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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36 
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42 
43 
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45 
46 
47 extern struct u_resource_vtbl svga_texture_vtbl;
48 
49 
50 struct svga_texture
51 {
52    struct u_resource b;
53 
54    ushort *defined;
55 
56    struct svga_sampler_view *cached_view;
57 
58    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
59    unsigned age;
60 
61    boolean views_modified;
62 
63    /**
64     * Creation key for the host surface handle.
65     *
66     * This structure describes all the host surface characteristics so that it
67     * can be looked up in cache, since creating a host surface is often a slow
68     * operation.
69     */
70    struct svga_host_surface_cache_key key;
71 
72    /**
73     * Handle for the host side surface.
74     *
75     * This handle is owned by this texture. Views should hold on to a reference
76     * to this texture and never destroy this handle directly.
77     */
78    struct svga_winsys_surface *handle;
79 
80    /**
81     * Whether the host side surface is validated, either through the
82     * InvalidateGBSurface command or after the surface is updated
83     * or rendered to.
84     */
85    boolean validated;
86 
87    /**
88     * Whether the host side surface is imported and not created by this
89     * driver.
90     */
91    boolean imported;
92 
93    /**
94     * Whether texture upload buffer can be used on this texture
95     */
96    boolean can_use_upload;
97 
98    unsigned size;  /**< Approximate size in bytes */
99 
100    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
101    ushort *rendered_to;
102 
103    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
104     *  Set if the level is marked as dirty.
105     */
106    ushort *dirty;
107 
108    /**
109     * A cached backing host side surface to be used if this texture is being
110     * used for rendering and sampling at the same time.
111     * Currently we only cache one handle. If needed, we can extend this to
112     * support multiple handles.
113     */
114    struct svga_host_surface_cache_key backed_key;
115    struct svga_winsys_surface *backed_handle;
116    unsigned backed_age;
117 };
118 
119 
120 
121 /* Note this is only used for texture (not buffer) transfers:
122  */
123 struct svga_transfer
124 {
125    struct pipe_transfer base;
126 
127    unsigned slice;  /**< array slice or cube face */
128 
129    struct svga_winsys_buffer *hwbuf;
130 
131    /* Height of the hardware buffer in pixel blocks */
132    unsigned hw_nblocksy;
133 
134    /* Temporary malloc buffer when we can't allocate a hardware buffer
135     * big enough */
136    void *swbuf;
137 
138    /* True if guest backed surface is supported and we can directly map
139     * to the surface for this transfer.
140     */
141    boolean use_direct_map;
142 
143    struct {
144       struct pipe_resource *buf;  /* points to the upload buffer if this
145                                    * transfer is done via the upload buffer
146                                    * instead of directly mapping to the
147                                    * resource's surface.
148                                    */
149       void *map;
150       unsigned offset;
151       SVGA3dBox box;
152       unsigned nlayers;
153    } upload;
154 };
155 
156 
157 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)158 svga_texture(struct pipe_resource *resource)
159 {
160    struct svga_texture *tex = (struct svga_texture *)resource;
161    assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
162    return tex;
163 }
164 
165 
166 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)167 svga_transfer(struct pipe_transfer *transfer)
168 {
169    assert(transfer);
170    return (struct svga_transfer *)transfer;
171 }
172 
173 
174 /**
175  * Increment the age of a view into a texture
176  * This is used to track updates to textures when we draw into
177  * them via a surface.
178  */
179 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)180 svga_age_texture_view(struct svga_texture *tex, unsigned level)
181 {
182    assert(level < ARRAY_SIZE(tex->view_age));
183    tex->view_age[level] = ++(tex->age);
184 }
185 
186 
187 /** For debugging, check that face and level are legal */
188 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)189 check_face_level(const struct svga_texture *tex,
190                  unsigned face, unsigned level)
191 {
192    if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
193       assert(face < 6);
194    }
195    else if (tex->b.b.target == PIPE_TEXTURE_3D) {
196       assert(face < tex->b.b.depth0);
197    }
198    else {
199       assert(face < tex->b.b.array_size);
200    }
201 
202    assert(level < 8 * sizeof(tex->rendered_to[0]));
203 }
204 
205 
206 /**
207  * Mark the given texture face/level as being defined.
208  */
209 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)210 svga_define_texture_level(struct svga_texture *tex,
211                           unsigned face,unsigned level)
212 {
213    check_face_level(tex, face, level);
214    tex->defined[face] |= 1 << level;
215    tex->validated = TRUE;
216 }
217 
218 
219 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)220 svga_is_texture_level_defined(const struct svga_texture *tex,
221                               unsigned face, unsigned level)
222 {
223    check_face_level(tex, face, level);
224    return (tex->defined[face] & (1 << level)) != 0;
225 }
226 
227 
228 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)229 svga_set_texture_rendered_to(struct svga_texture *tex,
230                              unsigned face, unsigned level)
231 {
232    check_face_level(tex, face, level);
233    tex->rendered_to[face] |= 1 << level;
234    tex->validated = TRUE;
235 }
236 
237 
238 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)239 svga_clear_texture_rendered_to(struct svga_texture *tex,
240                                unsigned face, unsigned level)
241 {
242    check_face_level(tex, face, level);
243    tex->rendered_to[face] &= ~(1 << level);
244 }
245 
246 
247 static inline boolean
svga_was_texture_rendered_to(const struct svga_texture * tex,unsigned face,unsigned level)248 svga_was_texture_rendered_to(const struct svga_texture *tex,
249                              unsigned face, unsigned level)
250 {
251    check_face_level(tex, face, level);
252    return !!(tex->rendered_to[face] & (1 << level));
253 }
254 
255 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)256 svga_set_texture_dirty(struct svga_texture *tex,
257                        unsigned face, unsigned level)
258 {
259    check_face_level(tex, face, level);
260    tex->dirty[face] |= 1 << level;
261 }
262 
263 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)264 svga_clear_texture_dirty(struct svga_texture *tex)
265 {
266    unsigned i;
267    for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
268       tex->dirty[i] = 0;
269    }
270 }
271 
272 static inline boolean
svga_is_texture_dirty(const struct svga_texture * tex,unsigned face,unsigned level)273 svga_is_texture_dirty(const struct svga_texture *tex,
274                       unsigned face, unsigned level)
275 {
276    check_face_level(tex, face, level);
277    return !!(tex->dirty[face] & (1 << level));
278 }
279 
280 struct pipe_resource *
281 svga_texture_create(struct pipe_screen *screen,
282                     const struct pipe_resource *template);
283 
284 struct pipe_resource *
285 svga_texture_from_handle(struct pipe_screen * screen,
286 			const struct pipe_resource *template,
287 			struct winsys_handle *whandle);
288 
289 boolean
290 svga_texture_generate_mipmap(struct pipe_context *pipe,
291                              struct pipe_resource *pt,
292                              enum pipe_format format,
293                              unsigned base_level,
294                              unsigned last_level,
295                              unsigned first_layer,
296                              unsigned last_layer);
297 
298 boolean
299 svga_texture_transfer_map_upload_create(struct svga_context *svga);
300 
301 void
302 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
303 
304 boolean
305 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
306                                      const struct pipe_resource *pt);
307 
308 void *
309 svga_texture_transfer_map_upload(struct svga_context *svga,
310                                  struct svga_transfer *st);
311 
312 void
313 svga_texture_transfer_unmap_upload(struct svga_context *svga,
314                                    struct svga_transfer *st);
315 
316 boolean
317 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
318 
319 #endif /* SVGA_TEXTURE_H */
320