Searched defs:sourceTexture (Results 1 – 5 of 5) sorted by relevance
593 GLuint sourceTexture = createTexture(m_gl, m_config); in createEGLImage() local
3365 SharedPtr<GLES2ThreadTest::Texture> sourceTexture; in addImageOperations() local
894 …long Direct3DDevice9Ex::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 … in UpdateTexture()
5512 …long Direct3DDevice9::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *d… in UpdateTexture()
4015 …long Direct3DDevice8::UpdateTexture(IDirect3DBaseTexture8 *sourceTexture, IDirect3DBaseTexture8 *d… in UpdateTexture()