1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.replica.replicaisland; 18 19 public class PlaySingleSoundComponent extends GameComponent { 20 private SoundSystem.Sound mSound; 21 private int mSoundHandle; 22 PlaySingleSoundComponent()23 public PlaySingleSoundComponent() { 24 super(); 25 reset(); 26 setPhase(ComponentPhases.THINK.ordinal()); 27 } 28 29 @Override reset()30 public void reset() { 31 mSoundHandle = -1; 32 mSound = null; 33 } 34 setSound(SoundSystem.Sound sound)35 public void setSound(SoundSystem.Sound sound) { 36 mSound = sound; 37 } 38 39 @Override update(float timeDelta, BaseObject parent)40 public void update(float timeDelta, BaseObject parent) { 41 if (mSoundHandle == -1 && mSound != null) { 42 SoundSystem sound = sSystemRegistry.soundSystem; 43 mSoundHandle = sound.play(mSound, false, SoundSystem.PRIORITY_NORMAL); 44 } 45 } 46 } 47