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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "util/u_math.h"
27 #include "util/u_memory.h"
28 #include "util/crc32.h"
29 
30 #include "svga_debug.h"
31 #include "svga_format.h"
32 #include "svga_winsys.h"
33 #include "svga_screen.h"
34 #include "svga_screen_cache.h"
35 #include "svga_context.h"
36 
37 
38 #define SVGA_SURFACE_CACHE_ENABLED 1
39 
40 
41 /**
42  * Return the size of the surface described by the key (in bytes).
43  */
44 static unsigned
surface_size(const struct svga_host_surface_cache_key * key)45 surface_size(const struct svga_host_surface_cache_key *key)
46 {
47    unsigned bw, bh, bpb, total_size, i;
48 
49    assert(key->numMipLevels > 0);
50    assert(key->numFaces > 0);
51    assert(key->arraySize > 0);
52 
53    if (key->format == SVGA3D_BUFFER) {
54       /* Special case: we don't want to count vertex/index buffers
55        * against the cache size limit, so view them as zero-sized.
56        */
57       return 0;
58    }
59 
60    svga_format_size(key->format, &bw, &bh, &bpb);
61 
62    total_size = 0;
63 
64    for (i = 0; i < key->numMipLevels; i++) {
65       unsigned w = u_minify(key->size.width, i);
66       unsigned h = u_minify(key->size.height, i);
67       unsigned d = u_minify(key->size.depth, i);
68       unsigned img_size = ((w + bw - 1) / bw) * ((h + bh - 1) / bh) * d * bpb;
69       total_size += img_size;
70    }
71 
72    total_size *= key->numFaces * key->arraySize * MAX2(1, key->sampleCount);
73 
74    return total_size;
75 }
76 
77 
78 /**
79  * Compute the bucket for this key.
80  */
81 static inline unsigned
svga_screen_cache_bucket(const struct svga_host_surface_cache_key * key)82 svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key)
83 {
84    return util_hash_crc32(key, sizeof *key) % SVGA_HOST_SURFACE_CACHE_BUCKETS;
85 }
86 
87 
88 /**
89  * Search the cache for a surface that matches the key.  If a match is
90  * found, remove it from the cache and return the surface pointer.
91  * Return NULL otherwise.
92  */
93 static struct svga_winsys_surface *
svga_screen_cache_lookup(struct svga_screen * svgascreen,const struct svga_host_surface_cache_key * key)94 svga_screen_cache_lookup(struct svga_screen *svgascreen,
95                          const struct svga_host_surface_cache_key *key)
96 {
97    struct svga_host_surface_cache *cache = &svgascreen->cache;
98    struct svga_winsys_screen *sws = svgascreen->sws;
99    struct svga_host_surface_cache_entry *entry;
100    struct svga_winsys_surface *handle = NULL;
101    struct list_head *curr, *next;
102    unsigned bucket;
103    unsigned tries = 0;
104 
105    assert(key->cachable);
106 
107    bucket = svga_screen_cache_bucket(key);
108 
109    mtx_lock(&cache->mutex);
110 
111    curr = cache->bucket[bucket].next;
112    next = curr->next;
113    while (curr != &cache->bucket[bucket]) {
114       ++tries;
115 
116       entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, bucket_head);
117 
118       assert(entry->handle);
119 
120       /* If the key matches and the fence is signalled (the surface is no
121        * longer needed) the lookup was successful.  We found a surface that
122        * can be reused.
123        * We unlink the surface from the cache entry and we add the entry to
124        * the 'empty' list.
125        */
126       if (memcmp(&entry->key, key, sizeof *key) == 0 &&
127           sws->fence_signalled(sws, entry->fence, 0) == 0) {
128          unsigned surf_size;
129 
130          assert(sws->surface_is_flushed(sws, entry->handle));
131 
132          handle = entry->handle; /* Reference is transfered here. */
133          entry->handle = NULL;
134 
135          /* Remove from hash table */
136          LIST_DEL(&entry->bucket_head);
137 
138          /* remove from LRU list */
139          LIST_DEL(&entry->head);
140 
141          /* Add the cache entry (but not the surface!) to the empty list */
142          LIST_ADD(&entry->head, &cache->empty);
143 
144          /* update the cache size */
145          surf_size = surface_size(&entry->key);
146          assert(surf_size <= cache->total_size);
147          if (surf_size > cache->total_size)
148             cache->total_size = 0; /* should never happen, but be safe */
149          else
150             cache->total_size -= surf_size;
151 
152          break;
153       }
154 
155       curr = next;
156       next = curr->next;
157    }
158 
159    mtx_unlock(&cache->mutex);
160 
161    if (SVGA_DEBUG & DEBUG_DMA)
162       debug_printf("%s: cache %s after %u tries (bucket %d)\n", __FUNCTION__,
163                    handle ? "hit" : "miss", tries, bucket);
164 
165    return handle;
166 }
167 
168 
169 /**
170  * Free the least recently used entries in the surface cache until the
171  * cache size is <= the target size OR there are no unused entries left
172  * to discard.  We don't do any flushing to try to free up additional
173  * surfaces.
