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1 // stb_truetype.h - v1.08 - public domain
2 // authored from 2009-2015 by Sean Barrett / RAD Game Tools
3 //
4 //   This library processes TrueType files:
5 //        parse files
6 //        extract glyph metrics
7 //        extract glyph shapes
8 //        render glyphs to one-channel bitmaps with antialiasing (box filter)
9 //
10 //   Todo:
11 //        non-MS cmaps
12 //        crashproof on bad data
13 //        hinting? (no longer patented)
14 //        cleartype-style AA?
15 //        optimize: use simple memory allocator for intermediates
16 //        optimize: build edge-list directly from curves
17 //        optimize: rasterize directly from curves?
18 //
19 // ADDITIONAL CONTRIBUTORS
20 //
21 //   Mikko Mononen: compound shape support, more cmap formats
22 //   Tor Andersson: kerning, subpixel rendering
23 //
24 //   Bug/warning reports/fixes:
25 //       "Zer" on mollyrocket (with fix)
26 //       Cass Everitt
27 //       stoiko (Haemimont Games)
28 //       Brian Hook
29 //       Walter van Niftrik
30 //       David Gow
31 //       David Given
32 //       Ivan-Assen Ivanov
33 //       Anthony Pesch
34 //       Johan Duparc
35 //       Hou Qiming
36 //       Fabian "ryg" Giesen
37 //       Martins Mozeiko
38 //       Cap Petschulat
39 //       Omar Cornut
40 //       github:aloucks
41 //       Peter LaValle
42 //       Sergey Popov
43 //       Giumo X. Clanjor
44 //       Higor Euripedes
45 //
46 //   Misc other:
47 //       Ryan Gordon
48 //
49 // VERSION HISTORY
50 //
51 //   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
52 //   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
53 //                     variant PackFontRanges to pack and render in separate phases;
54 //                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
55 //                     fixed an assert() bug in the new rasterizer
56 //                     replace assert() with STBTT_assert() in new rasterizer
57 //   1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
58 //                     also more precise AA rasterizer, except if shapes overlap
59 //                     remove need for STBTT_sort
60 //   1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
61 //   1.04 (2015-04-15) typo in example
62 //   1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
63 //
64 //   Full history can be found at the end of this file.
65 //
66 // LICENSE
67 //
68 //   This software is in the public domain. Where that dedication is not
69 //   recognized, you are granted a perpetual, irrevocable license to copy,
70 //   distribute, and modify this file as you see fit.
71 //
72 // USAGE
73 //
74 //   Include this file in whatever places neeed to refer to it. In ONE C/C++
75 //   file, write:
76 //      #define STB_TRUETYPE_IMPLEMENTATION
77 //   before the #include of this file. This expands out the actual
78 //   implementation into that C/C++ file.
79 //
80 //   To make the implementation private to the file that generates the implementation,
81 //      #define STBTT_STATIC
82 //
83 //   Simple 3D API (don't ship this, but it's fine for tools and quick start)
84 //           stbtt_BakeFontBitmap()               -- bake a font to a bitmap for use as texture
85 //           stbtt_GetBakedQuad()                 -- compute quad to draw for a given char
86 //
87 //   Improved 3D API (more shippable):
88 //           #include "stb_rect_pack.h"           -- optional, but you really want it
89 //           stbtt_PackBegin()
90 //           stbtt_PackSetOversample()            -- for improved quality on small fonts
91 //           stbtt_PackFontRanges()               -- pack and renders
92 //           stbtt_PackEnd()
93 //           stbtt_GetPackedQuad()
94 //
95 //   "Load" a font file from a memory buffer (you have to keep the buffer loaded)
96 //           stbtt_InitFont()
97 //           stbtt_GetFontOffsetForIndex()        -- use for TTC font collections
98 //
99 //   Render a unicode codepoint to a bitmap
100 //           stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap
101 //           stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide
102 //           stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be
103 //
104 //   Character advance/positioning
105 //           stbtt_GetCodepointHMetrics()
106 //           stbtt_GetFontVMetrics()
107 //           stbtt_GetCodepointKernAdvance()
108 //
109 //   Starting with version 1.06, the rasterizer was replaced with a new,
110 //   faster and generally-more-precise rasterizer. The new rasterizer more
111 //   accurately measures pixel coverage for anti-aliasing, except in the case
112 //   where multiple shapes overlap, in which case it overestimates the AA pixel
113 //   coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
114 //   this turns out to be a problem, you can re-enable the old rasterizer with
115 //        #define STBTT_RASTERIZER_VERSION 1
116 //   which will incur about a 15% speed hit.
117 //
118 // ADDITIONAL DOCUMENTATION
119 //
120 //   Immediately after this block comment are a series of sample programs.
121 //
122 //   After the sample programs is the "header file" section. This section
123 //   includes documentation for each API function.
124 //
125 //   Some important concepts to understand to use this library:
126 //
127 //      Codepoint
128 //         Characters are defined by unicode codepoints, e.g. 65 is
129 //         uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
130 //         the hiragana for "ma".
131 //
132 //      Glyph
133 //         A visual character shape (every codepoint is rendered as
134 //         some glyph)
135 //
136 //      Glyph index
137 //         A font-specific integer ID representing a glyph
138 //
139 //      Baseline
140 //         Glyph shapes are defined relative to a baseline, which is the
141 //         bottom of uppercase characters. Characters extend both above
142 //         and below the baseline.
143 //
144 //      Current Point
145 //         As you draw text to the screen, you keep track of a "current point"
146 //         which is the origin of each character. The current point's vertical
147 //         position is the baseline. Even "baked fonts" use this model.
148 //
149 //      Vertical Font Metrics
150 //         The vertical qualities of the font, used to vertically position
151 //         and space the characters. See docs for stbtt_GetFontVMetrics.
152 //
153 //      Font Size in Pixels or Points
154 //         The preferred interface for specifying font sizes in stb_truetype
155 //         is to specify how tall the font's vertical extent should be in pixels.
156 //         If that sounds good enough, skip the next paragraph.
157 //
158 //         Most font APIs instead use "points", which are a common typographic
159 //         measurement for describing font size, defined as 72 points per inch.
160 //         stb_truetype provides a point API for compatibility. However, true
161 //         "per inch" conventions don't make much sense on computer displays
162 //         since they different monitors have different number of pixels per
163 //         inch. For example, Windows traditionally uses a convention that
164 //         there are 96 pixels per inch, thus making 'inch' measurements have
165 //         nothing to do with inches, and thus effectively defining a point to
166 //         be 1.333 pixels. Additionally, the TrueType font data provides
167 //         an explicit scale factor to scale a given font's glyphs to points,
168 //         but the author has observed that this scale factor is often wrong
169 //         for non-commercial fonts, thus making fonts scaled in points
170 //         according to the TrueType spec incoherently sized in practice.
171 //
172 // ADVANCED USAGE
173 //
174 //   Quality:
175 //
176 //    - Use the functions with Subpixel at the end to allow your characters
177 //      to have subpixel positioning. Since the font is anti-aliased, not
178 //      hinted, this is very import for quality. (This is not possible with
179 //      baked fonts.)
180 //
181 //    - Kerning is now supported, and if you're supporting subpixel rendering
182 //      then kerning is worth using to give your text a polished look.
183 //
184 //   Performance:
185 //
186 //    - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
187 //      if you don't do this, stb_truetype is forced to do the conversion on
188 //      every call.
189 //
190 //    - There are a lot of memory allocations. We should modify it to take
191 //      a temp buffer and allocate from the temp buffer (without freeing),
192 //      should help performance a lot.
193 //
194 // NOTES
195 //
196 //   The system uses the raw data found in the .ttf file without changing it
197 //   and without building auxiliary data structures. This is a bit inefficient
198 //   on little-endian systems (the data is big-endian), but assuming you're
199 //   caching the bitmaps or glyph shapes this shouldn't be a big deal.
200 //
201 //   It appears to be very hard to programmatically determine what font a
202 //   given file is in a general way. I provide an API for this, but I don't
203 //   recommend it.
204 //
205 //
206 // SOURCE STATISTICS (based on v0.6c, 2050 LOC)
207 //
208 //   Documentation & header file        520 LOC  \___ 660 LOC documentation
209 //   Sample code                        140 LOC  /
210 //   Truetype parsing                   620 LOC  ---- 620 LOC TrueType
211 //   Software rasterization             240 LOC  \                           .
212 //   Curve tesselation                  120 LOC   \__ 550 LOC Bitmap creation
213 //   Bitmap management                  100 LOC   /
214 //   Baked bitmap interface              70 LOC  /
215 //   Font name matching & access        150 LOC  ---- 150
216 //   C runtime library abstraction       60 LOC  ----  60
217 //
218 //
219 // PERFORMANCE MEASUREMENTS FOR 1.06:
220 //
221 //                      32-bit     64-bit
222 //   Previous release:  8.83 s     7.68 s
223 //   Pool allocations:  7.72 s     6.34 s
224 //   Inline sort     :  6.54 s     5.65 s
225 //   New rasterizer  :  5.63 s     5.00 s
226 
227 //////////////////////////////////////////////////////////////////////////////
228 //////////////////////////////////////////////////////////////////////////////
229 ////
230 ////  SAMPLE PROGRAMS
231 ////
232 //
233 //  Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
234 //
235 #if 0
236 #define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation
237 #include "stb_truetype.h"
238 
239 unsigned char ttf_buffer[1<<20];
240 unsigned char temp_bitmap[512*512];
241 
242 stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
243 GLuint ftex;
244 
245 void my_stbtt_initfont(void)
246 {
247    fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
248    stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
249    // can free ttf_buffer at this point
250    glGenTextures(1, &ftex);
251    glBindTexture(GL_TEXTURE_2D, ftex);
252    glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
253    // can free temp_bitmap at this point
254    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
255 }
256 
257 void my_stbtt_print(float x, float y, char *text)
258 {
259    // assume orthographic projection with units = screen pixels, origin at top left
260    glEnable(GL_TEXTURE_2D);
261    glBindTexture(GL_TEXTURE_2D, ftex);
262    glBegin(GL_QUADS);
263    while (*text) {
264       if (*text >= 32 && *text < 128) {
265          stbtt_aligned_quad q;
266          stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
267          glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
268          glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
269          glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
270          glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
271       }
272       ++text;
273    }
274    glEnd();
275 }
276 #endif
277 //
278 //
279 //////////////////////////////////////////////////////////////////////////////
280 //
281 // Complete program (this compiles): get a single bitmap, print as ASCII art
282 //
283 #if 0
284 #include <stdio.h>
285 #define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation
286 #include "stb_truetype.h"
287 
288 char ttf_buffer[1<<25];
289 
290 int main(int argc, char **argv)
291 {
292    stbtt_fontinfo font;
293    unsigned char *bitmap;
294    int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
295 
296    fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
297 
298    stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
299    bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
300 
301    for (j=0; j < h; ++j) {
302       for (i=0; i < w; ++i)
303          putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
304       putchar('\n');
305    }
306    return 0;
307 }
308 #endif
309 //
310 // Output:
311 //
312 //     .ii.
313 //    @@@@@@.
314 //   V@Mio@@o
315 //   :i.  V@V
316 //     :oM@@M
317 //   :@@@MM@M
318 //   @@o  o@M
319 //  :@@.  M@M
320 //   @@@o@@@@
321 //   :M@@V:@@.
322 //
323 //////////////////////////////////////////////////////////////////////////////
324 //
325 // Complete program: print "Hello World!" banner, with bugs
326 //
327 #if 0
328 char buffer[24<<20];
329 unsigned char screen[20][79];
330 
331 int main(int arg, char **argv)
332 {
333    stbtt_fontinfo font;
334    int i,j,ascent,baseline,ch=0;
335    float scale, xpos=2; // leave a little padding in case the character extends left
336    char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
337 
338    fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
339    stbtt_InitFont(&font, buffer, 0);
340 
341    scale = stbtt_ScaleForPixelHeight(&font, 15);
342    stbtt_GetFontVMetrics(&font, &ascent,0,0);
343    baseline = (int) (ascent*scale);
344 
345    while (text[ch]) {
346       int advance,lsb,x0,y0,x1,y1;
347       float x_shift = xpos - (float) floor(xpos);
348       stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
349       stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
350       stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
351       // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
352       // because this API is really for baking character bitmaps into textures. if you want to render
353       // a sequence of characters, you really need to render each bitmap to a temp buffer, then
354       // "alpha blend" that into the working buffer
355       xpos += (advance * scale);
356       if (text[ch+1])
357          xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
358       ++ch;
359    }
360 
361    for (j=0; j < 20; ++j) {
362       for (i=0; i < 78; ++i)
363          putchar(" .:ioVM@"[screen[j][i]>>5]);
364       putchar('\n');
365    }
366 
367    return 0;
368 }
369 #endif
370 
371 
372 //////////////////////////////////////////////////////////////////////////////
373 //////////////////////////////////////////////////////////////////////////////
374 ////
375 ////   INTEGRATION WITH YOUR CODEBASE
376 ////
377 ////   The following sections allow you to supply alternate definitions
378 ////   of C library functions used by stb_truetype.
379 
380 #ifdef STB_TRUETYPE_IMPLEMENTATION
381    // #define your own (u)stbtt_int8/16/32 before including to override this
382    #ifndef stbtt_uint8
383    typedef unsigned char   stbtt_uint8;
384    typedef signed   char   stbtt_int8;
385    typedef unsigned short  stbtt_uint16;
386    typedef signed   short  stbtt_int16;
387    typedef unsigned int    stbtt_uint32;
388    typedef signed   int    stbtt_int32;
389    #endif
390 
391    typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
392    typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
393 
394    // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
395    #ifndef STBTT_ifloor
396    #include <math.h>
397    #define STBTT_ifloor(x)   ((int) floor(x))
398    #define STBTT_iceil(x)    ((int) ceil(x))
399    #endif
400 
401    #ifndef STBTT_sqrt
402    #include <math.h>
403    #define STBTT_sqrt(x)      sqrt(x)
404    #endif
405 
406    #ifndef STBTT_fabs
407    #include <math.h>
408    #define STBTT_fabs(x)      fabs(x)
409    #endif
410 
411    // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
412    #ifndef STBTT_malloc
413    #include <stdlib.h>
414    #define STBTT_malloc(x,u)  ((void)(u),malloc(x))
415    #define STBTT_free(x,u)    ((void)(u),free(x))
416    #endif
417 
418    #ifndef STBTT_assert
419    #include <assert.h>
420    #define STBTT_assert(x)    assert(x)
421    #endif
422 
423    #ifndef STBTT_strlen
424    #include <string.h>
425    #define STBTT_strlen(x)    strlen(x)
426    #endif
427 
428    #ifndef STBTT_memcpy
429    #include <memory.h>
430    #define STBTT_memcpy       memcpy
431    #define STBTT_memset       memset
432    #endif
433 #endif
434 
435 ///////////////////////////////////////////////////////////////////////////////
436 ///////////////////////////////////////////////////////////////////////////////
437 ////
438 ////   INTERFACE
439 ////
440 ////
441 
442 #ifndef __STB_INCLUDE_STB_TRUETYPE_H__
443 #define __STB_INCLUDE_STB_TRUETYPE_H__
444 
445 #ifdef STBTT_STATIC
446 #define STBTT_DEF static
447 #else
448 #define STBTT_DEF extern
449 #endif
450 
451 #ifdef __cplusplus
452 extern "C" {
453 #endif
454 
455 //////////////////////////////////////////////////////////////////////////////
456 //
457 // TEXTURE BAKING API
458 //
459 // If you use this API, you only have to call two functions ever.
