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Searched defs:texSize (Results 1 – 18 of 18) sorted by relevance

/external/skqp/gm/
Dlightingshader.cpp16 static SkBitmap make_hemi_normalmap(int texSize) { in make_hemi_normalmap()
25 static SkBitmap make_frustum_normalmap(int texSize) { in make_frustum_normalmap()
34 static SkBitmap make_tetra_normalmap(int texSize) { in make_tetra_normalmap()
Dlightingshader2.cpp17 static SkBitmap make_frustum_normalmap(int texSize) { in make_frustum_normalmap()
/external/skia/gm/
Dlightingshader.cpp16 static SkBitmap make_hemi_normalmap(int texSize) { in make_hemi_normalmap()
25 static SkBitmap make_frustum_normalmap(int texSize) { in make_frustum_normalmap()
34 static SkBitmap make_tetra_normalmap(int texSize) { in make_tetra_normalmap()
Dlightingshader2.cpp17 static SkBitmap make_frustum_normalmap(int texSize) { in make_frustum_normalmap()
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTexture2Tests.cpp1049 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local
1149 GLint texSize = width * height * depth * mState.format.getPixelSize(); in verifyTextureData() local
1187 GLint texSize = width * height * mState.format.getPixelSize(); in verifyTextureData() local
1228 GLint texSize = width * height * depth; in verifyTextureData() local
1713 GLint texSize = width * height * depth * mState.format.getPixelSize(); in verifyTextureDataExtended() local
1753 GLint texSize = width * height * mState.format.getPixelSize(); in verifyTextureDataExtended() local
1804 GLint texSize = width * height * depth; in verifyTextureDataExtended() local
1946 GLint texSize = width * height * depth; in verifyAtomicOperations() local
2690 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local
2797 GLint texSize = width * height * depth; in verifyLookupTextureData() local
Dgl4cSparseTextureClampTests.cpp308 GLint texSize = width * height; in verifyLookupTextureData() local
717 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local
810 GLint texSize = width * height; in verifyLookupTextureData() local
Dgl4cSparseTextureTests.cpp1928 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local
1982 GLint texSize = width * height * depth * mState.format.getPixelSize(); in verifyTextureData() local
2020 GLint texSize = width * height * mState.format.getPixelSize(); in verifyTextureData() local
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_pixeltransfer.c53 const uint texSize = pt->width0; in load_color_map_texture() local
Dst_texture.c413 const uint texSize = 256; /* simple, and usually perfect */ in st_create_color_map_texture() local
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp104 …onst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) in TextureUploadCase()
302 …onst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) in TextureUploadCallCase()
396 …onst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) in TextureUploadAndDrawCase()
/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp117 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTexCubeArrayCase()
Des31fGeometryShaderTests.cpp2922 const tcu::IVec3 texSize = getTargetDimensions(m_target); in initTexture() local
3362 const tcu::IVec3 texSize = getTargetDimensions(m_target); in renderToTexture() local
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp326 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) in FboColorTexCubeCase()
475 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTex2DArrayCase()
601 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTex3DCase()
/external/deqp/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp579 GLuint texSize = 32 / (l + 1); in fillTexture() local
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_screen.h78 int texSize[RADEON_NR_TEX_HEAPS]; member
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_screen.h78 int texSize[RADEON_NR_TEX_HEAPS]; member
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1220 const tcu::UVec3 texSize) in uploadSparseImage()
1336 tcu::UVec3 texSize; in useSampler() local
1535 const tcu::UVec3 texSize, in createSamplerUniform()
/external/webrtc/webrtc/modules/video_render/mac/
Dvideo_render_agl.cc189 GLint texSize; in FrameSizeChange() local