174  */
175 static void
svga_screen_cache_shrink(struct svga_screen * svgascreen,unsigned target_size)176 svga_screen_cache_shrink(struct svga_screen *svgascreen,
177                          unsigned target_size)
178 {
179    struct svga_host_surface_cache *cache = &svgascreen->cache;
180    struct svga_winsys_screen *sws = svgascreen->sws;
181    struct svga_host_surface_cache_entry *entry = NULL, *next_entry;
182 
183    /* Walk over the list of unused buffers in reverse order: from oldest
184     * to newest.
185     */
186    LIST_FOR_EACH_ENTRY_SAFE_REV(entry, next_entry, &cache->unused, head) {
187       if (entry->key.format != SVGA3D_BUFFER) {
188          /* we don't want to discard vertex/index buffers */
189 
190          cache->total_size -= surface_size(&entry->key);
191 
192          assert(entry->handle);
193          sws->surface_reference(sws, &entry->handle, NULL);
194 
195          LIST_DEL(&entry->bucket_head);
196          LIST_DEL(&entry->head);
197          LIST_ADD(&entry->head, &cache->empty);
198 
199          if (cache->total_size <= target_size) {
200             /* all done */
201             break;
202          }
203       }
204    }
205 }
206 
207 
208 /**
209  * Add a surface to the cache.  This is done when the driver deletes
210  * the surface.  Note: transfers a handle reference.
211  */
212 static void
svga_screen_cache_add(struct svga_screen * svgascreen,const struct svga_host_surface_cache_key * key,struct svga_winsys_surface ** p_handle)213 svga_screen_cache_add(struct svga_screen *svgascreen,
214                       const struct svga_host_surface_cache_key *key,
215                       struct svga_winsys_surface **p_handle)
216 {
217    struct svga_host_surface_cache *cache = &svgascreen->cache;
218    struct svga_winsys_screen *sws = svgascreen->sws;
219    struct svga_host_surface_cache_entry *entry = NULL;
220    struct svga_winsys_surface *handle = *p_handle;
221    unsigned surf_size;
222 
223    assert(key->cachable);
224 
225    if (!handle)
226       return;
227 
228    surf_size = surface_size(key);
229 
230    *p_handle = NULL;
231    mtx_lock(&cache->mutex);
232 
233    if (surf_size >= SVGA_HOST_SURFACE_CACHE_BYTES) {
234       /* this surface is too large to cache, just free it */
235       sws->surface_reference(sws, &handle, NULL);
236       mtx_unlock(&cache->mutex);
237       return;
238    }
239 
240    if (cache->total_size + surf_size > SVGA_HOST_SURFACE_CACHE_BYTES) {
241       /* Adding this surface would exceed the cache size.
242        * Try to discard least recently used entries until we hit the
243        * new target cache size.
244        */
245       unsigned target_size = SVGA_HOST_SURFACE_CACHE_BYTES - surf_size;
246 
247       svga_screen_cache_shrink(svgascreen, target_size);
248 
249       if (cache->total_size > target_size) {
250          /* we weren't able to shrink the cache as much as we wanted so
251           * just discard this surface.
252           */
253          sws->surface_reference(sws, &handle, NULL);
254          mtx_unlock(&cache->mutex);
255          return;
256       }
257    }
258 
259    if (!LIST_IS_EMPTY(&cache->empty)) {
260       /* An empty entry has no surface associated with it.
261        * Use the first empty entry.