460 //
461 
462 typedef struct
463 {
464    unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
465    float xoff,yoff,xadvance;
466 } stbtt_bakedchar;
467 
468 STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf)
469                                 float pixel_height,                     // height of font in pixels
470                                 unsigned char *pixels, int pw, int ph,  // bitmap to be filled in
471                                 int first_char, int num_chars,          // characters to bake
472                                 stbtt_bakedchar *chardata);             // you allocate this, it's num_chars long
473 // if return is positive, the first unused row of the bitmap
474 // if return is negative, returns the negative of the number of characters that fit
475 // if return is 0, no characters fit and no rows were used
476 // This uses a very crappy packing.
477 
478 typedef struct
479 {
480    float x0,y0,s0,t0; // top-left
481    float x1,y1,s1,t1; // bottom-right
482 } stbtt_aligned_quad;
483 
484 STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph,  // same data as above
485                                int char_index,             // character to display
486                                float *xpos, float *ypos,   // pointers to current position in screen pixel space
487                                stbtt_aligned_quad *q,      // output: quad to draw
488                                int opengl_fillrule);       // true if opengl fill rule; false if DX9 or earlier
489 // Call GetBakedQuad with char_index = 'character - first_char', and it
490 // creates the quad you need to draw and advances the current position.
491 //
492 // The coordinate system used assumes y increases downwards.
493 //
494 // Characters will extend both above and below the current position;
495 // see discussion of "BASELINE" above.
496 //
497 // It's inefficient; you might want to c&p it and optimize it.
498 
499 
500 
501 //////////////////////////////////////////////////////////////////////////////
502 //
503 // NEW TEXTURE BAKING API
504 //
505 // This provides options for packing multiple fonts into one atlas, not
506 // perfectly but better than nothing.
507 
508 typedef struct
509 {
510    unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
511    float xoff,yoff,xadvance;
512    float xoff2,yoff2;
513 } stbtt_packedchar;
514 
515 typedef struct stbtt_pack_context stbtt_pack_context;
516 typedef struct stbtt_fontinfo stbtt_fontinfo;
517 #ifndef STB_RECT_PACK_VERSION
518 typedef struct stbrp_rect stbrp_rect;
519 #endif
520 
521 STBTT_DEF int  stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
522 // Initializes a packing context stored in the passed-in stbtt_pack_context.
523 // Future calls using this context will pack characters into the bitmap passed
524 // in here: a 1-channel bitmap that is weight x height. stride_in_bytes is
525 // the distance from one row to the next (or 0 to mean they are packed tightly
526 // together). "padding" is the amount of padding to leave between each
527 // character (normally you want '1' for bitmaps you'll use as textures with
528 // bilinear filtering).
529 //
530 // Returns 0 on failure, 1 on success.
531 
532 STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc);
533 // Cleans up the packing context and frees all memory.
534 
535 #define STBTT_POINT_SIZE(x)   (-(x))
536 
537 STBTT_DEF int  stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
538                                 int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
539 // Creates character bitmaps from the font_index'th font found in fontdata (use
540 // font_index=0 if you don't know what that is). It creates num_chars_in_range
541 // bitmaps for characters with unicode values starting at first_unicode_char_in_range
542 // and increasing. Data for how to render them is stored in chardata_for_range;
543 // pass these to stbtt_GetPackedQuad to get back renderable quads.
544 //
545 // font_size is the full height of the character from ascender to descender,
546 // as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
547 // by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
548 // and pass that result as 'font_size':
549 //       ...,                  20 , ... // font max minus min y is 20 pixels tall
550 //       ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
551 
552 typedef struct
553 {
554    float font_size;
555    int first_unicode_codepoint_in_range;  // if non-zero, then the chars are continuous, and this is the first codepoint
556    int *array_of_unicode_codepoints;       // if non-zero, then this is an array of unicode codepoints
557    int num_chars;
558    stbtt_packedchar *chardata_for_range; // output
559    unsigned char h_oversample, v_oversample; // don't set these, they're used internally
560 } stbtt_pack_range;
561 
562 STBTT_DEF int  stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
563 // Creates character bitmaps from multiple ranges of characters stored in
564 // ranges. This will usually create a better-packed bitmap than multiple
565 // calls to stbtt_PackFontRange. Note that you can call this multiple
566 // times within a single PackBegin/PackEnd.
567 
568 STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
569 // Oversampling a font increases the quality by allowing higher-quality subpixel
570 // positioning, and is especially valuable at smaller text sizes.
571 //
572 // This function sets the amount of oversampling for all following calls to
573 // stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
574 // pack context. The default (no oversampling) is achieved by h_oversample=1
575 // and v_oversample=1. The total number of pixels required is
576 // h_oversample*v_oversample larger than the default; for example, 2x2
577 // oversampling requires 4x the storage of 1x1. For best results, render
578 // oversampled textures with bilinear filtering. Look at the readme in
579 // stb/tests/oversample for information about oversampled fonts
580 //
581 // To use with PackFontRangesGather etc., you must set it before calls
582 // call to PackFontRangesGatherRects.
583 
584 STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph,  // same data as above
585                                int char_index,             // character to display
586                                float *xpos, float *ypos,   // pointers to current position in screen pixel space
587                                stbtt_aligned_quad *q,      // output: quad to draw
588                                int align_to_integer);
589 
590 STBTT_DEF int  stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
591 STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
592 STBTT_DEF int  stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
593 // Calling these functions in sequence is roughly equivalent to calling
594 // stbtt_PackFontRanges(). If you more control over the packing of multiple
595 // fonts, or if you want to pack custom data into a font texture, take a look
596 // at the source to of stbtt_PackFontRanges() and create a custom version
597 // using these functions, e.g. call GatherRects multiple times,
598 // building up a single array of rects, then call PackRects once,
599 // then call RenderIntoRects repeatedly. This may result in a
600 // better packing than calling PackFontRanges multiple times
601 // (or it may not).
602 
603 // this is an opaque structure that you shouldn't mess with which holds
604 // all the context needed from PackBegin to PackEnd.
605 struct stbtt_pack_context {
606    void *user_allocator_context;
607    void *pack_info;
608    int   width;
609    int   height;
610    int   stride_in_bytes;
611    int   padding;
612    unsigned int   h_oversample, v_oversample;
613    unsigned char *pixels;
614    void  *nodes;
615 };
616 
617 //////////////////////////////////////////////////////////////////////////////
618 //
619 // FONT LOADING
620 //
621 //
622 
623 STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
624 // Each .ttf/.ttc file may have more than one font. Each font has a sequential
625 // index number starting from 0. Call this function to get the font offset for
626 // a given index; it returns -1 if the index is out of range. A regular .ttf
627 // file will only define one font and it always be at offset 0, so it will
628 // return '0' for index 0, and -1 for all other indices. You can just skip
629 // this step if you know it's that kind of font.
630 
631 
632 // The following structure is defined publically so you can declare one on
633 // the stack or as a global or etc, but you should treat it as opaque.
634 typedef struct stbtt_fontinfo
635 {
636    void           * userdata;
637    unsigned char  * data;              // pointer to .ttf file
638    int              fontstart;         // offset of start of font
639 
640    int numGlyphs;                     // number of glyphs, needed for range checking
641 
642    int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf
643    int index_map;                     // a cmap mapping for our chosen character encoding
644    int indexToLocFormat;              // format needed to map from glyph index to glyph
645 } stbtt_fontinfo;
646 
647 STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
648 // Given an offset into the file that defines a font, this function builds
649 // the necessary cached info for the rest of the system. You must allocate
650 // the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
651 // need to do anything special to free it, because the contents are pure
652 // value data with no additional data structures. Returns 0 on failure.
653 
654 
655 //////////////////////////////////////////////////////////////////////////////
656 //
657 // CHARACTER TO GLYPH-INDEX CONVERSIOn
658 
659 STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
660 // If you're going to perform multiple operations on the same character
661 // and you want a speed-up, call this function with the character you're
662 // going to process, then use glyph-based functions instead of the
663 // codepoint-based functions.
664 
665 
666 //////////////////////////////////////////////////////////////////////////////
667 //
668 // CHARACTER PROPERTIES
669 //
670 
671 STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
672 // computes a scale factor to produce a font whose "height" is 'pixels' tall.
673 // Height is measured as the distance from the highest ascender to the lowest
674 // descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
675 // and computing:
676 //       scale = pixels / (ascent - descent)
677 // so if you prefer to measure height by the ascent only, use a similar calculation.
678 
679 STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
680 // computes a scale factor to produce a font whose EM size is mapped to
681 // 'pixels' tall. This is probably what traditional APIs compute, but
682 // I'm not positive.
683 
684 STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
685 // ascent is the coordinate above the baseline the font extends; descent
686 // is the coordinate below the baseline the font extends (i.e. it is typically negative)
687 // lineGap is the spacing between one row's descent and the next row's ascent...
688 // so you should advance the vertical position by "*ascent - *descent + *lineGap"
689 //   these are expressed in unscaled coordinates, so you must multiply by
690 //   the scale factor for a given size
691 
692 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
693 // the bounding box around all possible characters
694 
695 STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
696 // leftSideBearing is the offset from the current horizontal position to the left edge of the character
697 // advanceWidth is the offset from the current horizontal position to the next horizontal position
698 //   these are expressed in unscaled coordinates
699 
700 STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
701 // an additional amount to add to the 'advance' value between ch1 and ch2
702 
703 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
704 // Gets the bounding box of the visible part of the glyph, in unscaled coordinates
705 
706 STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
707 STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
708 STBTT_DEF int  stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
709 // as above, but takes one or more glyph indices for greater efficiency
710 
711 
712 //////////////////////////////////////////////////////////////////////////////
713 //
714 // GLYPH SHAPES (you probably don't need these, but they have to go before
715 // the bitmaps for C declaration-order reasons)
716 //
717 
718 #ifndef STBTT_vmove // you can predefine these to use different values (but why?)
719    enum {
720       STBTT_vmove=1,
721       STBTT_vline,
722       STBTT_vcurve
723    };
724 #endif
725 
726 #ifndef stbtt_vertex // you can predefine this to use different values
727                    // (we share this with other code at RAD)
728    #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
729    typedef struct
730    {
731       stbtt_vertex_type x,y,cx,cy;
732       unsigned char type,padding;
733    } stbtt_vertex;
734 #endif
735 
736 STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
737 // returns non-zero if nothing is drawn for this glyph
738 
739 STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
740 STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
741 // returns # of vertices and fills *vertices with the pointer to them
742 //   these are expressed in "unscaled" coordinates
743 //
744 // The shape is a series of countours. Each one starts with
745 // a STBTT_moveto, then consists of a series of mixed
746 // STBTT_lineto and STBTT_curveto segments. A lineto
747 // draws a line from previous endpoint to its x,y; a curveto
748 // draws a quadratic bezier from previous endpoint to
749 // its x,y, using cx,cy as the bezier control point.
750 
751 STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
752 // frees the data allocated above
753 
754 //////////////////////////////////////////////////////////////////////////////
755 //
756 // BITMAP RENDERING
757 //
758 
759 STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
760 // frees the bitmap allocated below
761 
762 STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
763 // allocates a large-enough single-channel 8bpp bitmap and renders the
764 // specified character/glyph at the specified scale into it, with
765 // antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
766 // *width & *height are filled out with the width & height of the bitmap,
767 // which is stored left-to-right, top-to-bottom.
768 //
769 // xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
770 
771 STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
772 // the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
773 // shift for the character
774 
775 STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
776 // the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
777 // in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
778 // is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
779 // width and height and positioning info for it first.
780 
781 STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
782 // same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
783 // shift for the character
784 
785 STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
786 // get the bbox of the bitmap centered around the glyph origin; so the
787 // bitmap width is ix1-ix0, height is iy1-iy0, and location to place
788 // the bitmap top left is (leftSideBearing*scale,iy0).
789 // (Note that the bitmap uses y-increases-down, but the shape uses
790 // y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
791 
792 STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
793 // same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
794 // shift for the character
795 
796 // the following functions are equivalent to the above functions, but operate
797 // on glyph indices instead of Unicode codepoints (for efficiency)
798 STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
799 STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
800 STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
801 STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
802 STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
803 STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
804 
805 
806 // @TODO: don't expose this structure
807 typedef struct
808 {
809    int w,h,stride;
810    unsigned char *pixels;
811 } stbtt__bitmap;
812 
813 // rasterize a shape with quadratic beziers into a bitmap
814 STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result,        // 1-channel bitmap to draw into
815                                float flatness_in_pixels,     // allowable error of curve in pixels
816                                stbtt_vertex *vertices,       // array of vertices defining shape
817                                int num_verts,                // number of vertices in above array
818                                float scale_x, float scale_y, // scale applied to input vertices
819                                float shift_x, float shift_y, // translation applied to input vertices
820                                int x_off, int y_off,         // another translation applied to input
821                                int invert,                   // if non-zero, vertically flip shape
822                                void *userdata);              // context for to STBTT_MALLOC
823 
824 //////////////////////////////////////////////////////////////////////////////
825 //
826 // Finding the right font...
827 //
828 // You should really just solve this offline, keep your own tables
829 // of what font is what, and don't try to get it out of the .ttf file.
