/external/swiftshader/src/Main/ |
D | FrameBufferGDI.cpp | 79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() 100 …void FrameBufferGDI::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const … in blit()
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D | FrameBufferOzone.cpp | 45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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D | FrameBufferAndroid.cpp | 63 void FrameBufferAndroid::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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D | FrameBufferDD.cpp | 284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() 331 …void FrameBufferDD::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const R… in blit()
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D | FrameBufferX11.cpp | 142 void FrameBufferX11::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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/external/swiftshader/src/WSI/ |
D | FrameBufferGDI.cpp | 79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() 100 …void FrameBufferGDI::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const … in blit()
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D | FrameBufferOzone.cpp | 45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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D | FrameBufferAndroid.cpp | 63 void FrameBufferAndroid::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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D | FrameBufferDD.cpp | 277 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() 324 …void FrameBufferDD::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const R… in blit()
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D | FrameBufferX11.cpp | 142 void FrameBufferX11::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.cpp | 76 …long Direct3DSwapChain8::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOver… in Present()
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D | Direct3DDevice8.cpp | 1831 …long Direct3DDevice8::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverrid… in Present() 4141 …long Direct3DDevice8::updateSurface(IDirect3DSurface8 *sourceSurface, const RECT *sourceRect, IDir… in updateSurface()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.cpp | 276 bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset… in copy() 520 sw::Rect sourceRect = {x, y, x + width, y + height}; in copyImage() local 549 sw::Rect sourceRect = {x, y, x + width, y + height}; in copySubImage() local
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D | Device.cpp | 318 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, … in stretchRect()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 388 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffse… in copy() 630 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() local 661 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage() local 1265 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() local 1310 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage() local 1595 sw::SliceRect sourceRect(x, y, x + width, y + height, z); in copyImage() local 1629 sw::SliceRect sourceRect = {x, y, x + width, y + height, 0}; in copySubImage() local
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D | Device.cpp | 442 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest,… in stretchRect()
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D | Context.cpp | 4043 sw::SliceRect sourceRect; in blitFramebuffer() local
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/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.cpp | 80 …long Direct3DSwapChain9::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOver… in Present()
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D | Direct3DDevice9Ex.cpp | 607 …long Direct3DDevice9Ex::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverr… in Present() 873 …long Direct3DDevice9Ex::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDir… in StretchRect() 887 …long Direct3DDevice9Ex::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, ID… in UpdateSurface()
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D | Direct3DDevice9.cpp | 2285 …long Direct3DDevice9::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverrid… in Present() 5347 …long Direct3DDevice9::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirec… in StretchRect() 5386 …long Direct3DDevice9::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDir… in UpdateSurface() 6206 …void Direct3DDevice9::stretchRect(Direct3DSurface9 *source, const RECT *sourceRect, Direct3DSurfac… in stretchRect()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 139 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit() 1391 …bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const Slic… in blitReactor()
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 139 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit() 1631 …bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const Slic… in blitReactor()
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/external/python/cpython2/Mac/Modules/qt/ |
D | _Qtmodule.c | 11783 Rect sourceRect; in Qt_GraphicsImportSetSourceRect() local 11803 Rect sourceRect; in Qt_GraphicsImportGetSourceRect() local
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