Searched defs:switch_name (Results 1 – 3 of 3) sorted by relevance
24 void InitializeTimeout(const char* switch_name, int min_value, int* value) { in InitializeTimeout()
77 base::StringPiece switch_name = {}) { in PrepareToPassRemoteEndpoint()396 base::StringPiece switch_name = {}) { in AcceptInvitation()
512 const string& switch_name = in AddControlLoop() local