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1 /**************************************************************************
2  *
3  * Copyright 2006 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keithw@vmware.com>
30   *   Michel Dänzer <daenzer@vmware.com>
31   */
32 
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35 
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_transfer.h"
40 #include "util/u_surface.h"
41 
42 #include "sp_context.h"
43 #include "sp_flush.h"
44 #include "sp_texture.h"
45 #include "sp_screen.h"
46 
47 #include "state_tracker/sw_winsys.h"
48 
49 
50 /**
51  * Conventional allocation path for non-display textures:
52  * Use a simple, maximally packed layout.
53  */
54 static boolean
softpipe_resource_layout(struct pipe_screen * screen,struct softpipe_resource * spr,boolean allocate)55 softpipe_resource_layout(struct pipe_screen *screen,
56                          struct softpipe_resource *spr,
57                          boolean allocate)
58 {
59    struct pipe_resource *pt = &spr->base;
60    unsigned level;
61    unsigned width = pt->width0;
62    unsigned height = pt->height0;
63    unsigned depth = pt->depth0;
64    uint64_t buffer_size = 0;
65 
66    for (level = 0; level <= pt->last_level; level++) {
67       unsigned slices, nblocksy;
68 
69       nblocksy = util_format_get_nblocksy(pt->format, height);
70 
71       if (pt->target == PIPE_TEXTURE_CUBE)
72          assert(pt->array_size == 6);
73 
74       if (pt->target == PIPE_TEXTURE_3D)
75          slices = depth;
76       else
77          slices = pt->array_size;
78 
79       spr->stride[level] = util_format_get_stride(pt->format, width);
80 
81       spr->level_offset[level] = buffer_size;
82 
83       /* if row_stride * height > SP_MAX_TEXTURE_SIZE */
84       if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) {
85          /* image too large */
86          return FALSE;
87       }
88 
89       spr->img_stride[level] = spr->stride[level] * nblocksy;
90 
91       buffer_size += (uint64_t) spr->img_stride[level] * slices;
92 
93       width  = u_minify(width, 1);
94       height = u_minify(height, 1);
95       depth = u_minify(depth, 1);
96    }
97 
98    if (buffer_size > SP_MAX_TEXTURE_SIZE)
99       return FALSE;
100 
101    if (allocate) {
102       spr->data = align_malloc(buffer_size, 64);
103       return spr->data != NULL;
104    }
105    else {
106       return TRUE;
107    }
108 }
109 
110 
111 /**
112  * Check the size of the texture specified by 'res'.
113  * \return TRUE if OK, FALSE if too large.
114  */
115 static boolean
softpipe_can_create_resource(struct pipe_screen * screen,const struct pipe_resource * res)116 softpipe_can_create_resource(struct pipe_screen *screen,
117                              const struct pipe_resource *res)
118 {
119    struct softpipe_resource spr;
120    memset(&spr, 0, sizeof(spr));
121    spr.base = *res;
122    return softpipe_resource_layout(screen, &spr, FALSE);
123 }
124 
125 
126 /**
127  * Texture layout for simple color buffers.
128  */
129 static boolean
softpipe_displaytarget_layout(struct pipe_screen * screen,struct softpipe_resource * spr,const void * map_front_private)130 softpipe_displaytarget_layout(struct pipe_screen *screen,
131                               struct softpipe_resource *spr,
132                               const void *map_front_private)
133 {
134    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
135 
136    /* Round up the surface size to a multiple of the tile size?
137     */
138    spr->dt = winsys->displaytarget_create(winsys,
139                                           spr->base.bind,
140                                           spr->base.format,
141                                           spr->base.width0,
142                                           spr->base.height0,
143                                           64,
144                                           map_front_private,
145                                           &spr->stride[0] );
146 
147    return spr->dt != NULL;
148 }
149 
150 
151 /**
152  * Create new pipe_resource given the template information.