830 // That's because getting it out of the .ttf file is really hard, because
831 // the names in the file can appear in many possible encodings, in many
832 // possible languages, and e.g. if you need a case-insensitive comparison,
833 // the details of that depend on the encoding & language in a complex way
834 // (actually underspecified in truetype, but also gigantic).
835 //
836 // But you can use the provided functions in two possible ways:
837 //     stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
838 //             unicode-encoded names to try to find the font you want;
839 //             you can run this before calling stbtt_InitFont()
840 //
841 //     stbtt_GetFontNameString() lets you get any of the various strings
842 //             from the file yourself and do your own comparisons on them.
843 //             You have to have called stbtt_InitFont() first.
844 
845 
846 STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
847 // returns the offset (not index) of the font that matches, or -1 if none
848 //   if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
849 //   if you use any other flag, use a font name like "Arial"; this checks
850 //     the 'macStyle' header field; i don't know if fonts set this consistently
851 #define STBTT_MACSTYLE_DONTCARE     0
852 #define STBTT_MACSTYLE_BOLD         1
853 #define STBTT_MACSTYLE_ITALIC       2
854 #define STBTT_MACSTYLE_UNDERSCORE   4
855 #define STBTT_MACSTYLE_NONE         8   // <= not same as 0, this makes us check the bitfield is 0
856 
857 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
858 // returns 1/0 whether the first string interpreted as utf8 is identical to
859 // the second string interpreted as big-endian utf16... useful for strings from next func
860 
861 STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
862 // returns the string (which may be big-endian double byte, e.g. for unicode)
863 // and puts the length in bytes in *length.
864 //
865 // some of the values for the IDs are below; for more see the truetype spec:
866 //     http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
867 //     http://www.microsoft.com/typography/otspec/name.htm
868 
869 enum { // platformID
870    STBTT_PLATFORM_ID_UNICODE   =0,
871    STBTT_PLATFORM_ID_MAC       =1,
872    STBTT_PLATFORM_ID_ISO       =2,
873    STBTT_PLATFORM_ID_MICROSOFT =3
874 };
875 
876 enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
877    STBTT_UNICODE_EID_UNICODE_1_0    =0,
878    STBTT_UNICODE_EID_UNICODE_1_1    =1,
879    STBTT_UNICODE_EID_ISO_10646      =2,
880    STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
881    STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
882 };
883 
884 enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
885    STBTT_MS_EID_SYMBOL        =0,
886    STBTT_MS_EID_UNICODE_BMP   =1,
887    STBTT_MS_EID_SHIFTJIS      =2,
888    STBTT_MS_EID_UNICODE_FULL  =10
889 };
890 
891 enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
892    STBTT_MAC_EID_ROMAN        =0,   STBTT_MAC_EID_ARABIC       =4,
893    STBTT_MAC_EID_JAPANESE     =1,   STBTT_MAC_EID_HEBREW       =5,
894    STBTT_MAC_EID_CHINESE_TRAD =2,   STBTT_MAC_EID_GREEK        =6,
895    STBTT_MAC_EID_KOREAN       =3,   STBTT_MAC_EID_RUSSIAN      =7
896 };
897 
898 enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
899        // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
900    STBTT_MS_LANG_ENGLISH     =0x0409,   STBTT_MS_LANG_ITALIAN     =0x0410,
901    STBTT_MS_LANG_CHINESE     =0x0804,   STBTT_MS_LANG_JAPANESE    =0x0411,
902    STBTT_MS_LANG_DUTCH       =0x0413,   STBTT_MS_LANG_KOREAN      =0x0412,
903    STBTT_MS_LANG_FRENCH      =0x040c,   STBTT_MS_LANG_RUSSIAN     =0x0419,
904    STBTT_MS_LANG_GERMAN      =0x0407,   STBTT_MS_LANG_SPANISH     =0x0409,
905    STBTT_MS_LANG_HEBREW      =0x040d,   STBTT_MS_LANG_SWEDISH     =0x041D
906 };
907 
908 enum { // languageID for STBTT_PLATFORM_ID_MAC
909    STBTT_MAC_LANG_ENGLISH      =0 ,   STBTT_MAC_LANG_JAPANESE     =11,
910    STBTT_MAC_LANG_ARABIC       =12,   STBTT_MAC_LANG_KOREAN       =23,
911    STBTT_MAC_LANG_DUTCH        =4 ,   STBTT_MAC_LANG_RUSSIAN      =32,
912    STBTT_MAC_LANG_FRENCH       =1 ,   STBTT_MAC_LANG_SPANISH      =6 ,
913    STBTT_MAC_LANG_GERMAN       =2 ,   STBTT_MAC_LANG_SWEDISH      =5 ,
914    STBTT_MAC_LANG_HEBREW       =10,   STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
915    STBTT_MAC_LANG_ITALIAN      =3 ,   STBTT_MAC_LANG_CHINESE_TRAD =19
916 };
917 
918 #ifdef __cplusplus
919 }
920 #endif
921 
922 #endif // __STB_INCLUDE_STB_TRUETYPE_H__
923 
924 ///////////////////////////////////////////////////////////////////////////////
925 ///////////////////////////////////////////////////////////////////////////////
926 ////
927 ////   IMPLEMENTATION
928 ////
929 ////
930 
931 #ifdef STB_TRUETYPE_IMPLEMENTATION
932 
933 #ifndef STBTT_MAX_OVERSAMPLE
934 #define STBTT_MAX_OVERSAMPLE   8
935 #endif
936 
937 #if STBTT_MAX_OVERSAMPLE > 255
938 #error "STBTT_MAX_OVERSAMPLE cannot be > 255"
939 #endif
940 
941 typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
942 
943 #ifndef STBTT_RASTERIZER_VERSION
944 #define STBTT_RASTERIZER_VERSION 2
945 #endif
946 
947 //////////////////////////////////////////////////////////////////////////
948 //
949 // accessors to parse data from file
950 //
951 
952 // on platforms that don't allow misaligned reads, if we want to allow
953 // truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
954 
955 #define ttBYTE(p)     (* (stbtt_uint8 *) (p))
956 #define ttCHAR(p)     (* (stbtt_int8 *) (p))
957 #define ttFixed(p)    ttLONG(p)
958 
959 #if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
960 
961    #define ttUSHORT(p)   (* (stbtt_uint16 *) (p))
962    #define ttSHORT(p)    (* (stbtt_int16 *) (p))
963    #define ttULONG(p)    (* (stbtt_uint32 *) (p))
964    #define ttLONG(p)     (* (stbtt_int32 *) (p))
965 
966 #else
967 
ttUSHORT(const stbtt_uint8 * p)968    static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
ttSHORT(const stbtt_uint8 * p)969    static stbtt_int16 ttSHORT(const stbtt_uint8 *p)   { return p[0]*256 + p[1]; }
ttULONG(const stbtt_uint8 * p)970    static stbtt_uint32 ttULONG(const stbtt_uint8 *p)  { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
ttLONG(const stbtt_uint8 * p)971    static stbtt_int32 ttLONG(const stbtt_uint8 *p)    { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
972 
973 #endif
974 
975 #define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
976 #define stbtt_tag(p,str)           stbtt_tag4(p,str[0],str[1],str[2],str[3])
977 
stbtt__isfont(const stbtt_uint8 * font)978 static int stbtt__isfont(const stbtt_uint8 *font)
979 {
980    // check the version number
981    if (stbtt_tag4(font, '1',0,0,0))  return 1; // TrueType 1
982    if (stbtt_tag(font, "typ1"))   return 1; // TrueType with type 1 font -- we don't support this!
983    if (stbtt_tag(font, "OTTO"))   return 1; // OpenType with CFF
984    if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
985    return 0;
986 }
987 
988 // @OPTIMIZE: binary search
stbtt__find_table(stbtt_uint8 * data,stbtt_uint32 fontstart,const char * tag)989 static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
990 {
991    stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
992    stbtt_uint32 tabledir = fontstart + 12;
993    stbtt_int32 i;
994    for (i=0; i < num_tables; ++i) {
995       stbtt_uint32 loc = tabledir + 16*i;
996       if (stbtt_tag(data+loc+0, tag))
997          return ttULONG(data+loc+8);
998    }
999    return 0;
1000 }
1001 
stbtt_GetFontOffsetForIndex(const unsigned char * font_collection,int index)1002 STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
1003 {
1004    // if it's just a font, there's only one valid index
1005    if (stbtt__isfont(font_collection))
1006       return index == 0 ? 0 : -1;
1007 
1008    // check if it's a TTC
1009    if (stbtt_tag(font_collection, "ttcf")) {
1010       // version 1?
1011       if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
1012          stbtt_int32 n = ttLONG(font_collection+8);
1013          if (index >= n)
1014             return -1;
1015          return ttULONG(font_collection+12+index*4);
1016       }
1017    }
1018    return -1;
1019 }
1020 
stbtt_InitFont(stbtt_fontinfo * info,const unsigned char * data2,int fontstart)1021 STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
1022 {
1023    stbtt_uint8 *data = (stbtt_uint8 *) data2;
1024    stbtt_uint32 cmap, t;
1025    stbtt_int32 i,numTables;
1026 
1027    info->data = data;
1028    info->fontstart = fontstart;
1029 
1030    cmap = stbtt__find_table(data, fontstart, "cmap");       // required
1031    info->loca = stbtt__find_table(data, fontstart, "loca"); // required
1032    info->head = stbtt__find_table(data, fontstart, "head"); // required
1033    info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
1034    info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
1035    info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
1036    info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
1037    if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
1038       return 0;
1039 
1040    t = stbtt__find_table(data, fontstart, "maxp");
1041    if (t)
1042       info->numGlyphs = ttUSHORT(data+t+4);
1043    else
1044       info->numGlyphs = 0xffff;
1045 
1046    // find a cmap encoding table we understand *now* to avoid searching
1047    // later. (todo: could make this installable)
1048    // the same regardless of glyph.
1049    numTables = ttUSHORT(data + cmap + 2);
1050    info->index_map = 0;
1051    for (i=0; i < numTables; ++i) {
1052       stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
1053       // find an encoding we understand:
1054       switch(ttUSHORT(data+encoding_record)) {
1055          case STBTT_PLATFORM_ID_MICROSOFT:
1056             switch (ttUSHORT(data+encoding_record+2)) {
1057                case STBTT_MS_EID_UNICODE_BMP:
1058                case STBTT_MS_EID_UNICODE_FULL:
1059                   // MS/Unicode
1060                   info->index_map = cmap + ttULONG(data+encoding_record+4);
1061                   break;
1062             }
1063             break;
1064         case STBTT_PLATFORM_ID_UNICODE:
1065             // Mac/iOS has these
1066             // all the encodingIDs are unicode, so we don't bother to check it
1067             info->index_map = cmap + ttULONG(data+encoding_record+4);
1068             break;
1069       }
1070    }
1071    if (info->index_map == 0)
1072       return 0;
1073 
1074    info->indexToLocFormat = ttUSHORT(data+info->head + 50);
1075    return 1;
1076 }
1077 
stbtt_FindGlyphIndex(const stbtt_fontinfo * info,int unicode_codepoint)1078 STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
1079 {
1080    stbtt_uint8 *data = info->data;
1081    stbtt_uint32 index_map = info->index_map;
1082 
1083    stbtt_uint16 format = ttUSHORT(data + index_map + 0);
1084    if (format == 0) { // apple byte encoding
1085       stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
1086       if (unicode_codepoint < bytes-6)
1087          return ttBYTE(data + index_map + 6 + unicode_codepoint);
1088       return 0;
1089    } else if (format == 6) {
1090       stbtt_uint32 first = ttUSHORT(data + index_map + 6);
1091       stbtt_uint32 count = ttUSHORT(data + index_map + 8);
1092       if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
1093          return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
1094       return 0;
1095    } else if (format == 2) {
1096       STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
1097       return 0;
1098    } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
1099       stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
1100       stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
1101       stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
1102       stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
1103 
1104       // do a binary search of the segments
1105       stbtt_uint32 endCount = index_map + 14;
1106       stbtt_uint32 search = endCount;
1107 
1108       if (unicode_codepoint > 0xffff)
1109          return 0;
1110 
1111       // they lie from endCount .. endCount + segCount
1112       // but searchRange is the nearest power of two, so...
1113       if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
1114          search += rangeShift*2;
1115 
1116       // now decrement to bias correctly to find smallest
1117       search -= 2;
1118       while (entrySelector) {
1119          stbtt_uint16 end;
1120          searchRange >>= 1;
1121          end = ttUSHORT(data + search + searchRange*2);
1122          if (unicode_codepoint > end)
1123             search += searchRange*2;
1124          --entrySelector;
1125       }
1126       search += 2;
1127 
1128       {
1129          stbtt_uint16 offset, start;
1130          stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
1131 
1132          STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
1133          start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
1134          if (unicode_codepoint < start)
1135             return 0;
1136 
1137          offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
1138          if (offset == 0)
1139             return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
1140 
1141          return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
1142       }
1143    } else if (format == 12 || format == 13) {
1144       stbtt_uint32 ngroups = ttULONG(data+index_map+12);
1145       stbtt_int32 low,high;
1146       low = 0; high = (stbtt_int32)ngroups;
1147       // Binary search the right group.
