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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2010 LunarG Inc.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Chia-I Wu <olv@lunarg.com>
26  */
27 
28 #include "util/u_memory.h"
29 #include "util/u_inlines.h"
30 #include "util/u_atomic.h"
31 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
32 
33 #include "stw_st.h"
34 #include "stw_device.h"
35 #include "stw_framebuffer.h"
36 #include "stw_pixelformat.h"
37 
38 struct stw_st_framebuffer {
39    struct st_framebuffer_iface base;
40 
41    struct stw_framebuffer *fb;
42    struct st_visual stvis;
43 
44    struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
45    unsigned texture_width, texture_height;
46    unsigned texture_mask;
47 };
48 
49 static uint32_t stwfb_ID = 0;
50 
51 /**
52  * Is the given mutex held by the calling thread?
53  */
54 bool
stw_own_mutex(const CRITICAL_SECTION * cs)55 stw_own_mutex(const CRITICAL_SECTION *cs)
56 {
57    // We can't compare OwningThread with our thread handle/id (see
58    // http://stackoverflow.com/a/12675635 ) but we can compare with the
59    // OwningThread member of a critical section we know we own.
60    CRITICAL_SECTION dummy;
61    InitializeCriticalSection(&dummy);
62    EnterCriticalSection(&dummy);
63    if (0)
64       _debug_printf("%p %p\n", cs->OwningThread, dummy.OwningThread);
65    bool ret = cs->OwningThread == dummy.OwningThread;
66    LeaveCriticalSection(&dummy);
67    DeleteCriticalSection(&dummy);
68    return ret;
69 }
70 
71 
72 /**
73  * Remove outdated textures and create the requested ones.
74  */
75 static void
stw_st_framebuffer_validate_locked(struct st_framebuffer_iface * stfb,unsigned width,unsigned height,unsigned mask)76 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
77                                    unsigned width, unsigned height,
78                                    unsigned mask)
79 {
80    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
81    struct pipe_resource templ;
82    unsigned i;
83 
84    /* remove outdated textures */
85    if (stwfb->texture_width != width || stwfb->texture_height != height) {
86       for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
87          pipe_resource_reference(&stwfb->textures[i], NULL);
88    }
89 
90    memset(&templ, 0, sizeof(templ));
91    templ.target = PIPE_TEXTURE_2D;
92    templ.width0 = width;
93    templ.height0 = height;
94    templ.depth0 = 1;
95    templ.array_size = 1;
96    templ.last_level = 0;
97    templ.nr_samples = stwfb->stvis.samples;
98 
99    for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
100       enum pipe_format format;
101       unsigned bind;
102 
103       /* the texture already exists or not requested */
104       if (stwfb->textures[i] || !(mask & (1 << i))) {
105          /* remember the texture */
106          if (stwfb->textures[i])
107             mask |= (1 << i);
108          continue;
109       }
110 
111       switch (i) {
112       case ST_ATTACHMENT_FRONT_LEFT:
113       case ST_ATTACHMENT_BACK_LEFT:
114          format = stwfb->stvis.color_format;
115          bind = PIPE_BIND_DISPLAY_TARGET |
116                 PIPE_BIND_SAMPLER_VIEW |
117                 PIPE_BIND_RENDER_TARGET;
118          break;
119       case ST_ATTACHMENT_DEPTH_STENCIL:
120          format = stwfb->stvis.depth_stencil_format;
121          bind = PIPE_BIND_DEPTH_STENCIL;
122          break;
123       default:
124          format = PIPE_FORMAT_NONE;
125          break;
126       }
127 
128       if (format != PIPE_FORMAT_NONE) {
129          templ.format = format;
130          templ.bind = bind;
131 
132          stwfb->textures[i] =
133             stw_dev->screen->resource_create(stw_dev->screen, &templ);
134       }
135    }
136 
137    stwfb->texture_width = width;
138    stwfb->texture_height = height;
139    stwfb->texture_mask = mask;
140 }
141 
142 static boolean
stw_st_framebuffer_validate(struct st_context_iface * stctx,struct st_framebuffer_iface * stfb,const enum st_attachment_type * statts,unsigned count,struct pipe_resource ** out)143 stw_st_framebuffer_validate(struct st_context_iface *stctx,
144                             struct st_framebuffer_iface *stfb,
145                             const enum st_attachment_type *statts,
146                             unsigned count,
147                             struct pipe_resource **out)
148 {
149    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
150    unsigned statt_mask, i;
151 
152    statt_mask = 0x0;
153    for (i = 0; i < count; i++)
154       statt_mask |= 1 << statts[i];
155 
156    stw_framebuffer_lock(stwfb->fb);
157 
158    if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
159       stw_st_framebuffer_validate_locked(&stwfb->base,
160             stwfb->fb->width, stwfb->fb->height, statt_mask);
161       stwfb->fb->must_resize = FALSE;
162    }
163 
164    for (i = 0; i < count; i++)
165       pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
166 
167    stw_framebuffer_unlock(stwfb->fb);
168 
169    return TRUE;
170 }
171 
172 /**
173  * Present an attachment of the framebuffer.
