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Searched defs:spill_costs (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp382 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()
491 float spill_costs[this->alloc.count]; in choose_spill_reg() local
Dbrw_fs_reg_allocate.cpp810 float spill_costs[this->alloc.count]; in choose_spill_reg() local
Dbrw_vec4.cpp2708 float spill_costs[alloc.count]; in run() local