262        */
263       entry = LIST_ENTRY(struct svga_host_surface_cache_entry,
264                          cache->empty.next, head);
265 
266       /* Remove from LRU list */
267       LIST_DEL(&entry->head);
268    }
269    else if (!LIST_IS_EMPTY(&cache->unused)) {
270       /* free the last used buffer and reuse its entry */
271       entry = LIST_ENTRY(struct svga_host_surface_cache_entry,
272                          cache->unused.prev, head);
273       SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
274                "unref sid %p (make space)\n", entry->handle);
275 
276       cache->total_size -= surface_size(&entry->key);
277 
278       sws->surface_reference(sws, &entry->handle, NULL);
279 
280       /* Remove from hash table */
281       LIST_DEL(&entry->bucket_head);
282 
283       /* Remove from LRU list */
284       LIST_DEL(&entry->head);
285    }
286 
287    if (entry) {
288       assert(entry->handle == NULL);
289       entry->handle = handle;
290       memcpy(&entry->key, key, sizeof entry->key);
291 
292       SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
293                "cache sid %p\n", entry->handle);
294       LIST_ADD(&entry->head, &cache->validated);
295 
296       cache->total_size += surf_size;
297    }
298    else {
299       /* Couldn't cache the buffer -- this really shouldn't happen */
300       SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
301                "unref sid %p (couldn't find space)\n", handle);
302       sws->surface_reference(sws, &handle, NULL);
303    }
304 
305    mtx_unlock(&cache->mutex);
306 }
307 
308 
309 /**
310  * Called during the screen flush to move all buffers not in a validate list
311  * into the unused list.
312  */
313 void
svga_screen_cache_flush(struct svga_screen * svgascreen,struct svga_context * svga,struct pipe_fence_handle * fence)314 svga_screen_cache_flush(struct svga_screen *svgascreen,
315                         struct svga_context *svga,
316                         struct pipe_fence_handle *fence)
317 {
318    struct svga_host_surface_cache *cache = &svgascreen->cache;
319    struct svga_winsys_screen *sws = svgascreen->sws;
320    struct svga_host_surface_cache_entry *entry;
321    struct list_head *curr, *next;
322    unsigned bucket;
323 
324    mtx_lock(&cache->mutex);
325 
326    /* Loop over entries in the invalidated list */
327    curr = cache->invalidated.next;
328    next = curr->next;
329    while (curr != &cache->invalidated) {
330       entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, head);
331 
332       assert(entry->handle);
333 
334       if (sws->surface_is_flushed(sws, entry->handle)) {
335          /* remove entry from the invalidated list */
336          LIST_DEL(&entry->head);
337 
338          sws->fence_reference(sws, &entry->fence, fence);
339 
340          /* Add entry to the unused list */
341          LIST_ADD(&entry->head, &cache->unused);
342 
343          /* Add entry to the hash table bucket */
344          bucket = svga_screen_cache_bucket(&entry->key);
345          LIST_ADD(&entry->bucket_head, &cache->bucket[bucket]);
346       }
347 
348       curr = next;
349       next = curr->next;
350    }
351 
352    curr = cache->validated.next;
353    next = curr->next;
354    while (curr != &cache->validated) {
355       entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, head);
356 
357       assert(entry->handle);
358 
359       if (sws->surface_is_flushed(sws, entry->handle)) {
360          /* remove entry from the validated list */
361          LIST_DEL(&entry->head);
362 
363          /* It is now safe to invalidate the surface content.
364           * It will be done using the current context.
365           */
366          if (svga->swc->surface_invalidate(svga->swc, entry->handle) != PIPE_OK) {
367             MAYBE_UNUSED enum pipe_error ret;
368 
369             /* Even though surface invalidation here is done after the command
370              * buffer is flushed, it is still possible that it will
371              * fail because there might be just enough of this command that is
372              * filling up the command buffer, so in this case we will call
373              * the winsys flush directly to flush the buffer.
374              * Note, we don't want to call svga_context_flush() here because
375              * this function itself is called inside svga_context_flush().
376              */
377             svga->swc->flush(svga->swc, NULL);
378             ret = svga->swc->surface_invalidate(svga->swc, entry->handle);
379             assert(ret == PIPE_OK);
380          }
381 
382          /* add the entry to the invalidated list */
383          LIST_ADD(&entry->head, &cache->invalidated);
384       }
385 
386       curr = next;
387       next = curr->next;
388    }
389 
390    mtx_unlock(&cache->mutex);
391 }
392 
393 
394 /**
395  * Free all the surfaces in the cache.
396  * Called when destroying the svga screen object.
