1 /************************************************************************** 2 * 3 * Copyright 2008-2009 Vmware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #ifndef STW_WINSYS_H 29 #define STW_WINSYS_H 30 31 #include <windows.h> /* for HDC */ 32 33 #include "pipe/p_compiler.h" 34 35 struct pipe_screen; 36 struct pipe_context; 37 struct pipe_resource; 38 39 struct stw_shared_surface; 40 41 struct stw_winsys 42 { 43 struct pipe_screen * 44 (*create_screen)( void ); 45 46 /* XXX is it actually possible to have non-zero level/layer ??? */ 47 /** 48 * Present the color buffer to the window associated with the device context. 49 */ 50 void 51 (*present)( struct pipe_screen *screen, 52 struct pipe_resource *res, 53 HDC hDC ); 54 55 /** 56 * Locally unique identifier (LUID) of the graphics adapter. 57 * 58 * @sa GLCBPRESENTBUFFERSDATA::AdapterLuid; 59 */ 60 boolean 61 (*get_adapter_luid)( struct pipe_screen *screen, 62 LUID *pAdapterLuid ); 63 64 /** 65 * Open a shared surface (optional). 66 * 67 * @sa GLCBPRESENTBUFFERSDATA::hSharedSurface; 68 */ 69 struct stw_shared_surface * 70 (*shared_surface_open)(struct pipe_screen *screen, 71 HANDLE hSharedSurface); 72 73 /** 74 * Close a shared surface (optional). 75 */ 76 void 77 (*shared_surface_close)(struct pipe_screen *screen, 78 struct stw_shared_surface *surface); 79 80 /** 81 * Compose into a shared surface (optional). 82 * 83 * Blit the color buffer into a shared surface. 84 * 85 * @sa GLPRESENTBUFFERSDATA::PresentHistoryToken. 86 */ 87 void 88 (*compose)( struct pipe_screen *screen, 89 struct pipe_resource *res, 90 struct stw_shared_surface *dest, 91 LPCRECT pRect, 92 ULONGLONG PresentHistoryToken ); 93 }; 94 95 boolean 96 stw_init(const struct stw_winsys *stw_winsys); 97 98 boolean 99 stw_init_thread(void); 100 101 void 102 stw_cleanup_thread(void); 103 104 void 105 stw_cleanup(void); 106 107 #endif /* STW_WINSYS_H */ 108