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Searched defs:shader (Results 1 – 25 of 26) sorted by relevance

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/cts/tests/tests/graphics/src/android/graphics/cts/
DShaderTest.java50 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in testAccessLocalMatrix() local
62 Shader shader = new Shader(); in testMutateBaseObject() local
77 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in testGetSetLocalMatrix() local
93 Shader shader = new Shader(); in testGetWithNullParam() local
DBitmapShaderTest.java54 BitmapShader shader = new BitmapShader(tile, Shader.TileMode.REPEAT, in testBitmapShader() local
106 BitmapShader shader = new BitmapShader(bitmap, in testClamp() local
128 BitmapShader shader = new BitmapShader(bitmap, in testRepeat() local
150 BitmapShader shader = new BitmapShader(bitmap, in testMirror() local
DComposeShaderTest.java54 ComposeShader shader = new ComposeShader(blueGradient, redGradient, PorterDuff.Mode.SCREEN); in testPorterDuff() local
87 ComposeShader shader = new ComposeShader(blueGradient, redGradient, BlendMode.SCREEN); in testBlendMode() local
126 ComposeShader shader = new ComposeShader(redShader, cyanShader, xferMode); in testXfermode() local
DSweepGradientTest.java70 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]); in test2Colors() local
80 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); in testColorArray() local
92 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); in testMultiColor() local
/cts/tests/tests/opengl/libopengltest/
Dcommon.cpp24 GLuint shader = glCreateShader(shaderType); in loadShader() local
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dutils.cpp25 bool CompileShader(GLuint shader, const std::string& shader_string) { in CompileShader()
Dshadertoy_renderer.cpp28 ShadertoyShader shader; variable
Dshadertoy_shader.cpp24 bool CompileShader10(GLuint shader, const std::string& shader_string) { in CompileShader10()
/cts/tests/tests/opengl/src/android/opengl/cts/
DRendererBase.java53 int shader = GLES20.glCreateShader(type); in loadShader() local
DOpenGlEsVersionCtsActivity.java209 int shader = GLES31.glCreateShader(shaderType); in compileShaderAndAttach() local
DRendererOneColorBufferTest.java100 int shader; in LoadShader() local
DEglConfigGLSurfaceView.java192 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
DCompressedTextureSurfaceView.java338 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/vr/src/android/vr/cts/
DRendererBasicTest.java64 int shader = GLES20.glCreateShader(type); in loadShader() local
/cts/hostsidetests/gputools/layers/jni/
DglesLayer.cpp50 EGLAPI void EGLAPIENTRY glesLayer_glCompileShaderA (GLuint shader) { in glesLayer_glCompileShaderA()
63 EGLAPI void EGLAPIENTRY glesLayer_glCompileShaderB (GLuint shader) { in glesLayer_glCompileShaderB()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java199 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/media/src/android/media/cts/
DTextureRender.java195 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
DEncodeVirtualDisplayWithCompositionTest.java823 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
DDecodeAccuracyTestBase.java1231 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java245 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp132 GLuint shader = glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/graphics/jni/
Dandroid_graphics_cts_CameraGpuCtsActivity.cpp264 GLuint shader = glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
DCanvasTests.java207 Shader shader = new ComposeShader(gradientShader, bitmapShader, PorterDuff.Mode.OVERLAY); in testHwBitmapShaderInSwCanvas1() local
220 Shader shader = new ComposeShader(bitmapShader, gradientShader, PorterDuff.Mode.OVERLAY); in testHwBitmapShaderInSwCanvas2() local
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java303 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java814 int shader = GLES20.glCreateShader(shaderType); in loadShader() local

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