Searched defs:texCube (Results 1 – 14 of 14) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboApiTests.cpp | 211 deUint32 texCube = 2; in validTexCubeAttachmentsTest() local 283 deUint32 texCube = 2; in invalidTexCubeAttachmentTest() local 435 deUint32 texCube = 1; in deleteTexCubeAttachedToBoundFboTest() local 488 deUint32 texCube = 1; in deleteTexCubeAttachedToNotBoundFboTest() local
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/external/deqp/modules/gles2/functional/ |
D | es2fFboApiTest.cpp | 236 deUint32 texCube = 2; in validTexCubeAttachmentsTest() local 308 deUint32 texCube = 2; in invalidTexCubeAttachmentTest() local 487 deUint32 texCube = 1; in deleteTexCubeAttachedToBoundFboTest() local 540 deUint32 texCube = 1; in deleteTexCubeAttachedToNotBoundFboTest() local
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D | es2fShaderTextureFunctionTests.cpp | 590 …static const TextureSpec texCube (TEXTURETYPE_CUBE_MAP, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 1, s… in init() local
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.hpp | 113 const glu::TextureCube* texCube; member 135 const tcu::TextureCube* texCube; member
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D | glsRandomShaderCase.cpp | 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture()
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D | glsShaderRenderCase.cpp | 76 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() 114 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.hpp | 150 const glu::TextureCube* texCube; member 172 const tcu::TextureCube* texCube; member
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D | glcShaderRenderCase.cpp | 84 TextureBinding::TextureBinding(const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() 118 void TextureBinding::setTexture(const glu::TextureCube* texCube) in setTexture()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 156 const tcu::TextureCube* texCube; member 183 const tcu::TextureCube* texCube; member
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D | vktShaderRender.cpp | 318 TextureBinding::TextureBinding (const tcu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 212 const rc::TextureCube* texCube; member
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D | sglrReferenceContext.cpp | 2196 const TextureCube* texCube = static_cast<const TextureCube*>(texture); in checkFramebufferStatus() local
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 1190 GLuint texCube = 0x1234; in framebuffer_texture2d() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 1199 const TestTextureCube* texCube = dynamic_cast<const TestTextureCube*>(&testTexture); in getTextureCubeView() local
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