| /external/mesa3d/src/mesa/main/ |
| D | shader_query.cpp | 67 struct gl_shader_program *const shProg, GLuint index, in bind_attrib_location() 105 struct gl_shader_program *const shProg = in _mesa_BindAttribLocation_no_error() local 116 struct gl_shader_program *const shProg = in _mesa_BindAttribLocation() local 130 struct gl_shader_program *shProg; in _mesa_GetActiveAttrib() local 181 struct gl_shader_program *const shProg = in _mesa_GetAttribLocation() local 214 _mesa_count_active_attribs(struct gl_shader_program *shProg) in _mesa_count_active_attribs() 234 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg) in _mesa_longest_attribute_name_length() 258 bind_frag_data_location(struct gl_shader_program *const shProg, in bind_frag_data_location() 291 struct gl_shader_program *const shProg = in _mesa_BindFragDataLocation_no_error() local 303 struct gl_shader_program *const shProg = in _mesa_BindFragDataLocationIndexed() local [all …]
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| D | uniforms.c | 67 update_single_shader_texture_used(struct gl_shader_program *shProg, in update_single_shader_texture_used() 101 _mesa_update_shader_textures_used(struct gl_shader_program *shProg, in _mesa_update_shader_textures_used() 344 struct gl_shader_program *shProg = in _mesa_ProgramUniform1f() local 355 struct gl_shader_program *shProg; in _mesa_ProgramUniform2f() local 368 struct gl_shader_program *shProg; in _mesa_ProgramUniform3f() local 382 struct gl_shader_program *shProg; in _mesa_ProgramUniform4f() local 395 struct gl_shader_program *shProg = in _mesa_ProgramUniform1i() local 406 struct gl_shader_program *shProg; in _mesa_ProgramUniform2i() local 419 struct gl_shader_program *shProg; in _mesa_ProgramUniform3i() local 433 struct gl_shader_program *shProg; in _mesa_ProgramUniform4i() local [all …]
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| D | shaderobj.c | 240 struct gl_shader_program *shProg) in _mesa_reference_shader_program_() 306 struct gl_shader_program *shProg; in _mesa_new_shader_program() local 326 struct gl_shader_program *shProg) in _mesa_clear_shader_program_data() 356 struct gl_shader_program *shProg) in _mesa_free_shader_program_data() 406 struct gl_shader_program *shProg) in _mesa_delete_shader_program() 419 struct gl_shader_program *shProg; in _mesa_lookup_shader_program() local 448 struct gl_shader_program *shProg = (struct gl_shader_program *) in _mesa_lookup_shader_program_err() local
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| D | program_resource.c | 100 struct gl_shader_program *shProg = in _mesa_GetProgramInterfaceiv() local 274 struct gl_shader_program *shProg = in _mesa_GetProgramResourceIndex() local 344 struct gl_shader_program *shProg = in _mesa_GetProgramResourceName() local 377 struct gl_shader_program *shProg = in _mesa_GetProgramResourceiv() local 407 struct gl_shader_program *shProg = in _mesa_GetProgramResourceLocation() local 463 struct gl_shader_program *shProg = in _mesa_GetProgramResourceLocationIndex() local
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| D | shaderapi.c | 233 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); in is_program() local 250 attach_shader(struct gl_context *ctx, struct gl_shader_program *shProg, in attach_shader() 272 struct gl_shader_program *shProg; in attach_shader_err() local 319 struct gl_shader_program *shProg; in attach_shader_no_error() local 362 struct gl_shader_program *shProg; in create_shader_program() local 396 struct gl_shader_program *shProg; in delete_shader_program() local 433 struct gl_shader_program *shProg; in detach_shader() local 526 struct gl_shader_program *shProg; in get_attached_shaders() local 584 check_gs_query(struct gl_context *ctx, const struct gl_shader_program *shProg) in check_gs_query() 609 check_tcs_query(struct gl_context *ctx, const struct gl_shader_program *shProg) in check_tcs_query() [all …]
