/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 1053 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1081 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1117 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | es2fShaderLoopTests.cpp | 1307 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1330 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | es2fShaderOperatorTests.cpp | 1284 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1436 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1499 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | es2fShaderApiTests.cpp | 864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 1019 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1047 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1083 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1125 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | es3fShaderLoopTests.cpp | 1183 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1206 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | es3fShaderApiTests.cpp | 924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() local 1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase() local 1684 const std::string shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | es3fShaderOperatorTests.cpp | 1922 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 2089 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 2154 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 1152 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local 1185 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local 1223 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local 1263 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
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D | glcShaderLoopTests.cpp | 1172 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local 1198 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 1111 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1141 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1179 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1223 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | vktShaderRenderLoopTests.cpp | 1550 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 1574 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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D | vktShaderRenderOperatorTests.cpp | 1881 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 2048 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local 2113 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 263 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrFormatTests.cpp | 554 const char* const shaderTypeName = shaderTypes[shaderTypeNdx].name; in populatePerFormatGroup() local
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemYCbCrConversionTests.cpp | 1402 const char* shaderTypeName = shaderTypes[shaderNdx].name; in createYCbCrConversionTests() local
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