174  */
175 static boolean
stw_st_framebuffer_present_locked(HDC hdc,struct st_framebuffer_iface * stfb,enum st_attachment_type statt)176 stw_st_framebuffer_present_locked(HDC hdc,
177                                   struct st_framebuffer_iface *stfb,
178                                   enum st_attachment_type statt)
179 {
180    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
181    struct pipe_resource *resource;
182 
183    assert(stw_own_mutex(&stwfb->fb->mutex));
184 
185    resource = stwfb->textures[statt];
186    if (resource) {
187       stw_framebuffer_present_locked(hdc, stwfb->fb, resource);
188    }
189    else {
190       stw_framebuffer_unlock(stwfb->fb);
191    }
192 
193    assert(!stw_own_mutex(&stwfb->fb->mutex));
194 
195    return TRUE;
196 }
197 
198 static boolean
stw_st_framebuffer_flush_front(struct st_context_iface * stctx,struct st_framebuffer_iface * stfb,enum st_attachment_type statt)199 stw_st_framebuffer_flush_front(struct st_context_iface *stctx,
200                                struct st_framebuffer_iface *stfb,
201                                enum st_attachment_type statt)
202 {
203    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
204    boolean ret;
205    HDC hDC;
206 
207    stw_framebuffer_lock(stwfb->fb);
208 
209    /* We must not cache HDCs anywhere, as they can be invalidated by the
210     * application, or screen resolution changes. */
211 
212    hDC = GetDC(stwfb->fb->hWnd);
213 
214    ret = stw_st_framebuffer_present_locked(hDC, &stwfb->base, statt);
215 
216    ReleaseDC(stwfb->fb->hWnd, hDC);
217 
218    return ret;
219 }
220 
221 /**
222  * Create a framebuffer interface.
223  */
224 struct st_framebuffer_iface *
stw_st_create_framebuffer(struct stw_framebuffer * fb)225 stw_st_create_framebuffer(struct stw_framebuffer *fb)
226 {
227    struct stw_st_framebuffer *stwfb;
228 
229    stwfb = CALLOC_STRUCT(stw_st_framebuffer);
230    if (!stwfb)
231       return NULL;
232 
233    stwfb->fb = fb;
234    stwfb->stvis = fb->pfi->stvis;
235    stwfb->base.ID = p_atomic_inc_return(&stwfb_ID);
236    stwfb->base.state_manager = stw_dev->smapi;
237 
238    stwfb->base.visual = &stwfb->stvis;
239    p_atomic_set(&stwfb->base.stamp, 1);
240    stwfb->base.flush_front = stw_st_framebuffer_flush_front;
241    stwfb->base.validate = stw_st_framebuffer_validate;
242 
243    return &stwfb->base;
244 }
245 
246 /**
247  * Destroy a framebuffer interface.
248  */
249 void
stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface * stfb)250 stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
251 {
252    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
253    int i;
254 
255    for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
256       pipe_resource_reference(&stwfb->textures[i], NULL);
257 
258    /* Notify the st manager that the framebuffer interface is no
259     * longer valid.
260     */
261    stw_dev->stapi->destroy_drawable(stw_dev->stapi, &stwfb->base);
262 
263    FREE(stwfb);
264 }
265 
266 /**
267  * Swap the buffers of the given framebuffer.
268  */
269 boolean
stw_st_swap_framebuffer_locked(HDC hdc,struct st_framebuffer_iface * stfb)270 stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb)
271 {
272    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
273    unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
274    struct pipe_resource *ptex;
275    unsigned mask;
276 
277    /* swap the textures */
278    ptex = stwfb->textures[front];
279    stwfb->textures[front] = stwfb->textures[back];
280    stwfb->textures[back] = ptex;
281 
282    /* convert to mask */
283    front = 1 << front;
284    back = 1 << back;
285 
286    /* swap the bits in mask */
287    mask = stwfb->texture_mask & ~(front | back);
288    if (stwfb->texture_mask & front)
289       mask |= back;
290    if (stwfb->texture_mask & back)
291       mask |= front;
292    stwfb->texture_mask = mask;
293 
294    front = ST_ATTACHMENT_FRONT_LEFT;
295    return stw_st_framebuffer_present_locked(hdc, &stwfb->base, front);
296 }
297 
298 
299 /**
300  * Return the pipe_resource that correspond to given buffer.
301  */
302 struct pipe_resource *
stw_get_framebuffer_resource(struct st_framebuffer_iface * stfb,enum st_attachment_type att)303 stw_get_framebuffer_resource(struct st_framebuffer_iface *stfb,
304                              enum st_attachment_type att)
305 {
306    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
307    return stwfb->textures[att];
308 }
309 
310 
311 /**
312  * Create an st_api of the state tracker.
313  */
314 struct st_api *
stw_st_create_api(void)315 stw_st_create_api(void)
316 {
317    return st_gl_api_create();
318 }
319