153  */
154 static struct pipe_resource *
softpipe_resource_create_front(struct pipe_screen * screen,const struct pipe_resource * templat,const void * map_front_private)155 softpipe_resource_create_front(struct pipe_screen *screen,
156                                const struct pipe_resource *templat,
157                                const void *map_front_private)
158 {
159    struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
160    if (!spr)
161       return NULL;
162 
163    assert(templat->format != PIPE_FORMAT_NONE);
164 
165    spr->base = *templat;
166    pipe_reference_init(&spr->base.reference, 1);
167    spr->base.screen = screen;
168 
169    spr->pot = (util_is_power_of_two(templat->width0) &&
170                util_is_power_of_two(templat->height0) &&
171                util_is_power_of_two(templat->depth0));
172 
173    if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
174 			 PIPE_BIND_SCANOUT |
175 			 PIPE_BIND_SHARED)) {
176       if (!softpipe_displaytarget_layout(screen, spr, map_front_private))
177          goto fail;
178    }
179    else {
180       if (!softpipe_resource_layout(screen, spr, TRUE))
181          goto fail;
182    }
183 
184    return &spr->base;
185 
186  fail:
187    FREE(spr);
188    return NULL;
189 }
190 
191 static struct pipe_resource *
softpipe_resource_create(struct pipe_screen * screen,const struct pipe_resource * templat)192 softpipe_resource_create(struct pipe_screen *screen,
193                          const struct pipe_resource *templat)
194 {
195    return softpipe_resource_create_front(screen, templat, NULL);
196 }
197 
198 static void
softpipe_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)199 softpipe_resource_destroy(struct pipe_screen *pscreen,
200 			  struct pipe_resource *pt)
201 {
202    struct softpipe_screen *screen = softpipe_screen(pscreen);
203    struct softpipe_resource *spr = softpipe_resource(pt);
204 
205    if (spr->dt) {
206       /* display target */
207       struct sw_winsys *winsys = screen->winsys;
208       winsys->displaytarget_destroy(winsys, spr->dt);
209    }
210    else if (!spr->userBuffer) {
211       /* regular texture */
212       align_free(spr->data);
213    }
214 
215    FREE(spr);
216 }
217 
218 
219 static struct pipe_resource *
softpipe_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * templat,struct winsys_handle * whandle,unsigned usage)220 softpipe_resource_from_handle(struct pipe_screen *screen,
221                               const struct pipe_resource *templat,
222                               struct winsys_handle *whandle,
223                               unsigned usage)
224 {
225    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
226    struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
227    if (!spr)
228       return NULL;
229 
230    spr->base = *templat;
231    pipe_reference_init(&spr->base.reference, 1);
232    spr->base.screen = screen;
233 
234    spr->pot = (util_is_power_of_two(templat->width0) &&
235                util_is_power_of_two(templat->height0) &&
236                util_is_power_of_two(templat->depth0));
237 
238    spr->dt = winsys->displaytarget_from_handle(winsys,
239                                                templat,
240                                                whandle,
241                                                &spr->stride[0]);
242    if (!spr->dt)
243       goto fail;
244 
245    return &spr->base;
246 
247  fail:
248    FREE(spr);
249    return NULL;
250 }
251 
252 
253 static boolean
softpipe_resource_get_handle(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * pt,struct winsys_handle * whandle,unsigned usage)254 softpipe_resource_get_handle(struct pipe_screen *screen,
255                              struct pipe_context *ctx,
256                              struct pipe_resource *pt,
257                              struct winsys_handle *whandle,
258                              unsigned usage)
259 {
260    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
261    struct softpipe_resource *spr = softpipe_resource(pt);
262 
263    assert(spr->dt);
264    if (!spr->dt)
265       return FALSE;
266 
267    return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
268 }
269 
270 
271 /**
272  * Helper function to compute offset (in bytes) for a particular
273  * texture level/face/slice from the start of the buffer.
274  */
275 unsigned
softpipe_get_tex_image_offset(const struct softpipe_resource * spr,unsigned level,unsigned layer)276 softpipe_get_tex_image_offset(const struct softpipe_resource *spr,
277                               unsigned level, unsigned layer)
278 {
279    unsigned offset = spr->level_offset[level];
280 
281    offset += layer * spr->img_stride[level];
282 
283    return offset;
284 }
285 
286 
287 /**
288  * Get a pipe_surface "view" into a texture resource.