1148       while (low < high) {
1149          stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
1150          stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
1151          stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
1152          if ((stbtt_uint32) unicode_codepoint < start_char)
1153             high = mid;
1154          else if ((stbtt_uint32) unicode_codepoint > end_char)
1155             low = mid+1;
1156          else {
1157             stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
1158             if (format == 12)
1159                return start_glyph + unicode_codepoint-start_char;
1160             else // format == 13
1161                return start_glyph;
1162          }
1163       }
1164       return 0; // not found
1165    }
1166    // @TODO
1167    STBTT_assert(0);
1168    return 0;
1169 }
1170 
stbtt_GetCodepointShape(const stbtt_fontinfo * info,int unicode_codepoint,stbtt_vertex ** vertices)1171 STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
1172 {
1173    return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
1174 }
1175 
stbtt_setvertex(stbtt_vertex * v,stbtt_uint8 type,stbtt_int32 x,stbtt_int32 y,stbtt_int32 cx,stbtt_int32 cy)1176 static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
1177 {
1178    v->type = type;
1179    v->x = (stbtt_int16) x;
1180    v->y = (stbtt_int16) y;
1181    v->cx = (stbtt_int16) cx;
1182    v->cy = (stbtt_int16) cy;
1183 }
1184 
stbtt__GetGlyfOffset(const stbtt_fontinfo * info,int glyph_index)1185 static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
1186 {
1187    int g1,g2;
1188 
1189    if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
1190    if (info->indexToLocFormat >= 2)    return -1; // unknown index->glyph map format
1191 
1192    if (info->indexToLocFormat == 0) {
1193       g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
1194       g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
1195    } else {
1196       g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
1197       g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
1198    }
1199 
1200    return g1==g2 ? -1 : g1; // if length is 0, return -1
1201 }
1202 
stbtt_GetGlyphBox(const stbtt_fontinfo * info,int glyph_index,int * x0,int * y0,int * x1,int * y1)1203 STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
1204 {
1205    int g = stbtt__GetGlyfOffset(info, glyph_index);
1206    if (g < 0) return 0;
1207 
1208    if (x0) *x0 = ttSHORT(info->data + g + 2);
1209    if (y0) *y0 = ttSHORT(info->data + g + 4);
1210    if (x1) *x1 = ttSHORT(info->data + g + 6);
1211    if (y1) *y1 = ttSHORT(info->data + g + 8);
1212    return 1;
1213 }
1214 
stbtt_GetCodepointBox(const stbtt_fontinfo * info,int codepoint,int * x0,int * y0,int * x1,int * y1)1215 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
1216 {
1217    return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
1218 }
1219 
stbtt_IsGlyphEmpty(const stbtt_fontinfo * info,int glyph_index)1220 STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
1221 {
1222    stbtt_int16 numberOfContours;
1223    int g = stbtt__GetGlyfOffset(info, glyph_index);
1224    if (g < 0) return 1;
1225    numberOfContours = ttSHORT(info->data + g);
1226    return numberOfContours == 0;
1227 }
1228 
stbtt__close_shape(stbtt_vertex * vertices,int num_vertices,int was_off,int start_off,stbtt_int32 sx,stbtt_int32 sy,stbtt_int32 scx,stbtt_int32 scy,stbtt_int32 cx,stbtt_int32 cy)1229 static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
1230     stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
1231 {
1232    if (start_off) {
1233       if (was_off)
1234          stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
1235       stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
1236    } else {
1237       if (was_off)
1238          stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
1239       else
1240          stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
1241    }
1242    return num_vertices;
1243 }
1244 
stbtt_GetGlyphShape(const stbtt_fontinfo * info,int glyph_index,stbtt_vertex ** pvertices)1245 STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
1246 {
1247    stbtt_int16 numberOfContours;
1248    stbtt_uint8 *endPtsOfContours;
1249    stbtt_uint8 *data = info->data;
1250    stbtt_vertex *vertices=0;
1251    int num_vertices=0;
1252    int g = stbtt__GetGlyfOffset(info, glyph_index);
1253 
1254    *pvertices = NULL;
1255 
1256    if (g < 0) return 0;
1257 
1258    numberOfContours = ttSHORT(data + g);
1259 
1260    if (numberOfContours > 0) {
1261       stbtt_uint8 flags=0,flagcount;
1262       stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
1263       stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
1264       stbtt_uint8 *points;
1265       endPtsOfContours = (data + g + 10);
1266       ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
1267       points = data + g + 10 + numberOfContours * 2 + 2 + ins;
1268 
1269       n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
1270 
1271       m = n + 2*numberOfContours;  // a loose bound on how many vertices we might need
1272       vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
1273       if (vertices == 0)
1274          return 0;
1275 
1276       next_move = 0;
1277       flagcount=0;
1278 
1279       // in first pass, we load uninterpreted data into the allocated array
1280       // above, shifted to the end of the array so we won't overwrite it when
1281       // we create our final data starting from the front
1282 
1283       off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
1284 
1285       // first load flags
1286 
1287       for (i=0; i < n; ++i) {
1288          if (flagcount == 0) {
1289             flags = *points++;
1290             if (flags & 8)
1291                flagcount = *points++;
1292          } else
1293             --flagcount;
1294          vertices[off+i].type = flags;
1295       }
1296 
1297       // now load x coordinates
1298       x=0;
1299       for (i=0; i < n; ++i) {
1300          flags = vertices[off+i].type;
1301          if (flags & 2) {
1302             stbtt_int16 dx = *points++;
1303             x += (flags & 16) ? dx : -dx; // ???
1304          } else {
1305             if (!(flags & 16)) {
1306                x = x + (stbtt_int16) (points[0]*256 + points[1]);
1307                points += 2;
1308             }
1309          }
1310          vertices[off+i].x = (stbtt_int16) x;
1311       }
1312 
1313       // now load y coordinates
1314       y=0;
1315       for (i=0; i < n; ++i) {
1316          flags = vertices[off+i].type;
1317          if (flags & 4) {
1318             stbtt_int16 dy = *points++;
1319             y += (flags & 32) ? dy : -dy; // ???
1320          } else {
1321             if (!(flags & 32)) {
1322                y = y + (stbtt_int16) (points[0]*256 + points[1]);
1323                points += 2;
1324             }
1325          }
1326          vertices[off+i].y = (stbtt_int16) y;
1327       }
1328 
1329       // now convert them to our format
1330       num_vertices=0;
1331       sx = sy = cx = cy = scx = scy = 0;
1332       for (i=0; i < n; ++i) {
1333          flags = vertices[off+i].type;
1334          x     = (stbtt_int16) vertices[off+i].x;
1335          y     = (stbtt_int16) vertices[off+i].y;
1336 
1337          if (next_move == i) {
1338             if (i != 0)
1339                num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1340 
1341             // now start the new one
1342             start_off = !(flags & 1);
1343             if (start_off) {
1344                // if we start off with an off-curve point, then when we need to find a point on the curve
1345                // where we can start, and we need to save some state for when we wraparound.
1346                scx = x;
1347                scy = y;
1348                if (!(vertices[off+i+1].type & 1)) {
1349                   // next point is also a curve point, so interpolate an on-point curve
1350                   sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
1351                   sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
1352                } else {
1353                   // otherwise just use the next point as our start point
1354                   sx = (stbtt_int32) vertices[off+i+1].x;
1355                   sy = (stbtt_int32) vertices[off+i+1].y;
1356                   ++i; // we're using point i+1 as the starting point, so skip it
1357                }
1358             } else {
1359                sx = x;
1360                sy = y;
1361             }
1362             stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
1363             was_off = 0;
1364             next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
1365             ++j;
1366          } else {
1367             if (!(flags & 1)) { // if it's a curve
1368                if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
1369                   stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
1370                cx = x;
1371                cy = y;
1372                was_off = 1;
1373             } else {
1374                if (was_off)
1375                   stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
1376                else
1377                   stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
1378                was_off = 0;
1379             }
1380          }
1381       }
1382       num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1383    } else if (numberOfContours == -1) {
1384       // Compound shapes.
1385       int more = 1;
1386       stbtt_uint8 *comp = data + g + 10;
1387       num_vertices = 0;
1388       vertices = 0;
1389       while (more) {
1390          stbtt_uint16 flags, gidx;
1391          int comp_num_verts = 0, i;
1392          stbtt_vertex *comp_verts = 0, *tmp = 0;
1393          float mtx[6] = {1,0,0,1,0,0}, m, n;
1394 
1395          flags = ttSHORT(comp); comp+=2;
1396          gidx = ttSHORT(comp); comp+=2;
1397 
1398          if (flags & 2) { // XY values
1399             if (flags & 1) { // shorts
1400                mtx[4] = ttSHORT(comp); comp+=2;
1401                mtx[5] = ttSHORT(comp); comp+=2;
1402             } else {
1403                mtx[4] = ttCHAR(comp); comp+=1;
1404                mtx[5] = ttCHAR(comp); comp+=1;
1405             }
1406          }
1407          else {
1408             // @TODO handle matching point
1409             STBTT_assert(0);
1410          }
1411          if (flags & (1<<3)) { // WE_HAVE_A_SCALE
1412             mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1413             mtx[1] = mtx[2] = 0;
1414          } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
1415             mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1416             mtx[1] = mtx[2] = 0;
1417             mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1418          } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
1419             mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1420             mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
1421             mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
1422             mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1423          }
1424 
1425          // Find transformation scales.
1426          m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
1427          n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
1428 
1429          // Get indexed glyph.
1430          comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
1431          if (comp_num_verts > 0) {
1432             // Transform vertices.
1433             for (i = 0; i < comp_num_verts; ++i) {
1434                stbtt_vertex* v = &comp_verts[i];
1435                stbtt_vertex_type x,y;
1436                x=v->x; y=v->y;
1437                v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1438                v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1439                x=v->cx; y=v->cy;
1440                v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1441                v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1442             }
1443             // Append vertices.
1444             tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
1445             if (!tmp) {
1446                if (vertices) STBTT_free(vertices, info->userdata);
1447                if (comp_verts) STBTT_free(comp_verts, info->userdata);
1448                return 0;
1449             }
1450             if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
1451             STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
1452             if (vertices) STBTT_free(vertices, info->userdata);
1453             vertices = tmp;
1454             STBTT_free(comp_verts, info->userdata);
1455             num_vertices += comp_num_verts;
1456          }
1457          // More components ?
1458          more = flags & (1<<5);
1459       }
1460    } else if (numberOfContours < 0) {
1461       // @TODO other compound variations?
1462       STBTT_assert(0);
1463    } else {
1464       // numberOfCounters == 0, do nothing
1465    }
1466 
1467    *pvertices = vertices;
1468    return num_vertices;
1469 }
1470 
stbtt_GetGlyphHMetrics(const stbtt_fontinfo * info,int glyph_index,int * advanceWidth,int * leftSideBearing)1471 STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
1472 {
1473    stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
1474    if (glyph_index < numOfLongHorMetrics) {
1475       if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*glyph_index);
1476       if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
1477    } else {
1478       if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
1479       if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
1480    }
1481 }
1482 
stbtt_GetGlyphKernAdvance(const stbtt_fontinfo * info,int glyph1,int glyph2)1483 STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
1484 {
1485    stbtt_uint8 *data = info->data + info->kern;
1486    stbtt_uint32 needle, straw;
1487    int l, r, m;
1488 
1489    // we only look at the first table. it must be 'horizontal' and format 0.
