Searched defs:spill_costs (Results 1 – 3 of 3) sorted by relevance
382 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()491 float spill_costs[this->alloc.count]; in choose_spill_reg() local
810 float spill_costs[this->alloc.count]; in choose_spill_reg() local
2708 float spill_costs[alloc.count]; in run() local