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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.replica.replicaisland;
18 
19 public class PlaySingleSoundComponent extends GameComponent {
20 	private SoundSystem.Sound mSound;
21 	private int mSoundHandle;
22 
PlaySingleSoundComponent()23 	public PlaySingleSoundComponent() {
24 		super();
25 		reset();
26         setPhase(ComponentPhases.THINK.ordinal());
27 	}
28 
29 	@Override
reset()30 	public void reset() {
31 		mSoundHandle = -1;
32 		mSound = null;
33 	}
34 
setSound(SoundSystem.Sound sound)35 	public void setSound(SoundSystem.Sound sound) {
36 		mSound = sound;
37 	}
38 
39 	@Override
update(float timeDelta, BaseObject parent)40     public void update(float timeDelta, BaseObject parent) {
41 		if (mSoundHandle == -1 && mSound != null) {
42 			SoundSystem sound = sSystemRegistry.soundSystem;
43 			mSoundHandle = sound.play(mSound, false, SoundSystem.PRIORITY_NORMAL);
44 		}
45 	}
46 }
47