1490    if (!info->kern)
1491       return 0;
1492    if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
1493       return 0;
1494    if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
1495       return 0;
1496 
1497    l = 0;
1498    r = ttUSHORT(data+10) - 1;
1499    needle = glyph1 << 16 | glyph2;
1500    while (l <= r) {
1501       m = (l + r) >> 1;
1502       straw = ttULONG(data+18+(m*6)); // note: unaligned read
1503       if (needle < straw)
1504          r = m - 1;
1505       else if (needle > straw)
1506          l = m + 1;
1507       else
1508          return ttSHORT(data+22+(m*6));
1509    }
1510    return 0;
1511 }
1512 
stbtt_GetCodepointKernAdvance(const stbtt_fontinfo * info,int ch1,int ch2)1513 STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
1514 {
1515    if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs
1516       return 0;
1517    return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
1518 }
1519 
stbtt_GetCodepointHMetrics(const stbtt_fontinfo * info,int codepoint,int * advanceWidth,int * leftSideBearing)1520 STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
1521 {
1522    stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
1523 }
1524 
stbtt_GetFontVMetrics(const stbtt_fontinfo * info,int * ascent,int * descent,int * lineGap)1525 STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
1526 {
1527    if (ascent ) *ascent  = ttSHORT(info->data+info->hhea + 4);
1528    if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
1529    if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
1530 }
1531 
stbtt_GetFontBoundingBox(const stbtt_fontinfo * info,int * x0,int * y0,int * x1,int * y1)1532 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
1533 {
1534    *x0 = ttSHORT(info->data + info->head + 36);
1535    *y0 = ttSHORT(info->data + info->head + 38);
1536    *x1 = ttSHORT(info->data + info->head + 40);
1537    *y1 = ttSHORT(info->data + info->head + 42);
1538 }
1539 
stbtt_ScaleForPixelHeight(const stbtt_fontinfo * info,float height)1540 STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
1541 {
1542    int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
1543    return (float) height / fheight;
1544 }
1545 
stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo * info,float pixels)1546 STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
1547 {
1548    int unitsPerEm = ttUSHORT(info->data + info->head + 18);
1549    return pixels / unitsPerEm;
1550 }
1551 
stbtt_FreeShape(const stbtt_fontinfo * info,stbtt_vertex * v)1552 STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
1553 {
1554    STBTT_free(v, info->userdata);
1555 }
1556 
1557 //////////////////////////////////////////////////////////////////////////////
1558 //
1559 // antialiasing software rasterizer
1560 //
1561 
stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo * font,int glyph,float scale_x,float scale_y,float shift_x,float shift_y,int * ix0,int * iy0,int * ix1,int * iy1)1562 STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1563 {
1564    int x0,y0,x1,y1;
1565    if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
1566       // e.g. space character
1567       if (ix0) *ix0 = 0;
1568       if (iy0) *iy0 = 0;
1569       if (ix1) *ix1 = 0;
1570       if (iy1) *iy1 = 0;
1571    } else {
1572       // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
1573       if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
1574       if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
1575       if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
1576       if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
1577    }
1578 }
1579 
stbtt_GetGlyphBitmapBox(const stbtt_fontinfo * font,int glyph,float scale_x,float scale_y,int * ix0,int * iy0,int * ix1,int * iy1)1580 STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1581 {
1582    stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
1583 }
1584 
stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo * font,int codepoint,float scale_x,float scale_y,float shift_x,float shift_y,int * ix0,int * iy0,int * ix1,int * iy1)1585 STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1586 {
1587    stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
1588 }
1589 
stbtt_GetCodepointBitmapBox(const stbtt_fontinfo * font,int codepoint,float scale_x,float scale_y,int * ix0,int * iy0,int * ix1,int * iy1)1590 STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1591 {
1592    stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
1593 }
1594 
1595 //////////////////////////////////////////////////////////////////////////////
1596 //
1597 //  Rasterizer
1598 
1599 typedef struct stbtt__hheap_chunk
1600 {
1601    struct stbtt__hheap_chunk *next;
1602 } stbtt__hheap_chunk;
1603 
1604 typedef struct stbtt__hheap
1605 {
1606    struct stbtt__hheap_chunk *head;
1607    void   *first_free;
1608    int    num_remaining_in_head_chunk;
1609 } stbtt__hheap;
1610 
stbtt__hheap_alloc(stbtt__hheap * hh,size_t size,void * userdata)1611 static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
1612 {
1613    if (hh->first_free) {
1614       void *p = hh->first_free;
1615       hh->first_free = * (void **) p;
1616       return p;
1617    } else {
1618       if (hh->num_remaining_in_head_chunk == 0) {
1619          int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
1620          stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
1621          if (c == NULL)
1622             return NULL;
1623          c->next = hh->head;
1624          hh->head = c;
1625          hh->num_remaining_in_head_chunk = count;
1626       }
1627       --hh->num_remaining_in_head_chunk;
1628       return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk;
1629    }
1630 }
1631 
stbtt__hheap_free(stbtt__hheap * hh,void * p)1632 static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
1633 {
1634    *(void **) p = hh->first_free;
1635    hh->first_free = p;
1636 }
1637 
stbtt__hheap_cleanup(stbtt__hheap * hh,void * userdata)1638 static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
1639 {
1640    stbtt__hheap_chunk *c = hh->head;
1641    while (c) {
1642       stbtt__hheap_chunk *n = c->next;
1643       STBTT_free(c, userdata);
1644       c = n;
1645    }
1646 }
1647 
1648 typedef struct stbtt__edge {
1649    float x0,y0, x1,y1;
1650    int invert;
1651 } stbtt__edge;
1652 
1653 
1654 typedef struct stbtt__active_edge
1655 {
1656    struct stbtt__active_edge *next;
1657    #if STBTT_RASTERIZER_VERSION==1
1658    int x,dx;
1659    float ey;
1660    int direction;
1661    #elif STBTT_RASTERIZER_VERSION==2
1662    float fx,fdx,fdy;
1663    float direction;
1664    float sy;
1665    float ey;
1666    #else
1667    #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1668    #endif
1669 } stbtt__active_edge;
1670 
1671 #if STBTT_RASTERIZER_VERSION == 1
1672 #define STBTT_FIXSHIFT   10
1673 #define STBTT_FIX        (1 << STBTT_FIXSHIFT)
1674 #define STBTT_FIXMASK    (STBTT_FIX-1)
1675 
stbtt__new_active(stbtt__hheap * hh,stbtt__edge * e,int off_x,float start_point,void * userdata)1676 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1677 {
1678    stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1679    float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1680    if (!z) return z;
1681 
1682    // round dx down to avoid overshooting
1683    if (dxdy < 0)
1684       z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
1685    else
1686       z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
1687 
1688    z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
1689    z->x -= off_x * STBTT_FIX;
1690 
1691    z->ey = e->y1;
1692    z->next = 0;
1693    z->direction = e->invert ? 1 : -1;
1694    return z;
1695 }
1696 #elif STBTT_RASTERIZER_VERSION == 2
stbtt__new_active(stbtt__hheap * hh,stbtt__edge * e,int off_x,float start_point,void * userdata)1697 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1698 {
1699    stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1700    float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1701    //STBTT_assert(e->y0 <= start_point);
1702    if (!z) return z;
1703    z->fdx = dxdy;
1704    z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
1705    z->fx = e->x0 + dxdy * (start_point - e->y0);
1706    z->fx -= off_x;
1707    z->direction = e->invert ? 1.0f : -1.0f;
1708    z->sy = e->y0;
1709    z->ey = e->y1;
1710    z->next = 0;
1711    return z;
1712 }
1713 #else
1714 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1715 #endif
1716 
1717 #if STBTT_RASTERIZER_VERSION == 1
1718 // note: this routine clips fills that extend off the edges... ideally this
1719 // wouldn't happen, but it could happen if the truetype glyph bounding boxes
1720 // are wrong, or if the user supplies a too-small bitmap
stbtt__fill_active_edges(unsigned char * scanline,int len,stbtt__active_edge * e,int max_weight)1721 static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
1722 {
1723    // non-zero winding fill
1724    int x0=0, w=0;
1725 
1726    while (e) {
1727       if (w == 0) {
1728          // if we're currently at zero, we need to record the edge start point
1729          x0 = e->x; w += e->direction;
1730       } else {
1731          int x1 = e->x; w += e->direction;
1732          // if we went to zero, we need to draw
1733          if (w == 0) {
1734             int i = x0 >> STBTT_FIXSHIFT;
1735             int j = x1 >> STBTT_FIXSHIFT;
1736 
1737             if (i < len && j >= 0) {
1738                if (i == j) {
1739                   // x0,x1 are the same pixel, so compute combined coverage
1740                   scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
1741                } else {
1742                   if (i >= 0) // add antialiasing for x0
1743                      scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
1744                   else
1745                      i = -1; // clip
1746 
1747                   if (j < len) // add antialiasing for x1
1748                      scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
1749                   else
1750                      j = len; // clip
1751 
1752                   for (++i; i < j; ++i) // fill pixels between x0 and x1
1753                      scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
1754                }
1755             }
1756          }
1757       }
1758 
1759       e = e->next;
1760    }
1761 }
1762 
stbtt__rasterize_sorted_edges(stbtt__bitmap * result,stbtt__edge * e,int n,int vsubsample,int off_x,int off_y,void * userdata)1763 static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
1764 {
1765    stbtt__hheap hh = { 0, 0, 0 };
1766    stbtt__active_edge *active = NULL;
1767    int y,j=0;
1768    int max_weight = (255 / vsubsample);  // weight per vertical scanline
1769    int s; // vertical subsample index
1770    unsigned char scanline_data[512], *scanline;
1771 
1772    if (result->w > 512)
1773       scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
1774    else
1775       scanline = scanline_data;
1776 
1777    y = off_y * vsubsample;
1778    e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
1779 
1780    while (j < result->h) {
1781       STBTT_memset(scanline, 0, result->w);
1782       for (s=0; s < vsubsample; ++s) {
1783          // find center of pixel for this scanline
1784          float scan_y = y + 0.5f;
1785          stbtt__active_edge **step = &active;
1786 
1787          // update all active edges;
1788          // remove all active edges that terminate before the center of this scanline
1789          while (*step) {
1790             stbtt__active_edge * z = *step;
1791             if (z->ey <= scan_y) {
1792                *step = z->next; // delete from list
1793                STBTT_assert(z->direction);
1794                z->direction = 0;
1795                stbtt__hheap_free(&hh, z);
1796             } else {
1797                z->x += z->dx; // advance to position for current scanline
1798                step = &((*step)->next); // advance through list
1799             }
1800          }
1801 
1802          // resort the list if needed
1803          for(;;) {
1804             int changed=0;
1805             step = &active;
1806             while (*step && (*step)->next) {
1807                if ((*step)->x > (*step)->next->x) {
1808                   stbtt__active_edge *t = *step;
1809                   stbtt__active_edge *q = t->next;
1810 
1811                   t->next = q->next;
1812                   q->next = t;
1813                   *step = q;
1814                   changed = 1;
1815                }
1816                step = &(*step)->next;
1817             }
1818             if (!changed) break;
1819          }
1820 
1821          // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
1822          while (e->y0 <= scan_y) {
1823             if (e->y1 > scan_y) {
1824                stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
1825                // find insertion point
1826                if (active == NULL)
1827                   active = z;
1828                else if (z->x < active->x) {
1829                   // insert at front
1830                   z->next = active;
1831                   active = z;
1832                } else {
1833                   // find thing to insert AFTER
1834                   stbtt__active_edge *p = active;
1835                   while (p->next && p->next->x < z->x)
1836                      p = p->next;
1837                   // at this point, p->next->x is NOT < z->x
1838                   z->next = p->next;
1839                   p->next = z;
1840                }
1841             }
1842             ++e;
1843          }
1844 
1845          // now process all active edges in XOR fashion
1846          if (active)
1847             stbtt__fill_active_edges(scanline, result->w, active, max_weight);
1848 
1849          ++y;
1850       }
1851       STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
1852       ++j;
1853    }
1854 
1855    stbtt__hheap_cleanup(&hh, userdata);
1856 
1857    if (scanline != scanline_data)
1858       STBTT_free(scanline, userdata);
1859 }
1860 
1861 #elif STBTT_RASTERIZER_VERSION == 2
1862 
1863 // the edge passed in here does not cross the vertical line at x or the vertical line at x+1
1864 // (i.e. it has already been clipped to those)
stbtt__handle_clipped_edge(float * scanline,int x,stbtt__active_edge * e,float x0,float y0,float x1,float y1)1865 static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
1866 {
1867    if (y0 == y1) return;
1868    STBTT_assert(y0 < y1);
1869    STBTT_assert(e->sy <= e->ey);
1870    if (y0 > e->ey) return;
1871    if (y1 < e->sy) return;
1872    if (y0 < e->sy) {
1873       x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
1874       y0 = e->sy;
1875    }
1876    if (y1 > e->ey) {
1877       x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
1878       y1 = e->ey;
1879    }
1880 
1881    if (x0 == x)
1882       STBTT_assert(x1 <= x+1);
1883    else if (x0 == x+1)
1884       STBTT_assert(x1 >= x);
1885    else if (x0 <= x)
1886       STBTT_assert(x1 <= x);
1887    else if (x0 >= x+1)
1888       STBTT_assert(x1 >= x+1);
1889    else
1890       STBTT_assert(x1 >= x && x1 <= x+1);
1891 
1892    if (x0 <= x && x1 <= x)
1893       scanline[x] += e->direction * (y1-y0);
1894    else if (x0 >= x+1 && x1 >= x+1)
1895       ;
1896    else {
1897       STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
1898       scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
1899    }
1900 }
1901 
stbtt__fill_active_edges_new(float * scanline,float * scanline_fill,int len,stbtt__active_edge * e,float y_top)1902 static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
1903 {
1904    float y_bottom = y_top+1;
1905 
1906    while (e) {
1907       // brute force every pixel
1908 
1909       // compute intersection points with top & bottom
1910       STBTT_assert(e->ey >= y_top);
1911 
1912       if (e->fdx == 0) {
1913          float x0 = e->fx;
1914          if (x0 < len) {
1915             if (x0 >= 0) {
1916                stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
1917                stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
1918             } else {
1919                stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
1920             }
1921          }
1922       } else {
1923          float x0 = e->fx;
1924          float dx = e->fdx;
1925          float xb = x0 + dx;
1926          float x_top, x_bottom;
1927          float sy0,sy1;
1928          float dy = e->fdy;
1929          STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
1930 
1931          // compute endpoints of line segment clipped to this scanline (if the
1932          // line segment starts on this scanline. x0 is the intersection of the
1933          // line with y_top, but that may be off the line segment.
1934          if (e->sy > y_top) {
1935             x_top = x0 + dx * (e->sy - y_top);
1936             sy0 = e->sy;
1937          } else {
1938             x_top = x0;
1939             sy0 = y_top;
1940          }
1941          if (e->ey < y_bottom) {
1942             x_bottom = x0 + dx * (e->ey - y_top);
1943             sy1 = e->ey;
1944          } else {
1945             x_bottom = xb;
1946             sy1 = y_bottom;
1947          }
1948 
1949          if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
1950             // from here on, we don't have to range check x values
1951 
1952             if ((int) x_top == (int) x_bottom) {
1953                float height;
1954                // simple case, only spans one pixel
1955                int x = (int) x_top;
1956                height = sy1 - sy0;
1957                STBTT_assert(x >= 0 && x < len);
1958                scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2)  * height;
1959                scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
1960             } else {
1961                int x,x1,x2;
1962                float y_crossing, step, sign, area;
1963                // covers 2+ pixels
1964                if (x_top > x_bottom) {
1965                   // flip scanline vertically; signed area is the same
1966                   float t;
1967                   sy0 = y_bottom - (sy0 - y_top);
1968                   sy1 = y_bottom - (sy1 - y_top);
1969                   t = sy0, sy0 = sy1, sy1 = t;
1970                   t = x_bottom, x_bottom = x_top, x_top = t;
1971                   dx = -dx;
1972                   dy = -dy;
1973                   t = x0, x0 = xb, xb = t;
1974                }
1975 
1976                x1 = (int) x_top;
1977                x2 = (int) x_bottom;
1978                // compute intersection with y axis at x1+1
1979                y_crossing = (x1+1 - x0) * dy + y_top;
1980 
1981                sign = e->direction;
1982                // area of the rectangle covered from y0..y_crossing
1983                area = sign * (y_crossing-sy0);
1984                // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
1985                scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);
1986 
1987                step = sign * dy;
1988                for (x = x1+1; x < x2; ++x) {
1989                   scanline[x] += area + step/2;
1990                   area += step;
1991                }
1992                y_crossing += dy * (x2 - (x1+1));
1993 
1994                STBTT_assert(fabs(area) <= 1.01f);
1995 
1996                scanline[x2] += area + sign * (1-(x_bottom-x2)/2) * (sy1-y_crossing);
1997 
1998                scanline_fill[x2] += sign * (sy1-sy0);
1999             }
2000          } else {
2001             // if edge goes outside of box we're drawing, we require
2002             // clipping logic. since this does not match the intended use
2003             // of this library, we use a different, very slow brute
2004             // force implementation
2005             int x;
2006             for (x=0; x < len; ++x) {
2007                // cases:
2008                //
2009                // there can be up to two intersections with the pixel. any intersection
2010                // with left or right edges can be handled by splitting into two (or three)
2011                // regions. intersections with top & bottom do not necessitate case-wise logic.
2012                //
2013                // the old way of doing this found the intersections with the left & right edges,
2014                // then used some simple logic to produce up to three segments in sorted order
2015                // from top-to-bottom. however, this had a problem: if an x edge was epsilon
2016                // across the x border, then the corresponding y position might not be distinct
2017                // from the other y segment, and it might ignored as an empty segment. to avoid
2018                // that, we need to explicitly produce segments based on x positions.
