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Searched defs:spill_all (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_fs_reg_allocate.cpp531 fs_visitor::assign_regs(bool allow_spilling, bool spill_all) in assign_regs()
Dbrw_fs.cpp6103 bool spill_all = allow_spilling && (INTEL_DEBUG & DEBUG_SPILL_FS); in allocate_registers() local