289  */
290 static struct pipe_surface *
softpipe_create_surface(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)291 softpipe_create_surface(struct pipe_context *pipe,
292                         struct pipe_resource *pt,
293                         const struct pipe_surface *surf_tmpl)
294 {
295    struct pipe_surface *ps;
296 
297    ps = CALLOC_STRUCT(pipe_surface);
298    if (ps) {
299       pipe_reference_init(&ps->reference, 1);
300       pipe_resource_reference(&ps->texture, pt);
301       ps->context = pipe;
302       ps->format = surf_tmpl->format;
303       if (pt->target != PIPE_BUFFER) {
304          assert(surf_tmpl->u.tex.level <= pt->last_level);
305          ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
306          ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
307          ps->u.tex.level = surf_tmpl->u.tex.level;
308          ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
309          ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
310          if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
311             debug_printf("creating surface with multiple layers, rendering to first layer only\n");
312          }
313       }
314       else {
315          /* setting width as number of elements should get us correct renderbuffer width */
316          ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
317          ps->height = pt->height0;
318          ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
319          ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
320          assert(ps->u.buf.first_element <= ps->u.buf.last_element);
321          assert(ps->u.buf.last_element < ps->width);
322       }
323    }
324    return ps;
325 }
326 
327 
328 /**
329  * Free a pipe_surface which was created with softpipe_create_surface().
330  */
331 static void
softpipe_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surf)332 softpipe_surface_destroy(struct pipe_context *pipe,
333                          struct pipe_surface *surf)
334 {
335    /* Effectively do the texture_update work here - if texture images
336     * needed post-processing to put them into hardware layout, this is
337     * where it would happen.  For softpipe, nothing to do.
338     */
339    assert(surf->texture);
340    pipe_resource_reference(&surf->texture, NULL);
341    FREE(surf);
342 }
343 
344 
345 /**
346  * Geta pipe_transfer object which is used for moving data in/out of
347  * a resource object.
348  * \param pipe  rendering context
349  * \param resource  the resource to transfer in/out of
350  * \param level  which mipmap level
351  * \param usage  bitmask of PIPE_TRANSFER_x flags
352  * \param box  the 1D/2D/3D region of interest
353  */
354 static void *
softpipe_transfer_map(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** transfer)355 softpipe_transfer_map(struct pipe_context *pipe,
356                       struct pipe_resource *resource,
357                       unsigned level,
358                       unsigned usage,
359                       const struct pipe_box *box,
360                       struct pipe_transfer **transfer)
361 {
362    struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
363    struct softpipe_resource *spr = softpipe_resource(resource);
364    struct softpipe_transfer *spt;
365    struct pipe_transfer *pt;
366    enum pipe_format format = resource->format;
367    uint8_t *map;
368 
369    assert(resource);
370    assert(level <= resource->last_level);
371 
372    /* make sure the requested region is in the image bounds */
373    assert(box->x + box->width <= (int) u_minify(resource->width0, level));
374    if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
375       assert(box->y + box->height <= (int) resource->array_size);
376    }
377    else {
378       assert(box->y + box->height <= (int) u_minify(resource->height0, level));
379       if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
380          assert(box->z + box->depth <= (int) resource->array_size);
381       }
382       else if (resource->target == PIPE_TEXTURE_CUBE) {
383          assert(box->z < 6);
384       }
385       else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
386          assert(box->z <= (int) resource->array_size);
387       }
388       else {
389          assert(box->z + box->depth <= (int) u_minify(resource->depth0, level));
390       }
391    }
392 
393    /*
394     * Transfers, like other pipe operations, must happen in order, so flush the
395     * context if necessary.
396     */
397    if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
398       boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
399       boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
400       if (!softpipe_flush_resource(pipe, resource,
401                                    level, box->depth > 1 ? -1 : box->z,
402                                    0, /* flush_flags */
403                                    read_only,
404                                    TRUE, /* cpu_access */
405                                    do_not_block)) {
406          /*
407           * It would have blocked, but state tracker requested no to.
