Searched defs:texName (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texobj.c | 1727 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, in bind_texture() 1791 _mesa_BindTexture_no_error(GLenum target, GLuint texName) in _mesa_BindTexture_no_error() 1799 _mesa_BindTexture(GLenum target, GLuint texName) in _mesa_BindTexture() 2004 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, in _mesa_PrioritizeTextures() 2050 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, in _mesa_AreTexturesResident()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 744 GLuint *const texName, in PVRTTextureLoadFromPointer() 1410 GLuint * const texName, in PVRTTextureLoadFromPVR()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTTextureAPI.cpp | 341 GLuint *const texName, in PVRTTextureLoadFromPointer() 1037 GLuint * const texName, in PVRTTextureLoadFromPVR()
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/external/deqp/modules/glshared/ |
D | glsFboUtil.cpp | 668 void Framebuffer::setTexture (glw::GLuint texName, const Texture& texCfg) in setTexture() 974 const GLuint texName = glCreate(texCfg, m_gl); in glCreateTexture() local
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D | glsLongStressCase.cpp | 1303 const string texName = textureNamePrefix + toString(texNdx); in iterate() local 1518 const string texName = textureNamePrefix + toString(texNdx); in iterate() local
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPFXParser.cpp | 1518 CPVRTString texName, filePath, viewName; in ParseTexture() local 2597 const CPVRTStringHash& texName = effect.Textures[uiTex].Name; in ParseEffect() local
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 946 glw::GLint texName = 0; in bind() local
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