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| D | uniform_query.cpp | 48 struct gl_shader_program *shProg; in _mesa_GetActiveUniform() local 116 struct gl_shader_program *shProg; in _mesa_GetActiveUniformsiv() local 163 struct gl_shader_program *shProg, in validate_uniform_parameters() 283 struct gl_shader_program *shProg = in _mesa_get_uniform() local 659 const struct gl_shader_program *shProg, in log_uniform() 895 struct gl_shader_program *shProg, in validate_uniform() 1035 struct gl_context *ctx, struct gl_shader_program *shProg, in _mesa_uniform() 1216 struct gl_context *ctx, struct gl_shader_program *shProg, in _mesa_uniform_matrix() 1388 struct gl_context *ctx, struct gl_shader_program *shProg) in _mesa_uniform_handle() 1515 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg, in _mesa_sampler_uniforms_are_valid()
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| D | pipelineobj.c | 209 struct gl_shader_program *shProg, in use_program_stage() 220 use_program_stages(struct gl_context *ctx, struct gl_shader_program *shProg, in use_program_stages() 265 struct gl_shader_program *shProg = NULL; in _mesa_UseProgramStages_no_error() local 287 struct gl_shader_program *shProg = NULL; in _mesa_UseProgramStages() local 378 struct gl_shader_program *shProg = NULL; in active_shader_program() local
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| D | shaderobj.h | 76 struct gl_shader_program *shProg) in _mesa_reference_shader_program()
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| D | transformfeedback.c | 66 struct gl_shader_program *shProg) in _mesa_transform_feedback_is_using_program() 857 struct gl_shader_program *shProg, GLsizei count, in transform_feedback_varyings() 898 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); in _mesa_TransformFeedbackVaryings_no_error() local 907 struct gl_shader_program *shProg; in _mesa_TransformFeedbackVaryings() local 990 const struct gl_shader_program *shProg; in _mesa_GetTransformFeedbackVarying() local
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| D | shared.c | 234 struct gl_shader_program *shProg = (struct gl_shader_program *) data; in free_shader_program_data_cb() local 255 struct gl_shader_program *shProg = (struct gl_shader_program *) data; in delete_shader_cb() local
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| D | brw_program_binary.c | 68 struct gl_shader_program *shProg, in brw_deserialize_program_binary()
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| D | brw_link.cpp | 221 brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) in brw_link_shader()
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| /external/mesa3d/src/compiler/glsl/ |
| D | standalone_scaffolding.cpp | 131 struct gl_shader_program *shProg) in _mesa_clear_shader_program_data()
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| D | linker.cpp | 3541 should_add_buffer_variable(struct gl_shader_program *shProg, in should_add_buffer_variable() 3684 build_stageref(struct gl_shader_program *shProg, const char *name, in build_stageref() 3739 create_shader_variable(struct gl_shader_program *shProg, in create_shader_variable() 3816 struct gl_shader_program *shProg, in add_shader_variable() 3966 struct gl_shader_program *shProg, in add_interface_variables() 4029 struct gl_shader_program *shProg, in add_packed_varyings() 4070 struct gl_shader_program *shProg, in add_fragdata_arrays() 4244 struct gl_shader_program *shProg, in calculate_array_size_and_stride() 4313 struct gl_shader_program *shProg) in build_program_resource_list()
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| D | serialize.cpp | 313 write_xfb(struct blob *metadata, struct gl_shader_program *shProg) in write_xfb() 348 read_xfb(struct blob_reader *metadata, struct gl_shader_program *shProg) in read_xfb()
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_shader_cache.c | 156 struct gl_shader_program *shProg, in st_deserialise_tgsi_program()
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| D | st_program.c | 1819 struct gl_shader_program *shProg = (struct gl_shader_program *) data; in destroy_shader_program_variants_cb() local
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