408           */
409          assert(do_not_block);
410          return NULL;
411       }
412    }
413 
414    spt = CALLOC_STRUCT(softpipe_transfer);
415    if (!spt)
416       return NULL;
417 
418    pt = &spt->base;
419 
420    pipe_resource_reference(&pt->resource, resource);
421    pt->level = level;
422    pt->usage = usage;
423    pt->box = *box;
424    pt->stride = spr->stride[level];
425    pt->layer_stride = spr->img_stride[level];
426 
427    spt->offset = softpipe_get_tex_image_offset(spr, level, box->z);
428 
429    spt->offset +=
430          box->y / util_format_get_blockheight(format) * spt->base.stride +
431          box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
432 
433    /* resources backed by display target treated specially:
434     */
435    if (spr->dt) {
436       map = winsys->displaytarget_map(winsys, spr->dt, usage);
437    }
438    else {
439       map = spr->data;
440    }
441 
442    if (!map) {
443       pipe_resource_reference(&pt->resource, NULL);
444       FREE(spt);
445       return NULL;
446    }
447 
448    *transfer = pt;
449    return map + spt->offset;
450 }
451 
452 
453 /**
454  * Unmap memory mapping for given pipe_transfer object.
455  */
456 static void
softpipe_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)457 softpipe_transfer_unmap(struct pipe_context *pipe,
458                         struct pipe_transfer *transfer)
459 {
460    struct softpipe_resource *spr;
461 
462    assert(transfer->resource);
463    spr = softpipe_resource(transfer->resource);
464 
465    if (spr->dt) {
466       /* display target */
467       struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
468       winsys->displaytarget_unmap(winsys, spr->dt);
469    }
470 
471    if (transfer->usage & PIPE_TRANSFER_WRITE) {
472       /* Mark the texture as dirty to expire the tile caches. */
473       spr->timestamp++;
474    }
475 
476    pipe_resource_reference(&transfer->resource, NULL);
477    FREE(transfer);
478 }
479 
480 /**
481  * Create buffer which wraps user-space data.
482  */
483 struct pipe_resource *
softpipe_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind_flags)484 softpipe_user_buffer_create(struct pipe_screen *screen,
485                             void *ptr,
486                             unsigned bytes,
487 			    unsigned bind_flags)
488 {
489    struct softpipe_resource *spr;
490 
491    spr = CALLOC_STRUCT(softpipe_resource);
492    if (!spr)
493       return NULL;
494 
495    pipe_reference_init(&spr->base.reference, 1);
496    spr->base.screen = screen;
497    spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
498    spr->base.bind = bind_flags;
499    spr->base.usage = PIPE_USAGE_IMMUTABLE;
500    spr->base.flags = 0;
501    spr->base.width0 = bytes;
502    spr->base.height0 = 1;
503    spr->base.depth0 = 1;
504    spr->base.array_size = 1;
505    spr->userBuffer = TRUE;
506    spr->data = ptr;
507 
508    return &spr->base;
509 }
510 
511 
512 void
softpipe_init_texture_funcs(struct pipe_context * pipe)513 softpipe_init_texture_funcs(struct pipe_context *pipe)
514 {
515    pipe->transfer_map = softpipe_transfer_map;
516    pipe->transfer_unmap = softpipe_transfer_unmap;
517 
518    pipe->transfer_flush_region = u_default_transfer_flush_region;
519    pipe->buffer_subdata = u_default_buffer_subdata;
520    pipe->texture_subdata = u_default_texture_subdata;
521 
522    pipe->create_surface = softpipe_create_surface;
523    pipe->surface_destroy = softpipe_surface_destroy;
524    pipe->clear_texture = util_clear_texture;
525 }
526 
527 
528 void
softpipe_init_screen_texture_funcs(struct pipe_screen * screen)529 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
530 {
531    screen->resource_create = softpipe_resource_create;
532    screen->resource_create_front = softpipe_resource_create_front;
533    screen->resource_destroy = softpipe_resource_destroy;
534    screen->resource_from_handle = softpipe_resource_from_handle;
535    screen->resource_get_handle = softpipe_resource_get_handle;
536    screen->can_create_resource = softpipe_can_create_resource;
537 }
538