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1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include "si_pipe.h"
25 #include "radeon/r600_cs.h"
26 
27 #include "util/os_time.h"
28 
si_destroy_saved_cs(struct si_saved_cs * scs)29 void si_destroy_saved_cs(struct si_saved_cs *scs)
30 {
31 	si_clear_saved_cs(&scs->gfx);
32 	r600_resource_reference(&scs->trace_buf, NULL);
33 	free(scs);
34 }
35 
36 /* initialize */
si_need_cs_space(struct si_context * ctx)37 void si_need_cs_space(struct si_context *ctx)
38 {
39 	struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
40 
41 	/* There is no need to flush the DMA IB here, because
42 	 * r600_need_dma_space always flushes the GFX IB if there is
43 	 * a conflict, which means any unflushed DMA commands automatically
44 	 * precede the GFX IB (= they had no dependency on the GFX IB when
45 	 * they were submitted).
46 	 */
47 
48 	/* There are two memory usage counters in the winsys for all buffers
49 	 * that have been added (cs_add_buffer) and two counters in the pipe
50 	 * driver for those that haven't been added yet.
51 	 */
52 	if (unlikely(!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx.cs,
53 						   ctx->b.vram, ctx->b.gtt))) {
54 		ctx->b.gtt = 0;
55 		ctx->b.vram = 0;
56 		ctx->b.gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
57 		return;
58 	}
59 	ctx->b.gtt = 0;
60 	ctx->b.vram = 0;
61 
62 	/* If the CS is sufficiently large, don't count the space needed
63 	 * and just flush if there is not enough space left.
64 	 */
65 	if (!ctx->b.ws->cs_check_space(cs, 2048))
66 		ctx->b.gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
67 }
68 
si_context_gfx_flush(void * context,unsigned flags,struct pipe_fence_handle ** fence)69 void si_context_gfx_flush(void *context, unsigned flags,
70 			  struct pipe_fence_handle **fence)
71 {
72 	struct si_context *ctx = context;
73 	struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
74 	struct radeon_winsys *ws = ctx->b.ws;
75 
76 	if (ctx->gfx_flush_in_progress)
77 		return;
78 
79 	if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
80 		return;
81 
82 	if (si_check_device_reset(&ctx->b))
83 		return;
84 
85 	if (ctx->screen->debug_flags & DBG(CHECK_VM))
86 		flags &= ~PIPE_FLUSH_ASYNC;
87 
88 	/* If the state tracker is flushing the GFX IB, r600_flush_from_st is
89 	 * responsible for flushing the DMA IB and merging the fences from both.
90 	 * This code is only needed when the driver flushes the GFX IB
91 	 * internally, and it never asks for a fence handle.
92 	 */
93 	if (radeon_emitted(ctx->b.dma.cs, 0)) {
94 		assert(fence == NULL); /* internal flushes only */
95 		ctx->b.dma.flush(ctx, flags, NULL);
96 	}
97 
98 	ctx->gfx_flush_in_progress = true;
99 
100 	if (!LIST_IS_EMPTY(&ctx->b.active_queries))
101 		si_suspend_queries(&ctx->b);
102 
103 	ctx->streamout.suspended = false;
104 	if (ctx->streamout.begin_emitted) {
105 		si_emit_streamout_end(ctx);
106 		ctx->streamout.suspended = true;
107 	}
108 
109 	ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
110 			SI_CONTEXT_PS_PARTIAL_FLUSH;
111 
112 	/* DRM 3.1.0 doesn't flush TC for VI correctly. */
113 	if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1)
114 		ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 |
115 				SI_CONTEXT_INV_VMEM_L1;
116 
117 	si_emit_cache_flush(ctx);
118 
119 	if (ctx->current_saved_cs) {
120 		si_trace_emit(ctx);
121 		si_log_hw_flush(ctx);
122 
123 		/* Save the IB for debug contexts. */
124 		si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
125 		ctx->current_saved_cs->flushed = true;
126 		ctx->current_saved_cs->time_flush = os_time_get_nano();
127 	}
128 
129 	/* Flush the CS. */
130 	ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
131 	if (fence)
132 		ws->fence_reference(fence, ctx->b.last_gfx_fence);
133 
134 	/* This must be after cs_flush returns, since the context's API
135 	 * thread can concurrently read this value in si_fence_finish. */
136 	ctx->b.num_gfx_cs_flushes++;
137 
138 	/* Check VM faults if needed. */
139 	if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
140 		/* Use conservative timeout 800ms, after which we won't wait any
141 		 * longer and assume the GPU is hung.
