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1 /*
2  * Copyright © 2016 Red Hat.
3  * Copyright © 2016 Bas Nieuwenhuizen
4  *
5  * based in part on anv driver which is:
6  * Copyright © 2015 Intel Corporation
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation
11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12  * and/or sell copies of the Software, and to permit persons to whom the
13  * Software is furnished to do so, subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the next
16  * paragraph) shall be included in all copies or substantial portions of the
17  * Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25  * IN THE SOFTWARE.
26  */
27 
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30 
31 #include "radv_debug.h"
32 #include "radv_private.h"
33 
34 #include "nir/nir.h"
35 
36 struct radv_shader_module {
37 	struct nir_shader *nir;
38 	unsigned char sha1[20];
39 	uint32_t size;
40 	char data[0];
41 };
42 
43 struct radv_shader_variant {
44 	uint32_t ref_count;
45 
46 	struct radeon_winsys_bo *bo;
47 	uint64_t bo_offset;
48 	struct ac_shader_config config;
49 	uint32_t code_size;
50 	struct ac_shader_variant_info info;
51 	unsigned rsrc1;
52 	unsigned rsrc2;
53 
54 	/* debug only */
55 	uint32_t *spirv;
56 	uint32_t spirv_size;
57 	struct nir_shader *nir;
58 	char *disasm_string;
59 
60 	struct list_head slab_list;
61 };
62 
63 struct radv_shader_slab {
64 	struct list_head slabs;
65 	struct list_head shaders;
66 	struct radeon_winsys_bo *bo;
67 	uint64_t size;
68 	char *ptr;
69 };
70 
71 void
72 radv_optimize_nir(struct nir_shader *shader);
73 
74 nir_shader *
75 radv_shader_compile_to_nir(struct radv_device *device,
76 			   struct radv_shader_module *module,
77 			   const char *entrypoint_name,
78 			   gl_shader_stage stage,
79 			   const VkSpecializationInfo *spec_info);
80 
81 void *
82 radv_alloc_shader_memory(struct radv_device *device,
83 			  struct radv_shader_variant *shader);
84 
85 void
86 radv_destroy_shader_slabs(struct radv_device *device);
87 
88 struct radv_shader_variant *
89 radv_shader_variant_create(struct radv_device *device,
90 			   struct radv_shader_module *module,
91 			   struct nir_shader *const *shaders,
92 			   int shader_count,
93 			   struct radv_pipeline_layout *layout,
94 			   const struct ac_shader_variant_key *key,
95 			   void **code_out,
96 			   unsigned *code_size_out);
97 
98 struct radv_shader_variant *
99 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
100 			   void **code_out, unsigned *code_size_out,
101 			   bool multiview);
102 
103 void
104 radv_shader_variant_destroy(struct radv_device *device,
105 			    struct radv_shader_variant *variant);
106 
107 bool
108 radv_lower_indirect_derefs(struct nir_shader *nir,
109                            struct radv_physical_device *device);
110 
111 const char *
112 radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);
113 
114 void
115 radv_shader_dump_stats(struct radv_device *device,
116 		       struct radv_shader_variant *variant,
117 		       gl_shader_stage stage,
118 		       FILE *file);
119 
120 static inline bool
radv_can_dump_shader(struct radv_device * device,struct radv_shader_module * module)121 radv_can_dump_shader(struct radv_device *device,
122 		     struct radv_shader_module *module)
123 {
124 	/* Only dump non-meta shaders, useful for debugging purposes. */
125 	return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS &&
126 	       module && !module->nir;
127 }
128 
129 #endif
130