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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keithw@vmware.com>
31   */
32 
33 
34 #include "st_context.h"
35 #include "pipe/p_context.h"
36 #include "st_atom.h"
37 #include "st_program.h"
38 #include "util/u_debug.h"
39 #include "cso_cache/cso_context.h"
40 
41 
42 /* Second state atom for user clip planes:
43  */
st_update_clip(struct st_context * st)44 void st_update_clip( struct st_context *st )
45 {
46    struct pipe_clip_state clip;
47    const struct gl_context *ctx = st->ctx;
48    bool use_eye = FALSE;
49 
50    STATIC_ASSERT(sizeof(clip.ucp) <= sizeof(ctx->Transform._ClipUserPlane));
51 
52    /* if we have a vertex shader that writes clip vertex we need to pass
53       the pre-projection transformed coordinates into the driver. */
54    if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX])
55       use_eye = TRUE;
56 
57    /* _ClipUserPlane = _NEW_TRANSFORM | _NEW_PROJECTION
58     * EyeUserPlane = _NEW_TRANSFORM
59     */
60    memcpy(clip.ucp,
61           use_eye ? ctx->Transform.EyeUserPlane
62                   : ctx->Transform._ClipUserPlane, sizeof(clip.ucp));
63 
64    if (memcmp(&st->state.clip, &clip, sizeof(clip)) != 0) {
65       st->state.clip = clip;
66       st->pipe->set_clip_state(st->pipe, &clip);
67    }
68 }
69