/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFunctionTests.cpp | 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() 377 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_floatTy… in bitfield_extract_invalid_value_type() local 401 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_intType… in bitfield_extract_invalid_offset_type() local 405 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_uintTyp… in bitfield_extract_invalid_offset_type() local 431 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_intType… in bitfield_extract_invalid_bits_type() local 435 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_uintTyp… in bitfield_extract_invalid_bits_type() local 477 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_floatTyp… in bitfield_insert_invalid_base_type() local 481 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_floatTyp… in bitfield_insert_invalid_base_type() local 505 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_intTypes… in bitfield_insert_invalid_insert_type() local 509 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_uintType… in bitfield_insert_invalid_insert_type() local [all …]
|
D | es31fNegativePreciseTests.cpp | 146 std::string shaderSource = generateShaderSource(ctx, shaderType, test); in generateAndVerifyShader() local
|
D | es31fNegativeSampleVariablesTests.cpp | 45 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource, … in verifyShader()
|
D | es31fNegativeShaderDirectiveTests.cpp | 76 void verifyShader(NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource, E… in verifyShader()
|
D | es31fNegativeShaderImageLoadStoreTests.cpp | 379 …std::string shaderSource(generateShaderSource(function, memory, imageType, format, s_shaders[n… in testShader() local
|
D | es31fShaderMultisampleInterpolationTests.cpp | 51 static std::string specializeShader(const std::string& shaderSource, const glu::ContextType& contex… in specializeShader()
|
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderProgram.cpp | 31 GlslSource& GlslSource::operator<< (const glu::ShaderSource& shaderSource) in operator <<() 43 HlslSource& HlslSource::operator<< (const glu::ShaderSource& shaderSource) in operator <<() 82 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource) in operator <<() 87 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource) in operator <<()
|
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmPointerParameterTests.cpp | 68 const string shaderSource = in addComputePointerParamToParamTest() local 174 const string shaderSource = in addComputePointerParamToGlobalTest() local 291 const string shaderSource = in addComputePointerBufferMemoryTest() local 424 const string shaderSource = in addComputePointerBufferMemoryVariablePointersTest() local 563 const string shaderSource = in addComputePointerWorkgroupMemoryVariablePointersTest() local
|
D | vktSpvAsmCompositeInsertTests.cpp | 153 const string shaderSource = in addComputeVectorCompositeInsertTests() local 294 const string shaderSource = in addComputeMatrixCompositeInsertTests() local 444 const string shaderSource = in addComputeNestedStructCompositeInsertTests() local
|
D | vktSpvAsmUboMatrixPaddingTests.cpp | 53 const string shaderSource = in addComputeUboMatrixPaddingTest() local
|
D | vktSpvAsmConditionalBranchTests.cpp | 65 const StringTemplate shaderSource ( in addComputeSameLabelsTest() local
|
D | vktSpvAsmWorkgroupMemoryTests.cpp | 183 const StringTemplate shaderSource ( in addComputeWorkgroupMemoryTests() local
|
D | vktSpvAsmIndexingTests.cpp | 102 const StringTemplate shaderSource( in addComputeIndexingStructTests() local
|
D | vktSpvAsmImageSamplerTests.cpp | 825 const string shaderSource = in addComputeImageSamplerTest() local
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 168 std::string shaderSource(glu::getGLSLVersionDeclaration(glslVersion)); in prepareProgram() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderDiscardTests.cpp | 68 …e (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEv… in ShaderDiscardCase()
|
D | es3fShaderReturnTests.cpp | 82 …, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEv… in ShaderReturnCase()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcLimitTest.inl | 79 std::string shaderSource = createShader(); local
|
D | glcUniformBlockTests.cpp | 632 std::string shaderSource = version + "\n" + shaderDefinition[index].body; in Link() local 812 std::string shaderSource = version + "\n" + shaderDefinition[index].body; in Test() local
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderDiscardTests.cpp | 74 …e (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEv… in ShaderDiscardCase()
|
D | es2fShaderReturnTests.cpp | 92 …, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEv… in ShaderReturnCase()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDiscardTests.cpp | 121 const char* shaderSource, in ShaderDiscardCase()
|
D | vktShaderRenderReturnTests.cpp | 84 const std::string& shaderSource, in ShaderReturnCase()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShadingLanguage420PackTests.hpp | 213 struct shaderSource struct in gl4cts::GLSL420Pack::Utils 219 struct shaderPart 225 std::vector<shaderPart> m_parts; 226 bool m_use_lengths;
|
D | gl4cGlSpirvTests.cpp | 2081 ShaderSource shaderSource = m_sources[i]; in iterate() local 2868 ShaderSource shaderSource = m_validations[v].shaders[s]; in iterate() local
|