Home
last modified time | relevance | path

Searched defs:specializeShader (Results 1 – 14 of 14) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp55 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
Des31fProgramStateQueryTests.cpp65 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
Des31fShaderMultisampleInterpolationTests.cpp51 static std::string specializeShader(const std::string& shaderSource, const glu::ContextType& contex… in specializeShader() function
Des31fTextureMultisampleTests.cpp126 std::string specializeShader (Context& context, const char* code) in specializeShader() function
Des31fTessellationGeometryInteractionTests.cpp57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& conte… in specializeShader() function
Des31fSynchronizationTests.cpp115 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
Des31fTextureGatherTests.cpp81 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
Des31fPrimitiveBoundingBoxTests.cpp124 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
Des31fGeometryShaderTests.cpp118 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& conte… in specializeShader() function
Des31fProgramInterfaceQueryTests.cpp212 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
Des31fTessellationTests.cpp1542 static std::string specializeShader(Context& context, const char* code) in specializeShader() function
/external/deqp/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp337 std::string TestCaseBase::specializeShader(const unsigned int parts, const char* const* code) const in specializeShader() function in glcts::TestCaseBase
/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp365 string specializeShader (const string& shaderTemplateString, glu::GLSLVersion glslVersion) in specializeShader() function
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl667 glSpecializeShaderFunc specializeShader; variable