2019 
2020                // rename variables to clear pairs
2021                float y0 = y_top;
2022                float x1 = (float) (x);
2023                float x2 = (float) (x+1);
2024                float x3 = xb;
2025                float y3 = y_bottom;
2026                float y1,y2;
2027 
2028                // x = e->x + e->dx * (y-y_top)
2029                // (y-y_top) = (x - e->x) / e->dx
2030                // y = (x - e->x) / e->dx + y_top
2031                y1 = (x - x0) / dx + y_top;
2032                y2 = (x+1 - x0) / dx + y_top;
2033 
2034                if (x0 < x1 && x3 > x2) {         // three segments descending down-right
2035                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2036                   stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
2037                   stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2038                } else if (x3 < x1 && x0 > x2) {  // three segments descending down-left
2039                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2040                   stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
2041                   stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2042                } else if (x0 < x1 && x3 > x1) {  // two segments across x, down-right
2043                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2044                   stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2045                } else if (x3 < x1 && x0 > x1) {  // two segments across x, down-left
2046                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2047                   stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2048                } else if (x0 < x2 && x3 > x2) {  // two segments across x+1, down-right
2049                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2050                   stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2051                } else if (x3 < x2 && x0 > x2) {  // two segments across x+1, down-left
2052                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2053                   stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2054                } else {  // one segment
2055                   stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
2056                }
2057             }
2058          }
2059       }
2060       e = e->next;
2061    }
2062 }
2063 
2064 // directly AA rasterize edges w/o supersampling
stbtt__rasterize_sorted_edges(stbtt__bitmap * result,stbtt__edge * e,int n,int vsubsample,int off_x,int off_y,void * userdata)2065 static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
2066 {
2067    stbtt__hheap hh = { 0, 0, 0 };
2068    stbtt__active_edge *active = NULL;
2069    int y,j=0, i;
2070    float scanline_data[129], *scanline, *scanline2;
2071 
2072    if (result->w > 64)
2073       scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
2074    else
2075       scanline = scanline_data;
2076 
2077    scanline2 = scanline + result->w;
2078 
2079    y = off_y;
2080    e[n].y0 = (float) (off_y + result->h) + 1;
2081 
2082    while (j < result->h) {
2083       // find center of pixel for this scanline
2084       float scan_y_top    = y + 0.0f;
2085       float scan_y_bottom = y + 1.0f;
2086       stbtt__active_edge **step = &active;
2087 
2088       STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
2089       STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
2090 
2091       // update all active edges;
2092       // remove all active edges that terminate before the top of this scanline
2093       while (*step) {
2094          stbtt__active_edge * z = *step;
2095          if (z->ey <= scan_y_top) {
2096             *step = z->next; // delete from list
2097             STBTT_assert(z->direction);
2098             z->direction = 0;
2099             stbtt__hheap_free(&hh, z);
2100          } else {
2101             step = &((*step)->next); // advance through list
2102          }
2103       }
2104 
2105       // insert all edges that start before the bottom of this scanline
2106       while (e->y0 <= scan_y_bottom) {
2107          if (e->y0 != e->y1) {
2108             stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
2109             STBTT_assert(z->ey >= scan_y_top);
2110             // insert at front
2111             z->next = active;
2112             active = z;
2113          }
2114          ++e;
2115       }
2116 
2117       // now process all active edges
2118       if (active)
2119          stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
2120 
2121       {
2122          float sum = 0;
2123          for (i=0; i < result->w; ++i) {
2124             float k;
2125             int m;
2126             sum += scanline2[i];
2127             k = scanline[i] + sum;
2128             k = (float) STBTT_fabs(k)*255 + 0.5f;
2129             m = (int) k;
2130             if (m > 255) m = 255;
2131             result->pixels[j*result->stride + i] = (unsigned char) m;
2132          }
2133       }
2134       // advance all the edges
2135       step = &active;
2136       while (*step) {
2137          stbtt__active_edge *z = *step;
2138          z->fx += z->fdx; // advance to position for current scanline
2139          step = &((*step)->next); // advance through list
2140       }
2141 
2142       ++y;
2143       ++j;
2144    }
2145 
2146    stbtt__hheap_cleanup(&hh, userdata);
2147 
2148    if (scanline != scanline_data)
2149       STBTT_free(scanline, userdata);
2150 }
2151 #else
2152 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2153 #endif
2154 
2155 #define STBTT__COMPARE(a,b)  ((a)->y0 < (b)->y0)
2156 
stbtt__sort_edges_ins_sort(stbtt__edge * p,int n)2157 static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
2158 {
2159    int i,j;
2160    for (i=1; i < n; ++i) {
2161       stbtt__edge t = p[i], *a = &t;
2162       j = i;
2163       while (j > 0) {
2164          stbtt__edge *b = &p[j-1];
2165          int c = STBTT__COMPARE(a,b);
2166          if (!c) break;
2167          p[j] = p[j-1];
2168          --j;
2169       }
2170       if (i != j)
2171          p[j] = t;
2172    }
2173 }
2174 
stbtt__sort_edges_quicksort(stbtt__edge * p,int n)2175 static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
2176 {
2177    /* threshhold for transitioning to insertion sort */
2178    while (n > 12) {
2179       stbtt__edge t;
2180       int c01,c12,c,m,i,j;
2181 
2182       /* compute median of three */
2183       m = n >> 1;
2184       c01 = STBTT__COMPARE(&p[0],&p[m]);
2185       c12 = STBTT__COMPARE(&p[m],&p[n-1]);
2186       /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
2187       if (c01 != c12) {
2188          /* otherwise, we'll need to swap something else to middle */
2189          int z;
2190          c = STBTT__COMPARE(&p[0],&p[n-1]);
2191          /* 0>mid && mid<n:  0>n => n; 0<n => 0 */
2192          /* 0<mid && mid>n:  0>n => 0; 0<n => n */
2193          z = (c == c12) ? 0 : n-1;
2194          t = p[z];
2195          p[z] = p[m];
2196          p[m] = t;
2197       }
2198       /* now p[m] is the median-of-three */
2199       /* swap it to the beginning so it won't move around */
2200       t = p[0];
2201       p[0] = p[m];
2202       p[m] = t;
2203 
2204       /* partition loop */
2205       i=1;
2206       j=n-1;
2207       for(;;) {
2208          /* handling of equality is crucial here */
2209          /* for sentinels & efficiency with duplicates */
2210          for (;;++i) {
2211             if (!STBTT__COMPARE(&p[i], &p[0])) break;
2212          }
2213          for (;;--j) {
2214             if (!STBTT__COMPARE(&p[0], &p[j])) break;
2215          }
2216          /* make sure we haven't crossed */
2217          if (i >= j) break;
2218          t = p[i];
2219          p[i] = p[j];
2220          p[j] = t;
2221 
2222          ++i;
2223          --j;
2224       }
2225       /* recurse on smaller side, iterate on larger */
2226       if (j < (n-i)) {
2227          stbtt__sort_edges_quicksort(p,j);
2228          p = p+i;
2229          n = n-i;
2230       } else {
2231          stbtt__sort_edges_quicksort(p+i, n-i);
2232          n = j;
2233       }
2234    }
2235 }
2236 
stbtt__sort_edges(stbtt__edge * p,int n)2237 static void stbtt__sort_edges(stbtt__edge *p, int n)
2238 {
2239    stbtt__sort_edges_quicksort(p, n);
2240    stbtt__sort_edges_ins_sort(p, n);
2241 }
2242 
2243 typedef struct
2244 {
2245    float x,y;
2246 } stbtt__point;
2247 
stbtt__rasterize(stbtt__bitmap * result,stbtt__point * pts,int * wcount,int windings,float scale_x,float scale_y,float shift_x,float shift_y,int off_x,int off_y,int invert,void * userdata)2248 static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
2249 {
2250    float y_scale_inv = invert ? -scale_y : scale_y;
2251    stbtt__edge *e;
2252    int n,i,j,k,m;
2253 #if STBTT_RASTERIZER_VERSION == 1
2254    int vsubsample = result->h < 8 ? 15 : 5;
2255 #elif STBTT_RASTERIZER_VERSION == 2
2256    int vsubsample = 1;
2257 #else
2258    #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2259 #endif
2260    // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
2261 
2262    // now we have to blow out the windings into explicit edge lists
2263    n = 0;
2264    for (i=0; i < windings; ++i)
2265       n += wcount[i];
2266 
2267    e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
2268    if (e == 0) return;
2269    n = 0;
2270 
2271    m=0;
2272    for (i=0; i < windings; ++i) {
2273       stbtt__point *p = pts + m;
2274       m += wcount[i];
2275       j = wcount[i]-1;
2276       for (k=0; k < wcount[i]; j=k++) {
2277          int a=k,b=j;
2278          // skip the edge if horizontal
2279          if (p[j].y == p[k].y)
2280             continue;
2281          // add edge from j to k to the list
2282          e[n].invert = 0;
2283          if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
2284             e[n].invert = 1;
2285             a=j,b=k;
2286          }
2287          e[n].x0 = p[a].x * scale_x + shift_x;
2288          e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
2289          e[n].x1 = p[b].x * scale_x + shift_x;
2290          e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
2291          ++n;
2292       }
2293    }
2294 
2295    // now sort the edges by their highest point (should snap to integer, and then by x)
2296    //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
2297    stbtt__sort_edges(e, n);
2298 
2299    // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
2300    stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
2301 
2302    STBTT_free(e, userdata);
2303 }
2304 
stbtt__add_point(stbtt__point * points,int n,float x,float y)2305 static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
2306 {
2307    if (!points) return; // during first pass, it's unallocated
2308    points[n].x = x;
2309    points[n].y = y;
2310 }
2311 
2312 // tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
stbtt__tesselate_curve(stbtt__point * points,int * num_points,float x0,float y0,float x1,float y1,float x2,float y2,float objspace_flatness_squared,int n)2313 static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
2314 {
2315    // midpoint
2316    float mx = (x0 + 2*x1 + x2)/4;
2317    float my = (y0 + 2*y1 + y2)/4;
2318    // versus directly drawn line
2319    float dx = (x0+x2)/2 - mx;
2320    float dy = (y0+y2)/2 - my;
2321    if (n > 16) // 65536 segments on one curve better be enough!
2322       return 1;
2323    if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
2324       stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
2325       stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
2326    } else {
2327       stbtt__add_point(points, *num_points,x2,y2);
2328       *num_points = *num_points+1;
2329    }
2330    return 1;
2331 }
2332 
2333 // returns number of contours
stbtt_FlattenCurves(stbtt_vertex * vertices,int num_verts,float objspace_flatness,int ** contour_lengths,int * num_contours,void * userdata)2334 static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
2335 {
2336    stbtt__point *points=0;
2337    int num_points=0;
2338 
2339    float objspace_flatness_squared = objspace_flatness * objspace_flatness;
2340    int i,n=0,start=0, pass;
2341 
2342    // count how many "moves" there are to get the contour count
2343    for (i=0; i < num_verts; ++i)
2344       if (vertices[i].type == STBTT_vmove)
2345          ++n;
2346 
2347    *num_contours = n;
2348    if (n == 0) return 0;
2349 
2350    *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
2351 
2352    if (*contour_lengths == 0) {
2353       *num_contours = 0;
2354       return 0;
2355    }
2356 
2357    // make two passes through the points so we don't need to realloc
2358    for (pass=0; pass < 2; ++pass) {
2359       float x=0,y=0;
2360       if (pass == 1) {
2361          points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
2362          if (points == NULL) goto error;
2363       }
2364       num_points = 0;
2365       n= -1;
2366       for (i=0; i < num_verts; ++i) {
2367          switch (vertices[i].type) {
2368             case STBTT_vmove:
2369                // start the next contour
2370                if (n >= 0)
2371                   (*contour_lengths)[n] = num_points - start;
2372                ++n;
2373                start = num_points;
2374 
2375                x = vertices[i].x, y = vertices[i].y;
2376                stbtt__add_point(points, num_points++, x,y);
2377                break;
2378             case STBTT_vline:
2379                x = vertices[i].x, y = vertices[i].y;
2380                stbtt__add_point(points, num_points++, x, y);
2381                break;
2382             case STBTT_vcurve:
2383                stbtt__tesselate_curve(points, &num_points, x,y,
2384                                         vertices[i].cx, vertices[i].cy,
2385                                         vertices[i].x,  vertices[i].y,
2386                                         objspace_flatness_squared, 0);
2387                x = vertices[i].x, y = vertices[i].y;
2388                break;
2389          }
2390       }
2391       (*contour_lengths)[n] = num_points - start;
2392    }
2393 
2394    return points;
2395 error:
2396    STBTT_free(points, userdata);
2397    STBTT_free(*contour_lengths, userdata);
2398    *contour_lengths = 0;
2399    *num_contours = 0;
2400    return NULL;
2401 }
2402 
stbtt_Rasterize(stbtt__bitmap * result,float flatness_in_pixels,stbtt_vertex * vertices,int num_verts,float scale_x,float scale_y,float shift_x,float shift_y,int x_off,int y_off,int invert,void * userdata)2403 STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
2404 {
2405    float scale = scale_x > scale_y ? scale_y : scale_x;
2406    int winding_count, *winding_lengths;
2407    stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
2408    if (windings) {
2409       stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
2410       STBTT_free(winding_lengths, userdata);
2411       STBTT_free(windings, userdata);
2412    }
2413 }
2414 
stbtt_FreeBitmap(unsigned char * bitmap,void * userdata)2415 STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
2416 {
2417    STBTT_free(bitmap, userdata);
2418 }
2419 
stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo * info,float scale_x,float scale_y,float shift_x,float shift_y,int glyph,int * width,int * height,int * xoff,int * yoff)2420 STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2421 {
2422    int ix0,iy0,ix1,iy1;
2423    stbtt__bitmap gbm;
2424    stbtt_vertex *vertices;
2425    int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2426 
2427    if (scale_x == 0) scale_x = scale_y;
2428    if (scale_y == 0) {
2429       if (scale_x == 0) {
2430          STBTT_free(vertices, info->userdata);
2431          return NULL;
2432       }
2433       scale_y = scale_x;
2434    }
2435 
2436    stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
2437 
2438    // now we get the size
2439    gbm.w = (ix1 - ix0);
2440    gbm.h = (iy1 - iy0);
2441    gbm.pixels = NULL; // in case we error
2442 
2443    if (width ) *width  = gbm.w;
2444    if (height) *height = gbm.h;
2445    if (xoff  ) *xoff   = ix0;
2446    if (yoff  ) *yoff   = iy0;
2447 
2448    if (gbm.w && gbm.h) {
2449       gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
2450       if (gbm.pixels) {
