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1 /****************************************************************************
2  * Copyright (C) 2016 Intel Corporation.   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  ***************************************************************************/
23 
24 #include "swr_context.h"
25 #include "swr_fence.h"
26 
27 #include "util/u_inlines.h"
28 #include "util/u_memory.h"
29 
30 /*
31  * Called by swr_fence_cb to complete the work queue
32  */
33 void
swr_fence_do_work(struct swr_fence * fence)34 swr_fence_do_work(struct swr_fence *fence)
35 {
36    struct swr_fence_work *work, *tmp;
37 
38    if (fence->work.head.next) {
39       work = fence->work.head.next;
40       /* Immediately clear the head so any new work gets added to a new work
41        * queue */
42       p_atomic_set(&fence->work.head.next, 0);
43       p_atomic_set(&fence->work.tail, &fence->work.head);
44       p_atomic_set(&fence->work.count, 0);
45 
46       do {
47          tmp = work->next;
48          work->callback(work);
49          FREE(work);
50          work = tmp;
51       } while(work);
52    }
53 }
54 
55 
56 /*
57  * Called by one of the specialized work routines below
58  */
59 static inline void
swr_add_fence_work(struct pipe_fence_handle * fh,struct swr_fence_work * work)60 swr_add_fence_work(struct pipe_fence_handle *fh,
61                    struct swr_fence_work *work)
62 {
63    /* If no fence, just do the work now */
64    if (!fh) {
65       work->callback(work);
66       FREE(work);
67       return;
68    }
69 
70    struct swr_fence *fence  = swr_fence(fh);
71    p_atomic_set(&fence->work.tail->next, work);
72    p_atomic_set(&fence->work.tail, work);
73    p_atomic_inc(&fence->work.count);
74 }
75 
76 
77 /*
78  * Generic free/free_aligned, and delete vs/fs
79  */
80 template<bool aligned_free>
81 static void
swr_free_cb(struct swr_fence_work * work)82 swr_free_cb(struct swr_fence_work *work)
83 {
84    if (aligned_free)
85       AlignedFree(work->free.data);
86    else
87       FREE(work->free.data);
88 }
89 
90 static void
swr_delete_vs_cb(struct swr_fence_work * work)91 swr_delete_vs_cb(struct swr_fence_work *work)
92 {
93    delete work->free.swr_vs;
94 }
95 
96 static void
swr_delete_fs_cb(struct swr_fence_work * work)97 swr_delete_fs_cb(struct swr_fence_work *work)
98 {
99    delete work->free.swr_fs;
100 }
101 
102 static void
swr_delete_gs_cb(struct swr_fence_work * work)103 swr_delete_gs_cb(struct swr_fence_work *work)
104 {
105    delete work->free.swr_gs;
106 }
107 
108 bool
swr_fence_work_free(struct pipe_fence_handle * fence,void * data,bool aligned_free)109 swr_fence_work_free(struct pipe_fence_handle *fence, void *data,
110                     bool aligned_free)
111 {
112    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
113    if (!work)
114       return false;
115    if (aligned_free)
116       work->callback = swr_free_cb<true>;
117    else
118       work->callback = swr_free_cb<false>;
119    work->free.data = data;
120 
121    swr_add_fence_work(fence, work);
122 
123    return true;
124 }
125 
126 bool
swr_fence_work_delete_vs(struct pipe_fence_handle * fence,struct swr_vertex_shader * swr_vs)127 swr_fence_work_delete_vs(struct pipe_fence_handle *fence,
128                          struct swr_vertex_shader *swr_vs)
129 {
130    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
131    if (!work)
132       return false;
133    work->callback = swr_delete_vs_cb;
134    work->free.swr_vs = swr_vs;
135 
136    swr_add_fence_work(fence, work);
137 
138    return true;
139 }
140 
141 bool
swr_fence_work_delete_fs(struct pipe_fence_handle * fence,struct swr_fragment_shader * swr_fs)142 swr_fence_work_delete_fs(struct pipe_fence_handle *fence,
143                          struct swr_fragment_shader *swr_fs)
144 {
145    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
146    if (!work)
147       return false;
148    work->callback = swr_delete_fs_cb;
149    work->free.swr_fs = swr_fs;
150 
151    swr_add_fence_work(fence, work);
152 
153    return true;
154 }
155 
156 bool
swr_fence_work_delete_gs(struct pipe_fence_handle * fence,struct swr_geometry_shader * swr_gs)157 swr_fence_work_delete_gs(struct pipe_fence_handle *fence,
158                          struct swr_geometry_shader *swr_gs)
159 {
160    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
161    if (!work)
162       return false;
163    work->callback = swr_delete_gs_cb;
164    work->free.swr_gs = swr_gs;
165 
166    swr_add_fence_work(fence, work);
167 
168    return true;
169 }
170