397  */
398 void
svga_screen_cache_cleanup(struct svga_screen * svgascreen)399 svga_screen_cache_cleanup(struct svga_screen *svgascreen)
400 {
401    struct svga_host_surface_cache *cache = &svgascreen->cache;
402    struct svga_winsys_screen *sws = svgascreen->sws;
403    unsigned i;
404 
405    for (i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) {
406       if (cache->entries[i].handle) {
407 	 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
408                   "unref sid %p (shutdown)\n", cache->entries[i].handle);
409 	 sws->surface_reference(sws, &cache->entries[i].handle, NULL);
410 
411          cache->total_size -= surface_size(&cache->entries[i].key);
412       }
413 
414       if (cache->entries[i].fence)
415          sws->fence_reference(sws, &cache->entries[i].fence, NULL);
416    }
417 
418    mtx_destroy(&cache->mutex);
419 }
420 
421 
422 enum pipe_error
svga_screen_cache_init(struct svga_screen * svgascreen)423 svga_screen_cache_init(struct svga_screen *svgascreen)
424 {
425    struct svga_host_surface_cache *cache = &svgascreen->cache;
426    unsigned i;
427 
428    assert(cache->total_size == 0);
429 
430    (void) mtx_init(&cache->mutex, mtx_plain);
431 
432    for (i = 0; i < SVGA_HOST_SURFACE_CACHE_BUCKETS; ++i)
433       LIST_INITHEAD(&cache->bucket[i]);
434 
435    LIST_INITHEAD(&cache->unused);
436 
437    LIST_INITHEAD(&cache->validated);
438 
439    LIST_INITHEAD(&cache->invalidated);
440 
441    LIST_INITHEAD(&cache->empty);
442    for (i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i)
443       LIST_ADDTAIL(&cache->entries[i].head, &cache->empty);
444 
445    return PIPE_OK;
446 }
447 
448 
449 /**
450  * Allocate a new host-side surface.  If the surface is marked as cachable,
451  * first try re-using a surface in the cache of freed surfaces.  Otherwise,
452  * allocate a new surface.
453  * \param bind_flags  bitmask of PIPE_BIND_x flags
454  * \param usage  one of PIPE_USAGE_x values
455  * \param validated return True if the surface is a reused surface
456  */
457 struct svga_winsys_surface *
svga_screen_surface_create(struct svga_screen * svgascreen,unsigned bind_flags,enum pipe_resource_usage usage,boolean * validated,struct svga_host_surface_cache_key * key)458 svga_screen_surface_create(struct svga_screen *svgascreen,
459                            unsigned bind_flags, enum pipe_resource_usage usage,
460                            boolean *validated,
461                            struct svga_host_surface_cache_key *key)
462 {
463    struct svga_winsys_screen *sws = svgascreen->sws;
464    struct svga_winsys_surface *handle = NULL;
465    boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable;
466 
467    SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
468             "%s sz %dx%dx%d mips %d faces %d arraySize %d cachable %d\n",
469             __FUNCTION__,
470             key->size.width,
471             key->size.height,
472             key->size.depth,
473             key->numMipLevels,
474             key->numFaces,
475             key->arraySize,
476             key->cachable);
477 
478    if (cachable) {
479       /* Try to re-cycle a previously freed, cached surface */
480       if (key->format == SVGA3D_BUFFER) {
481          SVGA3dSurfaceFlags hint_flag;
482 
483          /* For buffers, round the buffer size up to the nearest power
484           * of two to increase the probability of cache hits.  Keep
485           * texture surface dimensions unchanged.
486           */
487          uint32_t size = 1;
488          while (size < key->size.width)
489             size <<= 1;
490          key->size.width = size;
491 
492          /* Determine whether the buffer is static or dynamic.
493           * This is a bit of a heuristic which can be tuned as needed.
494           */
495          if (usage == PIPE_USAGE_DEFAULT ||
496              usage == PIPE_USAGE_IMMUTABLE) {
497             hint_flag = SVGA3D_SURFACE_HINT_STATIC;
498          }
499          else if (bind_flags & PIPE_BIND_INDEX_BUFFER) {
500             /* Index buffers don't change too often.  Mark them as static.
501              */
502             hint_flag = SVGA3D_SURFACE_HINT_STATIC;
503          }
504          else {
505             /* Since we're reusing buffers we're effectively transforming all
506              * of them into dynamic buffers.
507              *
508              * It would be nice to not cache long lived static buffers. But there
509              * is no way to detect the long lived from short lived ones yet. A
510              * good heuristic would be buffer size.