2451          gbm.stride = gbm.w;
2452 
2453          stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
2454       }
2455    }
2456    STBTT_free(vertices, info->userdata);
2457    return gbm.pixels;
2458 }
2459 
stbtt_GetGlyphBitmap(const stbtt_fontinfo * info,float scale_x,float scale_y,int glyph,int * width,int * height,int * xoff,int * yoff)2460 STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2461 {
2462    return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
2463 }
2464 
stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo * info,unsigned char * output,int out_w,int out_h,int out_stride,float scale_x,float scale_y,float shift_x,float shift_y,int glyph)2465 STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
2466 {
2467    int ix0,iy0;
2468    stbtt_vertex *vertices;
2469    int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2470    stbtt__bitmap gbm;
2471 
2472    stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
2473    gbm.pixels = output;
2474    gbm.w = out_w;
2475    gbm.h = out_h;
2476    gbm.stride = out_stride;
2477 
2478    if (gbm.w && gbm.h)
2479       stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
2480 
2481    STBTT_free(vertices, info->userdata);
2482 }
2483 
stbtt_MakeGlyphBitmap(const stbtt_fontinfo * info,unsigned char * output,int out_w,int out_h,int out_stride,float scale_x,float scale_y,int glyph)2484 STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
2485 {
2486    stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
2487 }
2488 
stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo * info,float scale_x,float scale_y,float shift_x,float shift_y,int codepoint,int * width,int * height,int * xoff,int * yoff)2489 STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2490 {
2491    return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
2492 }
2493 
stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo * info,unsigned char * output,int out_w,int out_h,int out_stride,float scale_x,float scale_y,float shift_x,float shift_y,int codepoint)2494 STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
2495 {
2496    stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
2497 }
2498 
stbtt_GetCodepointBitmap(const stbtt_fontinfo * info,float scale_x,float scale_y,int codepoint,int * width,int * height,int * xoff,int * yoff)2499 STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2500 {
2501    return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
2502 }
2503 
stbtt_MakeCodepointBitmap(const stbtt_fontinfo * info,unsigned char * output,int out_w,int out_h,int out_stride,float scale_x,float scale_y,int codepoint)2504 STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
2505 {
2506    stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
2507 }
2508 
2509 //////////////////////////////////////////////////////////////////////////////
2510 //
2511 // bitmap baking
2512 //
2513 // This is SUPER-CRAPPY packing to keep source code small
2514 
stbtt_BakeFontBitmap(const unsigned char * data,int offset,float pixel_height,unsigned char * pixels,int pw,int ph,int first_char,int num_chars,stbtt_bakedchar * chardata)2515 STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf)
2516                                 float pixel_height,                     // height of font in pixels
2517                                 unsigned char *pixels, int pw, int ph,  // bitmap to be filled in
2518                                 int first_char, int num_chars,          // characters to bake
2519                                 stbtt_bakedchar *chardata)
2520 {
2521    float scale;
2522    int x,y,bottom_y, i;
2523    stbtt_fontinfo f;
2524    if (!stbtt_InitFont(&f, data, offset))
2525       return -1;
2526    STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2527    x=y=1;
2528    bottom_y = 1;
2529 
2530    scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
2531 
2532    for (i=0; i < num_chars; ++i) {
2533       int advance, lsb, x0,y0,x1,y1,gw,gh;
2534       int g = stbtt_FindGlyphIndex(&f, first_char + i);
2535       stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
2536       stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
2537       gw = x1-x0;
2538       gh = y1-y0;
2539       if (x + gw + 1 >= pw)
2540          y = bottom_y, x = 1; // advance to next row
2541       if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
2542          return -i;
2543       STBTT_assert(x+gw < pw);
2544       STBTT_assert(y+gh < ph);
2545       stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
2546       chardata[i].x0 = (stbtt_int16) x;
2547       chardata[i].y0 = (stbtt_int16) y;
2548       chardata[i].x1 = (stbtt_int16) (x + gw);
2549       chardata[i].y1 = (stbtt_int16) (y + gh);
2550       chardata[i].xadvance = scale * advance;
2551       chardata[i].xoff     = (float) x0;
2552       chardata[i].yoff     = (float) y0;
2553       x = x + gw + 1;
2554       if (y+gh+1 > bottom_y)
2555          bottom_y = y+gh+1;
2556    }
2557    return bottom_y;
2558 }
2559 
stbtt_GetBakedQuad(stbtt_bakedchar * chardata,int pw,int ph,int char_index,float * xpos,float * ypos,stbtt_aligned_quad * q,int opengl_fillrule)2560 STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
2561 {
2562    float d3d_bias = opengl_fillrule ? 0 : -0.5f;
2563    float ipw = 1.0f / pw, iph = 1.0f / ph;
2564    stbtt_bakedchar *b = chardata + char_index;
2565    int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
2566    int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
2567 
2568    q->x0 = round_x + d3d_bias;
2569    q->y0 = round_y + d3d_bias;
2570    q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
2571    q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
2572 
2573    q->s0 = b->x0 * ipw;
2574    q->t0 = b->y0 * iph;
2575    q->s1 = b->x1 * ipw;
2576    q->t1 = b->y1 * iph;
2577 
2578    *xpos += b->xadvance;
2579 }
2580 
2581 //////////////////////////////////////////////////////////////////////////////
2582 //
2583 // rectangle packing replacement routines if you don't have stb_rect_pack.h
2584 //
2585 
2586 #ifndef STB_RECT_PACK_VERSION
2587 #ifdef _MSC_VER
2588 #define STBTT__NOTUSED(v)  (void)(v)
2589 #else
2590 #define STBTT__NOTUSED(v)  (void)sizeof(v)
2591 #endif
2592 
2593 typedef int stbrp_coord;
2594 
2595 ////////////////////////////////////////////////////////////////////////////////////
2596 //                                                                                //
2597 //                                                                                //
2598 // COMPILER WARNING ?!?!?                                                         //
2599 //                                                                                //
2600 //                                                                                //
2601 // if you get a compile warning due to these symbols being defined more than      //
2602 // once, move #include "stb_rect_pack.h" before #include "stb_truetype.h"         //
2603 //                                                                                //
2604 ////////////////////////////////////////////////////////////////////////////////////
2605 
2606 typedef struct
2607 {
2608    int width,height;
2609    int x,y,bottom_y;
2610 } stbrp_context;
2611 
2612 typedef struct
2613 {
2614    unsigned char x;
2615 } stbrp_node;
2616 
2617 struct stbrp_rect
2618 {
2619    stbrp_coord x,y;
2620    int id,w,h,was_packed;
2621 };
2622 
stbrp_init_target(stbrp_context * con,int pw,int ph,stbrp_node * nodes,int num_nodes)2623 static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
2624 {
2625    con->width  = pw;
2626    con->height = ph;
2627    con->x = 0;
2628    con->y = 0;
2629    con->bottom_y = 0;
2630    STBTT__NOTUSED(nodes);
2631    STBTT__NOTUSED(num_nodes);
2632 }
2633 
stbrp_pack_rects(stbrp_context * con,stbrp_rect * rects,int num_rects)2634 static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
2635 {
2636    int i;
2637    for (i=0; i < num_rects; ++i) {
2638       if (con->x + rects[i].w > con->width) {
2639          con->x = 0;
2640          con->y = con->bottom_y;
2641       }
2642       if (con->y + rects[i].h > con->height)
2643          break;
2644       rects[i].x = con->x;
2645       rects[i].y = con->y;
2646       rects[i].was_packed = 1;
2647       con->x += rects[i].w;
2648       if (con->y + rects[i].h > con->bottom_y)
2649          con->bottom_y = con->y + rects[i].h;
2650    }
2651    for (   ; i < num_rects; ++i)
2652       rects[i].was_packed = 0;
2653 }
2654 #endif
2655 
2656 //////////////////////////////////////////////////////////////////////////////
2657 //
2658 // bitmap baking
2659 //
2660 // This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
2661 // stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
2662 
stbtt_PackBegin(stbtt_pack_context * spc,unsigned char * pixels,int pw,int ph,int stride_in_bytes,int padding,void * alloc_context)2663 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
2664 {
2665    stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context)            ,alloc_context);
2666    int            num_nodes = pw - padding;
2667    stbrp_node    *nodes   = (stbrp_node    *) STBTT_malloc(sizeof(*nodes  ) * num_nodes,alloc_context);
2668 
2669    if (context == NULL || nodes == NULL) {
2670       if (context != NULL) STBTT_free(context, alloc_context);
2671       if (nodes   != NULL) STBTT_free(nodes  , alloc_context);
2672       return 0;
2673    }
2674 
2675    spc->user_allocator_context = alloc_context;
2676    spc->width = pw;
2677    spc->height = ph;
2678    spc->pixels = pixels;
2679    spc->pack_info = context;
2680    spc->nodes = nodes;
2681    spc->padding = padding;
2682    spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
2683    spc->h_oversample = 1;
2684    spc->v_oversample = 1;
2685 
2686    stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
2687 
2688    if (pixels)
2689       STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2690 
2691    return 1;
2692 }
2693 
stbtt_PackEnd(stbtt_pack_context * spc)2694 STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc)
2695 {
2696    STBTT_free(spc->nodes    , spc->user_allocator_context);
2697    STBTT_free(spc->pack_info, spc->user_allocator_context);
2698 }
2699 
stbtt_PackSetOversampling(stbtt_pack_context * spc,unsigned int h_oversample,unsigned int v_oversample)2700 STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
2701 {
2702    STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
2703    STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
2704    if (h_oversample <= STBTT_MAX_OVERSAMPLE)
2705       spc->h_oversample = h_oversample;
2706    if (v_oversample <= STBTT_MAX_OVERSAMPLE)
2707       spc->v_oversample = v_oversample;
2708 }
2709 
2710 #define STBTT__OVER_MASK  (STBTT_MAX_OVERSAMPLE-1)
2711 
stbtt__h_prefilter(unsigned char * pixels,int w,int h,int stride_in_bytes,unsigned int kernel_width)2712 static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2713 {
2714    unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2715    int safe_w = w - kernel_width;
2716    int j;
2717    for (j=0; j < h; ++j) {
2718       int i;
2719       unsigned int total;
2720       STBTT_memset(buffer, 0, kernel_width);
2721 
2722       total = 0;
2723 
2724       // make kernel_width a constant in common cases so compiler can optimize out the divide
2725       switch (kernel_width) {
2726          case 2:
2727             for (i=0; i <= safe_w; ++i) {
2728                total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2729                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2730                pixels[i] = (unsigned char) (total / 2);
2731             }
2732             break;
2733          case 3:
2734             for (i=0; i <= safe_w; ++i) {
2735                total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2736                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2737                pixels[i] = (unsigned char) (total / 3);
2738             }
2739             break;
2740          case 4:
2741             for (i=0; i <= safe_w; ++i) {
2742                total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2743                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2744                pixels[i] = (unsigned char) (total / 4);
2745             }
2746             break;
2747          case 5:
2748             for (i=0; i <= safe_w; ++i) {
2749                total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2750                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2751                pixels[i] = (unsigned char) (total / 5);
2752             }
2753             break;
2754          default:
2755             for (i=0; i <= safe_w; ++i) {
2756                total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2757                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2758                pixels[i] = (unsigned char) (total / kernel_width);
2759             }
2760             break;
2761       }
2762 
2763       for (; i < w; ++i) {
2764          STBTT_assert(pixels[i] == 0);
2765          total -= buffer[i & STBTT__OVER_MASK];
2766          pixels[i] = (unsigned char) (total / kernel_width);
2767       }
2768 
2769       pixels += stride_in_bytes;
2770    }
2771 }
2772 
stbtt__v_prefilter(unsigned char * pixels,int w,int h,int stride_in_bytes,unsigned int kernel_width)2773 static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2774 {
2775    unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2776    int safe_h = h - kernel_width;
2777    int j;
2778    for (j=0; j < w; ++j) {
2779       int i;
2780       unsigned int total;
2781       STBTT_memset(buffer, 0, kernel_width);
2782 
2783       total = 0;
2784 
2785       // make kernel_width a constant in common cases so compiler can optimize out the divide
2786       switch (kernel_width) {
2787          case 2:
2788             for (i=0; i <= safe_h; ++i) {
2789                total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2790                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2791                pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
2792             }
2793             break;
2794          case 3:
2795             for (i=0; i <= safe_h; ++i) {
2796                total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2797                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2798                pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
2799             }
2800             break;
2801          case 4:
2802             for (i=0; i <= safe_h; ++i) {
2803                total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2804                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2805                pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
2806             }
2807             break;
2808          case 5:
2809             for (i=0; i <= safe_h; ++i) {
2810                total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2811                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2812                pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
2813             }
2814             break;
2815          default:
2816             for (i=0; i <= safe_h; ++i) {
2817                total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2818                buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2819                pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2820             }
2821             break;
2822       }
2823 
2824       for (; i < h; ++i) {
2825          STBTT_assert(pixels[i*stride_in_bytes] == 0);
2826          total -= buffer[i & STBTT__OVER_MASK];
2827          pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2828       }
2829 
2830       pixels += 1;
2831    }
2832 }
2833 
stbtt__oversample_shift(int oversample)2834 static float stbtt__oversample_shift(int oversample)
2835 {
2836    if (!oversample)
2837       return 0.0f;
2838 
2839    // The prefilter is a box filter of width "oversample",
2840    // which shifts phase by (oversample - 1)/2 pixels in
2841    // oversampled space. We want to shift in the opposite
2842    // direction to counter this.
