Searched defs:spot (Results 1 – 1 of 1) sorted by relevance
313 Spot* spot = getSpot(id, newSpots); in setSpots() local323 Spot* spot = newSpots[i]; in setSpots() local559 Spot* spot = spots[i]; in doFadingAnimationLocked() local685 Spot* spot = spots[i]; in getSpot() local698 Spot* spot = removeFirstFadingSpotLocked(spots); in createAndAddSpotLocked() local716 Spot* spot = new Spot(id, sprite); in createAndAddSpotLocked() local723 Spot* spot = spots[i]; in removeFirstFadingSpotLocked() local732 void PointerController::releaseSpotLocked(Spot* spot) { in releaseSpotLocked()742 void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) { in fadeOutAndReleaseSpotLocked()754 Spot* spot = spots[i]; in fadeOutAndReleaseAllSpotsLocked() local