - 1] / system[n - 1][1];
385         for (int i = n - 2; i >= 0; --i) {
386             solution[i] = (result[i] - system[i][2] * solution[i + 1]) / system[i][1];
387         }
388         return solution;
389     }
390 
addPoint(float x, float y)391     public int addPoint(float x, float y) {
392         return addPoint(new ControlPoint(x, y));
393     }
394 
addPoint(ControlPoint v)395     public int addPoint(ControlPoint v) {
396         mPoints.add(v);
397         Collections.sort(mPoints);
398         return mPoints.indexOf(v);
399     }
400 
deletePoint(int n)401     public void deletePoint(int n) {
402         mPoints.remove(n);
403         if (mPoints.size() < 2) {
404             reset();
405         }
406         Collections.sort(mPoints);
407     }
408 
getNbPoints()409     public int getNbPoints() {
410         return mPoints.size();
411     }
412 
getPoint(int n)413     public ControlPoint getPoint(int n) {
414         return mPoints.elementAt(n);
415     }
416 
isPointContained(float x, int n)417     public boolean isPointContained(float x, int n) {
418         for (int i = 0; i < n; i++) {
419             ControlPoint point = mPoints.elementAt(i);
420             if (point.x > x) {
421                 return false;
422             }
423         }
424         for (int i = n + 1; i < mPoints.size(); i++) {
425             ControlPoint point = mPoints.elementAt(i);
426             if (point.x < x) {
427                 return false;
428             }
429         }
430         return true;
431     }
432 
copy()433     public Spline copy() {
434         Spline spline = new Spline();
435         for (int i = 0; i < mPoints.size(); i++) {
436             ControlPoint point = mPoints.elementAt(i);
437             spline.addPoint(point.copy());
438         }
439         return spline;
440     }
441 
show()442     public void show() {
443         Log.v(LOGTAG, "show curve " + this);
444         for (int i = 0; i < mPoints.size(); i++) {
445             ControlPoint point = mPoints.elementAt(i);
446             Log.v(LOGTAG, "point " + i + " is (" + point.x + ", " + point.y + ")");
447         }
448     }
449 
450 }
451