| /external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
| D | esextcTessellationShaderWinding.cpp | 100 const char* tes("${VERSION}\n" in init() local
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| D | brw_link.cpp | 48 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in brw_shader_precompile() local
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| D | brw_tcs.c | 370 const struct gl_linked_shader *tes = in brw_tcs_precompile() local
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| D | brw_wm_surface_state.c | 1156 struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; in brw_update_texture_surfaces() local
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| D | genX_state_upload.c | 5297 struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; local
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| D | brw_context.h | 1069 } tes; member
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| /external/mesa3d/src/mesa/main/ |
| D | api_validate.c | 414 struct gl_program *tes = in _mesa_valid_prim_mode() local 533 struct gl_program *tes = in _mesa_valid_prim_mode() local
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| D | shaderapi.c | 897 const struct gl_linked_shader *tes = in get_programiv() local
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| /external/mesa3d/src/amd/common/ |
| D | ac_nir_to_llvm.h | 74 struct ac_tes_variant_key tes; member 214 } tes; member
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cEnhancedLayoutsTests.cpp | 7009 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local 7156 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local 7198 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local 7721 const std::string& tes = in test() local 8177 static const GLchar* tes = "#version 430 core\n" in test() local 8857 static const GLchar* tes = "#version 430 core\n" in test() local 9232 static const GLchar* tes = "#version 430 core\n" in test() local 9699 static const GLchar* tes = "#version 430 core\n" in test() local 10190 static const GLchar* tes = "#version 430 core\n" in test() local 10854 static const GLchar* tes = "#version 430 core\n" in test() local [all …]
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| D | gl4cShaderImageSizeTests.cpp | 650 std::string tes = GenShader<T>(stage, ms_and_1d, subroutine); in Run() local
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| D | gl4cShaderStorageBufferObjectTests.cpp | 274 …GLuint CreateProgram(const std::string& vs, const std::string& tcs, const std::string& tes, const … in CreateProgram()
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| /external/mesa3d/src/gallium/drivers/r600/ |
| D | r600_shader.h | 145 } tes; member
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| /external/mesa3d/src/intel/compiler/ |
| D | brw_compiler.h | 408 struct brw_tes_prog_key tes; member 1079 struct brw_tes_prog_data tes; member
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| /external/mesa3d/src/amd/vulkan/ |
| D | radv_pipeline.c | 1466 struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline); in calculate_tess_state() local
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| D | radv_cmd_buffer.c | 847 struct radv_shader_variant *tes, *tcs; in radv_emit_tess_shaders() local
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| /external/mesa3d/src/gallium/drivers/radeonsi/ |
| D | si_state_shaders.c | 325 struct si_shader_selector *tes, in si_set_tesseval_regs()
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| /external/mesa3d/src/compiler/glsl/ |
| D | linker.cpp | 2514 gl_linked_shader *const tes = prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in resize_tes_inputs() local
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| /external/vulkan-validation-layers/tests/ |
| D | layer_validation_tests.cpp | 19981 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local 21516 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local 21579 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local 22196 …VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local 22331 …VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local 32299 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local 36495 std::unique_ptr<VkShaderObj> tes, geom; in TEST_F() local
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| /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArraySampling.cpp | 3320 const shaderDefinition* tes = info.getShader(Tesselation_Evaluation); in logProgram() local
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| /external/deqp/external/openglcts/modules/gles31/ |
| D | es31cArrayOfArraysTests.cpp | 8726 const std::string* tes = &empty_string; in execute() local
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| /external/virglrenderer/src/ |
| D | vrend_renderer.c | 1238 struct vrend_shader *tes) in add_shader_program()
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