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Searched defs:shaderTypeName (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp1053 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1081 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1117 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
Des2fShaderLoopTests.cpp1307 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1330 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
Des2fShaderOperatorTests.cpp1284 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1436 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1499 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
Des2fShaderApiTests.cpp864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() local
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp1019 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1047 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1083 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1125 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
Des3fShaderLoopTests.cpp1183 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1206 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
Des3fShaderApiTests.cpp924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() local
1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase() local
1684 const std::string shaderTypeName = getShaderTypeName(shaderType); in init() local
Des3fShaderOperatorTests.cpp1922 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
2089 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
2154 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp1152 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
1185 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
1223 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
1263 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
DglcShaderLoopTests.cpp1172 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
1198 const char* shaderTypeName = getShaderTypeName((ShaderType)shaderType); in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp1111 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1141 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1179 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1223 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
DvktShaderRenderLoopTests.cpp1550 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1574 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
DvktShaderRenderOperatorTests.cpp1881 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
2048 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
2113 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp263 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrFormatTests.cpp554 const char* const shaderTypeName = shaderTypes[shaderTypeNdx].name; in populatePerFormatGroup() local
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemYCbCrConversionTests.cpp1402 const char* shaderTypeName = shaderTypes[shaderNdx].name; in createYCbCrConversionTests() local