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Searched defs:stObj (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_sampler_view.c58 struct st_texture_object *stObj, in st_texture_set_sampler_view()
168 const struct st_texture_object *stObj) in st_texture_get_current_sampler_view()
188 struct st_texture_object *stObj) in st_texture_release_sampler_view()
212 struct st_texture_object *stObj) in st_texture_release_all_sampler_views()
232 st_texture_free_sampler_views(struct st_texture_object *stObj) in st_texture_free_sampler_views()
370 const struct st_texture_object *stObj, in get_texture_format_swizzle()
408 const struct st_texture_object *stObj, in check_sampler_swizzle()
422 last_level(const struct st_texture_object *stObj) in last_level()
433 last_layer(const struct st_texture_object *stObj) in last_layer()
447 const struct st_texture_object *stObj, in get_sampler_view_format()
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Dst_cb_texture.c180 struct st_texture_object *stObj = st_texture_object(texObj); in st_DeleteTextureObject() local
196 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_FreeTextureImageBuffer() local
462 allocate_full_mipmap(const struct st_texture_object *stObj, in allocate_full_mipmap()
509 struct st_texture_object *stObj, in guess_and_alloc_texture()
614 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_AllocTextureImageBuffer() local
700 struct st_texture_object *stObj = st_texture_object(texObj); in prep_teximage() local
1269 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in try_pbo_upload() local
1380 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_TexSubImage() local
1666 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_CompressedTexSubImage() local
1849 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_GetTexSubImage() local
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Dst_atom_texture.c67 struct st_texture_object *stObj; in st_update_single_texture() local
176 struct st_texture_object *stObj = in update_textures() local
Dst_texture.h213 struct st_texture_object *stObj = st_texture_object(texObj); in st_get_texobj_resource() local
219 st_get_stobj_resource(struct st_texture_object *stObj) in st_get_stobj_resource()
240 st_get_view_format(struct st_texture_object *stObj) in st_get_view_format()
Dst_gen_mipmap.c81 struct st_texture_object *stObj = st_texture_object(texObj); in st_generate_mipmap() local
Dst_vdpau.c188 struct st_texture_object *stObj = st_texture_object(texObj); in st_vdpau_map_surface() local
253 struct st_texture_object *stObj = st_texture_object(texObj); in st_vdpau_unmap_surface() local
Dst_atom_image.c55 struct st_texture_object *stObj = st_texture_object(u->TexObj); in st_convert_image() local
Dst_cb_eglimage.c184 struct st_texture_object *stObj; in st_bind_egl_image() local
Dst_texture.c254 struct st_texture_object *stObj = in st_texture_image_map() local
305 struct st_texture_object *stObj = in st_texture_image_unmap() local
Dst_cb_queryobj.c346 struct st_buffer_object *stObj = st_buffer_object(buf); in st_StoreQueryResult() local
Dst_atom_sampler.c295 struct st_texture_object *stObj = in update_shader_samplers() local
Dst_cb_fbo.c584 const struct st_texture_object *stObj = st_texture_object(att->Texture); in st_validate_attachment() local
Dst_cb_bitmap.c665 struct st_texture_object *stObj = st_texture_object(atlas->texObj); in st_DrawAtlasBitmaps() local
Dst_program.h68 struct st_texture_object *stObj = in st_get_external_sampler_key() local
Dst_manager.c683 struct st_texture_object *stObj; in st_context_teximage() local