2843    return (float)-(oversample - 1) / (2.0f * (float)oversample);
2844 }
2845 
2846 // rects array must be big enough to accommodate all characters in the given ranges
stbtt_PackFontRangesGatherRects(stbtt_pack_context * spc,stbtt_fontinfo * info,stbtt_pack_range * ranges,int num_ranges,stbrp_rect * rects)2847 STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
2848 {
2849    int i,j,k;
2850 
2851    k=0;
2852    for (i=0; i < num_ranges; ++i) {
2853       float fh = ranges[i].font_size;
2854       float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2855       ranges[i].h_oversample = (unsigned char) spc->h_oversample;
2856       ranges[i].v_oversample = (unsigned char) spc->v_oversample;
2857       for (j=0; j < ranges[i].num_chars; ++j) {
2858          int x0,y0,x1,y1;
2859          int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2860          int glyph = stbtt_FindGlyphIndex(info, codepoint);
2861          stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
2862                                          scale * spc->h_oversample,
2863                                          scale * spc->v_oversample,
2864                                          0,0,
2865                                          &x0,&y0,&x1,&y1);
2866          rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
2867          rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
2868          ++k;
2869       }
2870    }
2871 
2872    return k;
2873 }
2874 
2875 // rects array must be big enough to accommodate all characters in the given ranges
stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context * spc,stbtt_fontinfo * info,stbtt_pack_range * ranges,int num_ranges,stbrp_rect * rects)2876 STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
2877 {
2878    int i,j,k, return_value = 1;
2879 
2880    // save current values
2881    int old_h_over = spc->h_oversample;
2882    int old_v_over = spc->v_oversample;
2883 
2884    k = 0;
2885    for (i=0; i < num_ranges; ++i) {
2886       float fh = ranges[i].font_size;
2887       float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2888       float recip_h,recip_v,sub_x,sub_y;
2889       spc->h_oversample = ranges[i].h_oversample;
2890       spc->v_oversample = ranges[i].v_oversample;
2891       recip_h = 1.0f / spc->h_oversample;
2892       recip_v = 1.0f / spc->v_oversample;
2893       sub_x = stbtt__oversample_shift(spc->h_oversample);
2894       sub_y = stbtt__oversample_shift(spc->v_oversample);
2895       for (j=0; j < ranges[i].num_chars; ++j) {
2896          stbrp_rect *r = &rects[k];
2897          if (r->was_packed) {
2898             stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
2899             int advance, lsb, x0,y0,x1,y1;
2900             int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2901             int glyph = stbtt_FindGlyphIndex(info, codepoint);
2902             stbrp_coord pad = (stbrp_coord) spc->padding;
2903 
2904             // pad on left and top
2905             r->x += pad;
2906             r->y += pad;
2907             r->w -= pad;
2908             r->h -= pad;
2909             stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
2910             stbtt_GetGlyphBitmapBox(info, glyph,
2911                                     scale * spc->h_oversample,
2912                                     scale * spc->v_oversample,
2913                                     &x0,&y0,&x1,&y1);
2914             stbtt_MakeGlyphBitmapSubpixel(info,
2915                                           spc->pixels + r->x + r->y*spc->stride_in_bytes,
2916                                           r->w - spc->h_oversample+1,
2917                                           r->h - spc->v_oversample+1,
2918                                           spc->stride_in_bytes,
2919                                           scale * spc->h_oversample,
2920                                           scale * spc->v_oversample,
2921                                           0,0,
2922                                           glyph);
2923 
2924             if (spc->h_oversample > 1)
2925                stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2926                                   r->w, r->h, spc->stride_in_bytes,
2927                                   spc->h_oversample);
2928 
2929             if (spc->v_oversample > 1)
2930                stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2931                                   r->w, r->h, spc->stride_in_bytes,
2932                                   spc->v_oversample);
2933 
2934             bc->x0       = (stbtt_int16)  r->x;
2935             bc->y0       = (stbtt_int16)  r->y;
2936             bc->x1       = (stbtt_int16) (r->x + r->w);
2937             bc->y1       = (stbtt_int16) (r->y + r->h);
2938             bc->xadvance =                scale * advance;
2939             bc->xoff     =       (float)  x0 * recip_h + sub_x;
2940             bc->yoff     =       (float)  y0 * recip_v + sub_y;
2941             bc->xoff2    =                (x0 + r->w) * recip_h + sub_x;
2942             bc->yoff2    =                (y0 + r->h) * recip_v + sub_y;
2943          } else {
2944             return_value = 0; // if any fail, report failure
2945          }
2946 
2947          ++k;
2948       }
2949    }
2950 
2951    // restore original values
2952    spc->h_oversample = old_h_over;
2953    spc->v_oversample = old_v_over;
2954 
2955    return return_value;
2956 }
2957 
stbtt_PackFontRangesPackRects(stbtt_pack_context * spc,stbrp_rect * rects,int num_rects)2958 STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
2959 {
2960    stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
2961 }
2962 
stbtt_PackFontRanges(stbtt_pack_context * spc,unsigned char * fontdata,int font_index,stbtt_pack_range * ranges,int num_ranges)2963 STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
2964 {
2965    stbtt_fontinfo info;
2966    int i,j,n, return_value = 1;
2967    //stbrp_context *context = (stbrp_context *) spc->pack_info;
2968    stbrp_rect    *rects;
2969 
2970    // flag all characters as NOT packed
2971    for (i=0; i < num_ranges; ++i)
2972       for (j=0; j < ranges[i].num_chars; ++j)
2973          ranges[i].chardata_for_range[j].x0 =
2974          ranges[i].chardata_for_range[j].y0 =
2975          ranges[i].chardata_for_range[j].x1 =
2976          ranges[i].chardata_for_range[j].y1 = 0;
2977 
2978    n = 0;
2979    for (i=0; i < num_ranges; ++i)
2980       n += ranges[i].num_chars;
2981 
2982    rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
2983    if (rects == NULL)
2984       return 0;
2985 
2986    stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
2987 
2988    n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
2989 
2990    stbtt_PackFontRangesPackRects(spc, rects, n);
2991 
2992    return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
2993 
2994    STBTT_free(rects, spc->user_allocator_context);
2995    return return_value;
2996 }
2997 
stbtt_PackFontRange(stbtt_pack_context * spc,unsigned char * fontdata,int font_index,float font_size,int first_unicode_codepoint_in_range,int num_chars_in_range,stbtt_packedchar * chardata_for_range)2998 STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
2999             int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
3000 {
3001    stbtt_pack_range range;
3002    range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
3003    range.array_of_unicode_codepoints = NULL;
3004    range.num_chars                   = num_chars_in_range;
3005    range.chardata_for_range          = chardata_for_range;
3006    range.font_size                   = font_size;
3007    return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
3008 }
3009 
stbtt_GetPackedQuad(stbtt_packedchar * chardata,int pw,int ph,int char_index,float * xpos,float * ypos,stbtt_aligned_quad * q,int align_to_integer)3010 STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
3011 {
3012    float ipw = 1.0f / pw, iph = 1.0f / ph;
3013    stbtt_packedchar *b = chardata + char_index;
3014 
3015    if (align_to_integer) {
3016       float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
3017       float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
3018       q->x0 = x;
3019       q->y0 = y;
3020       q->x1 = x + b->xoff2 - b->xoff;
3021       q->y1 = y + b->yoff2 - b->yoff;
3022    } else {
3023       q->x0 = *xpos + b->xoff;
3024       q->y0 = *ypos + b->yoff;
3025       q->x1 = *xpos + b->xoff2;
3026       q->y1 = *ypos + b->yoff2;
3027    }
3028 
3029    q->s0 = b->x0 * ipw;
3030    q->t0 = b->y0 * iph;
3031    q->s1 = b->x1 * ipw;
3032    q->t1 = b->y1 * iph;
3033 
3034    *xpos += b->xadvance;
3035 }
3036 
3037 
3038 //////////////////////////////////////////////////////////////////////////////
3039 //
3040 // font name matching -- recommended not to use this
3041 //
3042 
3043 // check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 * s1,stbtt_int32 len1,const stbtt_uint8 * s2,stbtt_int32 len2)3044 static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2)
3045 {
3046    stbtt_int32 i=0;
3047 
3048    // convert utf16 to utf8 and compare the results while converting
3049    while (len2) {
3050       stbtt_uint16 ch = s2[0]*256 + s2[1];
3051       if (ch < 0x80) {
3052          if (i >= len1) return -1;
3053          if (s1[i++] != ch) return -1;
3054       } else if (ch < 0x800) {
3055          if (i+1 >= len1) return -1;
3056          if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
3057          if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
3058       } else if (ch >= 0xd800 && ch < 0xdc00) {
3059          stbtt_uint32 c;
3060          stbtt_uint16 ch2 = s2[2]*256 + s2[3];
3061          if (i+3 >= len1) return -1;
3062          c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
3063          if (s1[i++] != 0xf0 + (c >> 18)) return -1;
3064          if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
3065          if (s1[i++] != 0x80 + ((c >>  6) & 0x3f)) return -1;
3066          if (s1[i++] != 0x80 + ((c      ) & 0x3f)) return -1;
3067          s2 += 2; // plus another 2 below
3068          len2 -= 2;
3069       } else if (ch >= 0xdc00 && ch < 0xe000) {
3070          return -1;
3071       } else {
3072          if (i+2 >= len1) return -1;
3073          if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
3074          if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
3075          if (s1[i++] != 0x80 + ((ch     ) & 0x3f)) return -1;
3076       }
3077       s2 += 2;
3078       len2 -= 2;
3079    }
3080    return i;
3081 }
3082 
stbtt_CompareUTF8toUTF16_bigendian(const char * s1,int len1,const char * s2,int len2)3083 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
3084 {
3085    return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2);
3086 }
3087 
3088 // returns results in whatever encoding you request... but note that 2-byte encodings
3089 // will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
stbtt_GetFontNameString(const stbtt_fontinfo * font,int * length,int platformID,int encodingID,int languageID,int nameID)3090 STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
3091 {
3092    stbtt_int32 i,count,stringOffset;
3093    stbtt_uint8 *fc = font->data;
3094    stbtt_uint32 offset = font->fontstart;
3095    stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
3096    if (!nm) return NULL;
3097 
3098    count = ttUSHORT(fc+nm+2);
3099    stringOffset = nm + ttUSHORT(fc+nm+4);
3100    for (i=0; i < count; ++i) {
3101       stbtt_uint32 loc = nm + 6 + 12 * i;
3102       if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
3103           && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
3104          *length = ttUSHORT(fc+loc+8);
3105          return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
3106       }
3107    }
3108    return NULL;
3109 }
3110 
stbtt__matchpair(stbtt_uint8 * fc,stbtt_uint32 nm,stbtt_uint8 * name,stbtt_int32 nlen,stbtt_int32 target_id,stbtt_int32 next_id)3111 static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
3112 {
3113    stbtt_int32 i;
3114    stbtt_int32 count = ttUSHORT(fc+nm+2);
3115    stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
3116 
3117    for (i=0; i < count; ++i) {
3118       stbtt_uint32 loc = nm + 6 + 12 * i;
3119       stbtt_int32 id = ttUSHORT(fc+loc+6);
3120       if (id == target_id) {
3121          // find the encoding
3122          stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
3123 
3124          // is this a Unicode encoding?
3125          if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
3126             stbtt_int32 slen = ttUSHORT(fc+loc+8);
3127             stbtt_int32 off = ttUSHORT(fc+loc+10);
3128 
3129             // check if there's a prefix match
3130             stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
3131             if (matchlen >= 0) {
3132                // check for target_id+1 immediately following, with same encoding & language
3133                if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
3134                   slen = ttUSHORT(fc+loc+12+8);
3135                   off = ttUSHORT(fc+loc+12+10);
3136                   if (slen == 0) {
3137                      if (matchlen == nlen)
3138                         return 1;
3139                   } else if (matchlen < nlen && name[matchlen] == ' ') {
3140                      ++matchlen;
3141                      if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
3142                         return 1;
3143                   }
3144                } else {
3145                   // if nothing immediately following
3146                   if (matchlen == nlen)
3147                      return 1;
3148                }
3149             }
3150          }
3151 
3152          // @TODO handle other encodings
3153       }
3154    }
3155    return 0;
3156 }
3157 
stbtt__matches(stbtt_uint8 * fc,stbtt_uint32 offset,stbtt_uint8 * name,stbtt_int32 flags)3158 static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
3159 {
3160    stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
3161    stbtt_uint32 nm,hd;
3162    if (!stbtt__isfont(fc+offset)) return 0;
3163 
3164    // check italics/bold/underline flags in macStyle...
3165    if (flags) {
3166       hd = stbtt__find_table(fc, offset, "head");
3167       if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
3168    }
3169 
3170    nm = stbtt__find_table(fc, offset, "name");
3171    if (!nm) return 0;
3172 
3173    if (flags) {
3174       // if we checked the macStyle flags, then just check the family and ignore the subfamily
3175       if (stbtt__matchpair(fc, nm, name, nlen, 16, -1))  return 1;
3176       if (stbtt__matchpair(fc, nm, name, nlen,  1, -1))  return 1;
3177       if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1;
3178    } else {
3179       if (stbtt__matchpair(fc, nm, name, nlen, 16, 17))  return 1;
3180       if (stbtt__matchpair(fc, nm, name, nlen,  1,  2))  return 1;
3181       if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1;
3182    }
3183 
3184    return 0;
3185 }
3186 
stbtt_FindMatchingFont(const unsigned char * font_collection,const char * name_utf8,stbtt_int32 flags)3187 STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
3188 {
3189    stbtt_int32 i;
3190    for (i=0;;++i) {
3191       stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
3192       if (off < 0) return off;
3193       if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
3194          return off;
3195    }
3196 }
3197 
3198 #endif // STB_TRUETYPE_IMPLEMENTATION
3199 
3200 
3201 // FULL VERSION HISTORY
3202 //
3203 //   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
3204 //   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
3205 //                     allow PackFontRanges to pack and render in separate phases;
3206 //                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
3207 //                     fixed an assert() bug in the new rasterizer
3208 //                     replace assert() with STBTT_assert() in new rasterizer
3209 //   1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
3210 //                     also more precise AA rasterizer, except if shapes overlap
3211 //                     remove need for STBTT_sort
3212 //   1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
3213 //   1.04 (2015-04-15) typo in example
3214 //   1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
3215 //   1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
3216 //   1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
3217 //                        non-oversampled; STBTT_POINT_SIZE for packed case only
3218 //   1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
3219 //   0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
3220 //   0.9  (2014-08-07) support certain mac/iOS fonts without an MS platformID
3221 //   0.8b (2014-07-07) fix a warning
3222 //   0.8  (2014-05-25) fix a few more warnings
3223 //   0.7  (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
3224 //   0.6c (2012-07-24) improve documentation
3225 //   0.6b (2012-07-20) fix a few more warnings
3226 //   0.6  (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
3227 //                        stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
3228 //   0.5  (2011-12-09) bugfixes:
3229 //                        subpixel glyph renderer computed wrong bounding box
3230 //                        first vertex of shape can be off-curve (FreeSans)
3231 //   0.4b (2011-12-03) fixed an error in the font baking example
3232 //   0.4  (2011-12-01) kerning, subpixel rendering (tor)
3233 //                    bugfixes for:
3234 //                        codepoint-to-glyph conversion using table fmt=12
3235 //                        codepoint-to-glyph conversion using table fmt=4
3236 //                        stbtt_GetBakedQuad with non-square texture (Zer)
3237 //                    updated Hello World! sample to use kerning and subpixel
3238 //                    fixed some warnings
3239 //   0.3  (2009-06-24) cmap fmt=12, compound shapes (MM)
3240 //                    userdata, malloc-from-userdata, non-zero fill (stb)
3241 //   0.2  (2009-03-11) Fix unsigned/signed char warnings
3242 //   0.1  (2009-03-09) First public release
3243 //
3244