• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keithw@vmware.com>
31   */
32 
33 
34 #include "main/macros.h"
35 #include "main/framebuffer.h"
36 #include "st_context.h"
37 #include "pipe/p_context.h"
38 #include "st_atom.h"
39 
40 
41 /**
42  * Scissor depends on the scissor box, and the framebuffer dimensions.
43  */
44 void
st_update_scissor(struct st_context * st)45 st_update_scissor( struct st_context *st )
46 {
47    struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS];
48    const struct gl_context *ctx = st->ctx;
49    const struct gl_framebuffer *fb = ctx->DrawBuffer;
50    const unsigned int fb_width = _mesa_geometric_width(fb);
51    const unsigned int fb_height = _mesa_geometric_height(fb);
52    GLint miny, maxy;
53    unsigned i;
54    bool changed = false;
55 
56    for (i = 0 ; i < st->state.num_viewports; i++) {
57       scissor[i].minx = 0;
58       scissor[i].miny = 0;
59       scissor[i].maxx = fb_width;
60       scissor[i].maxy = fb_height;
61 
62       if (ctx->Scissor.EnableFlags & (1 << i)) {
63          /* need to be careful here with xmax or ymax < 0 */
64          GLint xmax = MAX2(0, ctx->Scissor.ScissorArray[i].X + ctx->Scissor.ScissorArray[i].Width);
65          GLint ymax = MAX2(0, ctx->Scissor.ScissorArray[i].Y + ctx->Scissor.ScissorArray[i].Height);
66 
67          if (ctx->Scissor.ScissorArray[i].X > (GLint)scissor[i].minx)
68             scissor[i].minx = ctx->Scissor.ScissorArray[i].X;
69          if (ctx->Scissor.ScissorArray[i].Y > (GLint)scissor[i].miny)
70             scissor[i].miny = ctx->Scissor.ScissorArray[i].Y;
71 
72          if (xmax < (GLint) scissor[i].maxx)
73             scissor[i].maxx = xmax;
74          if (ymax < (GLint) scissor[i].maxy)
75             scissor[i].maxy = ymax;
76 
77          /* check for null space */
78          if (scissor[i].minx >= scissor[i].maxx || scissor[i].miny >= scissor[i].maxy)
79             scissor[i].minx = scissor[i].miny = scissor[i].maxx = scissor[i].maxy = 0;
80       }
81 
82       /* Now invert Y if needed.
83        * Gallium drivers use the convention Y=0=top for surfaces.
84        */
85       if (st->state.fb_orientation == Y_0_TOP) {
86          miny = fb->Height - scissor[i].maxy;
87          maxy = fb->Height - scissor[i].miny;
88          scissor[i].miny = miny;
89          scissor[i].maxy = maxy;
90       }
91 
92       if (memcmp(&scissor[i], &st->state.scissor[i], sizeof(scissor[0])) != 0) {
93          /* state has changed */
94          st->state.scissor[i] = scissor[i];  /* struct copy */
95          changed = true;
96       }
97    }
98 
99    if (changed) {
100       struct pipe_context *pipe = st->pipe;
101 
102       pipe->set_scissor_states(pipe, 0, st->state.num_viewports, scissor);
103    }
104 }
105 
106 void
st_update_window_rectangles(struct st_context * st)107 st_update_window_rectangles(struct st_context *st)
108 {
109    struct pipe_scissor_state new_rects[PIPE_MAX_WINDOW_RECTANGLES];
110    const struct gl_context *ctx = st->ctx;
111    const struct gl_scissor_attrib *scissor = &ctx->Scissor;
112    unsigned i;
113    bool changed = false;
114    unsigned num_rects = scissor->NumWindowRects;
115    bool include = scissor->WindowRectMode == GL_INCLUSIVE_EXT;
116 
117    if (ctx->DrawBuffer == ctx->WinSysDrawBuffer) {
118       num_rects = 0;
119       include = false;
120    }
121    for (i = 0; i < num_rects; i++) {
122       const struct gl_scissor_rect *rect = &scissor->WindowRects[i];
123       new_rects[i].minx = MAX2(rect->X, 0);
124       new_rects[i].miny = MAX2(rect->Y, 0);
125       new_rects[i].maxx = MAX2(rect->X + rect->Width, 0);
126       new_rects[i].maxy = MAX2(rect->Y + rect->Height, 0);
127    }
128    if (num_rects > 0 && memcmp(new_rects, st->state.window_rects.rects,
129                                num_rects * sizeof(struct pipe_scissor_state))) {
130       memcpy(st->state.window_rects.rects, new_rects,
131              num_rects * sizeof(struct pipe_scissor_state));
132       changed = true;
133    }
134    if (st->state.window_rects.num != num_rects) {
135       st->state.window_rects.num = num_rects;
136       changed = true;
137    }
138    if (st->state.window_rects.include != include) {
139       st->state.window_rects.include = include;
140       changed = true;
141    }
142    if (changed)
143       st->pipe->set_window_rectangles(
144             st->pipe, include, num_rects, new_rects);
145 }
146