511              */
512             hint_flag = SVGA3D_SURFACE_HINT_DYNAMIC;
513          }
514 
515          key->flags &= ~(SVGA3D_SURFACE_HINT_STATIC |
516                          SVGA3D_SURFACE_HINT_DYNAMIC);
517          key->flags |= hint_flag;
518       }
519 
520       handle = svga_screen_cache_lookup(svgascreen, key);
521       if (handle) {
522          if (key->format == SVGA3D_BUFFER)
523             SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
524                      "reuse sid %p sz %d (buffer)\n", handle,
525                      key->size.width);
526          else
527             SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
528                      "reuse sid %p sz %dx%dx%d mips %d faces %d arraySize %d\n", handle,
529                      key->size.width,
530                      key->size.height,
531                      key->size.depth,
532                      key->numMipLevels,
533                      key->numFaces,
534                      key->arraySize);
535          *validated = TRUE;
536       }
537    }
538 
539    if (!handle) {
540       /* Unable to recycle surface, allocate a new one */
541       unsigned usage = 0;
542 
543       if (!key->cachable)
544          usage |= SVGA_SURFACE_USAGE_SHARED;
545       if (key->scanout)
546          usage |= SVGA_SURFACE_USAGE_SCANOUT;
547 
548       handle = sws->surface_create(sws,
549                                    key->flags,
550                                    key->format,
551                                    usage,
552                                    key->size,
553                                    key->numFaces * key->arraySize,
554                                    key->numMipLevels,
555                                    key->sampleCount);
556       if (handle)
557          SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
558                   "  CREATE sid %p sz %dx%dx%d\n",
559                   handle,
560                   key->size.width,
561                   key->size.height,
562                   key->size.depth);
563 
564       *validated = FALSE;
565    }
566 
567    return handle;
568 }
569 
570 
571 /**
572  * Release a surface.  We don't actually free the surface- we put
573  * it into the cache of freed surfaces (if it's cachable).
574  */
575 void
svga_screen_surface_destroy(struct svga_screen * svgascreen,const struct svga_host_surface_cache_key * key,struct svga_winsys_surface ** p_handle)576 svga_screen_surface_destroy(struct svga_screen *svgascreen,
577                             const struct svga_host_surface_cache_key *key,
578                             struct svga_winsys_surface **p_handle)
579 {
580    struct svga_winsys_screen *sws = svgascreen->sws;
581 
582    /* We only set the cachable flag for surfaces of which we are the
583     * exclusive owner.  So just hold onto our existing reference in
584     * that case.
585     */
586    if (SVGA_SURFACE_CACHE_ENABLED && key->cachable) {
587       svga_screen_cache_add(svgascreen, key, p_handle);
588    }
589    else {
590       SVGA_DBG(DEBUG_DMA,
591                "unref sid %p (uncachable)\n", *p_handle);
592       sws->surface_reference(sws, p_handle, NULL);
593    }
594 }
595 
596 
597 /**
598  * Print/dump the contents of the screen cache.  For debugging.
599  */
600 void
svga_screen_cache_dump(const struct svga_screen * svgascreen)601 svga_screen_cache_dump(const struct svga_screen *svgascreen)
602 {
603    const struct svga_host_surface_cache *cache = &svgascreen->cache;
604    unsigned bucket;
605    unsigned count = 0;
606 
607    debug_printf("svga3d surface cache:\n");
608    for (bucket = 0; bucket < SVGA_HOST_SURFACE_CACHE_BUCKETS; bucket++) {
609       struct list_head *curr;
610       curr = cache->bucket[bucket].next;
611       while (curr && curr != &cache->bucket[bucket]) {
612          struct svga_host_surface_cache_entry *entry =
613             LIST_ENTRY(struct svga_host_surface_cache_entry,
614                        curr, bucket_head);
615          if (entry->key.format == SVGA3D_BUFFER) {
616             debug_printf("  %p: buffer %u bytes\n",
617                          entry->handle,
618                          entry->key.size.width);
619          }
620          else {
621             debug_printf("  %p: %u x %u x %u format %u\n",
622                          entry->handle,
623                          entry->key.size.width,
624                          entry->key.size.height,
625                          entry->key.size.depth,
626                          entry->key.format);
627          }
628          curr = curr->next;
629          count++;
630       }
631    }
632 
633    debug_printf("%u surfaces, %u bytes\n", count, cache->total_size);
634 }
635