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Searched defs:tes (Results 1 – 22 of 22) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp100 const char* tes("${VERSION}\n" in init() local
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_link.cpp48 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in brw_shader_precompile() local
Dbrw_tcs.c370 const struct gl_linked_shader *tes = in brw_tcs_precompile() local
Dbrw_wm_surface_state.c1156 struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; in brw_update_texture_surfaces() local
DgenX_state_upload.c5297 struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; local
Dbrw_context.h1069 } tes; member
/external/mesa3d/src/mesa/main/
Dapi_validate.c414 struct gl_program *tes = in _mesa_valid_prim_mode() local
533 struct gl_program *tes = in _mesa_valid_prim_mode() local
Dshaderapi.c897 const struct gl_linked_shader *tes = in get_programiv() local
/external/mesa3d/src/amd/common/
Dac_nir_to_llvm.h74 struct ac_tes_variant_key tes; member
214 } tes; member
/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp7009 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local
7156 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local
7198 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local
7721 const std::string& tes = in test() local
8177 static const GLchar* tes = "#version 430 core\n" in test() local
8857 static const GLchar* tes = "#version 430 core\n" in test() local
9232 static const GLchar* tes = "#version 430 core\n" in test() local
9699 static const GLchar* tes = "#version 430 core\n" in test() local
10190 static const GLchar* tes = "#version 430 core\n" in test() local
10854 static const GLchar* tes = "#version 430 core\n" in test() local
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Dgl4cShaderImageSizeTests.cpp650 std::string tes = GenShader<T>(stage, ms_and_1d, subroutine); in Run() local
Dgl4cShaderStorageBufferObjectTests.cpp274 …GLuint CreateProgram(const std::string& vs, const std::string& tcs, const std::string& tes, const … in CreateProgram()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h145 } tes; member
/external/mesa3d/src/intel/compiler/
Dbrw_compiler.h408 struct brw_tes_prog_key tes; member
1079 struct brw_tes_prog_data tes; member
/external/mesa3d/src/amd/vulkan/
Dradv_pipeline.c1466 struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline); in calculate_tess_state() local
Dradv_cmd_buffer.c847 struct radv_shader_variant *tes, *tcs; in radv_emit_tess_shaders() local
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.c325 struct si_shader_selector *tes, in si_set_tesseval_regs()
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp2514 gl_linked_shader *const tes = prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in resize_tes_inputs() local
/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp19981 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
21516 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
21579 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
22196 …VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
22331 …VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
32299 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
36495 std::unique_ptr<VkShaderObj> tes, geom; in TEST_F() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp3320 const shaderDefinition* tes = info.getShader(Tesselation_Evaluation); in logProgram() local
/external/deqp/external/openglcts/modules/gles31/
Des31cArrayOfArraysTests.cpp8726 const std::string* tes = &empty_string; in execute() local
/external/virglrenderer/src/
Dvrend_renderer.c1238 struct vrend_shader *tes) in add_shader_program()