142 		 */
143 		ctx->b.ws->fence_wait(ctx->b.ws, ctx->b.last_gfx_fence, 800*1000*1000);
144 
145 		si_check_vm_faults(&ctx->b, &ctx->current_saved_cs->gfx, RING_GFX);
146 	}
147 
148 	if (ctx->current_saved_cs)
149 		si_saved_cs_reference(&ctx->current_saved_cs, NULL);
150 
151 	si_begin_new_cs(ctx);
152 	ctx->gfx_flush_in_progress = false;
153 }
154 
si_begin_cs_debug(struct si_context * ctx)155 static void si_begin_cs_debug(struct si_context *ctx)
156 {
157 	static const uint32_t zeros[1];
158 	assert(!ctx->current_saved_cs);
159 
160 	ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
161 	if (!ctx->current_saved_cs)
162 		return;
163 
164 	pipe_reference_init(&ctx->current_saved_cs->reference, 1);
165 
166 	ctx->current_saved_cs->trace_buf = (struct r600_resource*)
167 				 pipe_buffer_create(ctx->b.b.screen, 0,
168 						    PIPE_USAGE_STAGING, 8);
169 	if (!ctx->current_saved_cs->trace_buf) {
170 		free(ctx->current_saved_cs);
171 		ctx->current_saved_cs = NULL;
172 		return;
173 	}
174 
175 	pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->current_saved_cs->trace_buf->b.b,
176 				    0, sizeof(zeros), zeros);
177 	ctx->current_saved_cs->trace_id = 0;
178 
179 	si_trace_emit(ctx);
180 
181 	radeon_add_to_buffer_list(&ctx->b, &ctx->b.gfx, ctx->current_saved_cs->trace_buf,
182 			      RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
183 }
184 
si_begin_new_cs(struct si_context * ctx)185 void si_begin_new_cs(struct si_context *ctx)
186 {
187 	if (ctx->is_debug)
188 		si_begin_cs_debug(ctx);
189 
190 	/* Flush read caches at the beginning of CS not flushed by the kernel. */
191 	if (ctx->b.chip_class >= CIK)
192 		ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
193 				SI_CONTEXT_INV_ICACHE;
194 
195 	ctx->b.flags |= SI_CONTEXT_START_PIPELINE_STATS;
196 
197 	/* set all valid group as dirty so they get reemited on
198 	 * next draw command
199 	 */
200 	si_pm4_reset_emitted(ctx);
201 
202 	/* The CS initialization should be emitted before everything else. */
203 	si_pm4_emit(ctx, ctx->init_config);
204 	if (ctx->init_config_gs_rings)
205 		si_pm4_emit(ctx, ctx->init_config_gs_rings);
206 
207 	if (ctx->queued.named.ls)
208 		ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
209 	if (ctx->queued.named.hs)
210 		ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
211 	if (ctx->queued.named.es)
212 		ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
213 	if (ctx->queued.named.gs)
214 		ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
215 	if (ctx->queued.named.vs)
216 		ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
217 	if (ctx->queued.named.ps)
218 		ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
219 	if (ctx->vertex_buffers.buffer && ctx->vertex_elements)
220 		ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
221 
222 	/* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
223 	bool has_clear_state = ctx->screen->has_clear_state;
224 	if (has_clear_state) {
225 		ctx->framebuffer.dirty_cbufs =
226 			 u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
227 		/* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
228 		ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
229 	} else {
230 		ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
231 		ctx->framebuffer.dirty_zsbuf = true;
232 	}
233 	/* This should always be marked as dirty to set the framebuffer scissor
234 	 * at least. */
235 	si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
236 
237 	si_mark_atom_dirty(ctx, &ctx->clip_regs);
238 	/* CLEAR_STATE sets zeros. */
239 	if (!has_clear_state || ctx->clip_state.any_nonzeros)
240 		si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
241 	ctx->msaa_sample_locs.nr_samples = 0;
242 	si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
243 	si_mark_atom_dirty(ctx, &ctx->msaa_config);
244 	/* CLEAR_STATE sets 0xffff. */
245 	if (!has_clear_state || ctx->sample_mask.sample_mask != 0xffff)
246 		si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
247 	si_mark_atom_dirty(ctx, &ctx->cb_render_state);
248 	/* CLEAR_STATE sets zeros. */
249 	if (!has_clear_state || ctx->blend_color.any_nonzeros)
250 		si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
251 	si_mark_atom_dirty(ctx, &ctx->db_render_state);
252 	if (ctx->b.chip_class >= GFX9)
253 		si_mark_atom_dirty(ctx, &ctx->dpbb_state);
254 	si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
255 	si_mark_atom_dirty(ctx, &ctx->spi_map);
256 	si_mark_atom_dirty(ctx, &ctx->streamout.enable_atom);
257 	si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
258 	si_all_descriptors_begin_new_cs(ctx);
259 	si_all_resident_buffers_begin_new_cs(ctx);
260 
261 	ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
262 	ctx->viewports.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
263 	ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
264 	si_mark_atom_dirty(ctx, &ctx->scissors.atom);
265 	si_mark_atom_dirty(ctx, &ctx->viewports.atom);
266 
267 	si_mark_atom_dirty(ctx, &ctx->scratch_state);
268 	if (ctx->scratch_buffer) {
269 		si_context_add_resource_size(&ctx->b.b,
270 					     &ctx->scratch_buffer->b.b);
271 	}
272 
273 	if (ctx->streamout.suspended) {
274 		ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
275 		si_streamout_buffers_dirty(ctx);
276 	}
277 
278 	if (!LIST_IS_EMPTY(&ctx->b.active_queries))
279 		si_resume_queries(&ctx->b);
280 
281 	assert(!ctx->b.gfx.cs->prev_dw);
282 	ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
283 
284 	/* Invalidate various draw states so that they are emitted before
285 	 * the first draw call. */
286 	si_invalidate_draw_sh_constants(ctx);
287 	ctx->last_index_size = -1;
288 	ctx->last_primitive_restart_en = -1;
289 	ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
290 	ctx->last_gs_out_prim = -1;
291 	ctx->last_prim = -1;
292 	ctx->last_multi_vgt_param = -1;
293 	ctx->last_rast_prim = -1;
294 	ctx->last_sc_line_stipple = ~0;
295 	ctx->last_vs_state = ~0;
296 	ctx->last_ls = NULL;
297 	ctx->last_tcs = NULL;
298 	ctx->last_tes_sh_base = -1;
299 	ctx->last_num_tcs_input_cp = -1;
300 
301 	ctx->cs_shader_state.initialized = false;
302 }
303