Searched defs:stageNdx (Results 1 – 9 of 9) sorted by relevance
756 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(checkStages); stageNdx++) in init() local784 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(checkStages); stageNdx++) in init() local813 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(checkStages); stageNdx++) in init() local994 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(checkStages); stageNdx++) in init() local
464 for (deUint32 stageNdx = 0; stageNdx < glu::SHADERTYPE_LAST; ++stageNdx) in ShaderSet() local5018 for (deUint32 stageNdx = 0; stageNdx < glu::SHADERTYPE_LAST; ++stageNdx) in init() local
2042 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(basicGraphicsStages0); stageNdx++) in createTimestampTests() local2055 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(basicGraphicsStages1); stageNdx++) in createTimestampTests() local2077 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(advGraphicsStages); stageNdx++) in createTimestampTests() local2097 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(basicComputeStages); stageNdx++) in createTimestampTests() local2115 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(transferStages); stageNdx++) in createTimestampTests() local
136 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(shaderStages); stageNdx++) in getShaderStageNameStr() local842 for (deUint32 stageNdx = 0u; stageNdx < DE_LENGTH_OF_ARRAY(shaderStages); stageNdx++) in getPushConstantRanges() local
1801 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(stages); ++stageNdx) in createSpecConstantTests() local
1452 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(stageCases); stageNdx++) in createTests() local
1416 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(bufferAccessStages); stageNdx++) in addBufferAccessTests() local
1784 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(stageCases); stageNdx++) in createDescriptorSetRandomTests() local
9393 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(s_shaderStages); ++stageNdx) in createShaderAccessTests() local