Searched defs:shortCircuit (Results 1 – 3 of 3) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/preprocessor/ |
D | Pp.cpp | 399 int TPpContext::eval(int token, int precedence, bool shortCircuit, int& res, bool& err, TPpToken* p… in eval() 517 int TPpContext::evalToToken(int token, bool shortCircuit, int& res, bool& err, TPpToken* ppToken) in evalToToken()
|
/external/swiftshader/third_party/subzero/src/ |
D | IceCfgNode.cpp | 1498 CfgNode *CfgNode::shortCircuit() { in shortCircuit() function in Ice::CfgNode
|
/external/deqp-deps/glslang/glslang/Include/ |
D | intermediate.h | 1597 …bool shortCircuit; // normally all if-then-else and all GLSL ?: short-circuit, but HLSL ?: does not variable
|